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/*
* user_sdl.c
*
* Copyright (C) 2004-2011 Simon Wunderlich <sw@simonwunderlich.de>
*
* This file is part of s3d, a 3d network display server.
* See http://s3d.berlios.de/ for more updates.
*
* s3d is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* s3d is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with s3d; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "global.h"
#include <SDL.h>
/* this file reads user input */
/* this is done right now by SDL-polling */
int user_init_sdl(void)
{
SDL_EnableUNICODE(1);
return 0;
}
int user_main_sdl(void)
{
SDL_Event event;
while (SDL_PollEvent(&event)) {
switch (event.type) {
case SDL_MOUSEMOTION:
/* s3dprintf(VLOW,"Current mouse position is: (%d, %d),button %d", event.motion.x, event.motion.y,event.button.button); */
switch (event.button.button) {
case SDL_BUTTON_LEFT:
user_mouse(0, 2, event.motion.x, event.motion.y);
break;
case SDL_BUTTON_MIDDLE:
user_mouse(1, 2, event.motion.x, event.motion.y);
break;
case SDL_BUTTON_RIGHT:
case SDL_BUTTON_RMASK:
user_mouse(2, 2, event.motion.x, event.motion.y);
break;
case 0:
user_mouse(-1, -1, event.motion.x, event.motion.y);
break;
/* no button ... */
default:
s3dprintf(LOW, "don't know button %d", event.button.button);
}
break;
case SDL_MOUSEBUTTONDOWN:
switch (event.button.button) {
case SDL_BUTTON_LEFT:
user_mouse(0, 0, event.motion.x, event.motion.y);
break;
case SDL_BUTTON_MIDDLE:
user_mouse(1, 0, event.motion.x, event.motion.y);
break;
case SDL_BUTTON_RIGHT:
user_mouse(2, 0, event.motion.x, event.motion.y);
break;
case SDL_BUTTON_WHEELUP:
user_mouse(3, 0, event.motion.x, event.motion.y);
break;
case SDL_BUTTON_WHEELDOWN:
user_mouse(4, 0, event.motion.x, event.motion.y);
break;
default:
s3dprintf(LOW, "don't know button %d", event.button.button);
}
break;
case SDL_MOUSEBUTTONUP:
switch (event.button.button) {
case SDL_BUTTON_LEFT:
user_mouse(0, 1, event.motion.x, event.motion.y);
break;
case SDL_BUTTON_MIDDLE:
user_mouse(1, 1, event.motion.x, event.motion.y);
break;
case SDL_BUTTON_RIGHT:
user_mouse(2, 1, event.motion.x, event.motion.y);
break;
case SDL_BUTTON_WHEELUP:
user_mouse(3, 1, event.motion.x, event.motion.y);
break;
case SDL_BUTTON_WHEELDOWN:
user_mouse(4, 1, event.motion.x, event.motion.y);
break;
default:
s3dprintf(LOW, "don't know button %d", event.button.button);
}
break;
case SDL_KEYDOWN:
user_key(event.key.keysym.sym, event.key.keysym.unicode, event.key.keysym.mod, 0);
break;
case SDL_KEYUP:
user_key(event.key.keysym.sym, event.key.keysym.unicode, event.key.keysym.mod, 1);
break;
case SDL_QUIT:
s3dprintf(HIGH, "SDL_QUIT");
quit();
break;
/* these events are not processed right now ... */
case SDL_ACTIVEEVENT:
s3dprintf(VLOW, "SDL_ACTIVEEVENT");
break;
case SDL_SYSWMEVENT:
s3dprintf(VLOW, "SDL_SYSWMEVENT");
break;
case SDL_VIDEORESIZE:
if (SDL_SetVideoMode(event.resize.w, event.resize.h, 16, SDLFlags) == NULL)
errsf("SDL_SetVideoMode()", SDL_GetError());
graphics_reshape(event.resize.w, event.resize.h);
break;
case SDL_VIDEOEXPOSE:
s3dprintf(VLOW, "SDL_VIDEOEXPOSE");
break;
case SDL_USEREVENT:
s3dprintf(VLOW, "SDL_USEREVENT");
break;
case SDL_JOYAXISMOTION:
s3dprintf(VLOW, "SDL_JOYAXISMOTION");
break;
case SDL_JOYBALLMOTION:
s3dprintf(VLOW, "SDL_JOYBALLMOTION");
break;
case SDL_JOYHATMOTION:
s3dprintf(VLOW, "SDL_JOYHATMOTION");
break;
case SDL_JOYBUTTONDOWN:
s3dprintf(VLOW, "SDL_JOYBUTTONDOWN");
break;
case SDL_JOYBUTTONUP:
s3dprintf(VLOW, "SDL_JOYBUTTONUP");
break;
default:
s3dprintf(MED, "SDL_PollEvent(): unhandled event");
break;
}
}
return 0;
}
int user_quit_sdl(void)
{
return 0;
}
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