1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139
|
# frozen_string_literal: true
require 'liquid/profiler/hooks'
module Liquid
# Profiler enables support for profiling template rendering to help track down performance issues.
#
# To enable profiling, first require 'liquid/profiler'.
# Then, to profile a parse/render cycle, pass the <tt>profile: true</tt> option to <tt>Liquid::Template.parse</tt>.
# After <tt>Liquid::Template#render</tt> is called, the template object makes available an instance of this
# class via the <tt>Liquid::Template#profiler</tt> method.
#
# template = Liquid::Template.parse(template_content, profile: true)
# output = template.render
# profile = template.profiler
#
# This object contains all profiling information, containing information on what tags were rendered,
# where in the templates these tags live, and how long each tag took to render.
#
# This is a tree structure that is Enumerable all the way down, and keeps track of tags and rendering times
# inside of <tt>{% include %}</tt> tags.
#
# profile.each do |node|
# # Access to the node itself
# node.code
#
# # Which template and line number of this node.
# # The top-level template name is `nil` by default, but can be set in the Liquid::Context before rendering.
# node.partial
# node.line_number
#
# # Render time in seconds of this node
# node.render_time
#
# # If the template used {% include %}, this node will also have children.
# node.children.each do |child2|
# # ...
# end
# end
#
# Profiler also exposes the total time of the template's render in <tt>Liquid::Profiler#total_render_time</tt>.
#
# All render times are in seconds. There is a small performance hit when profiling is enabled.
#
class Profiler
include Enumerable
class Timing
attr_reader :code, :template_name, :line_number, :children
attr_accessor :total_time
alias_method :render_time, :total_time
alias_method :partial, :template_name
def initialize(code: nil, template_name: nil, line_number: nil)
@code = code
@template_name = template_name
@line_number = line_number
@children = []
end
def self_time
@self_time ||= begin
total_children_time = 0.0
@children.each do |child|
total_children_time += child.total_time
end
@total_time - total_children_time
end
end
end
attr_reader :total_time
alias_method :total_render_time, :total_time
def initialize
@root_children = []
@current_children = nil
@total_time = 0.0
end
def profile(template_name, &block)
# nested renders are done from a tag that already has a timing node
return yield if @current_children
root_children = @root_children
render_idx = root_children.length
begin
@current_children = root_children
profile_node(template_name, &block)
ensure
@current_children = nil
if (timing = root_children[render_idx])
@total_time += timing.total_time
end
end
end
def children
children = @root_children
if children.length == 1
children.first.children
else
children
end
end
def each(&block)
children.each(&block)
end
def [](idx)
children[idx]
end
def length
children.length
end
def profile_node(template_name, code: nil, line_number: nil)
timing = Timing.new(code: code, template_name: template_name, line_number: line_number)
parent_children = @current_children
start_time = monotonic_time
begin
@current_children = timing.children
yield
ensure
@current_children = parent_children
timing.total_time = monotonic_time - start_time
parent_children << timing
end
end
private
def monotonic_time
Process.clock_gettime(Process::CLOCK_MONOTONIC)
end
end
end
|