1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261
|
# frozen_string_literal: true
require_relative 'paint/version'
require_relative 'paint/constants'
require_relative 'paint/util'
module Paint
autoload :RGB_COLORS, 'paint/rgb_colors'
class << self
# Takes a string and color options and colorizes the string, fast version without nesting
def [](string, *options)
return string.to_s if @mode.zero? || options.empty?
options = options[0] if options.size == 1 && !options[0].respond_to?(:to_ary)
@cache[options] + string.to_s + NOTHING
end
# Takes an array with string and color options and colorizes the string,
# extended version with nesting and substitution support
def %(paint_arguments, clear_color = NOTHING)
string, *options = paint_arguments
return string.to_s if options.empty?
substitutions = options.pop if options[-1].is_a?(Hash)
options = options[0] if options.size == 1 && !options[0].respond_to?(:to_ary)
current_color = @cache[options]
# Substitutions & Nesting
if substitutions
substitutions.each{ |key, value|
string = string.gsub(
"%{#{key}}",
value.is_a?(Array) ?
self.%(value, clear_color + current_color) :
value.to_s
)
}
end
# Wrap string (if Paint.mode > 0)
if @mode.zero?
string.to_s
else
current_color + string.to_s + clear_color
end
end
# Transforms options into the desired color. Used by @cache
def color(*options)
return '' if @mode.zero? || options.empty?
mix = []
color_seen = false
colors = ANSI_COLORS_FOREGROUND
options.each{ |option|
case option
when Symbol
if color = colors[option]
mix << color
color_seen = :set
elsif ANSI_EFFECTS.key?(option)
mix << effect(option)
else
raise ArgumentError, "Unknown color or effect: #{ option }"
end
when Array
if option.size == 3 && option.all?{ |n| n.is_a? Numeric }
mix << rgb(*[*option, color_seen])
color_seen = :set
else
raise ArgumentError, "Array argument must contain 3 numerals"
end
when ::String
if option =~ /\A#?(?<hex_color>[[:xdigit:]]{3}{1,2})\z/ # 3 or 6 hex chars
mix << rgb_hex($~[:hex_color], color_seen)
color_seen = :set
else
mix << rgb_name(option, color_seen)
color_seen = :set
end
when Numeric
integer = option.to_i
color_seen = :set if (30..49).include?(integer)
mix << integer
when nil
color_seen = :set
else
raise ArgumentError, "Invalid argument: #{ option.inspect }"
end
if color_seen == :set
colors = ANSI_COLORS_BACKGROUND
color_seen = true
end
}
wrap(*mix)
end
# This variable influences the color code generation
# Currently supported values:
# * 0xFFFFFF - 24-bit (~16 million) colors, aka truecolor
# * 256 - 256 colors
# * 16 - only ansi colors and bright effect
# * 8 - only ansi colors
# * 0 - no colorization!
attr_reader :mode
def mode=(val)
@cache.clear
case val
when 0, 8, 16, 256, TRUE_COLOR
@mode = val
when TrueClass
@mode = TRUE_COLOR
when nil
@mode = 0
else
raise ArgumentError, "Cannot set paint mode to value <#{val}>, possible values are: 0xFFFFFF (true), 256, 16, 8, 0 (nil)"
end
end
# Adds ANSI sequence
def wrap(*ansi_codes)
"\033[" + ansi_codes*";" + "m"
end
# Creates simple ansi color by looking it up on Paint::ANSI_COLORS
def simple(color_name, background = false)
(background ? 40 : 30) + ANSI_COLORS[color_name]
end
# If not true_color, creates a 256-compatible color from rgb values,
# otherwise, an exact 24-bit color
def rgb(red, green, blue, background = false)
case @mode
when 8
"#{background ? 4 : 3}#{rgb_to_ansi(red, green, blue, false)}"
when 16
"#{background ? 4 : 3}#{rgb_to_ansi(red, green, blue, true)}"
when 256
"#{background ? 48 : 38}#{rgb_to_256(red, green, blue)}"
when TRUE_COLOR
"#{background ? 48 : 38}#{rgb_true(red, green, blue)}"
end
end
# Creates RGB color from a HTML-like color definition string
def rgb_hex(string, background = false)
case string.size
when 6
color_code = string.each_char.each_slice(2).map{ |hex_color| hex_color.join.to_i(16) }
when 3
color_code = string.each_char.map{ |hex_color_half| (hex_color_half*2).to_i(16) }
end
rgb(*[*color_code, background])
end
# Creates a RGB from a name found in Paint::RGB_COLORS (based on rgb.txt)
def rgb_name(color_name, background = false)
if color_code = RGB_COLORS[color_name]
rgb(*[*color_code, background])
end
end
# Creates the specified effect by looking it up in Paint::ANSI_EFFECTS
def effect(effect_name)
ANSI_EFFECTS[effect_name]
end
# Determine supported colors
# Note: there's no reliable test for 24-bit color support
def detect_mode
if ENV['NO_COLOR'] # see https://no-color.org/
0
elsif RbConfig::CONFIG['host_os'] =~ /mswin|mingw/ # windows
if ENV['ANSICON']
16
elsif ENV['ConEmuANSI'] == 'ON'
TRUE_COLOR
else
0
end
elsif ENV['TERM_PROGRAM'] == 'Apple_Terminal'
256
else
case ENV['TERM']
when /^rxvt-(?:.*)-256color$/
256
when /-color$/, /^rxvt/
16
else # optimistic default
TRUE_COLOR
end
end
end
private
# Returns 24-bit color value (see https://gist.github.com/XVilka/8346728)
# in ANSI escape sequnce format, without fore-/background information
def rgb_true(red, green, blue)
";2;#{red};#{green};#{blue}"
end
# Returns closest supported 256-color an RGB value, without fore-/background information
# Inspired by the rainbow gem
def rgb_to_256(red, green, blue, approx = true)
return ";2;#{red};#{green};#{blue}" unless approx
gray_possible = true
sep = 42.5
while gray_possible
if red < sep || green < sep || blue < sep
gray = red < sep && green < sep && blue < sep
gray_possible = false
end
sep += 42.5
end
if gray
";5;#{ 232 + ((red.to_f + green.to_f + blue.to_f)/33).round }"
else # rgb
";5;#{ [16, *[red, green, blue].zip([36, 6, 1]).map{ |color, mod|
(6 * (color.to_f / 256)).to_i * mod
}].inject(:+) }"
end
end
# Returns best ANSI color matching an RGB value, without fore-/background information
# See https://mail.python.org/pipermail/python-list/2008-December/1150496.html
def rgb_to_ansi(red, green, blue, use_bright = false)
color_pool = RGB_COLORS_ANSI.values
color_pool += RGB_COLORS_ANSI_BRIGHT.values if use_bright
ansi_color_rgb = color_pool.min_by{ |col| rgb_color_distance([red, green, blue],col) }
if ansi_color = RGB_COLORS_ANSI.key(ansi_color_rgb)
ANSI_COLORS[ansi_color]
else
ansi_color = RGB_COLORS_ANSI_BRIGHT.key(ansi_color_rgb)
"#{ANSI_COLORS[ansi_color]};1"
end
end
def rgb_color_distance(rgb1, rgb2)
rgb1.zip(rgb2).inject(0){ |acc, (cur1, cur2)|
acc + (cur1 - cur2)**2
}
end
end
# init instance vars
@mode = detect_mode
@cache = Hash.new{ |h, k| h[k] = color(*k) }
end
|