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package foo:bar;
interface foo {
resource a {
}
resource b {
constructor();
}
resource c {
constructor(x: u32);
}
resource d {
constructor(x: u32);
a: func();
b: static func();
}
resource e {
constructor(other: own<e>, other2: borrow<e>);
method: func(thing: own<e>, thing2: borrow<e>);
}
}
world w {
resource a;
resource b {
}
resource c {
constructor();
}
}
interface i {
resource a;
type t1 = a;
type t2 = borrow<a>;
type t3 = borrow<t1>;
}
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