File: glsl.frag

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ruby-pygments.rb 0.6.3-2%2Bdeb9u1
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/* Fragment shader */
void main()
{
    gl_FragColor[0] = gl_FragCoord[0] / 400.0;
    gl_FragColor[1] = gl_FragCoord[1] / 400.0;
    gl_FragColor[2] = 1.0;
}