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module Rubyvis
module SvgScene
def self.area(scenes)
#e = scenes._g.elements[1]
e=scenes._g.get_element(1)
return e if scenes.size==0
s=scenes[0]
# segmented
return self.area_segment(scenes) if (s.segmented)
# visible
return e if (!s.visible)
fill = s.fill_style
stroke = s.stroke_style
return e if (fill.opacity==0 and stroke.opacity==0)
# Computes the straight path for the range [i, j]
path=lambda {|ii,j|
p1 = []
p2 = []
k=j
(ii..k).each {|i|
si = scenes[i]
sj = scenes[j]
pi = "#{si.left},#{si.top}"
pj = "#{(sj.left + sj.width)},#{(sj.top + sj.height)}"
puts "#{i}:"+pi+","+pj if $DEBUG
#/* interpolate */
if (i < k)
sk = scenes[i + 1]
sl = scenes[j - 1]
case (s.interpolate)
when "step-before"
pi = pi+"V#{sk.top}"
pj = pj+"H#{sl.left + sl.width}"
when "step-after"
pi = pi+"H#{sk.left}"
pj = pj+"V#{sl.top + sl.height}"
end
end
p1.push(pi)
p2.push(pj)
j=j-1
}
(p1+p2).join("L");
}
# @private Computes the curved path for the range [i, j]. */
path_curve=lambda {|ii, j|
pointsT = []
pointsB = []
pathT=nil
pathB=nil
k=j
(ii..k).each {|i|
sj = scenes[j];
pointsT.push(scenes[i])
pointsB.push(OpenStruct.new({:left=> sj.left + sj.width, :top=> sj.top + sj.height}))
j=j-1
}
if (s.interpolate == "basis")
pathT = Rubyvis::SvgScene.curve_basis(pointsT)
pathB = Rubyvis::SvgScene.curve_basis(pointsB)
elsif (s.interpolate == "cardinal")
pathT = Rubyvis::SvgScene.curve_cardinal(pointsT, s.tension);
pathB = Rubyvis::SvgScene.curve_cardinal(pointsB, s.tension);
elsif # monotone
pathT = Rubyvis::SvgScene.curve_monotone(pointsT);
pathB = Rubyvis::SvgScene.curve_monotone(pointsB);
end
"#{pointsT[0].left },#{ pointsT[0].top }#{ pathT }L#{ pointsB[0].left},#{pointsB[0].top}#{pathB}"
}
#/* points */
d = []
si=nil
sj=nil
i=0
# puts "Scenes:#{scenes.size}, interpolation:#{scenes[0].interpolate}"
while(i < scenes.size)
si = scenes[i]
if (si.width==0 and si.height==0)
i+=1
next
end
j=i+1
while(j<scenes.size) do
sj=scenes[j]
break if sj.width==0 and sj.height==0
j+=1
end
puts "j:#{j}" if $DEBUG
i=i-1 if (i!=0 and (s.interpolate != "step-after"))
j=j+1 if ((j < scenes.size) and (s.interpolate != "step-before"))
d.push(((j - i > 2 and (s.interpolate == "basis" or s.interpolate == "cardinal" or s.interpolate == "monotone")) ? path_curve : path).call(i, j - 1))
i = j - 1
i+=1
end
return e if d.size==0
e = self.expect(e, "path", {
"shape-rendering"=> s.antialias ? nil : "crispEdges",
"pointer-events"=> s.events,
"cursor"=> s.cursor,
"d"=> "M" + d.join("ZM") + "Z",
"fill"=> fill.color,
"fill-opacity"=> fill.opacity==0 ? nil : fill.opacity,
"stroke"=> stroke.color,
"stroke-opacity"=> stroke.opacity==0 ? nil : stroke.opacity,
"stroke-width"=> stroke.opacity!=0 ? s.line_width / self.scale : nil
})
self.append(e, scenes, 0);
end
def self.area_segment(scenes)
e=scenes._g.get_element(1)
#e = scenes._g.elements[1]
s = scenes[0]
pathsT=nil
pathsB=nil
if (s.interpolate == "basis" or s.interpolate == "cardinal" or s.interpolate == "monotone")
pointsT = []
pointsB = []
n=scenes.size
n.times {|i|
sj = scenes[n - i - 1]
pointsT.push(scenes[i])
pointsB.push(OpenStruct.new({:left=> sj.left + sj.width, :top=> sj.top + sj.height}));
}
if (s.interpolate == "basis")
pathsT = Rubyvis::SvgScene.curve_basis_segments(pointsT)
pathsB = Rubyvis::SvgScene.curve_basis_segments(pointsB)
elsif (s.interpolate == "cardinal")
pathsT = Rubyvis::SvgScene.curve_cardinal_segments(pointsT, s.tension);
pathsB = Rubyvis::SvgScene.curve_cardinal_segments(pointsB, s.tension);
elsif # monotone
pathsT = Rubyvis::SvgScene.curve_monotone_segments(pointsT)
pathsB = Rubyvis::SvgScene.curve_monotone_segments(pointsB)
end
end
n=scenes.size-1
n.times {|i|
s1 = scenes[i]
s2 = scenes[i + 1]
# /* visible */
next if (!s1.visible or !s2.visible)
fill = s1.fill_style
stroke = s1.stroke_style
next if (fill.opacity==0 and stroke.opacity==0)
d=nil
if (pathsT)
pathT = pathsT[i]
pb=pathsB[n - i - 1]
pathB = "L" + pb[1,pb.size-1]
d = pathT + pathB + "Z";
else
#/* interpolate */
si = s1
sj = s2
case (s1.interpolate)
when "step-before"
si = s2
when "step-after"
sj = s1
end
#/* path */
d = "M#{s1.left},#{si.top}L#{s2.left},#{sj.top }L#{s2.left + s2.width},#{sj.top + sj.height}L#{s1.left + s1.width},#{si.top + si.height}Z"
end
e = self.expect(e, "path", {
"shape-rendering"=> s1.antialias ? nil : "crispEdges",
"pointer-events"=> s1.events,
"cursor"=> s1.cursor,
"d"=> d,
"fill"=> fill.color,
"fill-opacity"=> fill.opacity==0 ? nil : fill.opacity,
"stroke"=> stroke.color,
"stroke-opacity"=> stroke.opacity==0 ? nil : stroke.opacity,
"stroke-width"=> stroke.opacity!=0 ? s1.line_width / self.scale : nil
});
e = self.append(e, scenes, i);
}
return e
end
end
end
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