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require File.expand_path(File.dirname(__FILE__) + '/../test_helper')
class EventCollectionByDefaultTest < Test::Unit::TestCase
def setup
@klass = Class.new
@machine = StateMachine::Machine.new(@klass)
@events = StateMachine::EventCollection.new(@machine)
@object = @klass.new
end
def test_should_not_have_any_nodes
assert_equal 0, @events.length
end
def test_should_have_a_machine
assert_equal @machine, @events.machine
end
def test_should_not_have_any_valid_events_for_an_object
assert @events.valid_for(@object).empty?
end
def test_should_not_have_any_transitions_for_an_object
assert @events.transitions_for(@object).empty?
end
end
class EventCollectionTest < Test::Unit::TestCase
def setup
machine = StateMachine::Machine.new(Class.new, :namespace => 'alarm')
@events = StateMachine::EventCollection.new(machine)
@events << @open = StateMachine::Event.new(machine, :enable)
machine.events.concat(@events)
end
def test_should_index_by_name
assert_equal @open, @events[:enable, :name]
end
def test_should_index_by_name_by_default
assert_equal @open, @events[:enable]
end
def test_should_index_by_string_name
assert_equal @open, @events['enable']
end
def test_should_index_by_qualified_name
assert_equal @open, @events[:enable_alarm, :qualified_name]
end
def test_should_index_by_string_qualified_name
assert_equal @open, @events['enable_alarm', :qualified_name]
end
end
class EventStringCollectionTest < Test::Unit::TestCase
def setup
machine = StateMachine::Machine.new(Class.new, :namespace => 'alarm')
@events = StateMachine::EventCollection.new(machine)
@events << @open = StateMachine::Event.new(machine, 'enable')
machine.events.concat(@events)
end
def test_should_index_by_name
assert_equal @open, @events['enable', :name]
end
def test_should_index_by_name_by_default
assert_equal @open, @events['enable']
end
def test_should_index_by_symbol_name
assert_equal @open, @events[:enable]
end
def test_should_index_by_qualified_name
assert_equal @open, @events['enable_alarm', :qualified_name]
end
def test_should_index_by_symbol_qualified_name
assert_equal @open, @events[:enable_alarm, :qualified_name]
end
end
class EventCollectionWithEventsWithTransitionsTest < Test::Unit::TestCase
def setup
@klass = Class.new
@machine = StateMachine::Machine.new(@klass, :initial => :parked)
@events = StateMachine::EventCollection.new(@machine)
@machine.state :idling, :first_gear
@events << @ignite = StateMachine::Event.new(@machine, :ignite)
@ignite.transition :parked => :idling
@events << @park = StateMachine::Event.new(@machine, :park)
@park.transition :idling => :parked
@events << @shift_up = StateMachine::Event.new(@machine, :shift_up)
@shift_up.transition :parked => :first_gear
@shift_up.transition :idling => :first_gear, :if => lambda{false}
@machine.events.concat(@events)
@object = @klass.new
end
def test_should_find_valid_events_based_on_current_state
assert_equal [@ignite, @shift_up], @events.valid_for(@object)
end
def test_should_filter_valid_events_by_from_state
assert_equal [@park], @events.valid_for(@object, :from => :idling)
end
def test_should_filter_valid_events_by_to_state
assert_equal [@shift_up], @events.valid_for(@object, :to => :first_gear)
end
def test_should_filter_valid_events_by_event
assert_equal [@ignite], @events.valid_for(@object, :on => :ignite)
end
def test_should_filter_valid_events_by_multiple_requirements
assert_equal [], @events.valid_for(@object, :from => :idling, :to => :first_gear)
end
def test_should_allow_finding_valid_events_without_guards
assert_equal [@shift_up], @events.valid_for(@object, :from => :idling, :to => :first_gear, :guard => false)
end
def test_should_find_valid_transitions_based_on_current_state
assert_equal [
StateMachine::Transition.new(@object, @machine, :ignite, :parked, :idling),
StateMachine::Transition.new(@object, @machine, :shift_up, :parked, :first_gear)
], @events.transitions_for(@object)
end
def test_should_filter_valid_transitions_by_from_state
assert_equal [StateMachine::Transition.new(@object, @machine, :park, :idling, :parked)], @events.transitions_for(@object, :from => :idling)
end
def test_should_filter_valid_transitions_by_to_state
assert_equal [StateMachine::Transition.new(@object, @machine, :shift_up, :parked, :first_gear)], @events.transitions_for(@object, :to => :first_gear)
end
def test_should_filter_valid_transitions_by_event
assert_equal [StateMachine::Transition.new(@object, @machine, :ignite, :parked, :idling)], @events.transitions_for(@object, :on => :ignite)
end
def test_should_filter_valid_transitions_by_multiple_requirements
assert_equal [], @events.transitions_for(@object, :from => :idling, :to => :first_gear)
end
def test_should_allow_finding_valid_transitions_without_guards
assert_equal [StateMachine::Transition.new(@object, @machine, :shift_up, :idling, :first_gear)], @events.transitions_for(@object, :from => :idling, :to => :first_gear, :guard => false)
end
end
class EventCollectionWithMultipleEventsTest < Test::Unit::TestCase
def setup
@klass = Class.new
@machine = StateMachine::Machine.new(@klass, :initial => :parked)
@events = StateMachine::EventCollection.new(@machine)
@machine.state :first_gear
@park, @shift_down = @machine.event :park, :shift_down
@events << @park
@park.transition :first_gear => :parked
@events << @shift_down
@shift_down.transition :first_gear => :parked
@machine.events.concat(@events)
end
def test_should_only_include_all_valid_events_for_an_object
object = @klass.new
object.state = 'first_gear'
assert_equal [@park, @shift_down], @events.valid_for(object)
end
end
class EventCollectionWithoutMachineActionTest < Test::Unit::TestCase
def setup
@klass = Class.new
@machine = StateMachine::Machine.new(@klass, :initial => :parked)
@events = StateMachine::EventCollection.new(@machine)
@events << StateMachine::Event.new(@machine, :ignite)
@machine.events.concat(@events)
@object = @klass.new
end
def test_should_not_have_an_attribute_transition
assert_nil @events.attribute_transition_for(@object)
end
end
class EventCollectionAttributeWithMachineActionTest < Test::Unit::TestCase
def setup
@klass = Class.new do
def save
end
end
@machine = StateMachine::Machine.new(@klass, :initial => :parked, :action => :save)
@events = StateMachine::EventCollection.new(@machine)
@machine.state :parked, :idling
@events << @ignite = StateMachine::Event.new(@machine, :ignite)
@machine.events.concat(@events)
@object = @klass.new
end
def test_should_not_have_transition_if_nil
@object.state_event = nil
assert_nil @events.attribute_transition_for(@object)
end
def test_should_not_have_transition_if_empty
@object.state_event = ''
assert_nil @events.attribute_transition_for(@object)
end
def test_should_have_invalid_transition_if_invalid_event_specified
@object.state_event = 'invalid'
assert_equal false, @events.attribute_transition_for(@object)
end
def test_should_have_invalid_transition_if_event_cannot_be_fired
@object.state_event = 'ignite'
assert_equal false, @events.attribute_transition_for(@object)
end
def test_should_have_valid_transition_if_event_can_be_fired
@ignite.transition :parked => :idling
@object.state_event = 'ignite'
assert_instance_of StateMachine::Transition, @events.attribute_transition_for(@object)
end
def test_should_have_valid_transition_if_already_defined_in_transition_cache
@ignite.transition :parked => :idling
@object.state_event = nil
@object.send(:state_event_transition=, transition = @ignite.transition_for(@object))
assert_equal transition, @events.attribute_transition_for(@object)
end
def test_should_use_transition_cache_if_both_event_and_transition_are_present
@ignite.transition :parked => :idling
@object.state_event = 'ignite'
@object.send(:state_event_transition=, transition = @ignite.transition_for(@object))
assert_equal transition, @events.attribute_transition_for(@object)
end
end
class EventCollectionAttributeWithNamespacedMachineTest < Test::Unit::TestCase
def setup
@klass = Class.new do
def save
end
end
@machine = StateMachine::Machine.new(@klass, :namespace => 'alarm', :initial => :active, :action => :save)
@events = StateMachine::EventCollection.new(@machine)
@machine.state :active, :off
@events << @disable = StateMachine::Event.new(@machine, :disable)
@machine.events.concat(@events)
@object = @klass.new
end
def test_should_not_have_transition_if_nil
@object.state_event = nil
assert_nil @events.attribute_transition_for(@object)
end
def test_should_have_invalid_transition_if_event_cannot_be_fired
@object.state_event = 'disable'
assert_equal false, @events.attribute_transition_for(@object)
end
def test_should_have_valid_transition_if_event_can_be_fired
@disable.transition :active => :off
@object.state_event = 'disable'
assert_instance_of StateMachine::Transition, @events.attribute_transition_for(@object)
end
end
class EventCollectionWithValidationsTest < Test::Unit::TestCase
def setup
StateMachine::Integrations.const_set('Custom', Module.new do
include StateMachine::Integrations::Base
def invalidate(object, attribute, message, values = [])
(object.errors ||= []) << generate_message(message, values)
end
def reset(object)
object.errors = []
end
end)
@klass = Class.new do
attr_accessor :errors
def initialize
@errors = []
super
end
end
@machine = StateMachine::Machine.new(@klass, :initial => :parked, :action => :save, :integration => :custom)
@events = StateMachine::EventCollection.new(@machine)
@parked, @idling = @machine.state :parked, :idling
@events << @ignite = StateMachine::Event.new(@machine, :ignite)
@machine.events.concat(@events)
@object = @klass.new
end
def test_should_invalidate_if_invalid_event_specified
@object.state_event = 'invalid'
@events.attribute_transition_for(@object, true)
assert_equal ['is invalid'], @object.errors
end
def test_should_invalidate_if_event_cannot_be_fired
@object.state = 'idling'
@object.state_event = 'ignite'
@events.attribute_transition_for(@object, true)
assert_equal ['cannot transition when idling'], @object.errors
end
def test_should_invalidate_with_human_name_if_invalid_event_specified
@idling.human_name = 'waiting'
@object.state = 'idling'
@object.state_event = 'ignite'
@events.attribute_transition_for(@object, true)
assert_equal ['cannot transition when waiting'], @object.errors
end
def test_should_not_invalidate_event_can_be_fired
@ignite.transition :parked => :idling
@object.state_event = 'ignite'
@events.attribute_transition_for(@object, true)
assert_equal [], @object.errors
end
def teardown
StateMachine::Integrations.send(:remove_const, 'Custom')
end
end
class EventCollectionWithCustomMachineAttributeTest < Test::Unit::TestCase
def setup
@klass = Class.new do
def save
end
end
@machine = StateMachine::Machine.new(@klass, :state, :attribute => :state_id, :initial => :parked, :action => :save)
@events = StateMachine::EventCollection.new(@machine)
@machine.state :parked, :idling
@events << @ignite = StateMachine::Event.new(@machine, :ignite)
@machine.events.concat(@events)
@object = @klass.new
end
def test_should_not_have_transition_if_nil
@object.state_event = nil
assert_nil @events.attribute_transition_for(@object)
end
def test_should_have_valid_transition_if_event_can_be_fired
@ignite.transition :parked => :idling
@object.state_event = 'ignite'
assert_instance_of StateMachine::Transition, @events.attribute_transition_for(@object)
end
end
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