File: cbindgen.toml

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rust-wasmtime 26.0.1%2Bdfsg-3
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language = "C"
include_guard = "_WASMTIME_PLATFORM_H"
include_version = true
cpp_compat = true

header = """
// Platform support for Wasmtime's `no_std` build.
//
// This header file is what Wasmtime will rely on when it does not otherwise
// have support for the native platform. This can happen with `no_std` binaries
// for example where the traditional Unix-or-Windows implementation is not
// suitable.
//
// Embedders are expected to implement the symbols defined in this header file.
// These symbols can be defined either in C/C++ or in Rust (using
// `#[no_mangle]`).
//
// Some more information about this header can additionally be found at
// <https://docs.wasmtime.dev/stability-platform-support.html>.
"""