1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347
|
/*****************************************************************************
$Id$
File: pipe.cpp
Date: 30May07
Copyright (C) 2006-07 by Francis Cianfrocca. All Rights Reserved.
Gmail: blackhedd
This program is free software; you can redistribute it and/or modify
it under the terms of either: 1) the GNU General Public License
as published by the Free Software Foundation; either version 2 of the
License, or (at your option) any later version; or 2) Ruby's License.
See the file COPYING for complete licensing information.
*****************************************************************************/
#include "project.h"
#ifdef OS_UNIX
// THIS ENTIRE FILE IS ONLY COMPILED ON UNIX-LIKE SYSTEMS.
/******************************
PipeDescriptor::PipeDescriptor
******************************/
PipeDescriptor::PipeDescriptor (int fd, pid_t subpid, EventMachine_t *parent_em):
EventableDescriptor (fd, parent_em),
bReadAttemptedAfterClose (false),
OutboundDataSize (0),
SubprocessPid (subpid)
{
#ifdef HAVE_EPOLL
EpollEvent.events = EPOLLIN;
#endif
#ifdef HAVE_KQUEUE
MyEventMachine->ArmKqueueReader (this);
#endif
}
/*******************************
PipeDescriptor::~PipeDescriptor
*******************************/
PipeDescriptor::~PipeDescriptor()
{
// Run down any stranded outbound data.
for (size_t i=0; i < OutboundPages.size(); i++)
OutboundPages[i].Free();
/* As a virtual destructor, we come here before the base-class
* destructor that closes our file-descriptor.
* We have to make sure the subprocess goes down (if it's not
* already down) and we have to reap the zombie.
*
* This implementation is PROVISIONAL and will surely be improved.
* The intention here is that we never block, hence the highly
* undesirable sleeps. But if we can't reap the subprocess even
* after sending it SIGKILL, then something is wrong and we
* throw a fatal exception, which is also not something we should
* be doing.
*
* Eventually the right thing to do will be to have the reactor
* core respond to SIGCHLD by chaining a handler on top of the
* one Ruby may have installed, and dealing with a list of dead
* children that are pending cleanup.
*
* Since we want to have a signal processor integrated into the
* client-visible API, let's wait until that is done before cleaning
* this up.
*
* Added a very ugly hack to support passing the subprocess's exit
* status to the user. It only makes logical sense for user code to access
* the subprocess exit status in the unbind callback. But unbind is called
* back during the EventableDescriptor destructor. So by that time there's
* no way to call back this object through an object binding, because it's
* already been cleaned up. We might have added a parameter to the unbind
* callback, but that would probably break a huge amount of existing code.
* So the hack-solution is to define an instance variable in the EventMachine
* object and stick the exit status in there, where it can easily be accessed
* with an accessor visible to user code.
* User code should ONLY access the exit status from within the unbind callback.
* Otherwise there's no guarantee it'll be valid.
* This hack won't make it impossible to run multiple EventMachines in a single
* process, but it will make it impossible to reliably nest unbind calls
* within other unbind calls. (Not sure if that's even possible.)
*/
assert (MyEventMachine);
/* Another hack to make the SubprocessPid available to get_subprocess_status */
MyEventMachine->SubprocessPid = SubprocessPid;
/* 01Mar09: Updated to use a small nanosleep in a loop. When nanosleep is interrupted by SIGCHLD,
* it resumes the system call after processing the signal (resulting in unnecessary latency).
* Calling nanosleep in a loop avoids this problem.
*/
struct timespec req = {0, 50000000}; // 0.05s
int n;
// wait 0.5s for the process to die
for (n=0; n<10; n++) {
if (waitpid (SubprocessPid, &(MyEventMachine->SubprocessExitStatus), WNOHANG) != 0) return;
nanosleep (&req, NULL);
}
// send SIGTERM and wait another 1s
kill (SubprocessPid, SIGTERM);
for (n=0; n<20; n++) {
nanosleep (&req, NULL);
if (waitpid (SubprocessPid, &(MyEventMachine->SubprocessExitStatus), WNOHANG) != 0) return;
}
// send SIGKILL and wait another 5s
kill (SubprocessPid, SIGKILL);
for (n=0; n<100; n++) {
nanosleep (&req, NULL);
if (waitpid (SubprocessPid, &(MyEventMachine->SubprocessExitStatus), WNOHANG) != 0) return;
}
// still not dead, give up!
throw std::runtime_error ("unable to reap subprocess");
}
/********************
PipeDescriptor::Read
********************/
void PipeDescriptor::Read()
{
int sd = GetSocket();
if (sd == INVALID_SOCKET) {
assert (!bReadAttemptedAfterClose);
bReadAttemptedAfterClose = true;
return;
}
LastActivity = MyEventMachine->GetCurrentLoopTime();
int total_bytes_read = 0;
char readbuffer [16 * 1024];
for (int i=0; i < 10; i++) {
// Don't read just one buffer and then move on. This is faster
// if there is a lot of incoming.
// But don't read indefinitely. Give other sockets a chance to run.
// NOTICE, we're reading one less than the buffer size.
// That's so we can put a guard byte at the end of what we send
// to user code.
// Use read instead of recv, which on Linux gives a "socket operation
// on nonsocket" error.
int r = read (sd, readbuffer, sizeof(readbuffer) - 1);
//cerr << "<R:" << r << ">";
if (r > 0) {
total_bytes_read += r;
// Add a null-terminator at the the end of the buffer
// that we will send to the callback.
// DO NOT EVER CHANGE THIS. We want to explicitly allow users
// to be able to depend on this behavior, so they will have
// the option to do some things faster. Additionally it's
// a security guard against buffer overflows.
readbuffer [r] = 0;
_GenericInboundDispatch(readbuffer, r);
}
else if (r == 0) {
break;
}
else {
// Basically a would-block, meaning we've read everything there is to read.
break;
}
}
if (total_bytes_read == 0) {
// If we read no data on a socket that selected readable,
// it generally means the other end closed the connection gracefully.
ScheduleClose (false);
//bCloseNow = true;
}
}
/*********************
PipeDescriptor::Write
*********************/
void PipeDescriptor::Write()
{
int sd = GetSocket();
assert (sd != INVALID_SOCKET);
LastActivity = MyEventMachine->GetCurrentLoopTime();
char output_buffer [16 * 1024];
size_t nbytes = 0;
while ((OutboundPages.size() > 0) && (nbytes < sizeof(output_buffer))) {
OutboundPage *op = &(OutboundPages[0]);
if ((nbytes + op->Length - op->Offset) < sizeof (output_buffer)) {
memcpy (output_buffer + nbytes, op->Buffer + op->Offset, op->Length - op->Offset);
nbytes += (op->Length - op->Offset);
op->Free();
OutboundPages.pop_front();
}
else {
int len = sizeof(output_buffer) - nbytes;
memcpy (output_buffer + nbytes, op->Buffer + op->Offset, len);
op->Offset += len;
nbytes += len;
}
}
// We should never have gotten here if there were no data to write,
// so assert that as a sanity check.
// Don't bother to make sure nbytes is less than output_buffer because
// if it were we probably would have crashed already.
assert (nbytes > 0);
assert (GetSocket() != INVALID_SOCKET);
int bytes_written = write (GetSocket(), output_buffer, nbytes);
if (bytes_written > 0) {
OutboundDataSize -= bytes_written;
if ((size_t)bytes_written < nbytes) {
int len = nbytes - bytes_written;
char *buffer = (char*) malloc (len + 1);
if (!buffer)
throw std::runtime_error ("bad alloc throwing back data");
memcpy (buffer, output_buffer + bytes_written, len);
buffer [len] = 0;
OutboundPages.push_front (OutboundPage (buffer, len));
}
#ifdef HAVE_EPOLL
EpollEvent.events = (EPOLLIN | (SelectForWrite() ? EPOLLOUT : 0));
assert (MyEventMachine);
MyEventMachine->Modify (this);
#endif
}
else {
#ifdef OS_UNIX
if ((errno != EINPROGRESS) && (errno != EWOULDBLOCK) && (errno != EINTR))
#endif
#ifdef OS_WIN32
if ((errno != WSAEINPROGRESS) && (errno != WSAEWOULDBLOCK))
#endif
Close();
}
}
/*************************
PipeDescriptor::Heartbeat
*************************/
void PipeDescriptor::Heartbeat()
{
// If an inactivity timeout is defined, then check for it.
if (InactivityTimeout && ((MyEventMachine->GetCurrentLoopTime() - LastActivity) >= InactivityTimeout))
ScheduleClose (false);
//bCloseNow = true;
}
/*****************************
PipeDescriptor::SelectForRead
*****************************/
bool PipeDescriptor::SelectForRead()
{
/* Pipe descriptors, being local by definition, don't have
* a pending state, so this is simpler than for the
* ConnectionDescriptor object.
*/
return bPaused ? false : true;
}
/******************************
PipeDescriptor::SelectForWrite
******************************/
bool PipeDescriptor::SelectForWrite()
{
/* Pipe descriptors, being local by definition, don't have
* a pending state, so this is simpler than for the
* ConnectionDescriptor object.
*/
return (GetOutboundDataSize() > 0) && !bPaused ? true : false;
}
/********************************
PipeDescriptor::SendOutboundData
********************************/
int PipeDescriptor::SendOutboundData (const char *data, int length)
{
//if (bCloseNow || bCloseAfterWriting)
if (IsCloseScheduled())
return 0;
if (!data && (length > 0))
throw std::runtime_error ("bad outbound data");
char *buffer = (char *) malloc (length + 1);
if (!buffer)
throw std::runtime_error ("no allocation for outbound data");
memcpy (buffer, data, length);
buffer [length] = 0;
OutboundPages.push_back (OutboundPage (buffer, length));
OutboundDataSize += length;
#ifdef HAVE_EPOLL
EpollEvent.events = (EPOLLIN | EPOLLOUT);
assert (MyEventMachine);
MyEventMachine->Modify (this);
#endif
return length;
}
/********************************
PipeDescriptor::GetSubprocessPid
********************************/
bool PipeDescriptor::GetSubprocessPid (pid_t *pid)
{
bool ok = false;
if (pid && (SubprocessPid > 0)) {
*pid = SubprocessPid;
ok = true;
}
return ok;
}
#endif // OS_UNIX
|