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require File.expand_path(File.dirname(__FILE__) + '/../test_helper')
class StateByDefaultTest < Test::Unit::TestCase
def setup
@machine = StateMachine::Machine.new(Class.new)
@machine.states << @state = StateMachine::State.new(@machine, :parked)
end
def test_should_have_a_machine
assert_equal @machine, @state.machine
end
def test_should_have_a_name
assert_equal :parked, @state.name
end
def test_should_have_a_qualified_name
assert_equal :parked, @state.qualified_name
end
def test_should_have_a_human_name
assert_equal 'parked', @state.human_name
end
def test_should_use_stringify_the_name_as_the_value
assert_equal 'parked', @state.value
end
def test_should_not_be_initial
assert !@state.initial
end
def test_should_not_have_a_matcher
assert_nil @state.matcher
end
def test_should_not_have_any_methods
expected = {}
assert_equal expected, @state.methods
end
end
class StateTest < Test::Unit::TestCase
def setup
@machine = StateMachine::Machine.new(Class.new)
@machine.states << @state = StateMachine::State.new(@machine, :parked)
end
def test_should_raise_exception_if_invalid_option_specified
exception = assert_raise(ArgumentError) {StateMachine::State.new(@machine, :parked, :invalid => true)}
assert_equal 'Invalid key(s): invalid', exception.message
end
def test_should_allow_changing_machine
new_machine = StateMachine::Machine.new(Class.new)
@state.machine = new_machine
assert_equal new_machine, @state.machine
end
def test_should_allow_changing_value
@state.value = 1
assert_equal 1, @state.value
end
def test_should_allow_changing_initial
@state.initial = true
assert @state.initial
end
def test_should_allow_changing_matcher
matcher = lambda {}
@state.matcher = matcher
assert_equal matcher, @state.matcher
end
def test_should_allow_changing_human_name
@state.human_name = 'stopped'
assert_equal 'stopped', @state.human_name
end
def test_should_use_pretty_inspect
assert_equal '#<StateMachine::State name=:parked value="parked" initial=false context=[]>', @state.inspect
end
end
class StateWithoutNameTest < Test::Unit::TestCase
def setup
@klass = Class.new
@machine = StateMachine::Machine.new(@klass)
@machine.states << @state = StateMachine::State.new(@machine, nil)
end
def test_should_have_a_nil_name
assert_nil @state.name
end
def test_should_have_a_nil_qualified_name
assert_nil @state.qualified_name
end
def test_should_have_an_empty_human_name
assert_equal 'nil', @state.human_name
end
def test_should_have_a_nil_value
assert_nil @state.value
end
def test_should_not_redefine_nil_predicate
object = @klass.new
assert !object.nil?
assert !object.respond_to?('?')
end
def test_should_have_a_description
assert_equal 'nil', @state.description
end
def test_should_have_a_description_using_human_name
assert_equal 'nil', @state.description(:human_name => true)
end
end
class StateWithNameTest < Test::Unit::TestCase
def setup
@klass = Class.new
@machine = StateMachine::Machine.new(@klass)
@machine.states << @state = StateMachine::State.new(@machine, :parked)
end
def test_should_have_a_name
assert_equal :parked, @state.name
end
def test_should_have_a_qualified_name
assert_equal :parked, @state.name
end
def test_should_have_a_human_name
assert_equal 'parked', @state.human_name
end
def test_should_use_stringify_the_name_as_the_value
assert_equal 'parked', @state.value
end
def test_should_match_stringified_name
assert @state.matches?('parked')
assert !@state.matches?('idling')
end
def test_should_not_include_value_in_description
assert_equal 'parked', @state.description
end
def test_should_allow_using_human_name_in_description
@state.human_name = 'Parked'
assert_equal 'Parked', @state.description(:human_name => true)
end
def test_should_define_predicate
assert @klass.new.respond_to?(:parked?)
end
end
class StateWithNilValueTest < Test::Unit::TestCase
def setup
@klass = Class.new
@machine = StateMachine::Machine.new(@klass)
@machine.states << @state = StateMachine::State.new(@machine, :parked, :value => nil)
end
def test_should_have_a_name
assert_equal :parked, @state.name
end
def test_should_have_a_nil_value
assert_nil @state.value
end
def test_should_match_nil_values
assert @state.matches?(nil)
end
def test_should_have_a_description
assert_equal 'parked (nil)', @state.description
end
def test_should_have_a_description_with_human_name
@state.human_name = 'Parked'
assert_equal 'Parked (nil)', @state.description(:human_name => true)
end
def test_should_define_predicate
object = @klass.new
assert object.respond_to?(:parked?)
end
end
class StateWithSymbolicValueTest < Test::Unit::TestCase
def setup
@klass = Class.new
@machine = StateMachine::Machine.new(@klass)
@machine.states << @state = StateMachine::State.new(@machine, :parked, :value => :parked)
end
def test_should_use_custom_value
assert_equal :parked, @state.value
end
def test_should_not_include_value_in_description
assert_equal 'parked', @state.description
end
def test_should_allow_human_name_in_description
@state.human_name = 'Parked'
assert_equal 'Parked', @state.description(:human_name => true)
end
def test_should_match_symbolic_value
assert @state.matches?(:parked)
assert !@state.matches?('parked')
end
def test_should_define_predicate
object = @klass.new
assert object.respond_to?(:parked?)
end
end
class StateWithIntegerValueTest < Test::Unit::TestCase
def setup
@klass = Class.new
@machine = StateMachine::Machine.new(@klass)
@machine.states << @state = StateMachine::State.new(@machine, :parked, :value => 1)
end
def test_should_use_custom_value
assert_equal 1, @state.value
end
def test_should_include_value_in_description
assert_equal 'parked (1)', @state.description
end
def test_should_allow_human_name_in_description
@state.human_name = 'Parked'
assert_equal 'Parked (1)', @state.description(:human_name => true)
end
def test_should_match_integer_value
assert @state.matches?(1)
assert !@state.matches?(2)
end
def test_should_define_predicate
object = @klass.new
assert object.respond_to?(:parked?)
end
end
class StateWithLambdaValueTest < Test::Unit::TestCase
def setup
@klass = Class.new
@args = nil
@machine = StateMachine::Machine.new(@klass)
@value = lambda {|*args| @args = args; :parked}
@machine.states << @state = StateMachine::State.new(@machine, :parked, :value => @value)
end
def test_should_use_evaluated_value_by_default
assert_equal :parked, @state.value
end
def test_should_allow_access_to_original_value
assert_equal @value, @state.value(false)
end
def test_should_include_masked_value_in_description
assert_equal 'parked (*)', @state.description
end
def test_should_not_pass_in_any_arguments
@state.value
assert_equal [], @args
end
def test_should_define_predicate
object = @klass.new
assert object.respond_to?(:parked?)
end
def test_should_match_evaluated_value
assert @state.matches?(:parked)
end
end
class StateWithCachedLambdaValueTest < Test::Unit::TestCase
def setup
@klass = Class.new
@machine = StateMachine::Machine.new(@klass)
@dynamic_value = lambda {'value'}
@machine.states << @state = StateMachine::State.new(@machine, :parked, :value => @dynamic_value, :cache => true)
end
def test_should_be_caching
assert @state.cache
end
def test_should_evaluate_value
assert_equal 'value', @state.value
end
def test_should_only_evaluate_value_once
value = @state.value
assert_same value, @state.value
end
def test_should_update_value_index_for_state_collection
@state.value
assert_equal @state, @machine.states['value', :value]
assert_nil @machine.states[@dynamic_value, :value]
end
end
class StateWithoutCachedLambdaValueTest < Test::Unit::TestCase
def setup
@klass = Class.new
@machine = StateMachine::Machine.new(@klass)
@dynamic_value = lambda {'value'}
@machine.states << @state = StateMachine::State.new(@machine, :parked, :value => @dynamic_value)
end
def test_should_not_be_caching
assert !@state.cache
end
def test_should_evaluate_value_each_time
value = @state.value
assert_not_same value, @state.value
end
def test_should_not_update_value_index_for_state_collection
@state.value
assert_nil @machine.states['value', :value]
assert_equal @state, @machine.states[@dynamic_value, :value]
end
end
class StateWithMatcherTest < Test::Unit::TestCase
def setup
@klass = Class.new
@args = nil
@machine = StateMachine::Machine.new(@klass)
@machine.states << @state = StateMachine::State.new(@machine, :parked, :if => lambda {|value| value == 1})
end
def test_should_not_match_actual_value
assert !@state.matches?('parked')
end
def test_should_match_evaluated_block
assert @state.matches?(1)
end
end
class StateWithHumanNameTest < Test::Unit::TestCase
def setup
@klass = Class.new
@machine = StateMachine::Machine.new(@klass)
@machine.states << @state = StateMachine::State.new(@machine, :parked, :human_name => 'stopped')
end
def test_should_use_custom_human_name
assert_equal 'stopped', @state.human_name
end
end
class StateWithDynamicHumanNameTest < Test::Unit::TestCase
def setup
@klass = Class.new
@machine = StateMachine::Machine.new(@klass)
@machine.states << @state = StateMachine::State.new(@machine, :parked, :human_name => lambda {|state, object| ['stopped', object]})
end
def test_should_use_custom_human_name
human_name, klass = @state.human_name
assert_equal 'stopped', human_name
assert_equal @klass, klass
end
def test_should_allow_custom_class_to_be_passed_through
human_name, klass = @state.human_name(1)
assert_equal 'stopped', human_name
assert_equal 1, klass
end
def test_should_not_cache_value
assert_not_same @state.human_name, @state.human_name
end
end
class StateInitialTest < Test::Unit::TestCase
def setup
@machine = StateMachine::Machine.new(Class.new)
@machine.states << @state = StateMachine::State.new(@machine, :parked, :initial => true)
end
def test_should_be_initial
assert @state.initial
assert @state.initial?
end
end
class StateNotInitialTest < Test::Unit::TestCase
def setup
@machine = StateMachine::Machine.new(Class.new)
@machine.states << @state = StateMachine::State.new(@machine, :parked, :initial => false)
end
def test_should_not_be_initial
assert !@state.initial
assert !@state.initial?
end
end
class StateFinalTest < Test::Unit::TestCase
def setup
@machine = StateMachine::Machine.new(Class.new)
@machine.states << @state = StateMachine::State.new(@machine, :parked)
end
def test_should_be_final_without_input_transitions
assert @state.final?
end
def test_should_be_final_with_input_transitions
@machine.event :park do
transition :idling => :parked
end
assert @state.final?
end
def test_should_be_final_with_loopback
@machine.event :ignite do
transition :parked => same
end
assert @state.final?
end
end
class StateNotFinalTest < Test::Unit::TestCase
def setup
@machine = StateMachine::Machine.new(Class.new)
@machine.states << @state = StateMachine::State.new(@machine, :parked)
end
def test_should_not_be_final_with_outgoing_whitelist_transitions
@machine.event :ignite do
transition :parked => :idling
end
assert !@state.final?
end
def test_should_not_be_final_with_outgoing_all_transitions
@machine.event :ignite do
transition all => :idling
end
assert !@state.final?
end
def test_should_not_be_final_with_outgoing_blacklist_transitions
@machine.event :ignite do
transition all - :first_gear => :idling
end
assert !@state.final?
end
end
class StateWithConflictingHelpersBeforeDefinitionTest < Test::Unit::TestCase
def setup
require 'stringio'
@original_stderr, $stderr = $stderr, StringIO.new
@superclass = Class.new do
def parked?
0
end
end
@klass = Class.new(@superclass)
@machine = StateMachine::Machine.new(@klass)
@machine.state :parked
@object = @klass.new
end
def test_should_not_override_state_predicate
assert_equal 0, @object.parked?
end
def test_should_output_warning
assert_equal "Instance method \"parked?\" is already defined in #{@superclass.to_s}, use generic helper instead or set StateMachine::Machine.ignore_method_conflicts = true.\n", $stderr.string
end
def teardown
$stderr = @original_stderr
end
end
class StateWithConflictingHelpersAfterDefinitionTest < Test::Unit::TestCase
def setup
require 'stringio'
@original_stderr, $stderr = $stderr, StringIO.new
@klass = Class.new do
def parked?
0
end
end
@machine = StateMachine::Machine.new(@klass)
@machine.state :parked
@object = @klass.new
end
def test_should_not_override_state_predicate
assert_equal 0, @object.parked?
end
def test_should_still_allow_super_chaining
@klass.class_eval do
def parked?
super
end
end
assert_equal false, @object.parked?
end
def test_should_not_output_warning
assert_equal '', $stderr.string
end
def teardown
$stderr = @original_stderr
end
end
class StateWithConflictingMachineTest < Test::Unit::TestCase
def setup
require 'stringio'
@original_stderr, $stderr = $stderr, StringIO.new
@klass = Class.new
@state_machine = StateMachine::Machine.new(@klass, :state)
@state_machine.states << @state = StateMachine::State.new(@state_machine, :parked)
end
def test_should_output_warning_if_using_different_attribute
@status_machine = StateMachine::Machine.new(@klass, :status)
@status_machine.states << @state = StateMachine::State.new(@status_machine, :parked)
assert_equal "State :parked for :status is already defined in :state\n", $stderr.string
end
def test_should_not_output_warning_if_using_same_attribute
@status_machine = StateMachine::Machine.new(@klass, :status, :attribute => :state)
@status_machine.states << @state = StateMachine::State.new(@status_machine, :parked)
assert_equal '', $stderr.string
end
def test_should_not_output_warning_if_using_different_namespace
@status_machine = StateMachine::Machine.new(@klass, :status, :namespace => 'alarm')
@status_machine.states << @state = StateMachine::State.new(@status_machine, :parked)
assert_equal '', $stderr.string
end
def teardown
$stderr = @original_stderr
end
end
class StateWithConflictingMachineNameTest < Test::Unit::TestCase
def setup
require 'stringio'
@original_stderr, $stderr = $stderr, StringIO.new
@klass = Class.new
@state_machine = StateMachine::Machine.new(@klass, :state)
end
def test_should_output_warning_if_name_conflicts
StateMachine::State.new(@state_machine, :state)
assert_equal "Instance method \"state?\" is already defined in #{@klass} :state instance helpers, use generic helper instead or set StateMachine::Machine.ignore_method_conflicts = true.\n", $stderr.string
end
def teardown
$stderr = @original_stderr
end
end
class StateWithNamespaceTest < Test::Unit::TestCase
def setup
@klass = Class.new
@machine = StateMachine::Machine.new(@klass, :namespace => 'alarm')
@machine.states << @state = StateMachine::State.new(@machine, :active)
@object = @klass.new
end
def test_should_have_a_name
assert_equal :active, @state.name
end
def test_should_have_a_qualified_name
assert_equal :alarm_active, @state.qualified_name
end
def test_should_namespace_predicate
assert @object.respond_to?(:alarm_active?)
end
end
class StateAfterBeingCopiedTest < Test::Unit::TestCase
def setup
@machine = StateMachine::Machine.new(Class.new)
@machine.states << @state = StateMachine::State.new(@machine, :parked)
@copied_state = @state.dup
end
def test_should_not_have_the_same_collection_of_methods
assert_not_same @state.methods, @copied_state.methods
end
end
class StateWithContextTest < Test::Unit::TestCase
def setup
@klass = Class.new
@machine = StateMachine::Machine.new(@klass)
@ancestors = @klass.ancestors
@machine.states << @state = StateMachine::State.new(@machine, :idling)
speed_method = nil
rpm_method = nil
@state.context do
def speed
0
end
speed_method = instance_method(:speed)
def rpm
1000
end
rpm_method = instance_method(:rpm)
end
@speed_method = speed_method
@rpm_method = rpm_method
end
def test_should_include_new_module_in_owner_class
assert_not_equal @ancestors, @klass.ancestors
assert_equal 1, @klass.ancestors.size - @ancestors.size
end
def test_should_define_each_context_method_in_owner_class
%w(speed rpm).each {|method| assert @klass.method_defined?(method)}
end
def test_should_not_use_context_methods_as_owner_class_methods
assert_not_equal @speed_method, @klass.instance_method(:speed)
assert_not_equal @rpm_method, @klass.instance_method(:rpm)
end
def test_should_include_context_methods_in_state_methods
assert_equal @speed_method, @state.methods[:speed]
assert_equal @rpm_method, @state.methods[:rpm]
end
end
class StateWithMultipleContextsTest < Test::Unit::TestCase
def setup
@klass = Class.new
@machine = StateMachine::Machine.new(@klass)
@ancestors = @klass.ancestors
@machine.states << @state = StateMachine::State.new(@machine, :idling)
speed_method = nil
@state.context do
def speed
0
end
speed_method = instance_method(:speed)
end
@speed_method = speed_method
rpm_method = nil
@state.context do
def rpm
1000
end
rpm_method = instance_method(:rpm)
end
@rpm_method = rpm_method
end
def test_should_include_new_module_in_owner_class
assert_not_equal @ancestors, @klass.ancestors
assert_equal 2, @klass.ancestors.size - @ancestors.size
end
def test_should_define_each_context_method_in_owner_class
%w(speed rpm).each {|method| assert @klass.method_defined?(method)}
end
def test_should_not_use_context_methods_as_owner_class_methods
assert_not_equal @speed_method, @klass.instance_method(:speed)
assert_not_equal @rpm_method, @klass.instance_method(:rpm)
end
def test_should_include_context_methods_in_state_methods
assert_equal @speed_method, @state.methods[:speed]
assert_equal @rpm_method, @state.methods[:rpm]
end
end
class StateWithExistingContextMethodTest < Test::Unit::TestCase
def setup
@klass = Class.new do
def speed
60
end
end
@original_speed_method = @klass.instance_method(:speed)
@machine = StateMachine::Machine.new(@klass)
@machine.states << @state = StateMachine::State.new(@machine, :idling)
@state.context do
def speed
0
end
end
end
def test_should_not_override_method
assert_equal @original_speed_method, @klass.instance_method(:speed)
end
end
class StateWithRedefinedContextMethodTest < Test::Unit::TestCase
def setup
@klass = Class.new
@machine = StateMachine::Machine.new(@klass)
@machine.states << @state = StateMachine::State.new(@machine, 'on')
old_speed_method = nil
@state.context do
def speed
0
end
old_speed_method = instance_method(:speed)
end
@old_speed_method = old_speed_method
current_speed_method = nil
@state.context do
def speed
'green'
end
current_speed_method = instance_method(:speed)
end
@current_speed_method = current_speed_method
end
def test_should_track_latest_defined_method
assert_equal @current_speed_method, @state.methods[:speed]
end
end
class StateWithInvalidMethodCallTest < Test::Unit::TestCase
def setup
@klass = Class.new
@machine = StateMachine::Machine.new(@klass)
@ancestors = @klass.ancestors
@machine.states << @state = StateMachine::State.new(@machine, :idling)
@state.context do
def speed
0
end
end
@object = @klass.new
end
def test_should_call_method_missing_arg
assert_equal 1, @state.call(@object, :invalid, lambda {1})
end
end
class StateWithValidMethodCallForDifferentStateTest < Test::Unit::TestCase
def setup
@klass = Class.new
@machine = StateMachine::Machine.new(@klass)
@ancestors = @klass.ancestors
@machine.states << @state = StateMachine::State.new(@machine, :idling)
@state.context do
def speed
0
end
end
@object = @klass.new
end
def test_should_call_method_missing_arg
assert_equal 1, @state.call(@object, :speed, lambda {1})
end
end
class StateWithValidMethodCallForCurrentStaeTest < Test::Unit::TestCase
def setup
@klass = Class.new
@machine = StateMachine::Machine.new(@klass, :initial => :idling)
@ancestors = @klass.ancestors
@state = @machine.state(:idling)
@state.context do
def speed(arg = nil)
block_given? ? [arg, yield] : arg
end
end
@object = @klass.new
end
def test_should_not_raise_an_exception
assert_nothing_raised { @state.call(@object, :speed, lambda {raise}) }
end
def test_should_pass_arguments_through
assert_equal 1, @state.call(@object, :speed, lambda {}, 1)
end
def test_should_pass_blocks_through
assert_equal [nil, 1], @state.call(@object, :speed) {1}
end
def test_should_pass_both_arguments_and_blocks_through
assert_equal [1, 2], @state.call(@object, :speed, lambda {}, 1) {2}
end
end
begin
# Load library
require 'graphviz'
class StateDrawingTest < Test::Unit::TestCase
def setup
@machine = StateMachine::Machine.new(Class.new)
@machine.states << @state = StateMachine::State.new(@machine, :parked, :value => 1)
@machine.event :ignite do
transition :parked => :idling
end
graph = StateMachine::Graph.new('test')
@state.draw(graph)
@node = graph.get_node('parked')
end
def test_should_use_ellipse_shape
assert_equal 'ellipse', @node['shape'].to_s.gsub('"', '')
end
def test_should_set_width_to_one
assert_equal '1', @node['width'].to_s.gsub('"', '')
end
def test_should_set_height_to_one
assert_equal '1', @node['height'].to_s.gsub('"', '')
end
def test_should_use_description_as_label
assert_equal 'parked (1)', @node['label'].to_s.gsub('"', '')
end
end
class StateDrawingInitialTest < Test::Unit::TestCase
def setup
@machine = StateMachine::Machine.new(Class.new)
@machine.states << @state = StateMachine::State.new(@machine, :parked, :initial => true)
@machine.event :ignite do
transition :parked => :idling
end
@graph = StateMachine::Graph.new('test')
@state.draw(@graph)
@node = @graph.get_node('parked')
end
def test_should_use_ellipse_as_shape
assert_equal 'ellipse', @node['shape'].to_s.gsub('"', '')
end
def test_should_draw_edge_between_point_and_state
assert_equal 2, @graph.node_count
assert_equal 1, @graph.edge_count
end
end
class StateDrawingNilNameTest < Test::Unit::TestCase
def setup
@machine = StateMachine::Machine.new(Class.new)
@machine.states << @state = StateMachine::State.new(@machine, nil)
graph = StateMachine::Graph.new('test')
@state.draw(graph)
@node = graph.get_node('nil')
end
def test_should_have_a_node
assert_not_nil @node
end
def test_should_use_description_as_label
assert_equal 'nil', @node['label'].to_s.gsub('"', '')
end
end
class StateDrawingLambdaValueTest < Test::Unit::TestCase
def setup
@machine = StateMachine::Machine.new(Class.new)
@machine.states << @state = StateMachine::State.new(@machine, :parked, :value => lambda {})
graph = StateMachine::Graph.new('test')
@state.draw(graph)
@node = graph.get_node('parked')
end
def test_should_have_a_node
assert_not_nil @node
end
def test_should_use_description_as_label
assert_equal 'parked (*)', @node['label'].to_s.gsub('"', '')
end
end
class StateDrawingNonFinalTest < Test::Unit::TestCase
def setup
@machine = StateMachine::Machine.new(Class.new)
@machine.states << @state = StateMachine::State.new(@machine, :parked)
@machine.event :ignite do
transition :parked => :idling
end
graph = StateMachine::Graph.new('test')
@state.draw(graph)
@node = graph.get_node('parked')
end
def test_should_use_ellipse_as_shape
assert_equal 'ellipse', @node['shape'].to_s.gsub('"', '')
end
end
class StateDrawingFinalTest < Test::Unit::TestCase
def setup
@machine = StateMachine::Machine.new(Class.new)
@machine.states << @state = StateMachine::State.new(@machine, :parked)
graph = StateMachine::Graph.new('test')
@state.draw(graph)
@node = graph.get_node('parked')
end
def test_should_use_doublecircle_as_shape
assert_equal 'doublecircle', @node['shape'].to_s.gsub('"', '')
end
end
class StateDrawingWithHumanNameTest < Test::Unit::TestCase
def setup
@machine = StateMachine::Machine.new(Class.new)
@machine.states << @state = StateMachine::State.new(@machine, :parked, :human_name => 'Parked')
@machine.event :ignite do
transition :parked => :idling
end
graph = StateMachine::Graph.new('test')
@state.draw(graph, :human_name => true)
@node = graph.get_node('parked')
end
def test_should_use_description_with_human_name_as_label
assert_equal 'Parked', @node['label'].to_s.gsub('"', '')
end
end
rescue LoadError
$stderr.puts 'Skipping GraphViz StateMachine::State tests. `gem install ruby-graphviz` >= v0.9.17 and try again.'
end unless ENV['TRAVIS']
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