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enum Bar {
Qux,
Zar,
}
struct Foo {
bar: usize,
}
struct X<T1, T2> {
x: T1,
y: T2,
}
fn a() -> Foo {
Some(Foo { bar: 1 }) //~ ERROR mismatched types
}
fn a2() -> Foo {
Ok(Foo { bar: 1}) //~ ERROR mismatched types
}
fn b() -> Option<Foo> {
Foo { bar: 1 } //~ ERROR mismatched types
}
fn c() -> Result<Foo, Bar> {
Foo { bar: 1 } //~ ERROR mismatched types
}
fn d() -> X<X<String, String>, String> {
let x = X {
x: X {
x: "".to_string(),
y: 2,
},
y: 3,
};
x //~ ERROR mismatched types
}
fn e() -> X<X<String, String>, String> {
let x = X {
x: X {
x: "".to_string(),
y: 2,
},
y: "".to_string(),
};
x //~ ERROR mismatched types
}
fn f() -> String {
1+2 //~ ERROR mismatched types
}
fn g() -> String {
-2 //~ ERROR mismatched types
}
fn main() {}
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