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require 'rmagick'
# Demonstrate the Magick::TextureFill class.
granite = Magick::Image.read('granite:').first
fill = Magick::TextureFill.new(granite)
img = Magick::ImageList.new
img.new_image(300, 100, fill)
# Annotate the filled image with the code that created the fill.
ann = Magick::Draw.new
ann.annotate(img, 0, 0, 0, 0, 'TextureFill.new(granite)') do |options|
options.gravity = Magick::CenterGravity
options.fill = 'white'
options.font_weight = Magick::BoldWeight
options.stroke = 'transparent'
options.pointsize = 14
end
# img.display
img.write('texturefill.gif')
exit
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