File: textbox.c

package info (click to toggle)
s3d 0.2.3-1
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid
  • size: 5,708 kB
  • sloc: ansic: 23,609; python: 488; perl: 98; makefile: 31; sh: 29
file content (322 lines) | stat: -rw-r--r-- 9,100 bytes parent folder | download | duplicates (4)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
// SPDX-License-Identifier: LGPL-2.1-or-later
/* SPDX-FileCopyrightText: 2006-2015  Simon Wunderlich <sw@simonwunderlich.de>
 */


#include <s3d.h>
#include <s3dw.h>
#include <s3dw_int.h>
#include <s3dlib.h>
#include <stdlib.h> /* malloc() */
#include <string.h> /* strdup() */

static void s3dw_textbox_draw(s3dw_widget *widget)
{
	float h, w;
	float vertices[12*3];
	uint32_t polygons[18*4] = {
		0, 4, 5, 1,
		0, 5, 1, 1,
		1, 5, 6, 1,
		1, 6, 2, 1,
		2, 6, 7, 1,
		2, 7, 3, 1,
		3, 7, 4, 1,
		3, 4, 0, 1,

		4, 8, 9, 1,
		4, 9, 5, 1,
		5, 9, 10, 1,
		5, 10, 6, 1,
		6, 10, 11, 1,
		6, 11, 7, 1,
		7, 11, 8, 1,
		7, 8, 4, 1,


		8, 11, 10, 0,
		8, 10, 9, 0
	};
	w = widget->width - 2;
	h = widget->height - 3;
	if (widget->width < 1) return;
	/* width of the input depends on the length of the text */
	vertices[0*3+0] = 0.0;
	vertices[0*3+1] = 0.0;
	vertices[0*3+2] = 0.0;
	vertices[1*3+0] = 0.0;
	vertices[1*3+1] = -h - 2.0;
	vertices[1*3+2] = 0.0;
	vertices[2*3+0] = w + 1;
	vertices[2*3+1] = -h - 2.0;
	vertices[2*3+2] = 0.0;
	vertices[3*3+0] = w + 1;
	vertices[3*3+1] = 0.0;
	vertices[3*3+2] = 0.0;
	vertices[4*3+0] = 0.125;
	vertices[4*3+1] = -0.125;
	vertices[4*3+2] = 0.25;
	vertices[5*3+0] = 0.125;
	vertices[5*3+1] = -h - 1.875;
	vertices[5*3+2] = 0.25;
	vertices[6*3+0] = w + 0.875;
	vertices[6*3+1] = -h - 1.875;
	vertices[6*3+2] = 0.25;
	vertices[7*3+0] = w + 0.875;
	vertices[7*3+1] = -0.125;
	vertices[7*3+2] = 0.25;
	vertices[8*3+0] = 0.25;
	vertices[8*3+1] = -0.25;
	vertices[8*3+2] = 0.125;
	vertices[9*3+0] = 0.25;
	vertices[9*3+1] = -h - 1.75;
	vertices[9*3+2] = 0.125;
	vertices[10*3+0] = w + 0.75;
	vertices[10*3+1] = -h - 1.75;
	vertices[10*3+2] = 0.125;
	vertices[11*3+0] = w + 0.75;
	vertices[11*3+1] = -0.25;
	vertices[11*3+2] = 0.125;
	widget->oid = s3d_new_object();
	s3d_push_materials_a(widget->oid, widget->style->inputback_mat, 1);
	s3d_push_materials_a(widget->oid, widget->style->input_mat, 1);
	s3d_push_vertices(widget->oid, vertices, 12);
	s3d_push_polygons(widget->oid, polygons, 18);
	s3d_link(widget->oid, widget->parent->oid);
	s3d_translate(widget->oid, widget->x, -widget->y, 0);

	s3dw_textbox_drawtext(widget);

}
void s3dw_textbox_drawtext(s3dw_widget *widget)
{
	s3dw_textbox *textbox = (s3dw_textbox *)widget;
	char *text, *rest;
	char *linefeedpos;
	int i;
	int x, y;
	float width;
	textbox->n_lineoids = widget->height - 2;
	textbox->p_lineoids = (int*)malloc(textbox->n_lineoids * sizeof(int));
	width = widget->width - 1.5;
	y = -textbox->window_y;
	x = textbox->window_x;
	for (i = 0; i < textbox->n_lineoids; i++)
		textbox->p_lineoids[i] = -1;
	rest = text = strdup(textbox->text);
	while (NULL != (linefeedpos = strchr(rest, '\n'))) { /* process every line */
		linefeedpos[0] = 0;
		if ((x < (int)strlen(rest)) && ((y >= 0) && y < textbox->n_lineoids)) { /* don't bother, if it's not visible anyway */
			rest += x; /* ignore the first x chars because we've scrolled a bit right */
			while ((strlen(rest) > 0) && (s3d_strlen(rest) > width))
				rest[strlen(rest)-1] = 0; /* remove last character and try again until it fits */
			if (strlen(rest) > 0) {
				textbox->p_lineoids[y] = s3d_draw_string(rest, NULL);
				s3d_pep_materials_a(textbox->p_lineoids[y], widget->style->text_mat, 1);
				s3d_translate(textbox->p_lineoids[y], 0.5, -y - 1, 0.30);
				s3d_link(textbox->p_lineoids[y], widget->oid);

			}
		}
		rest = linefeedpos + 1;
		y += 1;
	}
	if (y < 0) textbox->window_y -= y;

	free(text);
}
void s3dw_textbox_erasetext(s3dw_widget *widget)
{
	s3dw_textbox *textbox = (s3dw_textbox *)widget;
	int i;


	if (textbox->p_lineoids != NULL) {
		for (i = 0; i < textbox->n_lineoids; i++)
			if (textbox->p_lineoids[i] != -1)
				s3d_del_object(textbox->p_lineoids[i]);
		free(textbox->p_lineoids);
		textbox->p_lineoids = NULL;
		textbox->n_lineoids = 0;

	}
}
/* show the textbox */
void s3dw_textbox_show(s3dw_widget *widget)
{
	s3dw_textbox *textbox = (s3dw_textbox *)widget;
	int i;
	s3d_flags_on(widget->oid, S3D_OF_VISIBLE | S3D_OF_SELECTABLE);
	for (i = 0; i < textbox->n_lineoids; i++)
		s3d_flags_on(textbox->p_lineoids[i], S3D_OF_VISIBLE | S3D_OF_SELECTABLE);
}
/* hides the textbox */
void s3dw_textbox_hide(s3dw_widget *widget)
{
	s3dw_textbox *textbox = (s3dw_textbox *)widget;
	int i;
	s3d_flags_off(widget->oid, S3D_OF_VISIBLE | S3D_OF_SELECTABLE);
	for (i = 0; i < textbox->n_lineoids; i++)
		s3d_flags_on(textbox->p_lineoids[i], S3D_OF_VISIBLE | S3D_OF_SELECTABLE);

}
static void _s3dw_textbox_scrollbar_up(s3dw_widget *widget)
{
	s3dw_textbox_scrollup((s3dw_textbox *)widget->parent);
}
static void _s3dw_textbox_scrollbar_down(s3dw_widget *widget)
{
	s3dw_textbox_scrolldown((s3dw_textbox *)widget->parent);
}
static void _s3dw_textbox_scrollbar_left(s3dw_widget *widget)
{
	s3dw_textbox_scrollleft((s3dw_textbox *)widget->parent);
}
static void _s3dw_textbox_scrollbar_right(s3dw_widget *widget)
{
	s3dw_textbox_scrollright((s3dw_textbox *)widget->parent);
}

/** \brief create a new textbox in the surface
 *
 * Creates a new textbox on the surface, with "text" written on it and the upper
 * left corner at (posx,posy) on the surface. Width and height define the size
 * of the textbox including scrollbars which are rendered around the textfield.
 *
 * See s3dw_textbox for information about callbacks which may be defined.
 */
s3dw_textbox *s3dw_textbox_new(const s3dw_surface *surface, const char *text, float posx, float posy, float width, float height)
{
	s3dw_textbox *textbox;
	s3dw_widget *widget;
	textbox = (s3dw_textbox *)malloc(sizeof(s3dw_textbox));
	widget = s3dw_widget_new((s3dw_widget *)textbox);
	widget->type = S3DW_TTEXTBOX;
	widget->x = posx;
	widget->y = posy;
	widget->width = width;
	widget->height = height;
	textbox->window_x = 0;
	textbox->window_y = 0;
	textbox->p_lineoids = NULL;
	textbox->n_lineoids = 0;
	textbox->text = strdup(text);
	textbox->onclick = s3dw_nothing;
	s3dw_widget_append((s3dw_widget *)surface, widget);  /* append first so the scrollbars inherit the style */
	s3dw_textbox_draw(widget);
	textbox->scroll_horizontal = s3dw_scrollbar_new(widget, S3DW_SBAR_HORI,  0, widget->height - 1, widget->width - 1);
	textbox->scroll_vertical = s3dw_scrollbar_new(widget, S3DW_SBAR_VERT,  widget->width - 1, 0, widget->height - 1);
	textbox->scroll_horizontal->lonclick = _s3dw_textbox_scrollbar_left;
	textbox->scroll_horizontal->ronclick = _s3dw_textbox_scrollbar_right;
	textbox->scroll_vertical->lonclick = _s3dw_textbox_scrollbar_up;
	textbox->scroll_vertical->ronclick = _s3dw_textbox_scrollbar_down;

	return textbox;
}
static void s3dw_textbox_redraw(s3dw_widget *widget)
{
	s3dw_textbox_erasetext(widget);
	s3dw_textbox_drawtext(widget);
	if (widget->flags&S3DW_ONSCREEN)
		s3dw_textbox_show(widget);
}

/** \brief scroll text up
 *
 * Scrolls the text in the textbox up by one line, if possible.
 */
void s3dw_textbox_scrollup(s3dw_textbox *textbox)
{
	if (textbox->window_y > 0)
		textbox->window_y--;
	s3dw_textbox_redraw(S3DWIDGET(textbox));
}

/** \brief scroll text down
 *
 * Scrolls the text in the textbox down by one line, if possible.
 */
void s3dw_textbox_scrolldown(s3dw_textbox *textbox)
{
	textbox->window_y++;
	s3dw_textbox_redraw(S3DWIDGET(textbox));

}

/** \brief scroll text left
 *
 * Scrolls the text in the textbox to the left by one character, if possible.
 */
void s3dw_textbox_scrollleft(s3dw_textbox *textbox)
{
	if (textbox->window_x > 0)
		textbox->window_x--;
	s3dw_textbox_redraw(S3DWIDGET(textbox));
}

/** \brief scroll text right
 *
 * Scrolls the text in the textbox to the right by one character, if possible.
 */
void s3dw_textbox_scrollright(s3dw_textbox *textbox)
{
	textbox->window_x++;
	s3dw_textbox_redraw(S3DWIDGET(textbox));
}

/** \brief scroll text to position
 *
 * Scrolls the text in the textbox so that the character in row y, column x is
 * in the top left corner of the textbox.
 */
void s3dw_textbox_scrollto(s3dw_textbox *textbox, int x, int y)
{
	s3dw_widget *widget = (s3dw_widget *)textbox;
	if (x < 0) x = 0;
	if (y < 0) y = 0;
	textbox->window_x = x;
	textbox->window_y = y;
	s3dw_textbox_redraw(widget);
}

/** \brief change text
 *
 * Change the text in the referenced textbox to the specified text.
 */
void s3dw_textbox_change_text(s3dw_textbox *textbox, const char *text)
{
	s3dw_widget *widget = (s3dw_widget *)textbox;
	/* redraw the text ... */
	free(textbox->text);
	textbox->text = strdup(text);
	s3dw_textbox_redraw(widget);
}
void s3dw_textbox_erase(s3dw_widget *widget)
{
	s3dw_textbox_erasetext(widget);
	s3d_del_object(widget->oid);
}

/* destroy the textbox */
void s3dw_textbox_destroy(s3dw_widget *widget)
{
	s3dw_textbox *textbox = (s3dw_textbox *)widget;
	s3dw_textbox_erase(widget);
	free(textbox->text);
	free(textbox);
}
/* handle key events */
int s3dw_textbox_event_key(s3dw_widget *S3DUNUSED(widget), struct s3d_key_event *S3DUNUSED(keys))
{
	return 0;
}
/* handle click events */
int s3dw_textbox_event_click(s3dw_widget *widget, uint32_t oid)
{
	s3dw_textbox *textbox = (s3dw_textbox *)widget;
	if (widget->oid == oid) {
		textbox->onclick(widget);
		return 1;
	}
	return 0;
}