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# frozen_string_literal: true
# Released under the MIT License.
# Copyright, 2021, by Wander Hillen.
# Copyright, 2021-2025, by Samuel Williams.
module Timers
# A priority queue implementation using a standard binary minheap. It uses straight comparison
# of its contents to determine priority. This works because a Handle from Timers::Events implements
# the '<' operation by comparing the expiry time.
# See <https://en.wikipedia.org/wiki/Binary_heap> for explanations of the main methods.
class PriorityHeap
def initialize
# The heap is represented with an array containing a binary tree. See
# https://en.wikipedia.org/wiki/Binary_heap#Heap_implementation for how this array
# is built up.
@contents = []
end
# Returns the earliest timer or nil if the heap is empty.
def peek
@contents[0]
end
# Returns the number of elements in the heap
def size
@contents.size
end
# Returns the earliest timer if the heap is non-empty and removes it from the heap.
# Returns nil if the heap is empty. (and doesn't change the heap in that case)
def pop
# If the heap is empty:
if @contents.empty?
return nil
end
# If we have only one item, no swapping is required:
if @contents.size == 1
return @contents.pop
end
# Take the root of the tree:
value = @contents[0]
# Remove the last item in the tree:
last = @contents.pop
# Overwrite the root of the tree with the item:
@contents[0] = last
# Bubble it down into place:
bubble_down(0)
# validate!
return value
end
# Inserts a new timer into the heap, then rearranges elements until the heap invariant is true again.
def push(element)
# Insert the item at the end of the heap:
@contents.push(element)
# Bubble it up into position:
bubble_up(@contents.size - 1)
# validate!
return self
end
# Empties out the heap, discarding all elements
def clear!
@contents = []
end
# Validate the heap invariant. Every element except the root must not be smaller than
# its parent element. Note that it MAY be equal.
def valid?
# notice we skip index 0 on purpose, because it has no parent
(1..(@contents.size - 1)).all? { |e| @contents[e] >= @contents[(e - 1) / 2] }
end
private
# Left here for reference, but unused.
# def swap(i, j)
# @contents[i], @contents[j] = @contents[j], @contents[i]
# end
def bubble_up(index)
parent_index = (index - 1) / 2 # watch out, integer division!
while index > 0 && @contents[index] < @contents[parent_index]
# if the node has a smaller value than its parent, swap these nodes
# to uphold the minheap invariant and update the index of the 'current'
# node. If the node is already at index 0, we can also stop because that
# is the root of the heap.
# swap(index, parent_index)
@contents[index], @contents[parent_index] = @contents[parent_index], @contents[index]
index = parent_index
parent_index = (index - 1) / 2 # watch out, integer division!
end
end
def bubble_down(index)
swap_value = 0
swap_index = nil
while true
left_index = (2 * index) + 1
left_value = @contents[left_index]
if left_value.nil?
# This node has no children so it can't bubble down any further.
# We're done here!
return
end
# Determine which of the child nodes has the smallest value:
right_index = left_index + 1
right_value = @contents[right_index]
if right_value.nil? or right_value > left_value
swap_value = left_value
swap_index = left_index
else
swap_value = right_value
swap_index = right_index
end
if @contents[index] < swap_value
# No need to swap, the minheap invariant is already satisfied:
return
else
# At least one of the child node has a smaller value than the current node, swap current node with that child and update current node for if it might need to bubble down even further:
# swap(index, swap_index)
@contents[index], @contents[swap_index] = @contents[swap_index], @contents[index]
index = swap_index
end
end
end
end
end
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