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#![feature(no_sanitize)]
#![feature(stmt_expr_attributes)]
#![deny(unused_attributes)]
#![allow(dead_code)]
fn invalid() {
#[no_sanitize(memory)] //~ ERROR `#[no_sanitize(memory)]` should be applied to a function
{
1
};
}
#[no_sanitize(memory)] //~ ERROR `#[no_sanitize(memory)]` should be applied to a function
type InvalidTy = ();
#[no_sanitize(memory)] //~ ERROR `#[no_sanitize(memory)]` should be applied to a function
mod invalid_module {}
fn main() {
let _ = #[no_sanitize(memory)] //~ ERROR `#[no_sanitize(memory)]` should be applied to a function
(|| 1);
}
#[no_sanitize(memory)] //~ ERROR `#[no_sanitize(memory)]` should be applied to a function
struct F;
#[no_sanitize(memory)] //~ ERROR `#[no_sanitize(memory)]` should be applied to a function
impl F {
#[no_sanitize(memory)]
fn valid(&self) {}
}
#[no_sanitize(address, memory)] //~ ERROR `#[no_sanitize(memory)]` should be applied to a function
static INVALID : i32 = 0;
#[no_sanitize(memory)]
fn valid() {}
#[no_sanitize(address)]
static VALID : i32 = 0;
#[no_sanitize("address")]
//~^ ERROR `#[no_sanitize(...)]` should be applied to a function
//~| ERROR invalid argument for `no_sanitize`
static VALID2 : i32 = 0;
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