File: texgen.rb

package info (click to toggle)
ruby-opengl 0.60.1%2Bdfsg2-1~wheezy1
  • links: PTS, VCS
  • area: main
  • in suites: wheezy
  • size: 2,048 kB
  • sloc: ansic: 24,676; ruby: 9,400; sh: 12; makefile: 10
file content (169 lines) | stat: -rwxr-xr-x 5,575 bytes parent folder | download | duplicates (3)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
#
# Copyright (c) 1993-1997, Silicon Graphics, Inc.
# ALL RIGHTS RESERVED 
# Permission to use, copy, modify, and distribute this software for 
# any purpose and without fee is hereby granted, provided that the above
# copyright notice appear in all copies and that both the copyright notice
# and this permission notice appear in supporting documentation, and that 
# the name of Silicon Graphics, Inc. not be used in advertising
# or publicity pertaining to distribution of the software without specific,
# written prior permission. 
#
# THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
# AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
# INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
# FITNESS FOR A PARTICULAR PURPOSE.  IN NO EVENT SHALL SILICON
# GRAPHICS, INC.  BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
# SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
# KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
# LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
# THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC.  HAS BEEN
# ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
# ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
# POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
# 
# US Government Users Restricted Rights 
# Use, duplication, or disclosure by the Government is subject to
# restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
# (c)(1)(ii) of the Rights in Technical Data and Computer Software
# clause at DFARS 252.227-7013 and/or in similar or successor
# clauses in the FAR or the DOD or NASA FAR Supplement.
# Unpublished-- rights reserved under the copyright laws of the
# United States.  Contractor/manufacturer is Silicon Graphics,
# Inc., 2011 N.  Shoreline Blvd., Mountain View, CA 94039-7311.
#
# OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
#
# texgen.c
# This program draws a texture mapped teapot with 
# automatically generated texture coordinates.  The
# texture is rendered as stripes on the teapot.
# Initially, the object is drawn with texture coordinates
# based upon the object coordinates of the vertex
# and distance from the plane x = 0.  Pressing the 'e'
# key changes the coordinate generation to eye coordinates
# of the vertex.  Pressing the 'o' key switches it back
# to the object coordinates.  Pressing the 's' key 
# changes the plane to a slanted one (x + y + z = 0).
# Pressing the 'x' key switches it back to x = 0.

require 'opengl'
require 'mathn'
include Gl,Glu,Glut

StripeImageWidth =  32
$stripeImage = []

$texName

def makeStripeImage
	for j in (0..StripeImageWidth-1)
		$stripeImage[4*j] = if (j<=4) then 255 else 0 end
		$stripeImage[4*j+1] = if (j>4) then 255 else 0 end
		$stripeImage[4*j+2] = 0
		$stripeImage[4*j+3] = 255
	end
end

# planes for texture coordinate generation
$xequalzero = [1.0, 0.0, 0.0, 0.0]
$slanted = [1.0, 1.0, 1.0, 0.0]
$currentCoeff = nil
$currentPlane = nil
$currentGenMode = nil

def init
	glClearColor(0.0, 0.0, 0.0, 0.0)
	glEnable(GL_DEPTH_TEST)
	glShadeModel(GL_SMOOTH)
	
	makeStripeImage()
	glPixelStorei(GL_UNPACK_ALIGNMENT, 1)
	
	$texName = glGenTextures(1)
	glBindTexture(GL_TEXTURE_2D, $texName[0])
	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT)
	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR)
	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR)
	glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, StripeImageWidth, 1, 0,
		GL_RGBA, GL_UNSIGNED_BYTE, $stripeImage.pack("C*"))
	glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE)
	$currentCoeff = $xequalzero
	$currentGenMode = GL_OBJECT_LINEAR
	$currentPlane = GL_OBJECT_PLANE
	glTexGen(GL_S, GL_TEXTURE_GEN_MODE, $currentGenMode)
	glTexGen(GL_S, $currentPlane, $currentCoeff)
	
	glEnable(GL_TEXTURE_GEN_S)
	glEnable(GL_TEXTURE_2D)
	glEnable(GL_CULL_FACE)
	glEnable(GL_LIGHTING)
	glEnable(GL_LIGHT0)
	glEnable(GL_AUTO_NORMAL)
	glEnable(GL_NORMALIZE)
	glFrontFace(GL_CW)
	glCullFace(GL_BACK)
	glMaterial(GL_FRONT, GL_SHININESS, 64.0)
end

display = Proc.new do
	glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
	glPushMatrix()
	glRotate(45.0, 0.0, 0.0, 1.0)
	glBindTexture(GL_TEXTURE_2D, $texName[0])
	glutSolidTeapot(2.0)
	glPopMatrix()
	glutSwapBuffers()
end

reshape = Proc.new do |w, h|
	glViewport(0, 0, w, h)
	glMatrixMode(GL_PROJECTION)
	glLoadIdentity()
	if (w <= h)
		glOrtho(-3.5, 3.5, -3.5*h/w,3.5*h/w, -3.5, 3.5)
	else
		glOrtho(-3.5*w/h, 3.5*w/h, -3.5, 3.5, -3.5, 3.5)
	end
	glMatrixMode(GL_MODELVIEW)
	glLoadIdentity()
end

keyboard = Proc.new do |key, x, y|
	case (key)
		when ?e,?E
			$currentGenMode = GL_EYE_LINEAR
			$currentPlane = GL_EYE_PLANE
			glTexGen(GL_S, GL_TEXTURE_GEN_MODE, $currentGenMode)
			glTexGen(GL_S, $currentPlane, $currentCoeff)
			glutPostRedisplay()
		when ?o, ?O
			$currentGenMode = GL_OBJECT_LINEAR
			$currentPlane = GL_OBJECT_PLANE
			glTexGen(GL_S, GL_TEXTURE_GEN_MODE, $currentGenMode)
			glTexGen(GL_S, $currentPlane, $currentCoeff)
			glutPostRedisplay()
		when ?s,?S
			$currentCoeff = $slanted
			glTexGen(GL_S, $currentPlane, $currentCoeff)
			glutPostRedisplay()
		when ?x,?X
			$currentCoeff = $xequalzero
			glTexGen(GL_S, $currentPlane, $currentCoeff)
			glutPostRedisplay()
		when ?\e
			exit(0)
	end
end

# main
glutInit
glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH)
glutInitWindowSize(500, 500)
glutInitWindowPosition(100, 100)
glutCreateWindow($0)
init()
glutDisplayFunc(display)
glutReshapeFunc(reshape)
glutKeyboardFunc(keyboard)
glutMainLoop()