1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499
|
//-
// Copyright 2023 The proptest developers
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
//! In this example, we're using the state machine testing to test interactions
//! of arbitrary client with an echo server, implemented using `message-io`
//! crate in the `system_under_test` module.
#[macro_use]
extern crate proptest_state_machine;
use std::collections::{HashMap, HashSet};
use std::thread;
use proptest::prelude::*;
use proptest::test_runner::Config;
use proptest_state_machine::{ReferenceStateMachine, StateMachineTest};
use system_under_test::{
init_client, init_server, run_client, run_server, ClientDialer, Msg,
ServerDialer, Transport,
};
// Setup the state machine test using the `prop_state_machine!` macro
prop_state_machine! {
#![proptest_config(Config {
// Turn failure persistence off for demonstration. This means that no
// regression file will be captured.
failure_persistence: None,
// Enable verbose mode to make the state machine test print the
// transitions for each case.
verbose: 1,
// Only run 10 cases by default to avoid running out of system resources
// and taking too long to finish.
cases: 10,
.. Config::default()
})]
// NOTE: The `#[test]` attribute is commented out in here so we can run it
// as an example from the `fn main`.
// #[test]
fn run_echo_server_test(
// This is a macro's keyword - only `sequential` is currently supported.
sequential
// The number of transitions to be generated for each case. This can
// be a single numerical value or a range as in here.
1..20
// Macro's boilerplate to separate the following identifier.
=>
// The name of the type that implements `StateMachineTest`.
EchoServerTest
);
}
fn main() {
run_echo_server_test();
}
/// The reference state of the server and clients.
#[derive(Clone, Debug)]
struct RefState {
/// The server status.
is_server_up: bool,
/// Set of client IDs that are connected.
clients: HashSet<ClientId>,
/// We randomly select which transport to use for the test case.
transport: Transport,
}
/// The possible transitions of the state machine.
#[derive(Clone, Debug)]
enum Transition {
StartServer,
StopServer,
StartClient(ClientId),
StopClient(ClientId),
ClientMsg(ClientId, Msg),
}
/// The state of the concrete server and clients under test.
#[derive(Default)]
struct EchoServerTest {
server: Option<TestServer>,
clients: HashMap<ClientId, TestClient>,
}
struct TestServer {
/// A server dialer can be used to send message to clients and to shut-down
/// the server.
dialer: ServerDialer,
/// The a handle of a thread that runs the server listener.
listener_handle: thread::JoinHandle<()>,
}
struct TestClient {
/// A client dialer can send messages to the server.
dialer: ClientDialer,
/// A handle of a thread that runs the client listener.
listener_handle: std::thread::JoinHandle<()>,
/// Messages received by the listener of the server are forwarded to this
/// receiver, to be checked by the test.
msgs_recv: std::sync::mpsc::Receiver<Msg>,
}
type ClientId = usize;
impl ReferenceStateMachine for RefState {
type State = RefState;
type Transition = Transition;
fn init_state() -> BoxedStrategy<Self::State> {
prop_oneof![
Just(Transport::Tcp),
Just(Transport::FramedTcp),
Just(Transport::Udp),
Just(Transport::Ws),
]
.prop_map(|transport| Self {
is_server_up: false,
clients: HashSet::default(),
transport,
})
.boxed()
}
fn transitions(state: &Self::State) -> BoxedStrategy<Self::Transition> {
use Transition::*;
if state.clients.is_empty() {
prop_oneof![
Just(StartServer),
Just(StopServer),
(0..32_usize).prop_map(StartClient),
]
.boxed()
} else {
let ids: Vec<_> = state.clients.iter().cloned().collect();
let arb_id = proptest::sample::select(ids);
prop_oneof![
Just(StartServer),
Just(StopServer),
(0..32_usize).prop_map(StartClient),
arb_id.clone().prop_map(StopClient),
arb_id.prop_flat_map(|id| arb_msg_from_client()
.prop_map(move |msg| { ClientMsg(id, msg) })),
]
.boxed()
}
}
fn apply(
mut state: Self::State,
transition: &Self::Transition,
) -> Self::State {
match transition {
Transition::StartServer => {
state.is_server_up = true;
}
Transition::StopServer => {
state.is_server_up = false;
// Any existing clients will be disconnected.
state.clients = Default::default();
}
Transition::StartClient(id) => {
state.clients.insert(*id);
}
Transition::StopClient(id) => {
state.clients.remove(id);
}
Transition::ClientMsg(_id, _msg) => {
// Nothing to do in reference state.
}
}
state
}
fn preconditions(
state: &Self::State,
transition: &Self::Transition,
) -> bool {
match transition {
Transition::StartServer => !state.is_server_up,
Transition::StopServer => state.is_server_up,
Transition::StartClient(id) => {
// Only start clients if the server is running and this
// client ID is not running already.
state.is_server_up && !state.clients.contains(id)
}
Transition::StopClient(id) => {
// Stop only if this client is actually running.
state.clients.contains(id)
}
Transition::ClientMsg(id, _) => {
// Can send only if both the server and this client are running.
state.is_server_up && state.clients.contains(id)
}
}
}
}
/// Generate an arbitrary MsgFromClient
fn arb_msg_from_client() -> impl Strategy<Value = Msg> {
"[a-z0-9]{1,8}"
}
impl StateMachineTest for EchoServerTest {
type SystemUnderTest = Self;
type Reference = RefState;
fn init_test(
_ref_state: &<Self::Reference as ReferenceStateMachine>::State,
) -> Self::SystemUnderTest {
Self::default()
}
fn apply(
mut state: Self::SystemUnderTest,
ref_state: &<Self::Reference as ReferenceStateMachine>::State,
transition: <Self::Reference as ReferenceStateMachine>::Transition,
) -> Self::SystemUnderTest {
match transition {
Transition::StartServer => {
// Assign port dynamically
let (dialer, listener) =
init_server(ref_state.transport, "127.0.0.1:0");
// Run the listener in a new thread
let listener_handle =
thread::spawn(move || run_server(listener));
state.server = Some(TestServer {
dialer,
listener_handle,
})
}
Transition::StopServer => {
let server = state.server.take().unwrap();
server.dialer.handler.stop();
// Wait for the server listener to stop
server.listener_handle.join().unwrap();
if !state.clients.is_empty() {
println!(
"The server is waiting for all the clients to \
stop..."
);
for (id, client) in
std::mem::take(&mut state.clients).into_iter()
{
// Ask the client to stop
client.dialer.handler.stop();
println!("Asking client {} listener to stop.", id);
// Wait for it to actually stop
client.listener_handle.join().unwrap();
println!("Client {} listener stopped.", id);
}
println!("All clients have stopped.");
}
}
Transition::StartClient(id) => {
// Get the address of the server.
let server_addr = state.server.as_ref().unwrap().dialer.address;
let (listener, dialer) =
init_client(ref_state.transport, server_addr);
// Open a channel for receiving message from the listener, so
// that we can check the response the server.
let (msgs_send, msgs_recv) = std::sync::mpsc::channel();
let listener_handle = std::thread::spawn(move || {
run_client(listener, |msg| {
msgs_send.send(msg).unwrap();
})
});
state.clients.insert(
id,
TestClient {
dialer,
listener_handle,
msgs_recv,
},
);
}
Transition::StopClient(id) => {
// Remove the client
let client = state.clients.remove(&id).unwrap();
// Ask the client to stop
client.dialer.handler.stop();
// Wait for it to actually stop
client.listener_handle.join().unwrap();
}
Transition::ClientMsg(id, msg) => {
let client = state.clients.get_mut(&id).unwrap();
// We use the broken implementation of msg_server, which should
// be discovered by the test.
system_under_test::msg_server_wrong(&mut client.dialer, &msg);
// NOTE: To fix the issue that gets found by the state machine,
// you can comment out the last statement with `pop_wrong` and
// uncomment this one to see the test pass:
// system_under_test::msg_server(&mut client.dialer, &msg);
// Post-condition: The server must send a response back to the
// client
println!("Waiting for server response.");
println!(
"WARN: Because we're using a blocking call here, this will \
halt when the message gets lost when `msg_server_wrong` is used."
);
let recv_msg = client.msgs_recv.recv().unwrap();
assert_eq!(recv_msg, msg)
}
}
state
}
}
mod system_under_test {
pub use message_io::network::Transport;
use message_io::network::{Endpoint, NetEvent, ResourceId, ToRemoteAddr};
use message_io::node::{self, NodeEvent, NodeHandler, NodeListener};
use std::net::{SocketAddr, ToSocketAddrs};
use std::sync::atomic::{self, AtomicBool};
use std::sync::Arc;
const ATOMIC_ORDER: atomic::Ordering = atomic::Ordering::SeqCst;
/// We're only using valid UTF-8 strings here for messages to avoid having
/// to pull another dev-dependency for serialization.
pub type Msg = String;
pub struct ServerListener {
pub listener: NodeListener<()>,
pub handler: NodeHandler<()>,
}
pub struct ServerDialer {
pub address: SocketAddr,
pub resource_id: ResourceId,
pub handler: NodeHandler<()>,
}
pub struct ClientListener {
pub address: SocketAddr,
pub listener: NodeListener<()>,
pub server: Endpoint,
pub handler: NodeHandler<()>,
/// Server connection status, shared with the [`ClientDialer`].
pub is_connected: Arc<AtomicBool>,
}
pub struct ClientDialer {
pub address: SocketAddr,
pub server: Endpoint,
pub handler: NodeHandler<()>,
/// Server connection status, shared with the [`ClientListener`].
pub is_connected: Arc<AtomicBool>,
}
pub fn init_server(
transport: Transport,
addr: impl ToSocketAddrs,
) -> (ServerDialer, ServerListener) {
let (handler, listener) = node::split::<()>();
let (resource_id, address) =
handler.network().listen(transport, addr).unwrap();
println!("Server is running at {address} with {transport}.");
(
ServerDialer {
address,
resource_id,
handler: handler.clone(),
},
ServerListener { listener, handler },
)
}
pub fn run_server(listener: ServerListener) {
let ServerListener { listener, handler } = listener;
listener.for_each(move |event| match event.network() {
NetEvent::Connected(_, _) => (), // Only generated at connect() calls.
NetEvent::Accepted(endpoint, _resource_id) => {
// Only connection oriented protocols will generate this event
println!("Client ({}) connected.", endpoint.addr(),);
}
NetEvent::Message(endpoint, msg_bytes) => {
let message: Msg =
String::from_utf8(msg_bytes.to_vec()).unwrap();
println!("Server received a message \"{message}\".");
handler.network().send(endpoint, msg_bytes);
}
NetEvent::Disconnected(endpoint) => {
// Only connection oriented protocols will generate this event
println!("Client ({}) disconnected.", endpoint.addr());
}
});
}
pub fn init_client(
transport: Transport,
remote_addr: impl ToRemoteAddr,
) -> (ClientListener, ClientDialer) {
let (handler, listener) = node::split();
let (server, address) =
handler.network().connect(transport, remote_addr).unwrap();
let is_connected = Arc::new(AtomicBool::new(false));
(
ClientListener {
address,
server,
handler: handler.clone(),
listener,
is_connected: is_connected.clone(),
},
ClientDialer {
address,
server,
handler,
is_connected,
},
)
}
pub fn run_client(listener: ClientListener, mut on_msg: impl FnMut(Msg)) {
let ClientListener {
address,
server,
handler,
listener,
is_connected,
} = listener;
listener.for_each(move |event| match event {
NodeEvent::Network(net_event) => match net_event {
NetEvent::Connected(_, established) => {
if established {
println!(
"Client identified by local port: {}.",
address.port()
);
} else {
println!("Cannot connect to server at {server}.")
}
is_connected.store(established, ATOMIC_ORDER);
}
NetEvent::Accepted(_, _) => unreachable!(), // Only generated when a listener accepts
NetEvent::Message(_, msg_bytes) => {
let message: Msg =
String::from_utf8(msg_bytes.to_vec()).unwrap();
on_msg(message);
}
NetEvent::Disconnected(_) => {
println!("Server is disconnected.");
is_connected.store(false, ATOMIC_ORDER);
handler.stop();
}
},
NodeEvent::Signal(()) => {
// unused
}
});
}
/// This function will lose messages when they are sent before the client
/// connection is established.
pub fn msg_server_wrong(dialer: &mut ClientDialer, msg: &Msg) {
let output_data = msg.as_bytes();
dialer.handler.network().send(dialer.server, output_data);
}
#[allow(dead_code)]
pub fn msg_server(dialer: &mut ClientDialer, msg: &Msg) {
let output_data = msg.as_bytes();
while !dialer.is_connected.load(ATOMIC_ORDER) {
println!("Waiting for the server to be ready.");
}
dialer.handler.network().send(dialer.server, &output_data);
}
}
|