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/*
* Copyright (C) 2007 Jan Dvorak <jan.dvorak@kraxnet.cz>
*
* This program is distributed under the terms of the MIT license.
* See the included MIT-LICENSE file for the terms of this license.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "../common/common.h"
/* OpenGL 1.4 functions */
GL_FUNC_LOAD_4(BlendFuncSeparate,GLvoid, GLenum,GLenum,GLenum,GLenum, "1.4")
GL_FUNC_LOAD_1(FogCoordf,GLvoid, GLfloat, "1.4")
GL_FUNC_LOAD_1(FogCoordd,GLvoid, GLdouble, "1.4")
GL_FUNC_LOAD_2(PointParameteri,GLvoid, GLenum,GLint, "1.4")
GL_FUNC_LOAD_2(PointParameterf,GLvoid, GLenum,GLfloat, "1.4")
GL_FUNC_LOAD_3(SecondaryColor3b,GLvoid, GLbyte,GLbyte,GLbyte, "1.4")
GL_FUNC_LOAD_3(SecondaryColor3d,GLvoid, GLdouble,GLdouble,GLdouble, "1.4")
GL_FUNC_LOAD_3(SecondaryColor3f,GLvoid, GLfloat,GLfloat,GLfloat, "1.4")
GL_FUNC_LOAD_3(SecondaryColor3i,GLvoid, GLint,GLint,GLint, "1.4")
GL_FUNC_LOAD_3(SecondaryColor3s,GLvoid, GLshort,GLshort,GLshort, "1.4")
GL_FUNC_LOAD_3(SecondaryColor3ub,GLvoid, GLubyte,GLubyte,GLubyte, "1.4")
GL_FUNC_LOAD_3(SecondaryColor3ui,GLvoid, GLuint,GLuint,GLuint, "1.4")
GL_FUNC_LOAD_3(SecondaryColor3us,GLvoid, GLushort,GLushort,GLushort, "1.4")
GL_FUNC_LOAD_2(WindowPos2d,GLvoid, GLdouble,GLdouble, "1.4")
GL_FUNC_LOAD_2(WindowPos2f,GLvoid, GLfloat,GLfloat, "1.4")
GL_FUNC_LOAD_2(WindowPos2i,GLvoid, GLint,GLint, "1.4")
GL_FUNC_LOAD_2(WindowPos2s,GLvoid, GLshort,GLshort, "1.4")
GL_FUNC_LOAD_3(WindowPos3d,GLvoid, GLdouble,GLdouble,GLdouble, "1.4")
GL_FUNC_LOAD_3(WindowPos3f,GLvoid, GLfloat,GLfloat,GLfloat, "1.4")
GL_FUNC_LOAD_3(WindowPos3i,GLvoid, GLint,GLint,GLint, "1.4")
GL_FUNC_LOAD_3(WindowPos3s,GLvoid, GLshort,GLshort,GLshort, "1.4")
static void (APIENTRY * fptr_glFogCoordfv)(GLfloat *);
static VALUE
gl_FogCoordfv(obj,arg1)
VALUE obj,arg1;
{
GLfloat coord;
LOAD_GL_FUNC(glFogCoordfv,"1.4")
Check_Type(arg1,T_ARRAY);
ary2cflt(arg1,&coord,1);
fptr_glFogCoordfv(&coord);
CHECK_GLERROR
return Qnil;
}
static void (APIENTRY * fptr_glFogCoorddv)(GLdouble *);
static VALUE
gl_FogCoorddv(obj,arg1)
VALUE obj,arg1;
{
GLdouble coord;
LOAD_GL_FUNC(glFogCoorddv,"1.4")
Check_Type(arg1,T_ARRAY);
ary2cdbl(arg1,&coord,1);
fptr_glFogCoorddv(&coord);
CHECK_GLERROR
return Qnil;
}
extern VALUE g_FogCoord_ptr;
static void (APIENTRY * fptr_glFogCoordPointer)(GLenum,GLsizei,const GLvoid *);
static VALUE
gl_FogCoordPointer(obj,arg1,arg2,arg3)
VALUE obj,arg1,arg2,arg3;
{
GLenum type;
GLsizei stride;
LOAD_GL_FUNC(glFogCoordPointer,"1.4")
type = (GLenum)NUM2INT(arg1);
stride = (GLsizei)NUM2UINT(arg2);
if (CheckBufferBinding(GL_ARRAY_BUFFER_BINDING)) {
g_FogCoord_ptr = arg3;
fptr_glFogCoordPointer(type, stride, (const GLvoid*)NUM2INT(arg3));
} else {
VALUE data;
data = pack_array_or_pass_string(GL_UNSIGNED_BYTE,arg3);
rb_str_freeze(data);
g_FogCoord_ptr = data;
fptr_glFogCoordPointer(type, stride, (const GLvoid*)RSTRING_PTR(data));
}
CHECK_GLERROR
return Qnil;
}
static void (APIENTRY * fptr_glMultiDrawArrays)(GLenum,GLint*,GLsizei*,GLsizei);
static VALUE
gl_MultiDrawArrays(obj,arg1,arg2,arg3)
VALUE obj,arg1,arg2,arg3;
{
GLenum mode;
GLint *ary1;
GLsizei *ary2;
int len1,len2;
LOAD_GL_FUNC(glMultiDrawArrays,"1.4")
len1 = RARRAY_LEN(arg2);
len2 = RARRAY_LEN(arg3);
if (len1!=len2)
rb_raise(rb_eArgError, "Passed arrays must have same length");
mode = (GLenum)NUM2INT(arg1);
ary1 = ALLOC_N(GLint,len1);
ary2 = ALLOC_N(GLsizei,len2);
ary2cint(arg2,ary1,len1);
ary2cint(arg3,ary2,len2);
fptr_glMultiDrawArrays(mode,ary1,ary2,len1);
xfree(ary1);
xfree(ary2);
CHECK_GLERROR
return Qnil;
}
static void (APIENTRY * fptr_glMultiDrawElements)(GLenum,const GLsizei *,GLenum,GLvoid **,GLsizei);
static VALUE
gl_MultiDrawElements(argc,argv,obj)
int argc;
VALUE *argv;
VALUE obj;
{
GLenum mode;
GLenum type;
GLsizei *counts;
GLvoid **indices;
GLint size;
RArray *ary;
int i;
VALUE args[4];
LOAD_GL_FUNC(glMultiDrawElements,"1.4")
switch (rb_scan_args(argc, argv, "31", &args[0], &args[1], &args[2],&args[3])) {
default:
case 3:
if (CheckBufferBinding(GL_ELEMENT_ARRAY_BUFFER_BINDING))
rb_raise(rb_eArgError, "Element array buffer bound, but offsets array missing");
mode = (GLenum)NUM2INT(args[0]);
type = (GLenum)NUM2INT(args[1]);
Check_Type(args[2],T_ARRAY);
ary = RARRAY(args[2]);
size = RARRAY_LEN(ary);
counts = ALLOC_N(GLsizei,size);
indices = ALLOC_N(GLvoid*,size);
for (i=0;i<size;i++) {
VALUE data;
data = pack_array_or_pass_string(type,RARRAY_PTR(ary)[i]);
indices[i] = RSTRING_PTR(data);
counts[i] = RSTRING_LEN(data);
}
fptr_glMultiDrawElements(mode,counts,type,indices,size);
xfree(counts);
xfree(indices);
break;
case 4:
if (!CheckBufferBinding(GL_ELEMENT_ARRAY_BUFFER_BINDING))
rb_raise(rb_eArgError, "Element array buffer not bound");
mode = (GLenum)NUM2INT(args[0]);
type = (GLenum)NUM2INT(args[1]);
Check_Type(args[2],T_ARRAY);
Check_Type(args[3],T_ARRAY);
if (RARRAY_LEN(args[2]) != RARRAY_LEN(args[3]))
rb_raise(rb_eArgError, "Count and indices offset array must have same length");
size = RARRAY_LEN(args[2]);
counts = ALLOC_N(GLsizei,size);
indices = ALLOC_N(GLvoid*,size);
for (i=0;i<size;i++) {
counts[i] = NUM2INT(rb_ary_entry(args[2],i));
indices[i] = (GLvoid *) NUM2INT(rb_ary_entry(args[3],i));
}
fptr_glMultiDrawElements(mode,counts,type,indices,size);
xfree(counts);
xfree(indices);
break;
}
CHECK_GLERROR
return Qnil;
}
static void (APIENTRY * fptr_glPointParameterfv)(GLenum,GLfloat *);
static VALUE
gl_PointParameterfv(obj,arg1,arg2)
VALUE obj,arg1,arg2;
{
GLenum pname;
GLfloat params[3] = {0.0,0.0,0.0};
GLint size;
LOAD_GL_FUNC(glPointParameterfv,"1.4")
pname = (GLenum)NUM2INT(arg1);
Check_Type(arg2,T_ARRAY);
if (pname==GL_POINT_DISTANCE_ATTENUATION)
size = 3;
else
size = 1;
ary2cflt(arg2,params,size);
fptr_glPointParameterfv(pname,params);
CHECK_GLERROR
return Qnil;
}
static void (APIENTRY * fptr_glPointParameteriv)(GLenum,GLint *);
static VALUE
gl_PointParameteriv(obj,arg1,arg2)
VALUE obj,arg1,arg2;
{
GLenum pname;
GLint params[3] = {0.0,0.0,0.0};
GLint size;
LOAD_GL_FUNC(glPointParameteriv,"1.4")
pname = (GLenum)NUM2INT(arg1);
Check_Type(arg2,T_ARRAY);
if (pname==GL_POINT_DISTANCE_ATTENUATION)
size = 3;
else
size = 1;
ary2cint(arg2,params,size);
fptr_glPointParameteriv(pname,params);
CHECK_GLERROR
return Qnil;
}
#define GLSECONDARYCOLOR_VFUNC(_name_,_type_,_conv_) \
static void (APIENTRY * fptr_gl##_name_)(_type_ *); \
VALUE gl_##_name_(VALUE obj,VALUE arg1) \
{ \
_type_ cary[3] = {0,0,0}; \
LOAD_GL_FUNC(gl##_name_,"1.4") \
Check_Type(arg1,T_ARRAY); \
_conv_(arg1,cary,3); \
fptr_gl##_name_(cary); \
CHECK_GLERROR \
return Qnil; \
}
GLSECONDARYCOLOR_VFUNC(SecondaryColor3bv,GLbyte,ary2cbyte)
GLSECONDARYCOLOR_VFUNC(SecondaryColor3dv,GLdouble,ary2cdbl)
GLSECONDARYCOLOR_VFUNC(SecondaryColor3fv,GLfloat,ary2cflt)
GLSECONDARYCOLOR_VFUNC(SecondaryColor3iv,GLint,ary2cint)
GLSECONDARYCOLOR_VFUNC(SecondaryColor3sv,GLshort,ary2cshort)
GLSECONDARYCOLOR_VFUNC(SecondaryColor3uiv,GLuint,ary2cuint)
GLSECONDARYCOLOR_VFUNC(SecondaryColor3ubv,GLubyte,ary2cubyte)
GLSECONDARYCOLOR_VFUNC(SecondaryColor3usv,GLushort,ary2cushort)
#undef GLSECONDARYCOLOR_VFUNC
extern VALUE g_SecondaryColor_ptr;
static void (APIENTRY * fptr_glSecondaryColorPointer)(GLint,GLenum,GLsizei,const GLvoid *);
static VALUE
gl_SecondaryColorPointer(obj,arg1,arg2,arg3,arg4)
VALUE obj,arg1,arg2,arg3,arg4;
{
GLint size;
GLenum type;
GLsizei stride;
LOAD_GL_FUNC(glSecondaryColorPointer,"1.4")
size = (GLint)NUM2INT(arg1);
type = (GLenum)NUM2INT(arg2);
stride = (GLsizei)NUM2UINT(arg3);
if (CheckBufferBinding(GL_ARRAY_BUFFER_BINDING)) {
g_SecondaryColor_ptr = arg4;
fptr_glSecondaryColorPointer(size,type, stride, (const GLvoid*)NUM2INT(arg4));
} else {
VALUE data;
data = pack_array_or_pass_string(type,arg4);
rb_str_freeze(data);
g_SecondaryColor_ptr = data;
fptr_glSecondaryColorPointer(size,type, stride, (const GLvoid*)RSTRING_PTR(data));
}
CHECK_GLERROR
return Qnil;
}
#define GLWINDOWPOS_VFUNC(_name_,_type_,_size_,_conv_) \
static void (APIENTRY * fptr_gl##_name_)(_type_ *); \
VALUE gl_##_name_(VALUE obj,VALUE arg1) \
{ \
_type_ cary[3] = {0,0,0}; \
LOAD_GL_FUNC(gl##_name_,"1.4") \
Check_Type(arg1,T_ARRAY); \
_conv_(arg1,cary,_size_); \
fptr_gl##_name_(cary); \
CHECK_GLERROR \
return Qnil; \
}
GLWINDOWPOS_VFUNC(WindowPos2dv,GLdouble,2,ary2cdbl)
GLWINDOWPOS_VFUNC(WindowPos2fv,GLfloat,2,ary2cflt)
GLWINDOWPOS_VFUNC(WindowPos2iv,GLint,2,ary2cint)
GLWINDOWPOS_VFUNC(WindowPos2sv,GLshort,2,ary2cshort)
GLWINDOWPOS_VFUNC(WindowPos3dv,GLdouble,3,ary2cdbl)
GLWINDOWPOS_VFUNC(WindowPos3fv,GLfloat,3,ary2cflt)
GLWINDOWPOS_VFUNC(WindowPos3iv,GLint,3,ary2cint)
GLWINDOWPOS_VFUNC(WindowPos3sv,GLshort,3,ary2cshort)
#undef GLWINDOWPOS_VFUNC
void gl_init_functions_1_4(VALUE module)
{
rb_define_module_function(module, "glBlendFuncSeparate", gl_BlendFuncSeparate, 4);
rb_define_module_function(module, "glFogCoordf", gl_FogCoordf, 1);
rb_define_module_function(module, "glFogCoordfv", gl_FogCoordfv, 1);
rb_define_module_function(module, "glFogCoordd", gl_FogCoordd, 1);
rb_define_module_function(module, "glFogCoorddv", gl_FogCoorddv, 1);
rb_define_module_function(module, "glFogCoordPointer", gl_FogCoordPointer, 3);
rb_define_module_function(module, "glMultiDrawArrays", gl_MultiDrawArrays, 3);
rb_define_module_function(module, "glMultiDrawElements", gl_MultiDrawElements, -1);
rb_define_module_function(module, "glPointParameterf", gl_PointParameterf, 2);
rb_define_module_function(module, "glPointParameterfv", gl_PointParameterfv, 2);
rb_define_module_function(module, "glPointParameteri", gl_PointParameteri, 2);
rb_define_module_function(module, "glPointParameteriv", gl_PointParameteriv, 2);
rb_define_module_function(module, "glSecondaryColor3b", gl_SecondaryColor3b, 3);
rb_define_module_function(module, "glSecondaryColor3d", gl_SecondaryColor3d, 3);
rb_define_module_function(module, "glSecondaryColor3f", gl_SecondaryColor3f, 3);
rb_define_module_function(module, "glSecondaryColor3i", gl_SecondaryColor3i, 3);
rb_define_module_function(module, "glSecondaryColor3s", gl_SecondaryColor3s, 3);
rb_define_module_function(module, "glSecondaryColor3ub", gl_SecondaryColor3ub, 3);
rb_define_module_function(module, "glSecondaryColor3ui", gl_SecondaryColor3ui, 3);
rb_define_module_function(module, "glSecondaryColor3us", gl_SecondaryColor3us, 3);
rb_define_module_function(module, "glSecondaryColor3bv", gl_SecondaryColor3bv, 1);
rb_define_module_function(module, "glSecondaryColor3dv", gl_SecondaryColor3dv, 1);
rb_define_module_function(module, "glSecondaryColor3fv", gl_SecondaryColor3fv, 1);
rb_define_module_function(module, "glSecondaryColor3iv", gl_SecondaryColor3iv, 1);
rb_define_module_function(module, "glSecondaryColor3sv", gl_SecondaryColor3sv, 1);
rb_define_module_function(module, "glSecondaryColor3ubv", gl_SecondaryColor3ubv, 1);
rb_define_module_function(module, "glSecondaryColor3uiv", gl_SecondaryColor3uiv, 1);
rb_define_module_function(module, "glSecondaryColor3usv", gl_SecondaryColor3usv, 1);
rb_define_module_function(module, "glSecondaryColorPointer", gl_SecondaryColorPointer, 4);
rb_define_module_function(module, "glWindowPos2d", gl_WindowPos2d, 2);
rb_define_module_function(module, "glWindowPos2f", gl_WindowPos2f, 2);
rb_define_module_function(module, "glWindowPos2i", gl_WindowPos2i, 2);
rb_define_module_function(module, "glWindowPos2s", gl_WindowPos2s, 2);
rb_define_module_function(module, "glWindowPos3d", gl_WindowPos3d, 3);
rb_define_module_function(module, "glWindowPos3f", gl_WindowPos3f, 3);
rb_define_module_function(module, "glWindowPos3i", gl_WindowPos3i, 3);
rb_define_module_function(module, "glWindowPos3s", gl_WindowPos3s, 3);
rb_define_module_function(module, "glWindowPos2dv", gl_WindowPos2dv, 1);
rb_define_module_function(module, "glWindowPos2fv", gl_WindowPos2fv, 1);
rb_define_module_function(module, "glWindowPos2iv", gl_WindowPos2iv, 1);
rb_define_module_function(module, "glWindowPos2sv", gl_WindowPos2sv, 1);
rb_define_module_function(module, "glWindowPos3dv", gl_WindowPos3dv, 1);
rb_define_module_function(module, "glWindowPos3fv", gl_WindowPos3fv, 1);
rb_define_module_function(module, "glWindowPos3iv", gl_WindowPos3iv, 1);
rb_define_module_function(module, "glWindowPos3sv", gl_WindowPos3sv, 1);
}
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