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module Ox
# An Element represents a element of an XML document. It has a name,
# attributes, and sub-nodes.
#
# To access the child elements or attributes there are several options. One
# is to walk the nodes and attributes. Another is to use the locate()
# method. The easiest for simple regularly formatted XML is to reference the
# sub elements or attributes simply by name. Repeating elements with the
# same name can be referenced with an element count as well. A few examples
# should explain the 'easy' API more clearly.
#
# *Example*
#
# doc = Ox.parse(%{
# <?xml?>
# <People>
# <Person age="58">
# <given>Peter</given>
# <surname>Ohler</surname>
# </Person>
# <Person>
# <given>Makie</given>
# <surname>Ohler</surname>
# </Person>
# </People>
# })
#
# doc.People.Person.given.text
# => "Peter"
# doc.People.Person(1).given.text
# => "Makie"
# doc.People.Person.age
# => "58"
class Element < Node
include HasAttrs
# Creates a new Element with the specified name.
# @param [String] name name of the Element
def initialize(name)
super
@attributes = nil
@nodes = nil
end
alias name value
# Returns the Element's nodes array. These are the sub-elements of this
# Element.
# @return [Array] all child Nodes.
def nodes
return [] if !instance_variable_defined?(:@nodes) or @nodes.nil?
@nodes
end
# Appends a Node to the Element's nodes array. Returns the element itself
# so multiple appends can be chained together.
# @param [Node] node Node to append to the nodes array
def <<(node)
raise "argument to << must be a String or Ox::Node." unless node.is_a?(String) or node.is_a?(Node)
@nodes = [] if !instance_variable_defined?(:@nodes) or @nodes.nil?
@nodes << node
self
end
# Returns true if this Object and other are of the same type and have the
# equivalent value and the equivalent elements otherwise false is returned.
# @param [Object] other Object compare _self_ to.
# @return [Boolean] true if both Objects are equivalent, otherwise false.
def eql?(other)
return false if (other.nil? or self.class != other.class)
return false unless super(other)
return false unless self.attributes == other.attributes
return false unless self.nodes == other.nodes
true
end
alias == eql?
# Returns the first String in the elements nodes array or nil if there is
# no String node.
def text()
nodes.each { |n| return n if n.is_a?(String) }
nil
end
# Returns an array of Nodes or Strings that correspond to the locations
# specified by the path parameter. The path parameter describes the path
# to the return values which can be either nodes in the XML or
# attributes. The path is a relative description. There are similarities
# between the locate() method and XPath but locate does not follow the
# same rules as XPath. The syntax is meant to be simpler and more Ruby
# like.
#
# Like XPath the path delimiters are the slash (/) character. The path is
# split on the delimiter and each element of the path then describes the
# child of the current Element to traverse.
#
# Attributes are specified with an @ prefix.
#
# Each element name in the path can be followed by a bracket expression
# that narrows the paths to traverse. Supported expressions are numbers
# with a preceeding qualifier. Qualifiers are -, +, <, and >. The +
# qualifier is the default. A - qualifier indicates the index begins at
# the end of the children just like for Ruby Arrays. The < and >
# qualifiers indicates all elements either less than or greater than
# should be matched. Note that unlike XPath, the element index starts at 0
# similar to Ruby be contrary to XPath.
#
# Element names can also be wildcard characters. A * indicates any decendent should be followed. A ? indicates any
# single Element can match the wildcard. A ^ character followed by the name of a Class will match any node of the
# specified class. Valid class names are Element, Comment, String (or Text), CData, DocType.
#
# Examples are:
# * <code>element.locate("Family/Pete/*")</code> returns all children of the Pete Element.
# * <code>element.locate("Family/?[1]")</code> returns the first element in the Family Element.
# * <code>element.locate("Family/?[<3]")</code> returns the first 3 elements in the Family Element.
# * <code>element.locate("Family/?/@age")</code> returns the arg attribute for each child in the Family Element.
# * <code>element.locate("Family/*/@type")</code> returns the type attribute value for decendents of the Family.
# * <code>element.locate("Family/^Comment")</code> returns any comments that are a child of Family.
#
# @param [String] path path to the Nodes to locate
def locate(path)
return [self] if path.nil?
found = []
pa = path.split('/')
alocate(pa, found)
found
end
# Handles the 'easy' API that allows navigating a simple XML by
# referencing elements and attributes by name.
# @param [Symbol] id element or attribute name
# @return [Element|Node|String|nil] the element, attribute value, or Node identifed by the name
# @raise [NoMethodError] if no match is found
def method_missing(id, *args, &block)
ids = id.to_s
i = args[0].to_i # will be 0 if no arg or parsing fails
nodes.each do |n|
if (n.is_a?(Element) || n.is_a?(Instruct)) && (n.value == id || n.value == ids)
return n if 0 == i
i -= 1
end
end
if instance_variable_defined?(:@attributes)
return @attributes[id] if @attributes.has_key?(id)
return @attributes[ids] if @attributes.has_key?(ids)
end
raise NoMethodError.new("#{ids} not found", name)
end
# @param [Array] path array of steps in a path
# @param [Array] found matching nodes
def alocate(path, found)
step = path[0]
if step.start_with?('@') # attribute
raise InvalidPath.new(path) unless 1 == path.size
if instance_variable_defined?(:@attributes)
step = step[1..-1]
sym_step = step.to_sym
@attributes.each do |k,v|
found << v if ('?' == step or k == step or k == sym_step)
end
end
else # element name
if (i = step.index('[')).nil? # just name
name = step
qual = nil
else
name = step[0..i-1]
raise InvalidPath.new(path) unless step.end_with?(']')
i += 1
qual = step[i..i] # step[i] would be better but some rubies (jruby, ree, rbx) take that as a Fixnum.
if '0' <= qual and qual <= '9'
qual = '+'
else
i += 1
end
index = step[i..-2].to_i
end
if '?' == name or '*' == name
match = nodes
elsif '^' == name[0..0] # 1.8.7 thinks name[0] is a fixnum
case name[1..-1]
when 'Element'
match = nodes.select { |e| e.is_a?(Element) }
when 'String', 'Text'
match = nodes.select { |e| e.is_a?(String) }
when 'Comment'
match = nodes.select { |e| e.is_a?(Comment) }
when 'CData'
match = nodes.select { |e| e.is_a?(CData) }
when 'DocType'
match = nodes.select { |e| e.is_a?(DocType) }
else
#puts "*** no match on #{name}"
match = []
end
else
match = nodes.select { |e| e.is_a?(Element) and name == e.name }
end
unless qual.nil? or match.empty?
case qual
when '+'
match = index < match.size ? [match[index]] : []
when '-'
match = index <= match.size ? [match[-index]] : []
when '<'
match = 0 < index ? match[0..index - 1] : []
when '>'
match = index <= match.size ? match[index + 1..-1] : []
else
raise InvalidPath.new(path)
end
end
if (1 == path.size)
match.each { |n| found << n }
elsif '*' == name
match.each { |n| n.alocate(path, found) if n.is_a?(Element) }
match.each { |n| n.alocate(path[1..-1], found) if n.is_a?(Element) }
else
match.each { |n| n.alocate(path[1..-1], found) if n.is_a?(Element) }
end
end
end
end # Element
end # Ox
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