File: predicates.html.md

package info (click to toggle)
ruby-dry-logic 1.2.0-3
  • links: PTS, VCS
  • area: main
  • in suites: bookworm, forky, sid, trixie
  • size: 728 kB
  • sloc: ruby: 4,929; makefile: 6
file content (545 lines) | stat: -rw-r--r-- 12,316 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
---
title: Predicates
layout: gem-single
name: dry-logic
---

Predicates can be chained together using operations such as `&` and `|` (see the `operations` section). Take a look at the `builder` section on how to run the below examples using Dry Logic's builder.

### URI (`uri?`)

> Returns true when the string input is a URI

``` ruby
is_https_url = build { uri?(:https) }
is_https_url = build { uri?(/https?/) }
is_http_url = build { uri?(:http) }
is_url = build { uri?([:http, :https]) }

https_url = "https://example.com"
http_url = "http://example.com"
local_url = "example.local"

is_https_url.call(https_url).success? # => true
is_https_url.call(local_url).success? # => false
is_http_url.call(http_url).success? # => true
is_url.call(https_url).success? # => false
```

### UUID (`uuid_v1?`, `uuid_v2?`, `uuid_v3?`, `uuid_v4?`, `uuid_v5?`)

> Returns true when the string input is a UUID

``` ruby
is_uuid_v1 = build { uuid_v1? }
is_uuid_v2 = build { uuid_v2? }
is_uuid_v3 = build { uuid_v3? }
is_uuid_v4 = build { uuid_v4? }
is_uuid_v5 = build { uuid_v5? }

uuid1 = "554ef240-5433-11eb-ae93-0242ac130002"
not_uuid = "<not uuid>"

is_uuid_v1.call(uuid1).success? # => true
is_uuid_v2.call(uuid1).success? # => false
is_uuid_v3.call(not_uuid).success? # => false
is_uuid_v4.call(uuid1).success? # => false
is_uuid_v5.call(uuid1).success? # => false
```

### Case expression (`case?`)

> Similar to Ruby's `===` operator

``` ruby
is_natrual = build { case?(1...) }

is_natrual.call(1).success? # => true
is_natrual.call(-1).success? # => false
is_natrual.call("<string>").success? # => false

is_integer = build { case?(Integer) }

is_integer.call(1).success? # => true
is_integer.call("<string>").success? # => false
```

### Identity equality (`is?`)

> Compare two values using `Object#object_id`. Similar to Ruby's `Object#equal?`

``` ruby
is_nil = build { is?(nil) }

is_nil.call(nil).success? # => true
is_nil.call(:some).success? # => false

is_very_specific = build { is?(Class.new) }

is_very_specific.call(nil).success? # => false
is_very_specific.call(:some).success? # => false
```

### Equality (`eql?`)

> Returns true when the input is equal to the provided value. Similar to `Object#eql?`

``` ruby
is_zero = build { eql?(0) }

is_zero.call(0).success? # => true
is_zero.call(10).success? # => false
```

### Inequality (`not_eql?`)

> Returns true when the input does not equal the provided value. Similar to Ruby's `!=` operator

``` ruby
is_present = build { not_eql?(nil) }

is_present.call("hello").success? # => true
is_present.call(nil).success? # => false
```

### Included values (`includes?`)

> Returns true when the input contains the provided value. Can be applied to values responding to `#include?`

``` ruby
has_zeros = build { includes?(0) }

has_zeros.call([0, 1, 2]).success? # => true
has_zeros.call([-1, -2, -3]).success? # => false
```

### Excluded values (`excludes?`)

> The inverse of `includes?`

``` ruby
no_zeroes = build { excludes?(0) }

no_zeroes.call([1,2,3]).success? # => true
no_zeroes.call([0, -1, -2]).success? # => false
```

### Included in (`included_in?`)

> Returns true when the input is included in the provided value. Can be applied to values responding to `#include?`

``` ruby
is_natrual = build { included_in?(1...) }

is_natrual.call(1).success? # => true
is_natrual.call(0).success? # => false
is_natrual.call(-1).success? # => false
```

### Excluded from (`excluded_from?`)

> Inverse of `included_in?`

```
is_negative = build { excluded_from?(0...) }

is_negative.call(-1).success? # => true
is_negative.call(0).success? # => false
is_negative.call(1).success? # => false
```

### Size (`size?`)

> Can be applied values responding to `#size`, such as `Hash`, `Array`, and `String`

``` ruby
is_empty = build { size?(0) }

is_empty.call({}).success? # => true
is_empty.call([]).success? # => true
is_empty.call("").success? # => true

is_empty.call({"1" => 2}).success? # => false
is_empty.call([1]).success? # => false
is_empty.call("1").success? # => false
```

### Minimum size (`min_size?`)

> Checks for a miminum size using `#size >= value`. See `#size?`

``` ruby
is_present = build { min_size?(1) }

is_present.call({"1" => 2}).success? # => true
is_present.call([1]).success? # => true
is_present.call("1").success? # => true

is_present.call({}).success? # => false
is_present.call([]).success? # => false
is_present.call("").success? # => false
```

### Maximum size (`max_size?`)

> Checks for a maximum size using `#size <= value`. See #size?

``` ruby
one_or_none = build { max_size?(1) }

one_or_none.call({}).success? # => true
one_or_none.call([1]).success? # => true
one_or_none.call("A").success? # => true

one_or_none.call({"A" => :a, "B" => :b}).success? # => false
one_or_none.call([1,2]).success? # => false
one_or_none.call("AB").success? # => false
```

### Bytesize (`bytesize?`)

> Can be applied values responding to `#bytesize`, such as `String`

``` ruby
is_one = build { bytesize?(1) }

is_one.call("A").success? # => true
is_one.call("AB").success? # => false

is_two_or_tree = build { bytesize?(2..3) }

is_two_or_tree.call("ABC").success? # => true
is_two_or_tree.call("ABCD").success? # => false

is_four = build { bytesize?([4]) }

is_four.call("ABCD").success? # => true
is_four.call("ABC").success? # => false
```

### Minimum byte size (`min_bytesize?`)

> Checks for a minimum size using `#bytesize >= value`. See #bytesize?

``` ruby
is_min_one = build { min_bytesize?(1) }

is_min_one.call("A").success? # => true
is_min_one.call("").success? # => false
```

### Maximum byte size (`max_bytesize?`)

> Checks for a maximum size using `#bytesize >= value`. See #bytesize?

``` ruby
is_max_one = build { max_bytesize?(1) }

is_max_one.call("A").success? # => true
is_max_one.call("AB").success? # => false
```

### Greater than (`gt?`)

> Similar to Ruby's `>` operator

``` ruby
can_vote = build { gt?(17) }

can_vote.call(17).success? # => false
can_vote.call(18).success? # => true
can_vote.call(19).success? # => true
```

### Greater or equal to (`gteq?`)

> Returns true when input is greater than the provided value. Similar to Ruby's `>=` operator

``` ruby
can_vote = build { gteq?(18) }

can_vote.call(17).success? # => false
can_vote.call(18).success? # => true
can_vote.call(19).success? # => true
```

### Less than (`lt?`)

> Similar to Ruby's `<` operator

``` ruby
can_work = build { lt?(65) }

can_work.call(65).success? # => false
can_work.call(64).success? # => true
```

### Less or equal to (`lteq?`)

> Returns true when input is less or equal to the provided value. Similar Ruby's `<=` operator

``` ruby
can_work = build { lteq?(64) }

can_work.call(65).success? # => false
can_work.call(64).success? # => true
```

### Odd (`odd?`)

> Similar to `Integer#odd?`

``` ruby
is_odd = build { odd? }

is_odd.call(1).success? # => true
is_odd.call(2).success? # => false
```

### Even (`even?`)

> Returns true if the input is even. Similar to Ruby's `Integer#even?` method

``` ruby
is_even = build { even? }

is_even.call(2).success? # => true
is_even.call(1).success? # => false
```

### Hash (`hash?`)

> Returns true if the input is of type `Hash`

``` ruby
is_hash = build { hash? }

is_hash.call(Hash.new).success? # => true
is_hash.call(Array.new).success? # => false
```

### Array (`array?`)

> Returns true if the input is of type `Array`

``` ruby
is_array = build { array? }

is_array.call(Array.new).success? # => true
is_array.call(Hash.new).success? # => false
```

### String (`str?`)

> Returns true if the input is of type `String`

``` ruby
is_string = build { str? }

is_string.call(String.new).success? # => true
is_string.call(Hash.new).success? # => false
```

### Number (`number?`)

> Returns true if the input is a number

``` ruby
is_number = build { number? }

is_number.call(4).success? # => true
is_number.call(-4).success? # => true
is_number.call("  4").success? # => true
is_number.call("-4").success? # => true
is_number.call(4.0).success? # => true
is_number.call('4').success? # => true
is_number.call('4.0').success? # => true

is_number.call("A4").success? # => false
is_number.call("A-4").success? # => false
is_number.call(nil).success? # => false
is_number.call(:four).success? # => false
is_number.call("four").success? # => false
```

### Decimal (`decimal?`)

> Returns true if the input is of type `BigDecimal`

``` ruby
is_decimal = build { decimal? }

is_decimal.call(BigDecimal(1)).success? # => true
is_decimal.call(1).success? # => false
```

### Float (`float?`)

> Returns true if the input is of type `Float`

``` ruby
is_float = build { float? }

is_float.call(1.0).success? # => true
is_float.call(1).success? # => false
```

### Number (`num?`)

> Returns true if the input is of type `Integer`

``` ruby
is_num = build { num? }

is_num.call(1).success? # => true
is_num.call(1.0).success? # => false
```

### Time (`time?`)

> Returns true if the input is of `Time`

``` ruby
is_time = build { time? }

is_time.call(Time.new).success? # => true
is_time.call("2 o'clock").success? # => false
```

### DateTime (`date_time?`)

> Returns true if the input is of type `DateTime.`

``` ruby
is_date_time = build { date_time? }

is_date_time.call(DateTime.new).success? # => true
is_date_time.call("2 o'clock").success? # => false
```

### Date (`date?`)

> Returns true if the input is of type `Date`

``` ruby
is_date = build { date? }

is_date.call(Date.new).success? # => true
is_date.call("1 year ago").success? # => false
```

### Bool (`bool?`)

> Checks if the input is equal to `true` or `false`

``` ruby
is_bool = build { bool? }

is_bool.call(true).success? # => true
is_bool.call(false).success? # => true

is_bool.call(:false).success? # => false
is_bool.call("true").success? # => false
```

### True / False (`true?`, `false?`)

> Returns true if the input is `true` or `false`

``` ruby
is_true = build { true? }
is_false = build { false? }

is_true.call(true).success? # => true
is_true.call(false).success? # => false
is_false.call(false).success? # => true
is_true.call(true).success? # => false
```

### Empty (`empty?`)

> Returns true if the input is empty. Can be applied to all inputs responding to `#empty?`

``` ruby
is_empty = build { empty? }

is_empty.call(nil).success? # => true
is_empty.call([]).success? # => true
is_empty.call("").success? # => true
is_empty.call({}).success? # => true

is_empty.call({key: :value}).success? # => false
is_empty.call([:array]).success? # => false
is_empty.call("string").success? # => false
is_empty.call(:symbol).success? # => false
```

### Filled (`filled?`)

> Returns true if the input is not empty. Can be applied to all inputs responding to `#empty?`

``` ruby
is_filled = build { filled? }

is_filled.call({key: :value}).success? # => true
is_filled.call([:array]).success? # => true
is_filled.call("string").success? # => true
is_filled.call(:symbol).success? # => true

is_filled.call(nil).success? # => false
is_filled.call([]).success? # => false
is_filled.call("").success? # => false
is_filled.call({}).success? # => false
```

### Attribute (`attr?`, `respond_to?`)

> Returns true when the struct input responds to the given method. Similar to Ruby's `Object#respond_to?` method

``` ruby
has_named = build { attr?(:name) }

class Person < Struct.new(:age, :name)
  # Logic ...
end

class Car < Struct.new(:age, :brand)
  # Logic ...
end

is_named.call(Person.new(30, "John")).success? # => true
is_named.call(Car.new(3, "Volvo")).success? # => false
```

### Nil (`nil?`, `none?`)

> Returns true when the input is equal to `nil`. Similar to Ruby's `nil?` method

``` ruby
is_nil = build { nil? }

is_nil.call(nil).success? # => true
is_nil.call(:some).success? # => false
```

### Key (`key?`)

> Returns true if the hash input has contains the provided key. Similar to Ruby's `Hash#key?` method

``` ruby
is_named = build { key?(:name) }

is_named.call({ name: "John" }).success? # => true
is_named.call({ age: 30 }).success? # => false
```

### Format (`format?`)

> Returns true when the input matches the provides regular expression. Similar to Ruby's `String#match` method

``` ruby
is_email_ish = build { format?(/^\S+@\S+$/) }

is_email_ish.call("hello@example.com") # => true
is_email_ish.call("nope|failed.com") # => false
```