1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45
|
require 'rmagick'
# Demonstrate partial transparency and the get_pixels and
# store_pixels methods by creating an image that goes from
# full-color on the left to monochrome on the right.
# Read the colorful picture of a rock formation. Scale
# it to 300 pixels high because we don't want a big picture.
rocks = Magick::Image.read('images/Red_Rocks.jpg').first
rocks.scale!(250.0 / rocks.rows)
# Make a monochrome copy. See Image#quantize for details
grayrocks = rocks.quantize(256, Magick::GRAYColorspace)
rows = grayrocks.rows
cols = grayrocks.columns
# Create an array of opacity values, proceeding from
# transparent to opaque. The array should have as many
# elements as there are columns in the image. The first
# element should be QuantumRange and each succeeding
# element slightly more opaque than its predecessor.
step = Magick::QuantumRange / cols.to_f
alpha_steps = Array.new(cols)
cols.times do |x|
alpha_steps[x] = Integer(x * step)
alpha_steps[x] = Magick::QuantumRange if alpha_steps[x] > Magick::QuantumRange
end
# Get each row of pixels from the mono image.
# Copy the pre-computed opacity values to the pixels.
# Store the pixels back.
grayrocks.alpha(Magick::ActivateAlphaChannel)
rows.times do |y|
pixels = grayrocks.get_pixels(0, y, cols, 1)
pixels.each_with_index { |p, x| p.alpha = alpha_steps[x] }
grayrocks.store_pixels(0, y, cols, 1, pixels)
end
# Composite the mono version of the image over the color version.
combine = rocks.composite(grayrocks, Magick::CenterGravity, Magick::OverCompositeOp)
# combine.display
combine.write 'get_pixels.jpg'
exit
|