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# frozen_string_literal: true
require 'stringio'
module PDF
module Core
# Document renderer serializes document into its binary representation.
class Renderer
# @param state [PDF::Core::DocumentState]
def initialize(state)
@state = state
@state.populate_pages_from_store(self)
min_version(state.store.min_version) if state.store.min_version
@page_number = 0
end
# Document state
# @return [PDF::Core::DocumentState]
attr_reader :state
# Creates a new Reference and adds it to the Document's object list.
#
# @param data [any] anything that {PDF::Core.pdf_object} can convert.
# @return [Integer] the identifier of the reference
def ref(data)
ref!(data).identifier
end
# Like {ref}, but returns the actual reference instead of its identifier.
#
# While you can use this to build up nested references within the object
# tree, it is recommended to persist only identifiers, and then provide
# helper methods to look up the actual references in the {ObjectStore} if
# needed. If you take this approach, `Document::Snapshot` will probably
# work with your extension.
#
# @param data [any] anything that {PDF::Core.pdf_object} can convert.
# @return [PDF::Core::Reference]
def ref!(data)
state.store.ref(data)
end
# At any stage in the object tree an object can be replaced with an
# indirect reference. To get access to the object safely, regardless
# of if it's hidden behind a {Reference}, wrap it in `deref()`.
#
# @param obj [PDF::Core::Reference, any]
# @return [any]
def deref(obj)
obj.is_a?(PDF::Core::Reference) ? obj.data : obj
end
# Appends a raw string to the current page content.
#
# @example Raw line drawing example
# x1, y1, x2, y2 = 100, 500, 300, 550
#
# pdf.add_content("#{PDF::Core.real_params([x1, y1])} m") # move
# pdf.add_content("#{PDF::Core.real_params([ x2, y2 ])} l") # draw path
# pdf.add_content('S') # stroke
#
# @param str [String]
# @return [void]
def add_content(str)
save_graphics_state if graphic_state.nil?
state.page.content << str << "\n"
end
# The Name dictionary for this document. It is lazily initialized, so that
# documents that do not need a name dictionary do not incur the additional
# overhead.
#
# @return [PDF::Core::Reference<Hash>]
# @see # PDF 1.7 spec, section 3.6.3 Name Dictionary
def names
state.store.root.data[:Names] ||= ref!(Type: :Names)
end
# Returns true if the Names dictionary is in use for this document.
#
# @return [Boolean]
def names?
state.store.root.data.key?(:Names)
end
# Defines a block to be called just before the document is rendered.
#
# @yieldparam document_state [PDF::Core::DocumentState]
# @return [void]
def before_render(&block)
state.before_render_callbacks << block
end
# Defines a block to be called just before a new page is started.
#
# @yieldparam document_state [PDF::Core::DocumentState]
# @return [void]
def on_page_create(&block)
state.on_page_create_callback = block
end
# Create a new page and set it current.
#
# @param options [Hash]
# @option options :size [String, Array<Numeric>]
# @option options :layout [:portrait, :landscape]
# @return [void]
def start_new_page(options = {})
last_page = state.page
if last_page
last_page_size = last_page.size
last_page_layout = last_page.layout
last_page_margins = last_page.margins
end
page_options = {
size: options[:size] || last_page_size,
layout: options[:layout] || last_page_layout,
margins: last_page_margins,
}
if last_page
if last_page.graphic_state
new_graphic_state = last_page.graphic_state.dup
end
# Erase the color space so that it gets reset on new page for fussy
# pdf-readers
if new_graphic_state
new_graphic_state.color_space = {}
end
page_options[:graphic_state] = new_graphic_state
end
state.page = PDF::Core::Page.new(self, page_options)
state.insert_page(state.page, @page_number)
@page_number += 1
state.on_page_create_action(self)
end
# Number of pages in the document.
#
# @return [Integer]
def page_count
state.page_count
end
# Re-opens the page with the given (1-based) page number so that you can
# draw on it.
#
# @param page_number [Integer]
# @return [void]
# @see # Prawn::Document#number_pages for a sample usage of this capability.
def go_to_page(page_number)
@page_number = page_number
state.page = state.pages[page_number - 1]
end
# Finalize all pages
#
# @api private
# @return [void]
def finalize_all_page_contents
(1..page_count).each do |i|
go_to_page(i)
while graphic_stack.present?
restore_graphics_state
end
state.page.finalize
end
end
# Raise the PDF version of the file we're going to generate.
# A private method, designed for internal use when the user adds a feature
# to their document that requires a particular version.
#
# @param min [Float]
# @return [void]
# @api private
def min_version(min)
state.version = min if min > state.version
end
# Renders the PDF document to string.
# Pass an open file descriptor to render to file.
#
# @param output [#<<]
# @return [String]
def render(output = nil)
buffer = StringIO.new.binmode
finalize_all_page_contents
render_header(buffer)
render_body(buffer)
render_xref(buffer)
render_trailer(buffer)
if output.respond_to?(:<<)
output << buffer.string
end
buffer.string
end
# Renders the PDF document to file.
#
# @example
# pdf.render_file 'foo.pdf'
#
# @param filename [String, #to_path, Integer]
# @return [void]
def render_file(filename)
File.open(filename, 'wb') { |f| render(f) }
end
# Write out the PDF Header, as per spec 3.4.1
#
# @api private
# @param output [#<<]
# @return [void]
def render_header(output)
state.before_render_actions(self)
# pdf version
output << "%PDF-#{state.version}\n"
# 4 binary chars, as recommended by the spec
output << "%\xFF\xFF\xFF\xFF\n"
end
# Write out the PDF Body, as per spec 3.4.2
#
# @api private
# @param output [(#<<, #size)]
# @return [void]
def render_body(output)
state.render_body(output)
end
# Write out the PDF Cross Reference Table, as per spec 3.4.3
#
# @api private
# @param output [(#<<, #size)]
# @return [void]
def render_xref(output)
@xref_offset = output.size
output << "xref\n"
output << "0 #{state.store.size + 1}\n"
output << "0000000000 65535 f \n"
state.store.each do |ref|
output.printf('%<offset>010d', offset: ref.offset)
output << " 00000 n \n"
end
end
# Write out the PDF Trailer, as per spec 3.4.4
#
# @api private
# @param output [#<<]
# @return [void]
def render_trailer(output)
trailer_hash = {
Size: state.store.size + 1,
Root: state.store.root,
Info: state.store.info,
}
trailer_hash.merge!(state.trailer) if state.trailer
output << "trailer\n"
output << PDF::Core.pdf_object(trailer_hash) << "\n"
output << "startxref\n"
output << @xref_offset << "\n"
output << '%%EOF' << "\n"
end
# Open (save) current graphic state in the content stream.
#
# @return [void]
def open_graphics_state
add_content('q')
end
# Close current graphic state (restore previous) in the content stream.
#
# @return [void]
def close_graphics_state
add_content('Q')
end
# Save surrent graphic state both in the graphic state stack and in the
# page content stream.
#
# If a block is given graphic state is automatically restored after the
# block execution.
#
# @param graphic_state [PDF::Core::GraphicState]
# @yield
# @return [void]
def save_graphics_state(graphic_state = nil)
graphic_stack.save_graphic_state(graphic_state)
open_graphics_state
if block_given?
yield
restore_graphics_state
end
end
# Returns true if content streams will be compressed before rendering,
# false otherwise
#
# @return [Boolean]
def compression_enabled?
state.compress
end
# Pops the last saved graphics state off the graphics state stack and
# restores the state to those values
#
# @return [void]
def restore_graphics_state
if graphic_stack.empty?
raise PDF::Core::Errors::EmptyGraphicStateStack,
"\n You have reached the end of the graphic state stack"
end
close_graphics_state
graphic_stack.restore_graphic_state
end
# Graphic state stack of the current document.
#
# @return [PDF::Core::GraphicStateStack]
def graphic_stack
state.page.stack
end
# Current graphic state
#
# @return [PDF::Core::GraphicState]
def graphic_state
save_graphics_state unless graphic_stack.current_state
graphic_stack.current_state
end
end
end
end
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