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# frozen_string_literal: true
require File.dirname(__FILE__) + '/spec_helper'
describe 'Paint.color' do
it 'only returns a the color escape sequence and is directly used by Paint.[] with all paramenters except the first; see there for specs' do end
end
describe 'Paint.simple' do
it 'returns ansi code number for one of the eight ansi base colors' do
Paint.simple(:red).should == 31
end
it 'returns background ansi code number for one of the eight ansi base colors if second parameter is true' do
Paint.simple(:red, true).should == 41
end
end
describe 'Paint.rgb' do
context '(256 colors)' do
before do
Paint.mode = 256
end
it 'returns ANSI code sequence for one of 256 colors' do
Paint.rgb(1, 2, 3).should == '38;5;232'
end
it 'returns background ANSI code sequence for one of 256 colors if last parameter is true' do
Paint.rgb(1, 2, 3, true).should == '48;5;232'
end
end
context '(true colors)' do
before do
Paint.mode = 0xFFFFFF
end
it 'returns truecolor ANSI code sequence' do
Paint.rgb(1, 2, 3).should == '38;2;1;2;3'
end
it 'returns truecolor background ANSI code sequence if last parameter is true' do
Paint.rgb(1, 2, 3, true).should == '48;2;1;2;3'
end
end
end
describe 'Paint.rgb_hex' do
before do
Paint.mode = 256
end
it 'returns ansi code sequence for one of 256 colors' do
Paint.rgb_hex("fff").should == "38;5;255"
end
it 'returns background ansi code sequence for one of 256 colors if second parameter is true' do
Paint.rgb_hex("123456", true).should == "48;5;24"
end
end
describe 'Paint.rgb_name' do
before do
Paint.mode = 256
end
it 'returns ansi code sequence for one of 256 colors' do
Paint.rgb_name("gold").should == "38;5;226"
end
it 'returns background ansi code sequence for one of 256 colors if second parameter is true' do
Paint.rgb_name("gold", true).should == "48;5;226"
end
end
describe 'Paint.random' do
it 'returns ansi code for one of the eight ansi base colors' do
(30...38) === Paint.random.should
end
end
describe 'Paint.effect' do
it 'returns ansi code for effect using EFFECTS hash' do
Paint.effect(:bright).should == 1
end
end
describe 'Paint.wrap' do
it 'wraps an ansi color code (array of integers) into an ansi escape sequence' do
Paint.wrap(31, 1).should == "\e[31;1m"
end
end
# util.rb
describe 'Paint.unpaint' do
it 'removes any ansi color escape sequences in the string' do
Paint.unpaint( Paint['J-_-L', :red, :bright] ).should == 'J-_-L'
end
end
describe 'Paint.rainbow' do
it 'prints all available 256 colors' do end
end
describe 'Paint.update_rgb_colors' do
it 'updates the Paint::RGB_COLORS hash using rgb.txt (takes path to it as argument)' do end
end
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