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<font color="#0000ff">// Copyright (c) 2002 David Muse</font>
<font color="#0000ff">// See the COPYING file for more information.</font>
<font color="#a020f0">#ifndef RUDIMENTS_SERVERSOCKET_H</font>
<font color="#a020f0">#define RUDIMENTS_SERVERSOCKET_H</font>
<font color="#a020f0">#include </font><font color="#ff00ff"><rudiments/private/serversocketincludes.h></font>
<font color="#a020f0">#ifdef RUDIMENTS_NAMESPACE</font>
<font color="#2e8b57"><b>namespace</b></font> rudiments {
<font color="#a020f0">#endif</font>
<font color="#2e8b57"><b>class</b></font> serversocketprivate;
<font color="#2e8b57"><b>class</b></font> serversocket : <font color="#a52a2a"><b>public</b></font> server {
<font color="#a52a2a"><b>public</b></font>:
serversocket();
serversocket(<font color="#2e8b57"><b>const</b></font> serversocket &s);
serversocket &<font color="#a52a2a"><b>operator</b></font>=(<font color="#2e8b57"><b>const</b></font> serversocket &s);
<font color="#2e8b57"><b>virtual</b></font> ~serversocket();
<font color="#2e8b57"><b>virtual</b></font> <font color="#2e8b57"><b>bool</b></font> supportsBlockingNonBlockingModes();
<font color="#0000ff">// Returns false if the system doesn't support</font>
<font color="#0000ff">// blocking/nonblocking modes and true</font>
<font color="#0000ff">// otherwise.</font>
<font color="#2e8b57"><b>virtual</b></font> <font color="#2e8b57"><b>bool</b></font> useNonBlockingMode() <font color="#2e8b57"><b>const</b></font>;
<font color="#0000ff">// Puts the file descriptor in non-blocking</font>
<font color="#0000ff">// mode. Returns true on success and false on</font>
<font color="#0000ff">// failure.</font>
<font color="#0000ff">// Returns false if the system doesn't support</font>
<font color="#0000ff">// blocking/nonblocking modes.</font>
<font color="#2e8b57"><b>virtual</b></font> <font color="#2e8b57"><b>bool</b></font> useBlockingMode() <font color="#2e8b57"><b>const</b></font>;
<font color="#0000ff">// Puts the file descriptor in blocking mode.</font>
<font color="#0000ff">// Returns true on success and false on</font>
<font color="#0000ff">// failure.</font>
<font color="#0000ff">// Returns false if the system doesn't support</font>
<font color="#0000ff">// blocking/nonblocking modes.</font>
<font color="#2e8b57"><b>bool</b></font> lingerOnClose(<font color="#2e8b57"><b>int</b></font> timeout);
<font color="#0000ff">// Instructs the socket to stay open for</font>
<font color="#0000ff">// "timeout" seconds even after close() is</font>
<font color="#0000ff">// called to allow it to receive any data that</font>
<font color="#0000ff">// may still be buffered.</font>
<font color="#0000ff">//</font>
<font color="#0000ff">// Returns true on success and false on failure.</font>
<font color="#2e8b57"><b>bool</b></font> dontLingerOnClose();
<font color="#0000ff">// Instructs the socket to close immediately</font>
<font color="#0000ff">// when close() is called, dumping any data</font>
<font color="#0000ff">// that may still be buffered but that it</font>
<font color="#0000ff">// may not have received. This is the default.</font>
<font color="#0000ff">//</font>
<font color="#0000ff">// Returns true on success and false on failure.</font>
<font color="#2e8b57"><b>bool</b></font> reuseAddresses();
<font color="#0000ff">// Allows sockets in the TIME_WAIT state to be</font>
<font color="#0000ff">// reused.</font>
<font color="#0000ff">//</font>
<font color="#0000ff">// Returns true on success and false on failure.</font>
<font color="#2e8b57"><b>bool</b></font> dontReuseAddresses();
<font color="#0000ff">// Prevents sockets in the TIME_WAIT state from</font>
<font color="#0000ff">// being reused. This is the default.</font>
<font color="#0000ff">//</font>
<font color="#0000ff">// Returns true on success and false on failure.</font>
<font color="#2e8b57"><b>virtual</b></font> <font color="#2e8b57"><b>bool</b></font> listen(<font color="#2e8b57"><b>int</b></font> backlog);
<font color="#0000ff">// Waits until a client connects then places</font>
<font color="#0000ff">// that connection in queue. Up to "backlog"</font>
<font color="#0000ff">// connections may be queued before future</font>
<font color="#0000ff">// conenctions are refused.</font>
<font color="#0000ff">//</font>
<font color="#0000ff">// Returns true on success and false on failure.</font>
<font color="#a020f0"> #include </font><font color="#ff00ff"><rudiments/private/serversocket.h></font>
};
<font color="#a020f0">#ifdef RUDIMENTS_NAMESPACE</font>
}
<font color="#a020f0">#endif</font>
<font color="#a020f0">#endif</font>
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