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# frozen_string_literal: true
# Released under the MIT License.
# Copyright, 2019-2025, by Samuel Williams.
# Copyright, 2023, by Marco Concetto Rudilosso.
require_relative "framer"
require_relative "flow_controlled"
require "protocol/hpack"
require "protocol/http/header/priority"
module Protocol
module HTTP2
# This is the core connection class that handles HTTP/2 protocol semantics including
# stream management, settings negotiation, and frame processing.
class Connection
include FlowControlled
# Initialize a new HTTP/2 connection.
# @parameter framer [Framer] The frame handler for reading/writing HTTP/2 frames.
# @parameter local_stream_id [Integer] The starting stream ID for locally-initiated streams.
def initialize(framer, local_stream_id)
super()
@state = :new
# Hash(Integer, Stream)
@streams = {}
@framer = framer
# The next stream id to use:
@local_stream_id = local_stream_id
# The biggest remote stream id seen thus far:
@remote_stream_id = 0
@local_settings = PendingSettings.new
@remote_settings = Settings.new
@decoder = HPACK::Context.new
@encoder = HPACK::Context.new
@local_window = LocalWindow.new
@remote_window = Window.new
end
# The connection stream ID (always 0 for connection-level operations).
# @returns [Integer] Always returns 0 for the connection itself.
def id
0
end
# Access streams by ID, with 0 returning the connection itself.
# @parameter id [Integer] The stream ID to look up.
# @returns [Connection | Stream | Nil] The connection (if id=0), stream, or nil.
def [] id
if id.zero?
self
else
@streams[id]
end
end
# The size of a frame payload is limited by the maximum size that a receiver advertises in the SETTINGS_MAX_FRAME_SIZE setting.
def maximum_frame_size
@remote_settings.maximum_frame_size
end
# The maximum number of concurrent streams that this connection can initiate. This is a setting that can be changed by the remote peer.
#
# It is not the same as the number of streams that can be accepted by the connection. The number of streams that can be accepted is determined by the local settings, and the number of streams that can be initiated is determined by the remote settings.
def maximum_concurrent_streams
@remote_settings.maximum_concurrent_streams
end
attr :framer
# Connection state (:new, :open, :closed).
attr_accessor :state
# Current settings value for local and peer
attr_accessor :local_settings
attr_accessor :remote_settings
# Our window for receiving data. When we receive data, it reduces this window.
# If the window gets too small, we must send a window update.
attr :local_window
# Our window for sending data. When we send data, it reduces this window.
attr :remote_window
# The highest stream_id that has been successfully accepted by this connection.
attr :remote_stream_id
# Whether the connection is effectively or actually closed.
def closed?
@state == :closed || @framer.nil?
end
# Remove a stream from the active streams collection.
# @parameter id [Integer] The stream ID to remove.
# @returns [Stream | Nil] The removed stream, or nil if not found.
def delete(id)
@streams.delete(id)
end
# Close the underlying framer and all streams.
def close(error = nil)
# The underlying socket may already be closed by this point.
@streams.each_value{|stream| stream.close(error)}
@streams.clear
ensure
if @framer
@framer.close
@framer = nil
end
end
# Encode headers using HPACK compression.
# @parameter headers [Array] The headers to encode.
# @parameter buffer [String] Optional buffer for encoding output.
# @returns [String] The encoded header block.
def encode_headers(headers, buffer = String.new.b)
HPACK::Compressor.new(buffer, @encoder, table_size_limit: @remote_settings.header_table_size).encode(headers)
end
# Decode headers using HPACK decompression.
# @parameter data [String] The encoded header block data.
# @returns [Array] The decoded headers.
def decode_headers(data)
HPACK::Decompressor.new(data, @decoder, table_size_limit: @local_settings.header_table_size).decode
end
# Streams are identified with an unsigned 31-bit integer. Streams initiated by a client MUST use odd-numbered stream identifiers; those initiated by the server MUST use even-numbered stream identifiers. A stream identifier of zero (0x0) is used for connection control messages; the stream identifier of zero cannot be used to establish a new stream.
def next_stream_id
id = @local_stream_id
@local_stream_id += 2
return id
end
attr :streams
attr :dependencies
attr :dependency
# 6.8. GOAWAY
# There is an inherent race condition between an endpoint starting new streams and the remote sending a GOAWAY frame. To deal with this case, the GOAWAY contains the stream identifier of the last peer-initiated stream that was or might be processed on the sending endpoint in this connection. For instance, if the server sends a GOAWAY frame, the identified stream is the highest-numbered stream initiated by the client.
# Once sent, the sender will ignore frames sent on streams initiated by the receiver if the stream has an identifier higher than the included last stream identifier. Receivers of a GOAWAY frame MUST NOT open additional streams on the connection, although a new connection can be established for new streams.
def ignore_frame?(frame)
if self.closed?
# puts "ignore_frame? #{frame.stream_id} -> #{valid_remote_stream_id?(frame.stream_id)} > #{@remote_stream_id}"
if valid_remote_stream_id?(frame.stream_id)
return frame.stream_id > @remote_stream_id
end
end
end
# Execute a block within a synchronized context.
# This method provides a synchronization primitive for thread safety.
# @yields The block to execute within the synchronized context.
def synchronize
yield
end
# Reads one frame from the network and processes. Processing the frame updates the state of the connection and related streams. If the frame triggers an error, e.g. a protocol error, the connection will typically emit a goaway frame and re-raise the exception. You should continue processing frames until the underlying connection is closed.
def read_frame
frame = @framer.read_frame(@local_settings.maximum_frame_size)
# puts "#{self.class} #{@state} read_frame: class=#{frame.class} stream_id=#{frame.stream_id} flags=#{frame.flags} length=#{frame.length} (remote_stream_id=#{@remote_stream_id})"
# puts "Windows: local_window=#{@local_window.inspect}; remote_window=#{@remote_window.inspect}"
return if ignore_frame?(frame)
yield frame if block_given?
frame.apply(self)
return frame
rescue GoawayError => error
# Go directly to jail. Do not pass go, do not collect $200.
raise
rescue ProtocolError => error
send_goaway(error.code || PROTOCOL_ERROR, error.message)
raise
rescue HPACK::Error => error
send_goaway(COMPRESSION_ERROR, error.message)
raise
end
# Send updated settings to the remote peer.
# @parameter changes [Hash] The settings changes to send.
def send_settings(changes)
@local_settings.append(changes)
frame = SettingsFrame.new
frame.pack(changes)
write_frame(frame)
end
# Transition the connection into the closed state.
def close!
@state = :closed
return self
end
# Tell the remote end that the connection is being shut down. If the `error_code` is 0, this is a graceful shutdown. The other end of the connection should not make any new streams, but existing streams may be completed.
def send_goaway(error_code = 0, message = "")
frame = GoawayFrame.new
frame.pack @remote_stream_id, error_code, message
write_frame(frame)
ensure
self.close!
end
# Process a GOAWAY frame from the remote peer.
# @parameter frame [GoawayFrame] The GOAWAY frame to process.
# @raises [GoawayError] If the frame indicates a connection error.
def receive_goaway(frame)
# We capture the last stream that was processed.
@remote_stream_id, error_code, message = frame.unpack
self.close!
if error_code != 0
# Shut down immediately.
raise GoawayError.new(message, error_code)
end
end
# Write a single frame to the connection.
# @parameter frame [Frame] The frame to write.
def write_frame(frame)
synchronize do
@framer.write_frame(frame)
end
@framer.flush
end
# Write multiple frames within a synchronized block.
# @yields {|framer| ...} The framer for writing multiple frames.
# @parameter framer [Framer] The framer instance.
# @raises [EOFError] If the connection is closed.
def write_frames
if @framer
synchronize do
yield @framer
end
@framer.flush
else
raise EOFError, "Connection closed!"
end
end
# Update local settings and adjust stream window capacities.
# @parameter changes [Hash] The settings changes to apply locally.
def update_local_settings(changes)
capacity = @local_settings.initial_window_size
@streams.each_value do |stream|
stream.local_window.capacity = capacity
end
@local_window.desired = capacity
end
# Update remote settings and adjust stream window capacities.
# @parameter changes [Hash] The settings changes to apply to remote peer.
def update_remote_settings(changes)
capacity = @remote_settings.initial_window_size
@streams.each_value do |stream|
stream.remote_window.capacity = capacity
end
end
# In addition to changing the flow-control window for streams that are not yet active, a SETTINGS frame can alter the initial flow-control window size for streams with active flow-control windows (that is, streams in the "open" or "half-closed (remote)" state). When the value of SETTINGS_INITIAL_WINDOW_SIZE changes, a receiver MUST adjust the size of all stream flow-control windows that it maintains by the difference between the new value and the old value.
#
# @return [Boolean] whether the frame was an acknowledgement
def process_settings(frame)
if frame.acknowledgement?
# The remote end has confirmed the settings have been received:
changes = @local_settings.acknowledge
update_local_settings(changes)
return true
else
# The remote end is updating the settings, we reply with acknowledgement:
reply = frame.acknowledge
write_frame(reply)
changes = frame.unpack
@remote_settings.update(changes)
update_remote_settings(changes)
return false
end
end
# Transition the connection to the open state.
# @returns [Connection] Self for method chaining.
def open!
@state = :open
return self
end
# Receive and process a SETTINGS frame from the remote peer.
# @parameter frame [SettingsFrame] The settings frame to process.
# @raises [ProtocolError] If the connection is in an invalid state.
def receive_settings(frame)
if @state == :new
# We transition to :open when we receive acknowledgement of first settings frame:
open! if process_settings(frame)
elsif @state != :closed
process_settings(frame)
else
raise ProtocolError, "Cannot receive settings in state #{@state}"
end
end
# Send a PING frame to the remote peer.
# @parameter data [String] The 8-byte ping payload data.
def send_ping(data)
if @state != :closed
frame = PingFrame.new
frame.pack data
write_frame(frame)
else
raise ProtocolError, "Cannot send ping in state #{@state}"
end
end
# Process a PING frame from the remote peer.
# @parameter frame [PingFrame] The ping frame to process.
# @raises [ProtocolError] If ping is received in invalid state.
def receive_ping(frame)
if @state != :closed
# This is handled in `read_payload`:
# if frame.stream_id != 0
# raise ProtocolError, "Ping received for non-zero stream!"
# end
unless frame.acknowledgement?
reply = frame.acknowledge
write_frame(reply)
end
else
raise ProtocolError, "Cannot receive ping in state #{@state}"
end
end
# Process a DATA frame from the remote peer.
# @parameter frame [DataFrame] The data frame to process.
# @raises [ProtocolError] If data is received for invalid stream.
def receive_data(frame)
update_local_window(frame)
if stream = @streams[frame.stream_id]
stream.receive_data(frame)
elsif closed_stream_id?(frame.stream_id)
# This can occur if one end sent a stream reset, while the other end was sending a data frame. It's mostly harmless.
else
raise ProtocolError, "Cannot receive data for stream id #{frame.stream_id}"
end
end
# Check if the given stream ID is valid for remote initiation.
# This method should be overridden by client/server implementations.
# @parameter stream_id [Integer] The stream ID to validate.
# @returns [Boolean] True if the stream ID is valid for remote initiation.
def valid_remote_stream_id?(stream_id)
false
end
# Accept an incoming stream from the other side of the connnection.
# On the server side, we accept requests.
def accept_stream(stream_id, &block)
unless valid_remote_stream_id?(stream_id)
raise ProtocolError, "Invalid stream id: #{stream_id}"
end
create_stream(stream_id, &block)
end
# Accept an incoming push promise from the other side of the connection.
# On the client side, we accept push promise streams.
# On the server side, existing streams create push promise streams.
def accept_push_promise_stream(stream_id, &block)
accept_stream(stream_id, &block)
end
# Create a stream, defaults to an outgoing stream.
# On the client side, we create requests.
# @return [Stream] the created stream.
def create_stream(id = next_stream_id, &block)
if @streams.key?(id)
raise ProtocolError, "Cannot create stream with id #{id}, already exists!"
end
if block_given?
return yield(self, id)
else
return Stream.create(self, id)
end
end
# Create a push promise stream.
# This method should be overridden by client/server implementations.
# @yields {|stream| ...} Optional block to configure the created stream.
# @returns [Stream] The created push promise stream.
def create_push_promise_stream(&block)
create_stream(&block)
end
# On the server side, starts a new request.
def receive_headers(frame)
stream_id = frame.stream_id
if stream_id.zero?
raise ProtocolError, "Cannot receive headers for stream 0!"
end
if stream = @streams[stream_id]
stream.receive_headers(frame)
else
if stream_id <= @remote_stream_id
raise ProtocolError, "Invalid stream id: #{stream_id} <= #{@remote_stream_id}!"
end
# We need to validate that we have less streams than the specified maximum:
if @streams.size < @local_settings.maximum_concurrent_streams
stream = accept_stream(stream_id)
@remote_stream_id = stream_id
stream.receive_headers(frame)
else
raise ProtocolError, "Exceeded maximum concurrent streams"
end
end
end
# Receive and process a PUSH_PROMISE frame.
# @parameter frame [PushPromiseFrame] The push promise frame.
# @raises [ProtocolError] Always raises as push promises are not supported.
def receive_push_promise(frame)
raise ProtocolError, "Unable to receive push promise!"
end
# Receive and process a PRIORITY_UPDATE frame.
# @parameter frame [PriorityUpdateFrame] The priority update frame.
# @raises [ProtocolError] If the stream ID is invalid.
def receive_priority_update(frame)
if frame.stream_id != 0
raise ProtocolError, "Invalid stream id: #{frame.stream_id}"
end
stream_id, value = frame.unpack
# Apparently you can set the priority of idle streams, but I'm not sure why that makes sense, so for now let's ignore it.
if stream = @streams[stream_id]
stream.priority = Protocol::HTTP::Header::Priority.new(value)
end
end
# Check if the given stream ID represents a client-initiated stream.
# Client streams always have odd numbered IDs.
# @parameter id [Integer] The stream ID to check.
# @returns [Boolean] True if the stream ID is client-initiated.
def client_stream_id?(id)
id.odd?
end
# Check if the given stream ID represents a server-initiated stream.
# Server streams always have even numbered IDs.
# @parameter id [Integer] The stream ID to check.
# @returns [Boolean] True if the stream ID is server-initiated.
def server_stream_id?(id)
id.even?
end
# Check if the given stream ID represents an idle stream.
# @parameter id [Integer] The stream ID to check.
# @returns [Boolean] True if the stream ID is idle (not yet used).
def idle_stream_id?(id)
if id.even?
# Server-initiated streams are even.
if @local_stream_id.even?
id >= @local_stream_id
else
id > @remote_stream_id
end
elsif id.odd?
# Client-initiated streams are odd.
if @local_stream_id.odd?
id >= @local_stream_id
else
id > @remote_stream_id
end
end
end
# This is only valid if the stream doesn't exist in `@streams`.
def closed_stream_id?(id)
if id.zero?
# The connection "stream id" can never be closed:
false
else
!idle_stream_id?(id)
end
end
# Receive and process a RST_STREAM frame.
# @parameter frame [ResetStreamFrame] The reset stream frame.
# @raises [ProtocolError] If the frame is invalid for connection context.
def receive_reset_stream(frame)
if frame.connection?
raise ProtocolError, "Cannot reset connection!"
elsif stream = @streams[frame.stream_id]
stream.receive_reset_stream(frame)
elsif closed_stream_id?(frame.stream_id)
# Ignore.
else
raise StreamClosed, "Cannot reset stream #{frame.stream_id}"
end
end
# Traverse active streams and allow them to consume the available flow-control window.
# @parameter amount [Integer] the amount of data to write. Defaults to the current window capacity.
def consume_window(size = self.available_size)
# Return if there is no window to consume:
return unless size > 0
@streams.each_value do |stream|
if stream.active?
stream.window_updated(size)
end
end
end
# Receive and process a WINDOW_UPDATE frame.
# @parameter frame [WindowUpdateFrame] The window update frame.
def receive_window_update(frame)
if frame.connection?
super
self.consume_window
elsif stream = @streams[frame.stream_id]
begin
stream.receive_window_update(frame)
rescue ProtocolError => error
stream.send_reset_stream(error.code)
end
elsif closed_stream_id?(frame.stream_id)
# Ignore.
else
# Receiving any frame other than HEADERS or PRIORITY on a stream in this state (idle) MUST be treated as a connection error of type PROTOCOL_ERROR.
raise ProtocolError, "Cannot update window of idle stream #{frame.stream_id}"
end
end
# Receive and process a CONTINUATION frame.
# @parameter frame [ContinuationFrame] The continuation frame.
# @raises [ProtocolError] Always raises as unexpected continuation frames are not supported.
def receive_continuation(frame)
raise ProtocolError, "Received unexpected continuation: #{frame.class}"
end
# Receive and process a generic frame (default handler).
# @parameter frame [Frame] The frame to receive.
def receive_frame(frame)
# ignore.
end
end
end
end
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