1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341
|
require 'concurrent/actor'
module Concurrent
module Actor
AdHoc = Utils::AdHoc
# FIXME better tests!
RSpec.describe 'Concurrent::Actor', edge: true do
def terminate_actors(*actors)
actors.each do |actor|
unless actor.ask!(:terminated?)
actor.ask!(:terminate!)
end
end
end
class Ping < Context
def initialize(queue)
@queue = queue
end
def on_message(message)
case message
when :child
AdHoc.spawn!(:pong, @queue) { |queue| -> m { queue << m } }
else
@queue << message
message
end
end
end
it 'forbids Immediate executor' do
expect { Utils::AdHoc.spawn! name: 'test', executor: ImmediateExecutor.new }.to raise_error(ArgumentError)
end
describe 'spawning' do
describe 'Actor#spawn!' do
behaviour = -> v { -> _ { v } }
subjects = { spawn: -> { Actor.spawn!(AdHoc, :ping, 'arg', &behaviour) },
context_spawn: -> { AdHoc.spawn!(:ping, 'arg', &behaviour) },
spawn_by_hash: -> { Actor.spawn!(class: AdHoc, name: :ping, args: ['arg'], &behaviour) },
context_spawn_by_hash: -> { AdHoc.spawn!(name: :ping, args: ['arg'], &behaviour) } }
subjects.each do |desc, subject_definition|
describe desc do
subject(:actor, &subject_definition)
after { terminate_actors actor }
describe '#path' do
subject { super().path }
it { is_expected.to eq '/ping' }
end
describe '#parent' do
subject { super().parent }
it { is_expected.to eq Actor.root }
end
describe '#name' do
subject { super().name }
it { is_expected.to eq 'ping' }
end
it('executor should be global') { expect(subject.executor).to eq Concurrent.global_io_executor }
describe '#reference' do
subject { super().reference }
it { is_expected.to eq subject }
end
it 'returns arg' do
expect(subject.ask!(:anything)).to eq 'arg'
end
end
end
end
it 'terminates on failed initialization' do
a = AdHoc.spawn(name: :fail, logger: Concurrent::NULL_LOGGER) { raise }
expect(a.ask(nil).wait.rejected?).to be_truthy
expect(a.ask!(:terminated?)).to be_truthy
end
it 'terminates on failed initialization and raises with spawn!' do
expect do
AdHoc.spawn!(name: :fail, logger: Concurrent::NULL_LOGGER) { raise 'm' }
end.to raise_error(StandardError, 'm')
end
it 'terminates on failed message processing' do
a = AdHoc.spawn!(name: :fail, logger: Concurrent::NULL_LOGGER) { -> _ { raise } }
expect(a.ask(nil).wait.rejected?).to be_truthy
expect(a.ask!(:terminated?)).to be_truthy
end
end
describe 'messaging' do
subject { AdHoc.spawn!(:add) { c = 0; -> v { c = c + v } } }
specify do
subject.tell(1).tell(1)
subject << 1 << 1
expect(subject.ask(0).value!).to eq 4
end
after { terminate_actors subject }
end
describe 'children' do
let(:parent) do
AdHoc.spawn!(:parent) do
-> message do
if message == :child
AdHoc.spawn!(:child) { -> _ { parent } }
else
children
end
end
end
end
it 'has children set after a child is created' do
child = parent.ask!(:child)
expect(parent.ask!(nil)).to include(child)
expect(child.ask!(nil)).to eq parent
terminate_actors parent, child
end
end
describe 'envelope' do
subject { AdHoc.spawn!(:subject) { -> _ { envelope } } }
specify do
envelope = subject.ask!('a')
expect(envelope).to be_a_kind_of Envelope
expect(envelope.message).to eq 'a'
expect(envelope.future).to be_resolved
expect(envelope.future.value).to eq envelope
expect(envelope.sender).to eq Thread.current
terminate_actors subject
end
end
describe 'termination' do
subject do
AdHoc.spawn!(:parent) do
child = AdHoc.spawn!(:child) { -> v { v } }
-> v { child }
end
end
it 'terminates with all its children', notravis: true do
child = subject.ask! :child
expect(subject.ask!(:terminated?)).to be_falsey
subject.ask(:terminate!).wait
expect(subject.ask!(:terminated?)).to be_truthy
expect(child.ask!(:terminated?)).to be_truthy
terminate_actors subject, child
end
end
describe 'dead letter routing' do
it 'logs by deafault' do
ping = Ping.spawn! :ping, []
ping << :terminate!
ping << 'asd'
sleep 0.1
# TODO
end
end
describe 'message redirecting' do
let(:parent) do
AdHoc.spawn!(:parent) do
child = AdHoc.spawn!(:child) { -> m { m + 1 } }
-> message do
if message == :child
child
else
redirect child
end
end
end
end
it 'is evaluated by child' do
expect(parent.ask!(1)).to eq 2
end
end
it 'links' do
queue = Queue.new
failure = nil
# FIXME this leads to weird message processing ordering
# failure = AdHoc.spawn!(:failure) { -> m { terminate! } }
monitor = AdHoc.spawn!(:monitor) do
failure = AdHoc.spawn!(:failure) { -> m { m } }
failure << :link
-> m { queue << [m, envelope.sender] }
end
failure << :hehe
failure << :terminate!
expect(queue.pop).to eq [[:terminated, nil], failure]
terminate_actors monitor
end
it 'links atomically' do
queue = Queue.new
failure = nil
monitor = AdHoc.spawn!(:monitor) do
failure = AdHoc.spawn!(name: :failure, link: true) { -> m { m } }
-> m { queue << [m, envelope.sender] }
end
failure << :hehe
failure << :terminate!
expect(queue.pop).to eq [[:terminated, nil], failure]
terminate_actors monitor
end
describe 'pausing' do
it 'pauses on error and resumes' do
queue = Queue.new
resuming_behaviour = Behaviour.restarting_behaviour_definition(:resume!)
test = AdHoc.spawn! name: :tester, behaviour_definition: resuming_behaviour do
actor = AdHoc.spawn! name: :pausing, behaviour_definition: Behaviour.restarting_behaviour_definition do
queue << :init
-> m { m == :add ? 1 : pass }
end
actor << :link
queue << actor.ask!(:linked)
actor << nil
queue << actor.ask(:add)
-> m { queue << m }
end
expect(queue.pop).to eq :init
expect(queue.pop).to include(test)
expect(queue.pop.value).to eq 1
expect(queue.pop).to eq :resumed
terminate_actors test
end
it 'pauses on error and resets' do
queue = Queue.new
test = AdHoc.spawn! name: :tester, behaviour_definition: Behaviour.restarting_behaviour_definition do
actor = AdHoc.spawn! name: :pausing, behaviour_definition: Behaviour.restarting_behaviour_definition do
queue << :init
-> m { m == :object_id ? self.object_id : pass }
end
queue << actor.ask!(:linked)
queue << actor.ask!(:object_id)
actor << nil
queue << actor.ask(:object_id)
-> m do
queue << m
end
end
expect(queue.pop).to eq :init
expect(queue.pop).to include(test)
first_id = queue.pop
second_id = queue.pop.value
expect(first_id).not_to eq second_id # context already reset
expect(queue.pop).to eq :init # rebuilds context
expect(queue.pop).to eq :reset
terminate_actors test
end
it 'pauses on error and restarts' do
queue = Queue.new
resuming_behaviour = Behaviour.restarting_behaviour_definition.map do |c, *args|
if Behaviour::Supervising == c
[c, *[:restart!, :one_for_one]]
else
[c, *args]
end
end
test = AdHoc.spawn! name: :tester, behaviour_definition: resuming_behaviour do
actor = AdHoc.spawn! name: :pausing,
behaviour_definition: Behaviour.restarting_behaviour_definition do
queue << :init
-> m { m == :add ? 1 : pass }
end
actor << :link
queue << actor.ask!(:linked)
actor << nil
queue << actor.ask(:add)
-> m do
queue << m
end
end
expect(queue.pop).to eq :init
expect(queue.pop).to include(test)
expect(queue.pop.wait.reason).to be_a_kind_of(ActorTerminated)
expect(queue.pop).to eq :init
expect(queue.pop).to eq :restarted
terminate_actors test
end
end
describe 'pool' do
it 'supports asks', notravis: true do
children = Queue.new
pool = Concurrent::Actor::Utils::Pool.spawn! 'pool', 5 do |index|
worker = Concurrent::Actor::Utils::AdHoc.spawn! name: "worker-#{index}", supervised: true do
lambda do |message|
fail if message == :fail
5 + message
end
end
children.push worker
worker
end
10.times { expect(pool.ask!(5)).to eq 10 }
expect(pool.ask(:fail).reason).to be_kind_of RuntimeError
expect(pool.ask!(5)).to eq 10
expect(pool.ask!(:terminate!)).to be_truthy
5.times { expect(children.pop.ask!(:terminated?)).to be_truthy }
terminate_actors pool
end
end
end
end
end
|