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/*
* linetest.c
*
* Copyright (C) 2006-2011 Simon Wunderlich <sw@simonwunderlich.de>
*
* This file is part of s3d, a 3d network display server.
* See http://s3d.berlios.de/ for more updates.
*
* s3d is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* s3d is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with s3d; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <s3d.h>
#include <stdio.h> /* NULL*/
#include <unistd.h> /* sleep() */
#define S3DUNUSED(x) x
static int i;
static int o;
static void stop(struct s3d_evt *S3DUNUSED(evt))
{
s3d_quit();
}
static void mainloop(void)
{
i = (i + 1) % 2;
if (i) {
s3d_pep_vertex(o, 1, -2, 0);
s3d_pep_line(o, 0, 2, 3);
} else {
s3d_pep_vertex(o, 1, -1, 0);
s3d_pep_line(o, 0, 1, 0);
}
/* printf("now it's %s\n",time_str); */
sleep(1);
}
int main(int argc, char **argv)
{
i = 0;
if (!s3d_init(&argc, &argv, "linetest")) {
o = s3d_new_object();
s3d_push_material(o,
1, 0, 0,
1, 0, 0,
1, 0, 0);
s3d_push_material(o,
0, 1, 0,
0, 1, 0,
0, 1, 0);
s3d_push_material(o,
0, 1, 0,
0, 1, 0,
0, 1, 0);
s3d_push_material(o,
1, 1, 0,
1, 1, 0,
1, 1, 0);
s3d_push_vertex(o, -1, -1, 0);
s3d_push_vertex(o, -1, 1, 0);
s3d_push_vertex(o, 1, 1, 0);
s3d_push_vertex(o, 1, -1, 0);
s3d_push_line(o, 2, 3, 1);
s3d_push_line(o, 0, 1, 0);
s3d_flags_on(o, S3D_OF_VISIBLE);
s3d_set_callback(S3D_EVENT_OBJ_CLICK, (s3d_cb)stop);
s3d_set_callback(S3D_EVENT_QUIT, (s3d_cb)stop);
s3d_mainloop(mainloop);
/* wait for some object to be clicked */
s3d_quit();
}
return 0;
}
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