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#--
# $Id: embellishable.rb,v 1.9 2009/02/28 23:52:13 rmagick Exp $
# Copyright (C) 2009 Timothy P. Hunter
#++
module Magick
class RVG
# Parent class of Circle, Ellipse, Text, etc.
# @private
class Shape
include Stylable
include Transformable
include Duplicatable
# Each shape can have its own set of transforms and styles.
def add_primitives(gc)
gc.push
add_transform_primitives(gc)
add_style_primitives(gc)
gc.__send__(@primitive, *@args)
gc.pop
end
end # class Shape
class Circle < Shape
# Define a circle with radius +r+ and centered at [<tt>cx</tt>, <tt>cy</tt>].
# Use the RVG::ShapeConstructors#circle method to create Circle objects in a container.
def initialize(r, cx = 0, cy = 0)
super()
r, cx, cy = Magick::RVG.convert_to_float(r, cx, cy)
raise ArgumentError, "radius must be >= 0 (#{r} given)" if r < 0
@primitive = :circle
@args = [cx, cy, cx + r, cy]
end
end # class Circle
class Ellipse < Shape
# Define an ellipse with a center at [<tt>cx</tt>, <tt>cy</tt>], a horizontal radius +rx+
# and a vertical radius +ry+.
# Use the RVG::ShapeConstructors#ellipse method to create Ellipse objects in a container.
def initialize(rx, ry, cx = 0, cy = 0)
super()
rx, ry, cx, cy = Magick::RVG.convert_to_float(rx, ry, cx, cy)
raise ArgumentError, "radii must be >= 0 (#{rx}, #{ry} given)" if rx < 0 || ry < 0
@primitive = :ellipse
# Ellipses are always complete.
@args = [cx, cy, rx, ry, 0, 360]
end
end # class Ellipse
class Line < Shape
# Define a line from [<tt>x1</tt>, <tt>y1</tt>] to [<tt>x2</tt>, <tt>y2</tt>].
# Use the RVG::ShapeConstructors#line method to create Line objects in a container.
def initialize(x1 = 0, y1 = 0, x2 = 0, y2 = 0)
super()
@primitive = :line
@args = [x1, y1, x2, y2]
end
end # class Line
class Path < Shape
# Define an SVG path. The argument can be either a path string
# or a PathData object.
# Use the RVG::ShapeConstructors#path method to create Path objects in a container.
def initialize(path)
super()
@primitive = :path
@args = [path.to_s]
end
end # class Path
class Rect < Shape
# Define a width x height rectangle. The upper-left corner is at [<tt>x</tt>, <tt>y</tt>].
# If either <tt>width</tt> or <tt>height</tt> is 0, the rectangle is not rendered.
# Use the RVG::ShapeConstructors#rect method to create Rect objects in a container.
def initialize(width, height, x = 0, y = 0)
super()
width, height, x, y = Magick::RVG.convert_to_float(width, height, x, y)
raise ArgumentError, "width, height must be >= 0 (#{width}, #{height} given)" if width < 0 || height < 0
@args = [x, y, x + width, y + height]
@primitive = :rectangle
end
# Specify optional rounded corners for a rectangle. The arguments
# are the x- and y-axis radii. If y is omitted it defaults to x.
def round(rx, ry = nil)
rx, ry = Magick::RVG.convert_to_float(rx, ry || rx)
raise ArgumentError, "rx, ry must be >= 0 (#{rx}, #{ry} given)" if rx < 0 || ry < 0
@args << rx << ry
@primitive = :roundrectangle
self
end
end # class Rect
class PolyShape < Shape
def polypoints(points)
case points.length
when 1
points = Array(points[0])
when 2
x_coords = Array(points[0])
y_coords = Array(points[1])
raise ArgumentError, 'array arguments must contain at least one point' unless !x_coords.empty? && !y_coords.empty?
n = x_coords.length - y_coords.length
short = n > 0 ? y_coords : x_coords
olen = short.length
n.abs.times { |x| short << short[x % olen] }
points = x_coords.zip(y_coords).flatten!
end
n = points.length
raise ArgumentError, "insufficient/odd number of points specified: #{n}" if n < 4 || n.odd?
Magick::RVG.convert_to_float(*points)
end
end # class PolyShape
class Polygon < PolyShape
# Draws a polygon. The arguments are [<tt>x</tt>, <tt>y</tt>] pairs that
# define the points that make up the polygon. At least two
# points must be specified. If the last point is not the
# same as the first, adds an additional point to close
# the polygon.
# Use the RVG::ShapeConstructors#polygon method to create Polygon objects in a container.
def initialize(*points)
super()
@primitive = :polygon
@args = polypoints(points)
end
end # class Polygon
class Polyline < PolyShape
# Draws a polyline. The arguments are [<tt>x</tt>, <tt>y</tt>] pairs that
# define the points that make up the polyline. At least two
# points must be specified.
# Use the RVG::ShapeConstructors#polyline method to create Polyline objects in a container.
def initialize(*points)
super()
points = polypoints(points)
@primitive = :polyline
@args = Magick::RVG.convert_to_float(*points)
end
end # class Polyline
class Image
include Stylable
include Transformable
include Describable
include PreserveAspectRatio
include Duplicatable
private
def align_to_viewport(scale)
tx = case @align
when 'none', /\AxMin/
0
when NilClass, /\AxMid/
(@width - @image.columns * scale) / 2.0
when /\AxMax/
@width - @image.columns * scale
else
0
end
ty = case @align
when 'none', /YMin\z/
0
when NilClass, /YMid\z/
(@height - @image.rows * scale) / 2.0
when /YMax\z/
@height - @image.rows * scale
else
0
end
[tx, ty]
end
def add_composite_primitive(gc)
if @align == 'none'
# Let RMagick do the scaling
scale = 1.0
width = @width
height = @height
elsif @meet_or_slice == 'meet'
scale = [@width / @image.columns, @height / @image.rows].min || 1.0
width = @image.columns
height = @image.rows
else
# Establish clipping path around the current viewport
name = __id__.to_s
gc.define_clip_path(name) do
gc.path("M#{@x},#{@y} l#{@width},0 l0,#{@height} l-#{@width},0 l0,-#{@height}z")
end
gc.clip_path(name)
scale = [@width / @image.columns, @height / @image.rows].max || 1.0
width = @image.columns
height = @image.rows
end
tx, ty = align_to_viewport(scale)
gc.composite(@x + tx, @y + ty, width * scale, height * scale, @image)
end
def init_viewbox
@align = nil
@vbx_width = @image.columns
@vbx_height = @image.rows
@meet_or_slice = 'meet'
end
public
# Composite a raster image in the viewport defined by [x,y] and
# +width+ and +height+.
# Use the RVG::ImageConstructors#image method to create Text objects in a container.
def initialize(image, width = nil, height = nil, x = 0, y = 0)
super() # run module initializers
@image = image.copy # use a copy of the image in case app. re-uses the argument
@x, @y, @width, @height = Magick::RVG.convert_to_float(x, y, width || @image.columns, height || @image.rows)
raise ArgumentError, 'width, height must be >= 0' if @width < 0 || @height < 0
init_viewbox
end
# @private
def add_primitives(gc)
# Do not render if width or height is 0
return if @width.zero? || @height.zero?
gc.push
add_transform_primitives(gc)
add_style_primitives(gc)
add_composite_primitive(gc)
gc.pop
end
end # class Image
# Methods that construct basic shapes within a container
module ShapeConstructors
# Draws a circle whose center is [<tt>cx</tt>, <tt>cy</tt>] and radius is +r+.
def circle(r, cx = 0, cy = 0)
circle = Circle.new(r, cx, cy)
@content << circle
circle
end
# Draws an ellipse whose center is [<tt>cx</tt>, <tt>cy</tt>] and having
# a horizontal radius +rx+ and vertical radius +ry+.
def ellipse(rx, ry, cx = 0, cy = 0)
ellipse = Ellipse.new(rx, ry, cx, cy)
@content << ellipse
ellipse
end
# Draws a line from [<tt>x1</tt>, <tt>y1</tt>] to [<tt>x2</tt>, <tt>y2</tt>].
def line(x1 = 0, y1 = 0, x2 = 0, y2 = 0)
line = Line.new(x1, y1, x2, y2)
@content << line
line
end
# Draws a path defined by an SVG path string or a PathData
# object.
def path(path)
path = Path.new(path)
@content << path
path
end
# Draws a rectangle whose upper-left corner is [<tt>x</tt>, <tt>y</tt>] and
# with the specified +width+ and +height+. Unless otherwise
# specified the rectangle has square corners. Returns a
# Rectangle object.
#
# Draw a rectangle with rounded corners by calling the #round
# method on the Rectangle object. <tt>rx</tt> and <tt>ry</tt> are
# the corner radii in the x- and y-directions. For example:
# canvas.rect(width, height, x, y).round(8, 6)
# If <tt>ry</tt> is omitted it defaults to <tt>rx</tt>.
def rect(width, height, x = 0, y = 0)
rect = Rect.new(width, height, x, y)
@content << rect
rect
end
# Draws a polygon. The arguments are [<tt>x</tt>, <tt>y</tt>] pairs that
# define the points that make up the polygon. At least two
# points must be specified. If the last point is not the
# same as the first, adds an additional point to close
# the polygon.
def polygon(*points)
polygon = Polygon.new(*points)
@content << polygon
polygon
end
# Draws a polyline. The arguments are [<tt>x</tt>, <tt>y</tt>] pairs that
# define the points that make up the polyline. At least two
# points must be specified.
def polyline(*points)
polyline = Polyline.new(*points)
@content << polyline
polyline
end
end # module ShapeContent
# Methods that reference ("use") other drawable objects within a container
module UseConstructors
# Reference an object to be inserted into the container's
# content. [<tt>x</tt>,<tt>y</tt>] is the offset from the upper-left
# corner. If the argument is an RVG or Image object and +width+ and +height+
# are specified, these values will override the +width+ and +height+
# attributes on the argument.
def use(obj, x = 0, y = 0, width = nil, height = nil)
use = Use.new(obj, x, y, width, height)
@content << use
use
end
end # module UseConstructors
# Methods that construct container objects within a container
module StructureConstructors
# Establishes a new viewport. [<tt>x</tt>, <tt>y</tt>] is the coordinate of the
# upper-left corner within the containing viewport. This is a
# _container_ method. Styles and
# transforms specified on this object will be used by objects
# contained within, unless overridden by an inner container or
# the contained object itself.
def rvg(cols, rows, x = 0, y = 0, &block)
rvg = Magick::RVG.new(cols, rows, &block)
begin
x = Float(x)
y = Float(y)
rescue ArgumentError
args = [cols, rows, x, y]
raise ArgumentError, "at least one argument is not convertable to Float (got #{args.map(&:class).join(', ')})"
end
rvg.corner(x, y)
@content << rvg
rvg
end
# Defines a group.
#
# This method constructs a new
# Group _container_ object. The styles and
# transforms specified on this object will be used by objects
# contained within, unless overridden by an inner container or
# the contained object itself.
# Define grouped elements by calling RVG::Embellishable
# methods within the associated block.
def g(&block)
group = Group.new(&block)
@content << group
group
end
end # module StructureConstructors
# Methods that construct raster image objects within a container
module ImageConstructors
# Composite a raster image at [<tt>x</tt>,<tt>y</tt>]
# in a viewport of the specified <tt>width</tt> and <tt>height</tt>.
# If not specified, the width and height are the width and height
# of the image. Use the RVG::PreserveAspectRatio#preserve_aspect_ratio method to
# control the placement and scaling of the image within the
# viewport. By default, the image is scaled to fit inside the
# viewport and centered within the viewport.
def image(image, width = nil, height = nil, x = 0, y = 0)
img = Image.new(image, width, height, x, y)
@content << img
img
end
end # module ImageConstructors
# Methods that create shapes, text, and other drawable objects
# within container objects such as ::Magick::RVG and
# ::Magick::RVG::Group
module Embellishable
include StructureConstructors
include ShapeConstructors
include TextConstructors
include UseConstructors
include ImageConstructors
end # module Embellishable
end # class RVG
end # module Magick
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