File: mcp.c

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// SPDX-License-Identifier: GPL-2.0-or-later
/* SPDX-FileCopyrightText: 2004-2015  Simon Wunderlich <sw@simonwunderlich.de>
 */

#include "global.h"
#include "proto.h"		/*  for S3D_P_OBJECT, to be integrated in proto.c */
#ifdef WIN32
#include <winsock2.h>
#else
#include <netinet/in.h>		/*  htonl() */
#endif
#include <string.h>		/*  strncpy() */

/*  this interacts with the actual mcp client */
struct mcp_object {
	uint32_t object;
	float trans_x, trans_y, trans_z;
	float r;
	/*  char event; */
	char name[S3D_NAME_MAX];
};

#define MCP_NEW_OBJECT 1

/*  call when a new mcp connects */
int mcp_init(void)
{
	struct t_process *p;
	uint32_t i;
	p = get_proc_by_pid(MCP);
	i = p->n_obj;
	while (i--) {
		if (p->object[i] != NULL)
			switch (p->object[i]->oflags & OF_TYPE) {
			case OF_VIRTUAL:
				mcp_rep_object(i);
				break;
			case OF_CAM:
				event_obj_info(p, i);
				break;
			}
	}
	mcp_focus(-1);
	return 0;
}

/*  report the mcp about our object */
int mcp_rep_object(int32_t mcp_oid)
{
	struct mcp_object mo;
	struct t_process *p, *ap;
	p = get_proc_by_pid(MCP);
	mo.object = htonl(mcp_oid);
	mo.trans_x = p->object[mcp_oid]->translate.x;
	mo.trans_y = p->object[mcp_oid]->translate.y;
	mo.trans_z = p->object[mcp_oid]->translate.z;
	mo.r = p->object[mcp_oid]->r;

	htonfb(&mo.trans_x, 4);
	ap = get_proc_by_pid(p->object[mcp_oid]->virtual_pid);
	strncpy(mo.name, ap->name, sizeof(mo.name));
	mo.name[sizeof(mo.name) - 1] = '\0';
	prot_com_out(p, S3D_P_MCP_OBJECT, (uint8_t *) & mo, sizeof(struct mcp_object));
	return 0;
}

/* tells the mcp that some program vanished ... */
int mcp_del_object(int32_t mcp_oid)
{
	int32_t oid = htonl(mcp_oid);
	if (mcp_oid == focus_oid) {
		s3dprintf(MED, "lost the focus of mcp-oid %d", mcp_oid);
		mcp_focus(-1);
	}
	prot_com_out(get_proc_by_pid(MCP), S3D_P_MCP_DEL_OBJECT, (uint8_t *) & oid, 4);
	return 0;
}

/* sets a new focus */
int mcp_focus(int oid)
{
	struct t_process *p;
	struct t_obj *o;
	focus_oid = -1;
	p = get_proc_by_pid(MCP);
	s3dprintf(MED, "request to focus %d", oid);
	if (OBJ_VALID(p, oid, o))
		if (o->oflags & OF_VIRTUAL) {
			focus_oid = oid;
			obj_pos_update(p, 0, 0);
		}
	return 0;
}