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# rRootage makefile(MinGW 2.0.0)
# $Id: Makefile,v 1.6 2003/08/10 03:21:28 kenta Exp $
NAME = rr
O = o
RM = rm -f
CC = gcc
CXX = g++
PROG = $(NAME).exe
DEFAULT_CFLAGS = `sdl-config --cflags`
LDFLAGS = `sdl-config --libs` -L. -lglu32 -lopengl32 -lmingw32 -lmingwex -lSDL_mixer -lbulletml -mwindows -lstdc++
MORE_CFLAGS = -O3 -Wall
CFLAGS = $(DEFAULT_CFLAGS) $(MORE_CFLAGS)
CPPFLAGS = $(DEFAULT_CFLAGS) $(MORE_CFLAGS) -I./bulletml/
OBJS = $(NAME).$(O) \
foe.$(O) foecommand.$(O) barragemanager.$(O) boss.$(O) ship.$(O) laser.$(O) \
frag.$(O) background.$(O) letterrender.$(O) shot.$(O) \
screen.$(O) vector.$(O) degutil.$(O) rand.$(O) mt19937int.$(O) \
soundmanager.$(O) attractmanager.$(O) \
$(NAME)_res.$(O)
$(PROG): $(OBJS)
$(CC) $(CFLAGS) -o $(PROG) $(OBJS) $(LDFLAGS)
$(NAME)_res.o: $(NAME).rc
windres -i $(NAME).rc -o $(NAME)_res.o
clean:
$(RM) $(PROG) *.$(O)
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