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// SPDX-License-Identifier: MIT
use std::{error::Error, fmt};
use netlink_packet_core::{
NetlinkDeserializable, NetlinkHeader, NetlinkMessage, NetlinkPayload,
NetlinkSerializable,
};
// PingPongMessage represent the messages for the "ping-pong" netlink
// protocol. There are only two types of messages.
#[derive(Debug, Clone, Eq, PartialEq)]
pub enum PingPongMessage {
Ping(Vec<u8>),
Pong(Vec<u8>),
}
// The netlink header contains a "message type" field that identifies
// the message it carries. Some values are reserved, and we
// arbitrarily decided that "ping" type is 18 and "pong" type is 20.
pub const PING_MESSAGE: u16 = 18;
pub const PONG_MESSAGE: u16 = 20;
// A custom error type for when deserialization fails. This is
// required because `NetlinkDeserializable::Error` must implement
// `std::error::Error`, so a simple `String` won't cut it.
#[derive(Debug, Clone, Eq, PartialEq)]
pub struct DeserializeError(&'static str);
impl Error for DeserializeError {
fn description(&self) -> &str {
self.0
}
fn source(&self) -> Option<&(dyn Error + 'static)> {
None
}
}
impl fmt::Display for DeserializeError {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
write!(f, "{}", self.0)
}
}
// NetlinkDeserializable implementation
impl NetlinkDeserializable for PingPongMessage {
type Error = DeserializeError;
fn deserialize(
header: &NetlinkHeader,
payload: &[u8],
) -> Result<Self, Self::Error> {
match header.message_type {
PING_MESSAGE => Ok(PingPongMessage::Ping(payload.to_vec())),
PONG_MESSAGE => Ok(PingPongMessage::Pong(payload.to_vec())),
_ => Err(DeserializeError(
"invalid ping-pong message: invalid message type",
)),
}
}
}
// NetlinkSerializable implementation
impl NetlinkSerializable for PingPongMessage {
fn message_type(&self) -> u16 {
match self {
PingPongMessage::Ping(_) => PING_MESSAGE,
PingPongMessage::Pong(_) => PONG_MESSAGE,
}
}
fn buffer_len(&self) -> usize {
match self {
PingPongMessage::Ping(vec) | PingPongMessage::Pong(vec) => {
vec.len()
}
}
}
fn serialize(&self, buffer: &mut [u8]) {
match self {
PingPongMessage::Ping(vec) | PingPongMessage::Pong(vec) => {
buffer.copy_from_slice(&vec[..])
}
}
}
}
// It can be convenient to be able to create a NetlinkMessage directly
// from a PingPongMessage. Since NetlinkMessage<T> already implements
// From<NetlinkPayload<T>>, we just need to implement
// From<NetlinkPayload<PingPongMessage>> for this to work.
impl From<PingPongMessage> for NetlinkPayload<PingPongMessage> {
fn from(message: PingPongMessage) -> Self {
NetlinkPayload::InnerMessage(message)
}
}
fn main() {
let ping_pong_message = PingPongMessage::Ping(vec![0, 1, 2, 3]);
let mut packet = NetlinkMessage::from(ping_pong_message);
// Before serializing the packet, it is very important to call
// finalize() to ensure the header of the message is consistent
// with its payload. Otherwise, a panic may occur when calling
// `serialize()`
packet.finalize();
// Prepare a buffer to serialize the packet. Note that we never
// set explicitely `packet.header.length` above. This was done
// automatically when we called `finalize()`
let mut buf = vec![0; packet.header.length as usize];
// Serialize the packet
packet.serialize(&mut buf[..]);
// Deserialize the packet
let deserialized_packet =
NetlinkMessage::<PingPongMessage>::deserialize(&buf)
.expect("Failed to deserialize message");
// Normally, the deserialized packet should be exactly the same
// than the serialized one.
assert_eq!(deserialized_packet, packet);
// This should print:
// NetlinkMessage { header: NetlinkHeader { length: 20, message_type: 18,
// flags: 0, sequence_number: 0, port_number: 0 }, payload:
// InnerMessage(Ping([0, 1, 2, 3])) }
println!("{packet:?}");
}
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