1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142
|
class Mustache
# A ContextMiss is raised whenever a tag's target can not be found
# in the current context if `Mustache#raise_on_context_miss?` is
# set to true.
#
# For example, if your View class does not respond to `music` but
# your template contains a `{{music}}` tag this exception will be raised.
#
# By default it is not raised. See Mustache.raise_on_context_miss.
class ContextMiss < RuntimeError; end
# A Context represents the context which a Mustache template is
# executed within. All Mustache tags reference keys in the Context.
class Context
# Expect to be passed an instance of `Mustache`.
def initialize(mustache)
@stack = [mustache]
end
# A {{>partial}} tag translates into a call to the context's
# `partial` method, which would be this sucker right here.
#
# If the Mustache view handling the rendering (e.g. the view
# representing your profile page or some other template) responds
# to `partial`, we call it and render the result.
def partial(name, indentation = '')
# Look for the first Mustache in the stack.
mustache = mustache_in_stack
# Indent the partial template by the given indentation.
part = mustache.partial(name).to_s.gsub(/^/, indentation)
# Call the Mustache's `partial` method and render the result.
result = mustache.render(part, self)
end
# Find the first Mustache in the stack. If we're being rendered
# inside a Mustache object as a context, we'll use that one.
def mustache_in_stack
@stack.detect { |frame| frame.is_a?(Mustache) }
end
# Allows customization of how Mustache escapes things.
#
# Returns a String.
def escapeHTML(str)
mustache_in_stack.escapeHTML(str)
end
# Adds a new object to the context's internal stack.
#
# Returns the Context.
def push(new)
@stack.unshift(new)
self
end
alias_method :update, :push
# Removes the most recently added object from the context's
# internal stack.
#
# Returns the Context.
def pop
@stack.shift
self
end
# Can be used to add a value to the context in a hash-like way.
#
# context[:name] = "Chris"
def []=(name, value)
push(name => value)
end
# Alias for `fetch`.
def [](name)
fetch(name, nil)
end
# Do we know about a particular key? In other words, will calling
# `context[key]` give us a result that was set. Basically.
def has_key?(key)
!!fetch(key)
rescue ContextMiss
false
end
# Similar to Hash#fetch, finds a value by `name` in the context's
# stack. You may specify the default return value by passing a
# second parameter.
#
# If no second parameter is passed (or raise_on_context_miss is
# set to true), will raise a ContextMiss exception on miss.
def fetch(name, default = :__raise)
@stack.each do |frame|
# Prevent infinite recursion.
next if frame == self
value = find(frame, name, :__missing)
if value != :__missing
return value
end
end
if default == :__raise || mustache_in_stack.raise_on_context_miss?
raise ContextMiss.new("Can't find #{name} in #{@stack.inspect}")
else
default
end
end
# Finds a key in an object, using whatever method is most
# appropriate. If the object is a hash, does a simple hash lookup.
# If it's an object that responds to the key as a method call,
# invokes that method. You get the idea.
#
# obj - The object to perform the lookup on.
# key - The key whose value you want.
# default - An optional default value, to return if the
# key is not found.
#
# Returns the value of key in obj if it is found and default otherwise.
def find(obj, key, default = nil)
hash = obj.respond_to?(:has_key?)
if hash && obj.has_key?(key)
obj[key]
elsif hash && obj.has_key?(key.to_s)
obj[key.to_s]
elsif !hash && obj.respond_to?(key)
meth = obj.method(key) rescue proc { obj.send(key) }
if meth.arity == 1
meth.to_proc
else
meth[]
end
else
default
end
end
end
end
|