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module Compass::SassExtensions::Functions::Sprites
ZERO = Sass::Script::Number::new(0)
VALID_SELECTORS = %w(hover active target)
# Provides a consistent interface for getting a variable in ruby
# from a keyword argument hash that accounts for underscores/dash equivalence
# and allows the caller to pass a symbol instead of a string.
module VariableReader
def get_var(variable_name)
self[variable_name.to_s.gsub(/-/,"_")]
end
end
#Returns a list of all sprite names
def sprite_names(map)
Sass::Script::List.new(map.sprite_names.map { |f| Sass::Script::String.new(f) }, ' ')
end
Sass::Script::Functions.declare :sprite_names, [:map]
# Returns the system path of the sprite file
def sprite_path(map)
Sass::Script::String.new(map.name_and_hash)
end
Sass::Script::Functions.declare :sprite_path, [:map]
# Returns the sprite file as an inline image
# @include "icon/*.png";
# #{$icon-sprite-base-class} {
# background-image: inline-sprite($icon-sprites);
# }
def inline_sprite(map)
verify_map(map, "sprite-url")
map.generate
inline_image(sprite_path(map))
end
Sass::Script::Functions.declare :inline_sprite, [:map]
# Creates a Compass::SassExtensions::Sprites::SpriteMap object. A sprite map, when used in a property is the same
# as calling sprite-url. So the following background properties are equivalent:
#
# $icons: sprite-map("icons/*.png");
# background: sprite-url($icons) no-repeat;
# background: $icons no-repeat;
#
# The sprite map object will generate the sprite map image, if necessary,
# the first time it is converted to a url. Simply constructing it has no side-effects.
def sprite_map(glob, kwargs = {})
kwargs.extend VariableReader
Compass::SassExtensions::Sprites::SpriteMap.from_uri(glob, self, kwargs)
end
Sass::Script::Functions.declare :sprite_map, [:glob], :var_kwargs => true
# Returns the image and background position for use in a single shorthand property:
#
# $icons: sprite-map("icons/*.png"); // contains icons/new.png among others.
# background: sprite($icons, new) no-repeat;
#
# Becomes:
#
# background: url('/images/icons.png?12345678') 0 -24px no-repeat;
def sprite(map, sprite, offset_x = ZERO, offset_y = ZERO)
sprite = convert_sprite_name(sprite)
verify_map(map)
unless sprite.is_a?(Sass::Script::String)
raise Sass::SyntaxError, %Q(The second argument to sprite() must be a sprite name. See http://beta.compass-style.org/help/tutorials/spriting/ for more information.)
end
url = sprite_url(map)
position = sprite_position(map, sprite, offset_x, offset_y)
Sass::Script::List.new([url] + position.value, :space)
end
Sass::Script::Functions.declare :sprite, [:map, :sprite]
Sass::Script::Functions.declare :sprite, [:map, :sprite, :offset_x]
Sass::Script::Functions.declare :sprite, [:map, :sprite, :offset_x, :offset_y]
# Returns the name of a sprite map
# The name is derived from the folder than contains the sprites.
def sprite_map_name(map)
verify_map(map, "sprite-map-name")
Sass::Script::String.new(map.name)
end
Sass::Script::Functions.declare :sprite_name, [:sprite]
# Returns the path to the original image file for the sprite with the given name
def sprite_file(map, sprite)
sprite = convert_sprite_name(sprite)
verify_map(map, "sprite")
verify_sprite(sprite)
if image = map.image_for(sprite.value)
Sass::Script::String.new(image.file)
else
missing_image!(map, sprite)
end
end
Sass::Script::Functions.declare :sprite_file, [:map, :sprite]
# Returns boolean if sprite has a parent
def sprite_does_not_have_parent(map, sprite)
sprite = convert_sprite_name(sprite)
verify_map map
verify_sprite sprite
Sass::Script::Bool.new map.image_for(sprite.value).parent.nil?
end
Sass::Script::Functions.declare :sprite_does_not_have_parent, [:map, :sprite]
# Returns boolean if sprite has the selector
def sprite_has_selector(map, sprite, selector)
sprite = convert_sprite_name(sprite)
verify_map map
verify_sprite sprite
unless VALID_SELECTORS.include?(selector.value)
raise Sass::SyntaxError, "Invalid Selctor did you mean one of: #{VALID_SELECTORS.join(', ')}"
end
Sass::Script::Bool.new map.send(:"has_#{selector.value}?", sprite.value)
end
Sass::Script::Functions.declare :sprite_has_selector, [:map, :sprite, :selector]
# Returns a url to the sprite image.
def sprite_url(map)
verify_map(map, "sprite-url")
map.generate
generated_image_url(Sass::Script::String.new("#{map.path}-s#{map.uniqueness_hash}.png"))
end
Sass::Script::Functions.declare :sprite_url, [:map]
# Returns the position for the original image in the sprite.
# This is suitable for use as a value to background-position:
#
# $icons: sprite-map("icons/*.png");
# background-position: sprite-position($icons, new);
#
# Might generate something like:
#
# background-position: 0 -34px;
#
# You can adjust the background relative to this position by passing values for
# `$offset-x` and `$offset-y`:
#
# $icons: sprite-map("icons/*.png");
# background-position: sprite-position($icons, new, 3px, -2px);
#
# Would change the above output to:
#
# background-position: 3px -36px;
def sprite_position(map, sprite = nil, offset_x = ZERO, offset_y = ZERO)
assert_type offset_x, :Number
assert_type offset_y, :Number
sprite = convert_sprite_name(sprite)
verify_map(map, "sprite-position")
unless sprite && sprite.is_a?(Sass::Script::String)
raise Sass::SyntaxError, %Q(The second argument to sprite-position must be a sprite name. See http://beta.compass-style.org/help/tutorials/spriting/ for more information.)
end
image = map.image_for(sprite.value)
unless image
missing_image!(map, sprite)
end
if offset_x.unit_str == "%"
x = offset_x # CE: Shouldn't this be a percentage of the total width?
else
x = offset_x.value - image.left
x = Sass::Script::Number.new(x, x == 0 ? [] : ["px"])
end
y = offset_y.value - image.top
y = Sass::Script::Number.new(y, y == 0 ? [] : ["px"])
Sass::Script::List.new([x, y],:space)
end
Sass::Script::Functions.declare :sprite_position, [:map]
Sass::Script::Functions.declare :sprite_position, [:map, :sprite]
Sass::Script::Functions.declare :sprite_position, [:map, :sprite, :offset_x]
Sass::Script::Functions.declare :sprite_position, [:map, :sprite, :offset_x, :offset_y]
def sprite_image(*args)
raise Sass::SyntaxError, %Q(The sprite-image() function has been replaced by sprite(). See http://compass-style.org/help/tutorials/spriting/ for more information.)
end
protected
def reversed_color_names
if Sass::Script::Color.const_defined?(:HTML4_COLORS_REVERSE)
Sass::Script::Color::HTML4_COLORS_REVERSE
else
Sass::Script::Color::COLOR_NAMES_REVERSE
end
end
def convert_sprite_name(sprite)
case sprite
when Sass::Script::Color
Sass::Script::String.new(reversed_color_names[sprite.rgb])
when Sass::Script::Bool
Sass::Script::String.new(sprite.to_s)
else
sprite
end
end
def verify_map(map, error = "sprite")
unless map.is_a?(Compass::SassExtensions::Sprites::SpriteMap)
missing_sprite!(error)
end
end
def verify_sprite(sprite)
unless sprite.is_a?(Sass::Script::String)
raise Sass::SyntaxError, %Q(The second argument to sprite() must be a sprite name. See http://beta.compass-style.org/help/tutorials/spriting/ for more information.)
end
end
def missing_image!(map, sprite)
raise Sass::SyntaxError, "No sprite called #{sprite} found in sprite map #{map.path}/#{map.name}. Did you mean one of: #{map.sprite_names.join(", ")}"
end
def missing_sprite!(function_name)
raise Sass::SyntaxError, %Q(The first argument to #{function_name}() must be a sprite map. See http://beta.compass-style.org/help/tutorials/spriting/ for more information.)
end
end
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