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/*
* fontselect.c
*
* Copyright (C) 2004-2011 Simon Wunderlich <sw@simonwunderlich.de>
*
* This file is part of the s3d API, the API of s3d (the 3d network display server).
* See http://s3d.berlios.de/ for more updates.
*
* The s3d API is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2.1 of the License, or
* (at your option) any later version.
*
* The s3d API is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with the s3d API; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
/* here we select our truetype font. I'd recommend the fontconfig way, */
/* as it always gives the best matching font. a xft version and a win32 */
/* version would be nice too, to be implemented :) */
#include "s3d.h"
#include "s3dlib.h"
#include <dirent.h> /* dirent */
#include <X11/Xlib.h> /* Display type, XOpenDisplay(), XCloseDIsplay etc. */
#ifdef WITH_FONTCONFIG
#include "ft2build.h"
#include FT_FREETYPE_H
#include <fontconfig/fontconfig.h>
#endif
#include <stdlib.h> /* malloc(), free() */
#include <string.h> /* strlen(), strncasecmp(), strncmp() */
#ifdef WITH_FONTCONFIG
char *s3d_findfont(const char *mask)
{
FcPattern *pattern = NULL, *match = NULL;
FcChar8 *file = NULL;
FcResult result;
pattern = FcNameParse((FcChar8 *)mask);
FcConfigSubstitute(NULL, pattern, FcMatchPattern);
FcDefaultSubstitute(pattern);
s3dprintf(LOW, "Looking for font %s", mask);
if (!(match = FcFontMatch(NULL, pattern, &result)))
return NULL;
if (FcPatternGetString(match, FC_FILE, 0, &file) != FcResultMatch)
return NULL;
return (char *)file;
}
#else
/* this uses the xserver to get a font-path and scan it for ttf-fonts. */
/* if it matches, give it out ... it's not nice, right, and might not */
/* work on your place. */
char *s3d_findfont(const char *mask)
{
char **flist = NULL;
int fnum = 0;
char *disp = NULL;
int n;
char *fname;
char *good = NULL;
struct dirent **namelist;
Display *dpy;
dpy = XOpenDisplay(disp); /* Open display and check for success */
if (dpy == NULL)
errds(VHIGH, "s3d_findfont()", "unable to open display %s", XDisplayName(disp));
else {
if (!(flist = XGetFontPath(dpy, &fnum))) {
errds(VHIGH, "s3d_findfont():XGetFontPath()", "unable to get font path.");
} else
while (fnum--) {
/* now scan the directories */
n = scandir(flist[fnum], &namelist, 0, alphasort);
while (n-- > 0) {
fname = namelist[n]->d_name;
if (strlen(fname) > (strlen(mask) + 3)) { /* there should be enough space for the .ttf ending */
/* check for the first n characters */
if (0 == strncasecmp(fname, mask, strlen(mask))) {
/* name matches! now check for the end... */
if (0 == strncasecmp(fname + (strlen(fname) - 3), "ttf", 3)) { /* check if it has a ttf-ending */
if (good == NULL)
good = malloc(256);
strncpy(good, flist[fnum], 255);
good[256] = 0; /* just in case */
strncat(good, fname, 255 - strlen(good));
if ((strlen(mask) + 4) == strlen(fname)) {
return good;
}
}
}
}
}
}
XCloseDisplay(dpy);
}
return good;
}
#endif
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