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require File.expand_path(File.dirname(__FILE__) + '/../test_helper')
class TransitionTest < Test::Unit::TestCase
def setup
@klass = Class.new
@machine = StateMachine::Machine.new(@klass)
@machine.state :parked, :idling
@machine.event :ignite
@object = @klass.new
@object.state = 'parked'
@transition = StateMachine::Transition.new(@object, @machine, :ignite, :parked, :idling)
end
def test_should_have_an_object
assert_equal @object, @transition.object
end
def test_should_have_a_machine
assert_equal @machine, @transition.machine
end
def test_should_have_an_event
assert_equal :ignite, @transition.event
end
def test_should_have_a_qualified_event
assert_equal :ignite, @transition.qualified_event
end
def test_should_have_a_human_event
assert_equal 'ignite', @transition.human_event
end
def test_should_have_a_from_value
assert_equal 'parked', @transition.from
end
def test_should_have_a_from_name
assert_equal :parked, @transition.from_name
end
def test_should_have_a_qualified_from_name
assert_equal :parked, @transition.qualified_from_name
end
def test_should_have_a_human_from_name
assert_equal 'parked', @transition.human_from_name
end
def test_should_have_a_to_value
assert_equal 'idling', @transition.to
end
def test_should_have_a_to_name
assert_equal :idling, @transition.to_name
end
def test_should_have_a_qualified_to_name
assert_equal :idling, @transition.qualified_to_name
end
def test_should_have_a_human_to_name
assert_equal 'idling', @transition.human_to_name
end
def test_should_have_an_attribute
assert_equal :state, @transition.attribute
end
def test_should_not_have_an_action
assert_nil @transition.action
end
def test_should_not_be_transient
assert_equal false, @transition.transient?
end
def test_should_generate_attributes
expected = {:object => @object, :attribute => :state, :event => :ignite, :from => 'parked', :to => 'idling'}
assert_equal expected, @transition.attributes
end
def test_should_have_empty_args
assert_equal [], @transition.args
end
def test_should_not_have_a_result
assert_nil @transition.result
end
def test_should_use_pretty_inspect
assert_equal '#<StateMachine::Transition attribute=:state event=:ignite from="parked" from_name=:parked to="idling" to_name=:idling>', @transition.inspect
end
end
class TransitionWithInvalidNodesTest < Test::Unit::TestCase
def setup
@klass = Class.new
@machine = StateMachine::Machine.new(@klass)
@machine.state :parked, :idling
@machine.event :ignite
@object = @klass.new
@object.state = 'parked'
end
def test_should_raise_exception_without_event
assert_raise(IndexError) { StateMachine::Transition.new(@object, @machine, nil, :parked, :idling) }
end
def test_should_raise_exception_with_invalid_event
assert_raise(IndexError) { StateMachine::Transition.new(@object, @machine, :invalid, :parked, :idling) }
end
def test_should_raise_exception_with_invalid_from_state
assert_raise(IndexError) { StateMachine::Transition.new(@object, @machine, :ignite, :invalid, :idling) }
end
def test_should_raise_exception_with_invalid_to_state
assert_raise(IndexError) { StateMachine::Transition.new(@object, @machine, :ignite, :parked, :invalid) }
end
end
class TransitionWithDynamicToValueTest < Test::Unit::TestCase
def setup
@klass = Class.new
@machine = StateMachine::Machine.new(@klass)
@machine.state :parked
@machine.state :idling, :value => lambda {1}
@machine.event :ignite
@object = @klass.new
@object.state = 'parked'
@transition = StateMachine::Transition.new(@object, @machine, :ignite, :parked, :idling)
end
def test_should_evaluate_to_value
assert_equal 1, @transition.to
end
end
class TransitionLoopbackTest < Test::Unit::TestCase
def setup
@klass = Class.new
@machine = StateMachine::Machine.new(@klass)
@machine.state :parked
@machine.event :park
@object = @klass.new
@object.state = 'parked'
@transition = StateMachine::Transition.new(@object, @machine, :park, :parked, :parked)
end
def test_should_be_loopback
assert @transition.loopback?
end
end
class TransitionWithDifferentStatesTest < Test::Unit::TestCase
def setup
@klass = Class.new
@machine = StateMachine::Machine.new(@klass)
@machine.state :parked, :idling
@machine.event :ignite
@object = @klass.new
@object.state = 'parked'
@transition = StateMachine::Transition.new(@object, @machine, :ignite, :parked, :idling)
end
def test_should_not_be_loopback
assert !@transition.loopback?
end
end
class TransitionWithNamespaceTest < Test::Unit::TestCase
def setup
@klass = Class.new
@machine = StateMachine::Machine.new(@klass, :namespace => 'alarm')
@machine.state :off, :active
@machine.event :activate
@object = @klass.new
@object.state = 'off'
@transition = StateMachine::Transition.new(@object, @machine, :activate, :off, :active)
end
def test_should_have_an_event
assert_equal :activate, @transition.event
end
def test_should_have_a_qualified_event
assert_equal :activate_alarm, @transition.qualified_event
end
def test_should_have_a_from_name
assert_equal :off, @transition.from_name
end
def test_should_have_a_qualified_from_name
assert_equal :alarm_off, @transition.qualified_from_name
end
def test_should_have_a_human_from_name
assert_equal 'off', @transition.human_from_name
end
def test_should_have_a_to_name
assert_equal :active, @transition.to_name
end
def test_should_have_a_qualified_to_name
assert_equal :alarm_active, @transition.qualified_to_name
end
def test_should_have_a_human_to_name
assert_equal 'active', @transition.human_to_name
end
end
class TransitionWithCustomMachineAttributeTest < Test::Unit::TestCase
def setup
@klass = Class.new
@machine = StateMachine::Machine.new(@klass, :state, :attribute => :state_id)
@machine.state :off, :value => 1
@machine.state :active, :value => 2
@machine.event :activate
@object = @klass.new
@object.state_id = 1
@transition = StateMachine::Transition.new(@object, @machine, :activate, :off, :active)
end
def test_should_persist
@transition.persist
assert_equal 2, @object.state_id
end
def test_should_rollback
@object.state_id = 2
@transition.rollback
assert_equal 1, @object.state_id
end
end
class TransitionWithoutReadingStateTest < Test::Unit::TestCase
def setup
@klass = Class.new
@machine = StateMachine::Machine.new(@klass)
@machine.state :parked, :idling
@machine.event :ignite
@object = @klass.new
@object.state = 'idling'
@transition = StateMachine::Transition.new(@object, @machine, :ignite, :parked, :idling, false)
end
def test_should_not_read_from_value_from_object
assert_equal 'parked', @transition.from
end
def test_should_have_to_value
assert_equal 'idling', @transition.to
end
end
class TransitionWithActionTest < Test::Unit::TestCase
def setup
@klass = Class.new do
def save
end
end
@machine = StateMachine::Machine.new(@klass, :action => :save)
@machine.state :parked, :idling
@machine.event :ignite
@object = @klass.new
@object.state = 'parked'
@transition = StateMachine::Transition.new(@object, @machine, :ignite, :parked, :idling)
end
def test_should_have_an_action
assert_equal :save, @transition.action
end
def test_should_not_have_a_result
assert_nil @transition.result
end
end
class TransitionAfterBeingPersistedTest < Test::Unit::TestCase
def setup
@klass = Class.new
@machine = StateMachine::Machine.new(@klass, :action => :save)
@machine.state :parked, :idling
@machine.event :ignite
@object = @klass.new
@object.state = 'parked'
@transition = StateMachine::Transition.new(@object, @machine, :ignite, :parked, :idling)
@transition.persist
end
def test_should_update_state_value
assert_equal 'idling', @object.state
end
def test_should_not_change_from_state
assert_equal 'parked', @transition.from
end
def test_should_not_change_to_state
assert_equal 'idling', @transition.to
end
def test_should_not_be_able_to_persist_twice
@object.state = 'parked'
@transition.persist
assert_equal 'parked', @object.state
end
def test_should_be_able_to_persist_again_after_resetting
@object.state = 'parked'
@transition.reset
@transition.persist
assert_equal 'idling', @object.state
end
def test_should_revert_to_from_state_on_rollback
@transition.rollback
assert_equal 'parked', @object.state
end
end
class TransitionAfterBeingRolledBackTest < Test::Unit::TestCase
def setup
@klass = Class.new
@machine = StateMachine::Machine.new(@klass, :action => :save)
@machine.state :parked, :idling
@machine.event :ignite
@object = @klass.new
@object.state = 'parked'
@transition = StateMachine::Transition.new(@object, @machine, :ignite, :parked, :idling)
@object.state = 'idling'
@transition.rollback
end
def test_should_update_state_value_to_from_state
assert_equal 'parked', @object.state
end
def test_should_not_change_from_state
assert_equal 'parked', @transition.from
end
def test_should_not_change_to_state
assert_equal 'idling', @transition.to
end
def test_should_still_be_able_to_persist
@transition.persist
assert_equal 'idling', @object.state
end
end
class TransitionWithoutCallbacksTest < Test::Unit::TestCase
def setup
@klass = Class.new
@machine = StateMachine::Machine.new(@klass)
@machine.state :parked, :idling
@machine.event :ignite
@object = @klass.new
@object.state = 'parked'
@transition = StateMachine::Transition.new(@object, @machine, :ignite, :parked, :idling)
end
def test_should_succeed
assert_equal true, @transition.run_callbacks
end
def test_should_succeed_if_after_callbacks_skipped
assert_equal true, @transition.run_callbacks(:after => false)
end
def test_should_call_block_if_provided
@transition.run_callbacks { @ran_block = true; {} }
assert @ran_block
end
def test_should_track_block_result
@transition.run_callbacks {{:result => 1}}
assert_equal 1, @transition.result
end
end
class TransitionWithBeforeCallbacksTest < Test::Unit::TestCase
def setup
@klass = Class.new
@machine = StateMachine::Machine.new(@klass)
@machine.state :parked, :idling
@machine.event :ignite
@object = @klass.new
@object.state = 'parked'
@transition = StateMachine::Transition.new(@object, @machine, :ignite, :parked, :idling)
end
def test_should_run_before_callbacks
@machine.before_transition {@run = true}
result = @transition.run_callbacks
assert_equal true, result
assert_equal true, @run
end
def test_should_only_run_those_that_match_transition_context
@count = 0
callback = lambda {@count += 1}
@machine.before_transition :from => :parked, :to => :idling, :on => :park, :do => callback
@machine.before_transition :from => :parked, :to => :parked, :on => :park, :do => callback
@machine.before_transition :from => :parked, :to => :idling, :on => :ignite, :do => callback
@machine.before_transition :from => :idling, :to => :idling, :on => :park, :do => callback
@transition.run_callbacks
assert_equal 1, @count
end
def test_should_pass_transition_as_argument
@machine.before_transition {|*args| @args = args}
@transition.run_callbacks
assert_equal [@object, @transition], @args
end
def test_should_catch_halts
@machine.before_transition {throw :halt}
result = nil
assert_nothing_thrown { result = @transition.run_callbacks }
assert_equal false, result
end
def test_should_not_catch_exceptions
@machine.before_transition {raise ArgumentError}
assert_raise(ArgumentError) { @transition.run_callbacks }
end
def test_should_not_be_able_to_run_twice
@count = 0
@machine.before_transition {@count += 1}
@transition.run_callbacks
@transition.run_callbacks
assert_equal 1, @count
end
def test_should_be_able_to_run_again_after_halt
@count = 0
@machine.before_transition {@count += 1; throw :halt}
@transition.run_callbacks
@transition.run_callbacks
assert_equal 2, @count
end
def test_should_be_able_to_run_again_after_resetting
@count = 0
@machine.before_transition {@count += 1}
@transition.run_callbacks
@transition.reset
@transition.run_callbacks
assert_equal 2, @count
end
def test_should_succeed_if_block_result_is_false
@machine.before_transition {@run = true}
assert_equal true, @transition.run_callbacks {{:result => false}}
assert @run
end
def test_should_succeed_if_block_result_is_true
@machine.before_transition {@run = true}
assert_equal true, @transition.run_callbacks {{:result => true}}
assert @run
end
def test_should_succeed_if_block_success_is_false
@machine.before_transition {@run = true}
assert_equal true, @transition.run_callbacks {{:success => false}}
assert @run
end
def test_should_succeed_if_block_success_is_true
@machine.before_transition {@run = true}
assert_equal true, @transition.run_callbacks {{:success => true}}
assert @run
end
end
class TransitionWithMultipleBeforeCallbacksTest < Test::Unit::TestCase
def setup
@klass = Class.new
@machine = StateMachine::Machine.new(@klass)
@machine.state :parked, :idling
@machine.event :ignite
@object = @klass.new
@object.state = 'parked'
@transition = StateMachine::Transition.new(@object, @machine, :ignite, :parked, :idling)
end
def test_should_run_in_the_order_they_were_defined
@callbacks = []
@machine.before_transition {@callbacks << 1}
@machine.before_transition {@callbacks << 2}
@transition.run_callbacks
assert_equal [1, 2], @callbacks
end
def test_should_not_run_further_callbacks_if_halted
@callbacks = []
@machine.before_transition {@callbacks << 1; throw :halt}
@machine.before_transition {@callbacks << 2}
assert_equal false, @transition.run_callbacks
assert_equal [1], @callbacks
end
def test_should_fail_if_any_callback_halted
@machine.before_transition {true}
@machine.before_transition {throw :halt}
assert_equal false, @transition.run_callbacks
end
end
class TransitionWithAfterCallbacksTest < Test::Unit::TestCase
def setup
@klass = Class.new
@machine = StateMachine::Machine.new(@klass)
@machine.state :parked, :idling
@machine.event :ignite
@object = @klass.new
@object.state = 'parked'
@transition = StateMachine::Transition.new(@object, @machine, :ignite, :parked, :idling)
end
def test_should_run_after_callbacks
@machine.after_transition {|object| @run = true}
result = @transition.run_callbacks
assert_equal true, result
assert_equal true, @run
end
def test_should_only_run_those_that_match_transition_context
@count = 0
callback = lambda {@count += 1}
@machine.after_transition :from => :parked, :to => :idling, :on => :park, :do => callback
@machine.after_transition :from => :parked, :to => :parked, :on => :park, :do => callback
@machine.after_transition :from => :parked, :to => :idling, :on => :ignite, :do => callback
@machine.after_transition :from => :idling, :to => :idling, :on => :park, :do => callback
@transition.run_callbacks
assert_equal 1, @count
end
def test_should_not_run_if_not_successful
@run = false
@machine.after_transition {|object| @run = true}
@transition.run_callbacks {{:success => false}}
assert !@run
end
def test_should_run_if_successful
@machine.after_transition {|object| @run = true}
@transition.run_callbacks {{:success => true}}
assert @run
end
def test_should_pass_transition_as_argument
@machine.after_transition {|*args| @args = args}
@transition.run_callbacks
assert_equal [@object, @transition], @args
end
def test_should_catch_halts
@machine.after_transition {throw :halt}
result = nil
assert_nothing_thrown { result = @transition.run_callbacks }
assert_equal true, result
end
def test_should_not_catch_exceptions
@machine.after_transition {raise ArgumentError}
assert_raise(ArgumentError) { @transition.run_callbacks }
end
def test_should_not_be_able_to_run_twice
@count = 0
@machine.after_transition {@count += 1}
@transition.run_callbacks
@transition.run_callbacks
assert_equal 1, @count
end
def test_should_not_be_able_to_run_twice_if_halted
@count = 0
@machine.after_transition {@count += 1; throw :halt}
@transition.run_callbacks
@transition.run_callbacks
assert_equal 1, @count
end
def test_should_be_able_to_run_again_after_resetting
@count = 0
@machine.after_transition {@count += 1}
@transition.run_callbacks
@transition.reset
@transition.run_callbacks
assert_equal 2, @count
end
end
class TransitionWithMultipleAfterCallbacksTest < Test::Unit::TestCase
def setup
@klass = Class.new
@machine = StateMachine::Machine.new(@klass)
@machine.state :parked, :idling
@machine.event :ignite
@object = @klass.new
@object.state = 'parked'
@transition = StateMachine::Transition.new(@object, @machine, :ignite, :parked, :idling)
end
def test_should_run_in_the_order_they_were_defined
@callbacks = []
@machine.after_transition {@callbacks << 1}
@machine.after_transition {@callbacks << 2}
@transition.run_callbacks
assert_equal [1, 2], @callbacks
end
def test_should_not_run_further_callbacks_if_halted
@callbacks = []
@machine.after_transition {@callbacks << 1; throw :halt}
@machine.after_transition {@callbacks << 2}
assert_equal true, @transition.run_callbacks
assert_equal [1], @callbacks
end
def test_should_fail_if_any_callback_halted
@machine.after_transition {true}
@machine.after_transition {throw :halt}
assert_equal true, @transition.run_callbacks
end
end
class TransitionWithAroundCallbacksTest < Test::Unit::TestCase
def setup
@klass = Class.new
@machine = StateMachine::Machine.new(@klass)
@machine.state :parked, :idling
@machine.event :ignite
@object = @klass.new
@object.state = 'parked'
@transition = StateMachine::Transition.new(@object, @machine, :ignite, :parked, :idling)
end
def test_should_run_around_callbacks
@machine.around_transition {|object, transition, block| @run_before = true; block.call; @run_after = true}
result = @transition.run_callbacks
assert_equal true, result
assert_equal true, @run_before
assert_equal true, @run_after
end
def test_should_only_run_those_that_match_transition_context
@count = 0
callback = lambda {|object, transition, block| @count += 1; block.call}
@machine.around_transition :from => :parked, :to => :idling, :on => :park, :do => callback
@machine.around_transition :from => :parked, :to => :parked, :on => :park, :do => callback
@machine.around_transition :from => :parked, :to => :idling, :on => :ignite, :do => callback
@machine.around_transition :from => :idling, :to => :idling, :on => :park, :do => callback
@transition.run_callbacks
assert_equal 1, @count
end
def test_should_pass_transition_as_argument
@machine.around_transition {|*args| block = args.pop; @args = args; block.call}
@transition.run_callbacks
assert_equal [@object, @transition], @args
end
def test_should_run_block_between_callback
@callbacks = []
@machine.around_transition {|block| @callbacks << :before; block.call; @callbacks << :after}
@transition.run_callbacks { @callbacks << :within; {:success => true} }
assert_equal [:before, :within, :after], @callbacks
end
def test_should_have_access_to_result_after_yield
@machine.around_transition {|block| @before_result = @transition.result; block.call; @after_result = @transition.result}
@transition.run_callbacks {{:result => 1, :success => true}}
assert_nil @before_result
assert_equal 1, @after_result
end
def test_should_catch_before_yield_halts
@machine.around_transition {throw :halt}
result = nil
assert_nothing_thrown { result = @transition.run_callbacks }
assert_equal false, result
end
def test_should_catch_after_yield_halts
@machine.around_transition {|block| block.call; throw :halt}
result = nil
assert_nothing_thrown { result = @transition.run_callbacks }
assert_equal true, result
end
def test_should_not_catch_before_yield
@machine.around_transition {raise ArgumentError}
assert_raise(ArgumentError) { @transition.run_callbacks }
end
def test_should_not_catch_after_yield
@machine.around_transition {|block| block.call; raise ArgumentError}
assert_raise(ArgumentError) { @transition.run_callbacks }
end
def test_should_fail_if_not_yielded
@machine.around_transition {}
result = nil
assert_nothing_thrown { result = @transition.run_callbacks }
assert_equal false, result
end
def test_should_not_be_able_to_run_twice
@before_count = 0
@after_count = 0
@machine.around_transition {|block| @before_count += 1; block.call; @after_count += 1}
@transition.run_callbacks
@transition.run_callbacks
assert_equal 1, @before_count
assert_equal 1, @after_count
end
def test_should_be_able_to_run_again_after_resetting
@before_count = 0
@after_count = 0
@machine.around_transition {|block| @before_count += 1; block.call; @after_count += 1}
@transition.run_callbacks
@transition.reset
@transition.run_callbacks
assert_equal 2, @before_count
assert_equal 2, @after_count
end
def test_should_succeed_if_block_result_is_false
@machine.around_transition {|block| @before_run = true; block.call; @after_run = true}
assert_equal true, @transition.run_callbacks {{:success => true, :result => false}}
assert @before_run
assert @after_run
end
def test_should_succeed_if_block_result_is_true
@machine.around_transition {|block| @before_run = true; block.call; @after_run = true}
assert_equal true, @transition.run_callbacks {{:success => true, :result => true}}
assert @before_run
assert @after_run
end
def test_should_only_run_before_if_block_success_is_false
@after_run = false
@machine.around_transition {|block| @before_run = true; block.call; @after_run = true}
assert_equal true, @transition.run_callbacks {{:success => false}}
assert @before_run
assert !@after_run
end
def test_should_succeed_if_block_success_is_false
@machine.around_transition {|block| @before_run = true; block.call; @after_run = true}
assert_equal true, @transition.run_callbacks {{:success => true}}
assert @before_run
assert @after_run
end
end
class TransitionWithMultipleAroundCallbacksTest < Test::Unit::TestCase
def setup
@klass = Class.new
@machine = StateMachine::Machine.new(@klass)
@machine.state :parked, :idling
@machine.event :ignite
@object = @klass.new
@object.state = 'parked'
@transition = StateMachine::Transition.new(@object, @machine, :ignite, :parked, :idling)
end
def test_should_before_yield_in_the_order_they_were_defined
@callbacks = []
@machine.around_transition {|block| @callbacks << 1; block.call}
@machine.around_transition {|block| @callbacks << 2; block.call}
@transition.run_callbacks
assert_equal [1, 2], @callbacks
end
def test_should_before_yield_multiple_methods_in_the_order_they_were_defined
@callbacks = []
@machine.around_transition(lambda {|block| @callbacks << 1; block.call}, lambda {|block| @callbacks << 2; block.call})
@machine.around_transition(lambda {|block| @callbacks << 3; block.call}, lambda {|block| @callbacks << 4; block.call})
@transition.run_callbacks
assert_equal [1, 2, 3, 4], @callbacks
end
def test_should_after_yield_in_the_reverse_order_they_were_defined
@callbacks = []
@machine.around_transition {|block| block.call; @callbacks << 1}
@machine.around_transition {|block| block.call; @callbacks << 2}
@transition.run_callbacks
assert_equal [2, 1], @callbacks
end
def test_should_after_yield_multiple_methods_in_the_reverse_order_they_were_defined
@callbacks = []
@machine.around_transition(lambda {|block| block.call; @callbacks << 1}) {|block| block.call; @callbacks << 2}
@machine.around_transition(lambda {|block| block.call; @callbacks << 3}) {|block| block.call; @callbacks << 4}
@transition.run_callbacks
assert_equal [4, 3, 2, 1], @callbacks
end
def test_should_run_block_between_callback
@callbacks = []
@machine.around_transition {|block| @callbacks << :before_1; block.call; @callbacks << :after_1}
@machine.around_transition {|block| @callbacks << :before_2; block.call; @callbacks << :after_2}
@transition.run_callbacks { @callbacks << :within; {:success => true} }
assert_equal [:before_1, :before_2, :within, :after_2, :after_1], @callbacks
end
def test_should_have_access_to_result_after_yield
@machine.around_transition {|block| @before_result_1 = @transition.result; block.call; @after_result_1 = @transition.result}
@machine.around_transition {|block| @before_result_2 = @transition.result; block.call; @after_result_2 = @transition.result}
@transition.run_callbacks {{:result => 1, :success => true}}
assert_nil @before_result_1
assert_nil @before_result_2
assert_equal 1, @after_result_1
assert_equal 1, @after_result_2
end
def test_should_fail_if_any_before_yield_halted
@machine.around_transition {|block| block.call}
@machine.around_transition {throw :halt}
assert_equal false, @transition.run_callbacks
end
def test_should_not_continue_around_callbacks_if_before_yield_halted
@callbacks = []
@machine.around_transition {@callbacks << 1; throw :halt}
@machine.around_transition {|block| @callbacks << 2; block.call; @callbacks << 3}
assert_equal false, @transition.run_callbacks
assert_equal [1], @callbacks
end
def test_should_not_continue_around_callbacks_if_later_before_yield_halted
@callbacks = []
@machine.around_transition {|block| block.call; @callbacks << 1}
@machine.around_transition {throw :halt}
@transition.run_callbacks
assert_equal [], @callbacks
end
def test_should_not_run_further_callbacks_if_after_yield_halted
@callbacks = []
@machine.around_transition {|block| block.call; @callbacks << 1}
@machine.around_transition {|block| block.call; throw :halt}
assert_equal true, @transition.run_callbacks
assert_equal [], @callbacks
end
def test_should_fail_if_any_fail_to_yield
@callbacks = []
@machine.around_transition {@callbacks << 1}
@machine.around_transition {|block| @callbacks << 2; block.call; @callbacks << 3}
assert_equal false, @transition.run_callbacks
assert_equal [1], @callbacks
end
end
class TransitionWithFailureCallbacksTest < Test::Unit::TestCase
def setup
@klass = Class.new
@machine = StateMachine::Machine.new(@klass)
@machine.state :parked, :idling
@machine.event :ignite
@object = @klass.new
@object.state = 'parked'
@transition = StateMachine::Transition.new(@object, @machine, :ignite, :parked, :idling)
end
def test_should_only_run_those_that_match_transition_context
@count = 0
callback = lambda {@count += 1}
@machine.after_failure :do => callback
@machine.after_failure :on => :park, :do => callback
@machine.after_failure :on => :ignite, :do => callback
@transition.run_callbacks {{:success => false}}
assert_equal 2, @count
end
def test_should_run_if_not_successful
@machine.after_failure {|object| @run = true}
@transition.run_callbacks {{:success => false}}
assert @run
end
def test_should_not_run_if_successful
@run = false
@machine.after_failure {|object| @run = true}
@transition.run_callbacks {{:success => true}}
assert !@run
end
def test_should_pass_transition_as_argument
@machine.after_failure {|*args| @args = args}
@transition.run_callbacks {{:success => false}}
assert_equal [@object, @transition], @args
end
def test_should_catch_halts
@machine.after_failure {throw :halt}
result = nil
assert_nothing_thrown { result = @transition.run_callbacks {{:success => false}} }
assert_equal true, result
end
def test_should_not_catch_exceptions
@machine.after_failure {raise ArgumentError}
assert_raise(ArgumentError) { @transition.run_callbacks {{:success => false}} }
end
def test_should_not_be_able_to_run_twice
@count = 0
@machine.after_failure {@count += 1}
@transition.run_callbacks {{:success => false}}
@transition.run_callbacks {{:success => false}}
assert_equal 1, @count
end
def test_should_not_be_able_to_run_twice_if_halted
@count = 0
@machine.after_failure {@count += 1; throw :halt}
@transition.run_callbacks {{:success => false}}
@transition.run_callbacks {{:success => false}}
assert_equal 1, @count
end
def test_should_be_able_to_run_again_after_resetting
@count = 0
@machine.after_failure {@count += 1}
@transition.run_callbacks {{:success => false}}
@transition.reset
@transition.run_callbacks {{:success => false}}
assert_equal 2, @count
end
end
class TransitionWithMultipleFailureCallbacksTest < Test::Unit::TestCase
def setup
@klass = Class.new
@machine = StateMachine::Machine.new(@klass)
@machine.state :parked, :idling
@machine.event :ignite
@object = @klass.new
@object.state = 'parked'
@transition = StateMachine::Transition.new(@object, @machine, :ignite, :parked, :idling)
end
def test_should_run_in_the_order_they_were_defined
@callbacks = []
@machine.after_failure {@callbacks << 1}
@machine.after_failure {@callbacks << 2}
@transition.run_callbacks {{:success => false}}
assert_equal [1, 2], @callbacks
end
def test_should_not_run_further_callbacks_if_halted
@callbacks = []
@machine.after_failure {@callbacks << 1; throw :halt}
@machine.after_failure {@callbacks << 2}
assert_equal true, @transition.run_callbacks {{:success => false}}
assert_equal [1], @callbacks
end
def test_should_fail_if_any_callback_halted
@machine.after_failure {true}
@machine.after_failure {throw :halt}
assert_equal true, @transition.run_callbacks {{:success => false}}
end
end
class TransitionWithMixedCallbacksTest < Test::Unit::TestCase
def setup
@klass = Class.new
@machine = StateMachine::Machine.new(@klass)
@machine.state :parked, :idling
@machine.event :ignite
@object = @klass.new
@object.state = 'parked'
@transition = StateMachine::Transition.new(@object, @machine, :ignite, :parked, :idling)
end
def test_should_before_and_around_callbacks_in_order_defined
@callbacks = []
@machine.before_transition {@callbacks << :before_1}
@machine.around_transition {|block| @callbacks << :around; block.call}
@machine.before_transition {@callbacks << :before_2}
assert_equal true, @transition.run_callbacks
assert_equal [:before_1, :around, :before_2], @callbacks
end
def test_should_run_around_callbacks_before_after_callbacks
@callbacks = []
@machine.after_transition {@callbacks << :after_1}
@machine.around_transition {|block| block.call; @callbacks << :after_2}
@machine.after_transition {@callbacks << :after_3}
assert_equal true, @transition.run_callbacks
assert_equal [:after_2, :after_1, :after_3], @callbacks
end
def test_should_have_access_to_result_for_both_after_and_around_callbacks
@machine.after_transition {@after_result = @transition.result}
@machine.around_transition {|block| block.call; @around_result = @transition.result}
@transition.run_callbacks {{:result => 1, :success => true}}
assert_equal 1, @after_result
assert_equal 1, @around_result
end
def test_should_not_run_further_callbacks_if_before_callback_halts
@callbacks = []
@machine.before_transition {@callbacks << :before_1}
@machine.around_transition {|block| @callbacks << :before_around_1; block.call; @callbacks << :after_around_1}
@machine.before_transition {@callbacks << :before_2; throw :halt}
@machine.around_transition {|block| @callbacks << :before_around_2; block.call; @callbacks << :after_around_2}
@machine.after_transition {@callbacks << :after}
assert_equal false, @transition.run_callbacks
assert_equal [:before_1, :before_around_1, :before_2], @callbacks
end
def test_should_not_run_further_callbacks_if_before_yield_halts
@callbacks = []
@machine.before_transition {@callbacks << :before_1}
@machine.around_transition {|block| @callbacks << :before_around_1; throw :halt}
@machine.before_transition {@callbacks << :before_2; throw :halt}
@machine.around_transition {|block| @callbacks << :before_around_2; block.call; @callbacks << :after_around_2}
@machine.after_transition {@callbacks << :after}
assert_equal false, @transition.run_callbacks
assert_equal [:before_1, :before_around_1], @callbacks
end
def test_should_not_run_further_callbacks_if_around_callback_fails_to_yield
@callbacks = []
@machine.before_transition {@callbacks << :before_1}
@machine.around_transition {|block| @callbacks << :before_around_1}
@machine.before_transition {@callbacks << :before_2; throw :halt}
@machine.around_transition {|block| @callbacks << :before_around_2; block.call; @callbacks << :after_around_2}
@machine.after_transition {@callbacks << :after}
assert_equal false, @transition.run_callbacks
assert_equal [:before_1, :before_around_1], @callbacks
end
def test_should_not_run_further_callbacks_if_after_yield_halts
@callbacks = []
@machine.before_transition {@callbacks << :before_1}
@machine.around_transition {|block| @callbacks << :before_around_1; block.call; @callbacks << :after_around_1; throw :halt}
@machine.before_transition {@callbacks << :before_2}
@machine.around_transition {|block| @callbacks << :before_around_2; block.call; @callbacks << :after_around_2}
@machine.after_transition {@callbacks << :after}
assert_equal true, @transition.run_callbacks
assert_equal [:before_1, :before_around_1, :before_2, :before_around_2, :after_around_2, :after_around_1], @callbacks
end
def test_should_not_run_further_callbacks_if_after_callback_halts
@callbacks = []
@machine.before_transition {@callbacks << :before_1}
@machine.around_transition {|block| @callbacks << :before_around_1; block.call; @callbacks << :after_around_1}
@machine.before_transition {@callbacks << :before_2}
@machine.around_transition {|block| @callbacks << :before_around_2; block.call; @callbacks << :after_around_2}
@machine.after_transition {@callbacks << :after_1; throw :halt}
@machine.after_transition {@callbacks << :after_2}
assert_equal true, @transition.run_callbacks
assert_equal [:before_1, :before_around_1, :before_2, :before_around_2, :after_around_2, :after_around_1, :after_1], @callbacks
end
end
class TransitionWithBeforeCallbacksSkippedTest < Test::Unit::TestCase
def setup
@klass = Class.new
@machine = StateMachine::Machine.new(@klass)
@machine.state :parked, :idling
@machine.event :ignite
@object = @klass.new
@object.state = 'parked'
@transition = StateMachine::Transition.new(@object, @machine, :ignite, :parked, :idling)
end
def test_should_not_run_before_callbacks
@run = false
@machine.before_transition {@run = true}
assert_equal false, @transition.run_callbacks(:before => false)
assert !@run
end
def test_should_run_failure_callbacks
@machine.after_failure {@run = true}
assert_equal false, @transition.run_callbacks(:before => false)
assert @run
end
end
class TransitionWithAfterCallbacksSkippedTest < Test::Unit::TestCase
def setup
@klass = Class.new
@machine = StateMachine::Machine.new(@klass)
@machine.state :parked, :idling
@machine.event :ignite
@object = @klass.new
@object.state = 'parked'
@transition = StateMachine::Transition.new(@object, @machine, :ignite, :parked, :idling)
end
def test_should_run_before_callbacks
@machine.before_transition {@run = true}
assert_equal true, @transition.run_callbacks(:after => false)
assert @run
end
def test_should_not_run_after_callbacks
@run = false
@machine.after_transition {@run = true}
assert_equal true, @transition.run_callbacks(:after => false)
assert !@run
end
if StateMachine::Transition.pause_supported?
def test_should_run_around_callbacks_before_yield
@machine.around_transition {|block| @run = true; block.call}
assert_equal true, @transition.run_callbacks(:after => false)
assert @run
end
def test_should_not_run_around_callbacks_after_yield
@run = false
@machine.around_transition {|block| block.call; @run = true}
assert_equal true, @transition.run_callbacks(:after => false)
assert !@run
end
def test_should_continue_around_transition_execution_on_second_call
@callbacks = []
@machine.around_transition {|block| @callbacks << :before_around_1; block.call; @callbacks << :after_around_1}
@machine.around_transition {|block| @callbacks << :before_around_2; block.call; @callbacks << :after_around_2}
@machine.after_transition {@callbacks << :after}
assert_equal true, @transition.run_callbacks(:after => false)
assert_equal [:before_around_1, :before_around_2], @callbacks
assert_equal true, @transition.run_callbacks
assert_equal [:before_around_1, :before_around_2, :after_around_2, :after_around_1, :after], @callbacks
end
def test_should_not_run_further_callbacks_if_halted_during_continue_around_transition
@callbacks = []
@machine.around_transition {|block| @callbacks << :before_around_1; block.call; @callbacks << :after_around_1}
@machine.around_transition {|block| @callbacks << :before_around_2; block.call; @callbacks << :after_around_2; throw :halt}
@machine.after_transition {@callbacks << :after}
assert_equal true, @transition.run_callbacks(:after => false)
assert_equal [:before_around_1, :before_around_2], @callbacks
assert_equal true, @transition.run_callbacks
assert_equal [:before_around_1, :before_around_2, :after_around_2], @callbacks
end
def test_should_not_be_able_to_continue_twice
@count = 0
@machine.around_transition {|block| block.call; @count += 1}
@machine.after_transition {@count += 1}
@transition.run_callbacks(:after => false)
2.times do
assert_equal true, @transition.run_callbacks
assert_equal 2, @count
end
end
def test_should_not_be_able_to_continue_again_after_halted
@count = 0
@machine.around_transition {|block| block.call; @count += 1; throw :halt}
@machine.after_transition {@count += 1}
@transition.run_callbacks(:after => false)
2.times do
assert_equal true, @transition.run_callbacks
assert_equal 1, @count
end
end
def test_should_have_access_to_result_after_continued
@machine.around_transition {|block| @around_before_result = @transition.result; block.call; @around_after_result = @transition.result}
@machine.after_transition {@after_result = @transition.result}
@transition.run_callbacks(:after => false)
@transition.run_callbacks {{:result => 1}}
assert_nil @around_before_result
assert_equal 1, @around_after_result
assert_equal 1, @after_result
end
def test_should_raise_exceptions_during_around_callbacks_after_yield_in_second_execution
@machine.around_transition {|block| block.call; raise ArgumentError}
assert_nothing_raised { @transition.run_callbacks(:after => false) }
assert_raise(ArgumentError) { @transition.run_callbacks }
end
else
def test_should_raise_exception_on_second_call
@callbacks = []
@machine.around_transition {|block| @callbacks << :before_around_1; block.call; @callbacks << :after_around_1}
@machine.around_transition {|block| @callbacks << :before_around_2; block.call; @callbacks << :after_around_2}
@machine.after_transition {@callbacks << :after}
assert_raise(ArgumentError) { @transition.run_callbacks(:after => false) }
end
end
end
class TransitionAfterBeingPerformedTest < Test::Unit::TestCase
def setup
@klass = Class.new do
attr_reader :saved, :save_state
def save
@save_state = state
@saved = true
1
end
end
@machine = StateMachine::Machine.new(@klass, :action => :save)
@machine.state :parked, :idling
@machine.event :ignite
@object = @klass.new
@object.state = 'parked'
@transition = StateMachine::Transition.new(@object, @machine, :ignite, :parked, :idling)
@result = @transition.perform
end
def test_should_have_empty_args
assert_equal [], @transition.args
end
def test_should_have_a_result
assert_equal 1, @transition.result
end
def test_should_be_successful
assert_equal true, @result
end
def test_should_change_the_current_state
assert_equal 'idling', @object.state
end
def test_should_run_the_action
assert @object.saved
end
def test_should_run_the_action_after_saving_the_state
assert_equal 'idling', @object.save_state
end
end
class TransitionWithPerformArgumentsTest < Test::Unit::TestCase
def setup
@klass = Class.new do
attr_reader :saved
def save
@saved = true
end
end
@machine = StateMachine::Machine.new(@klass, :action => :save)
@machine.state :parked, :idling
@machine.event :ignite
@object = @klass.new
@object.state = 'parked'
@transition = StateMachine::Transition.new(@object, @machine, :ignite, :parked, :idling)
end
def test_should_have_arguments
@transition.perform(1, 2)
assert_equal [1, 2], @transition.args
assert @object.saved
end
def test_should_not_include_run_action_in_arguments
@transition.perform(1, 2, false)
assert_equal [1, 2], @transition.args
assert !@object.saved
end
end
class TransitionWithoutRunningActionTest < Test::Unit::TestCase
def setup
@klass = Class.new do
attr_reader :saved
def save
@saved = true
end
end
@machine = StateMachine::Machine.new(@klass, :action => :save)
@machine.state :parked, :idling
@machine.event :ignite
@machine.after_transition {|object| @run_after = true}
@object = @klass.new
@object.state = 'parked'
@transition = StateMachine::Transition.new(@object, @machine, :ignite, :parked, :idling)
@result = @transition.perform(false)
end
def test_should_have_empty_args
assert_equal [], @transition.args
end
def test_should_not_have_a_result
assert_nil @transition.result
end
def test_should_be_successful
assert_equal true, @result
end
def test_should_change_the_current_state
assert_equal 'idling', @object.state
end
def test_should_not_run_the_action
assert !@object.saved
end
def test_should_run_after_callbacks
assert @run_after
end
end
class TransitionWithTransactionsTest < Test::Unit::TestCase
def setup
@klass = Class.new do
class << self
attr_accessor :running_transaction
end
attr_accessor :result
def save
@result = self.class.running_transaction
true
end
end
@machine = StateMachine::Machine.new(@klass, :action => :save)
@machine.state :parked, :idling
@machine.event :ignite
@object = @klass.new
@object.state = 'parked'
@transition = StateMachine::Transition.new(@object, @machine, :ignite, :parked, :idling)
class << @machine
def within_transaction(object)
owner_class.running_transaction = object
yield
owner_class.running_transaction = false
end
end
end
def test_should_run_blocks_within_transaction_for_object
@transition.within_transaction do
@result = @klass.running_transaction
end
assert_equal @object, @result
end
end
class TransitionTransientTest < Test::Unit::TestCase
def setup
@klass = Class.new
@machine = StateMachine::Machine.new(@klass)
@machine.state :parked, :idling
@machine.event :ignite
@object = @klass.new
@object.state = 'parked'
@transition = StateMachine::Transition.new(@object, @machine, :ignite, :parked, :idling)
@transition.transient = true
end
def test_should_be_transient
assert @transition.transient?
end
end
class TransitionEqualityTest < Test::Unit::TestCase
def setup
@klass = Class.new
@machine = StateMachine::Machine.new(@klass)
@machine.state :parked, :idling
@machine.event :ignite
@object = @klass.new
@object.state = 'parked'
@transition = StateMachine::Transition.new(@object, @machine, :ignite, :parked, :idling)
end
def test_should_be_equal_with_same_properties
transition = StateMachine::Transition.new(@object, @machine, :ignite, :parked, :idling)
assert_equal transition, @transition
end
def test_should_not_be_equal_with_different_machines
machine = StateMachine::Machine.new(@klass, :status, :namespace => :other)
machine.state :parked, :idling
machine.event :ignite
transition = StateMachine::Transition.new(@object, machine, :ignite, :parked, :idling)
assert_not_equal transition, @transition
end
def test_should_not_be_equal_with_different_objects
transition = StateMachine::Transition.new(@klass.new, @machine, :ignite, :parked, :idling)
assert_not_equal transition, @transition
end
def test_should_not_be_equal_with_different_event_names
@machine.event :park
transition = StateMachine::Transition.new(@object, @machine, :park, :parked, :idling)
assert_not_equal transition, @transition
end
def test_should_not_be_equal_with_different_from_state_names
@machine.state :first_gear
transition = StateMachine::Transition.new(@object, @machine, :ignite, :first_gear, :idling)
assert_not_equal transition, @transition
end
def test_should_not_be_equal_with_different_to_state_names
@machine.state :first_gear
transition = StateMachine::Transition.new(@object, @machine, :ignite, :idling, :first_gear)
assert_not_equal transition, @transition
end
end
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