File: scrollbar.rs

package info (click to toggle)
rust-ratatui-widgets 0.3.0-2
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid
  • size: 1,436 kB
  • sloc: makefile: 2
file content (126 lines) | stat: -rw-r--r-- 4,484 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
//! # [Ratatui] `Scrollbar` example
//!
//! The latest version of this example is available in the [widget examples] folder in the
//! repository.
//!
//! Please note that the examples are designed to be run against the `main` branch of the Github
//! repository. This means that you may not be able to compile with the latest release version on
//! crates.io, or the one that you have installed locally.
//!
//! See the [examples readme] for more information on finding examples that match the version of the
//! library you are using.
//!
//! [Ratatui]: https://github.com/ratatui/ratatui
//! [widget examples]: https://github.com/ratatui/ratatui/blob/main/ratatui-widgets/examples
//! [examples readme]: https://github.com/ratatui/ratatui/blob/main/examples/README.md

use color_eyre::Result;
use crossterm::event::{self, KeyCode};
use ratatui::Frame;
use ratatui::layout::{Constraint, Layout, Margin, Rect};
use ratatui::style::{Color, Stylize};
use ratatui::symbols::scrollbar::Set;
use ratatui::text::{Line, Span};
use ratatui::widgets::{Paragraph, Scrollbar, ScrollbarOrientation, ScrollbarState};

fn main() -> Result<()> {
    color_eyre::install()?;

    let mut vertical = ScrollbarState::new(100);
    let mut horizontal = ScrollbarState::new(100);
    ratatui::run(|terminal| {
        loop {
            terminal.draw(|frame| render(frame, &mut vertical, &mut horizontal))?;
            if let Some(key) = event::read()?.as_key_press_event() {
                match key.code {
                    KeyCode::Char('q') | KeyCode::Esc => break Ok(()),
                    KeyCode::Char('j') | KeyCode::Down => vertical.next(),
                    KeyCode::Char('k') | KeyCode::Up => vertical.prev(),
                    KeyCode::Char('l') | KeyCode::Right => horizontal.next(),
                    KeyCode::Char('h') | KeyCode::Left => horizontal.prev(),
                    _ => {}
                }
            }
        }
    })
}

/// Render the UI with vertical/horizontal scrollbars.
fn render(frame: &mut Frame, vertical: &mut ScrollbarState, horizontal: &mut ScrollbarState) {
    let layout = Layout::vertical([Constraint::Length(1), Constraint::Fill(1)]).spacing(1);
    let [top, main] = frame.area().layout(&layout);

    let title = Line::from_iter([
        Span::from("Scrollbar Widget").bold(),
        Span::from(" (Press 'q' to quit, arrow keys to scroll)"),
    ]);
    frame.render_widget(title.centered(), top);

    render_content(frame, main, vertical, horizontal);
    render_vertical_scrollbar(frame, main, vertical);
    render_horizontal_scrollbar(frame, main, horizontal);
}

/// Render a vertical scrollbar on the right side of the area.
pub fn render_vertical_scrollbar(frame: &mut Frame, area: Rect, vertical: &mut ScrollbarState) {
    let scrollbar = Scrollbar::new(ScrollbarOrientation::VerticalRight);
    frame.render_stateful_widget(
        scrollbar,
        area.inner(Margin {
            vertical: 1,
            horizontal: 0,
        }),
        vertical,
    );
}

/// Render a horizontal scrollbar at the bottom of the area.
pub fn render_horizontal_scrollbar(frame: &mut Frame, area: Rect, horizontal: &mut ScrollbarState) {
    let scrollbar = Scrollbar::new(ScrollbarOrientation::HorizontalBottom)
        .symbols(Set {
            track: "-",
            thumb: "▮",
            begin: "<",
            end: ">",
        })
        .track_style(Color::Yellow)
        .begin_style(Color::Green)
        .end_style(Color::Red);

    frame.render_stateful_widget(
        scrollbar,
        area.inner(Margin {
            vertical: 0,
            horizontal: 1,
        }),
        horizontal,
    );
}

/// Render some content.
fn render_content(
    frame: &mut Frame,
    area: Rect,
    vertical: &ScrollbarState,
    horizontal: &ScrollbarState,
) {
    let content = vec![
        Line::from("This is a paragraph with a vertical and horizontal scrollbar."),
        Line::from_iter(["Lorem ipsum dolor sit amet, consectetur adipiscing elit.".repeat(10)]),
        Line::from_iter([
            "Horizontal: ".bold(),
            horizontal.get_position().to_string().yellow(),
        ]),
        Line::from_iter([
            "Vertical: ".bold(),
            vertical.get_position().to_string().yellow(),
        ]),
    ];
    frame.render_widget(
        Paragraph::new(content).scroll((
            vertical.get_position() as u16,
            horizontal.get_position() as u16,
        )),
        area,
    );
}