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require_relative '../spec_helper'
require_relative '../fixtures/classes'
describe "BasicSocket#send" do
before :each do
@server = TCPServer.new('127.0.0.1', 0)
@port = @server.addr[1]
@socket = TCPSocket.new('127.0.0.1', @port)
end
after :each do
@server.closed?.should be_false
@socket.closed?.should be_false
@server.close
@socket.close
end
it "sends a message to another socket and returns the number of bytes sent" do
data = ""
t = Thread.new do
client = @server.accept
loop do
got = client.recv(5)
break if got.nil? || got.empty?
data << got
end
client.close
end
Thread.pass while t.status and t.status != "sleep"
t.status.should_not be_nil
@socket.send('hello', 0).should == 5
@socket.shutdown(1) # indicate, that we are done sending
@socket.recv(10)
t.join
data.should == 'hello'
end
platform_is_not :solaris, :windows do
it "accepts flags to specify unusual sending behaviour" do
data = nil
peek_data = nil
t = Thread.new do
client = @server.accept
peek_data = client.recv(6, Socket::MSG_PEEK)
data = client.recv(6)
client.recv(10) # this recv is important
client.close
end
Thread.pass while t.status and t.status != "sleep"
t.status.should_not be_nil
@socket.send('helloU', Socket::MSG_PEEK | Socket::MSG_OOB).should == 6
@socket.shutdown # indicate, that we are done sending
t.join
peek_data.should == "hello"
data.should == 'hello'
end
end
it "accepts a sockaddr as recipient address" do
data = ""
t = Thread.new do
client = @server.accept
loop do
got = client.recv(5)
break if got.nil? || got.empty?
data << got
end
client.close
end
Thread.pass while t.status and t.status != "sleep"
t.status.should_not be_nil
sockaddr = Socket.pack_sockaddr_in(@port, "127.0.0.1")
@socket.send('hello', 0, sockaddr).should == 5
@socket.shutdown # indicate, that we are done sending
t.join
data.should == 'hello'
end
end
describe 'BasicSocket#send' do
SocketSpecs.each_ip_protocol do |family, ip_address|
describe 'using a disconnected socket' do
before do
@client = Socket.new(family, :DGRAM)
@server = Socket.new(family, :DGRAM)
@server.bind(Socket.sockaddr_in(0, ip_address))
end
after do
@client.close
@server.close
end
describe 'with an object implementing #to_str' do
it 'returns the amount of sent bytes' do
data = mock('message')
data.should_receive(:to_str).and_return('hello')
@client.send(data, 0, @server.getsockname).should == 5
end
end
describe 'without a destination address' do
it "raises #{SocketSpecs.dest_addr_req_error}" do
-> { @client.send('hello', 0) }.should raise_error(SocketSpecs.dest_addr_req_error)
end
end
describe 'with a destination address as a String' do
it 'returns the amount of sent bytes' do
@client.send('hello', 0, @server.getsockname).should == 5
end
it 'does not persist the connection after writing to the socket' do
@client.send('hello', 0, @server.getsockname)
-> { @client.send('hello', 0) }.should raise_error(SocketSpecs.dest_addr_req_error)
end
end
describe 'with a destination address as an Addrinfo' do
it 'returns the amount of sent bytes' do
@client.send('hello', 0, @server.connect_address).should == 5
end
end
end
describe 'using a connected UDP socket' do
before do
@client = Socket.new(family, :DGRAM)
@server = Socket.new(family, :DGRAM)
@server.bind(Socket.sockaddr_in(0, ip_address))
end
after do
@client.close
@server.close
end
describe 'without a destination address argument' do
before do
@client.connect(@server.getsockname)
end
it 'returns the amount of bytes written' do
@client.send('hello', 0).should == 5
end
end
describe 'with a destination address argument' do
before do
@alt_server = Socket.new(family, :DGRAM)
@alt_server.bind(Socket.sockaddr_in(0, ip_address))
end
after do
@alt_server.close
end
it 'sends the message to the given address instead' do
@client.send('hello', 0, @alt_server.getsockname).should == 5
-> { @server.recv(5) }.should block_caller
@alt_server.recv(5).should == 'hello'
end
it 'does not persist the alternative connection after writing to the socket' do
@client.send('hello', 0, @alt_server.getsockname)
@client.connect(@server.getsockname)
@client.send('world', 0)
@server.recv(5).should == 'world'
end
end
end
platform_is_not :darwin, :windows do
describe 'using a connected TCP socket' do
before do
@client = Socket.new(family, :STREAM)
@server = Socket.new(family, :STREAM)
@server.bind(Socket.sockaddr_in(0, ip_address))
@server.listen(1)
@client.connect(@server.getsockname)
end
after do
@client.close
@server.close
end
describe 'using the MSG_OOB flag' do
it 'sends an out-of-band message' do
socket, _ = @server.accept
socket.setsockopt(:SOCKET, :OOBINLINE, true)
@client.send('a', Socket::MSG_OOB).should == 1
begin
socket.recv(10).should == 'a'
ensure
socket.close
end
end
end
end
end
end
end
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