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#include "config.h"
#include <stdio.h>
#include <unistd.h>
#include <stdlib.h>
#include <string.h>
#include "main.h"
#include "mod.h"
#ifdef GUS
#include <linux/ultrasound.h>
#include "gus.h"
#endif /* GUS */
const char voice_mk[] = "M.K.";
const char voice_mk2[] = "M!K!";
const char voice_mk3[] = "M&K!";
const char voice_flt4[] = "FLT4";
const char voice_flt8[] = "FLT8";
const char voice_8chn[] = "8CHN";
const char voice_6chn[] = "6CHN";
const char *voice_31_list[] =
{
voice_mk, voice_mk2, voice_mk3, voice_flt4, voice_flt8, voice_8chn,
voice_6chn, NULL
};
int8 normal_vol_adj[65] =
{
0, 1, 2, 3, 4, 5, 6, 7,
8, 9, 10, 11, 12, 13, 14, 15,
16, 17, 18, 19, 20, 21, 22, 23,
24, 25, 26, 27, 28, 29, 30, 31,
32, 33, 34, 35, 36, 37, 38, 39,
40, 41, 42, 43, 44, 45, 46, 47,
48, 49, 50, 51, 52, 53, 54, 55,
56, 57, 58, 59, 60, 61, 62, 63,
63
};
int8 loud_vol_adj[65] =
{
0, 0, 1, 2, 2, 3, 3, 4,
5, 6, 7, 8, 9, 10, 12, 14,
16, 18, 20, 22, 24, 26, 28, 30,
32, 34, 36, 38, 40, 42, 44, 46,
47, 48, 49, 50, 51, 52, 53, 53,
54, 55, 55, 56, 56, 57, 57, 58,
58, 59, 59, 60, 60, 61, 61, 61,
62, 62, 62, 63, 63, 63, 63, 63,
63
};
uint8 sintable[] =
{
0,25,50,74,98,120,142,162,180,197,212,225,
236,244,250,254,255,254,250,244,236,225,
212,197,180,162,142,120,98,74,50,25
};
uint16 period_set[] =
{
0x06B0,0x0650,0x05F5,0x05A0,0x054F,0x0503,0x04BB,0x0477,0x0436,0x03FA,0x03C1,0x038B ,
0x0358,0x0328,0x02FB,0x02D0,0x02A7,0x0281,0x025D,0x023B,0x021B,0x01FD,0x01E0,0x01C5 ,
0x01AC,0x0194,0x017D,0x0168,0x0154,0x0141,0x012F,0x011E,0x010E,0x00FE,0x00F0,0x00E3 ,
0x00D6,0x00CA,0x00BF,0x00B4,0x00AA,0x00A0,0x0097,0x008F,0x0087,0x007F,0x0078,0x0071 ,
0x006B,0x0065,0x005F,0x005A,0x0055,0x0050,0x004C,0x0047,0x0043,0x0040,0x003C,0x0039 ,
0x0035,0x0032,0x0030,0x002D,0x002A,0x0028,0x0026,0x0024,0x0022,0x0020,0x001E,0x001C ,
0x001B,0x0019,0x0018,0x0016,0x0015,0x0014,0x0013,0x0012,0x0011,0x0010,0x000F,0x000E
};
uint16 period_set_step[] =
{
0x0680,0x0622,0x05CA,0x0577,0x0529,0x04DF,0x0499,0x0456,0x0418,0x03DD,0x03A6,0x0371,
0x0340,0x0311,0x02E5,0x02BB,0x0294,0x026F,0x024C,0x022B,0x020C,0x01EE,0x01D2,0x01B8,
0x01A0,0x0188,0x0172,0x015E,0x014A,0x0138,0x0126,0x0116,0x0106,0x00F7,0x00E9,0x00DC,
0x00D0,0x00C4,0x00B9,0x00AF,0x00A5,0x009B,0x0093,0x008B,0x0083,0x007B,0x0074,0x006E,
0x0068,0x0062,0x005C,0x0057,0x0052,0x004E,0x0049,0x0045,0x0041,0x003E,0x003A,0x0037,
0x0033,0x0031,0x002E,0x002B,0x0029,0x0027,0x0025,0x0023,0x0021,0x001F,0x001D,0x001B,
0x001A,0x0018,0x0017,0x0015,0x0014,0x0013,0x0012,0x0011,0x0010,0x000F,0x000E,0x000E
};
song_data mod;
uint8 order_pos;
uint8 tempo;
uint8 tempo_wait;
uint8 bpm;
uint8 row;
uint8 break_row;
uint16 bpm_samples;
uint8 *buf_ptr;
uint16 buf_len;
uint16 buf_rep;
pattern_ptr note;
track_info tracks[MAX_TRACKS];
track_info old_tracks[MAX_TRACKS];
uint32 mixspeed = 22000;
int16 mod_done;
uint8 loop_mod = 1;
union vol_union vol;
void beattrack(register track_info_ptr track)
{
/* Quick FIX */
if (track->period_low_limit==0)
track->period_low_limit=1;
track->playing_volume = track->volume;
track->playing_period = track->period;
if (track->effect & EFF_VOL_SLIDE)
{
track->volume += track->vol_slide;
if (track->volume < 0) track->volume = 0;
if (track->volume > 64) track->volume = 64;
track->playing_volume = track->volume;
}
if (track->effect & EFF_PORT_DOWN)
{
/* Portamento Down */
if ((track->period += track->port_down) > track->period_high_limit)
track->period = track->period_high_limit;
track->pitch = track->finetune_rate / track->period;
track->playing_period = track->period;
}
if (track->effect & EFF_PORT_UP)
{
/* Portamento Up */
if ((track->period -= track->port_up) < track->period_low_limit)
{
if (mod.s3m)
track->period = track->period_high_limit;
else
track->period = track->period_low_limit;
}
track->pitch = track->finetune_rate / track->period;
track->playing_period = track->period;
}
if (track->effect & EFF_PORT_TO)
{
if (track->portto < track->period)
{
if ((track->period += track->port_inc) > track->portto)
track->period = track->portto;
} else if (track->portto > track->period)
{
if ((track->period -= track->port_inc) < track->portto)
track->period = track->portto;
}
track->pitch = track->finetune_rate / track->period;
track->playing_period = track->period;
}
if (track->effect & EFF_VIBRATO)
{
/* Vibrato */
track->vibpos += (track->vib_rate) << 2;
track->playing_period =
((uint16)sintable[(track->vibpos >> 2) & 0x1F] *
(track->vib_depth)) >> 7;
if (track->vibpos & 0x80)
track->playing_period = -track->playing_period;
track->playing_period += track->period;
if (track->playing_period < track->period_low_limit)
track->playing_period = track->period_low_limit;
if (track->playing_period > track->period_high_limit)
track->playing_period = track->period_high_limit;
track->pitch = track->finetune_rate / track->playing_period;
}
if (track->effect & EFF_ARPEGGIO)
{
/* Arpeggio */
track->pitch = track->finetune_rate / track->arp[track->arpindex];
track->playing_period = track->arp[track->arpindex++];
if (track->arpindex >= 3)
track->arpindex = 0;
}
/* if (track->effect & EFF_TREMOLO)
{
track->trempos += (track->trem_rate) >> 2;
t = ((uint16)sintable[(track->trempos >> 2) & 0x1F] *
(track->trem_depth)) >> 7;
if (track->trempos & 0x80) t = -t;
t = track->volume;
if (t < 0) t = 0;
if (t > 63) t = 63;
track->volume = t;
}
if (track->effect & EFF_RETRIG)
{
if (tempo_wait == track->retrig)
track->position = 0;
track->note_hit = 1;
} */
}
void get_track(register track_info_ptr track, pattern_ptr *pattern)
{
uint8 sample = *(*pattern) & 0xF0;
uint16 period;
uint8 effect;
uint8 param;
int16 i;
period = (uint16)((*(*pattern)++) & 0x0F) << 8;
period |= *(*pattern)++;
effect = *(*pattern) & 0x0F;
sample |= (*(*pattern)++ & 0xF0) >> 4;
param = *(*pattern)++;
track->effect = 0;
if (sample)
{
sample--;
track->samp = sample;
track->volume = mod.volume[sample];
track->length = mod.sample_length[sample];
track->repeat = mod.repeat_point[sample];
track->replen = mod.repeat_length[sample];
track->finetune_rate = mod.finetune_rate[sample];
track->samples = mod.samples[sample];
track->period_low_limit = mod.period_low_limit[sample];
track->period_high_limit = mod.period_high_limit[sample];
}
if (period)
{
track->portto = period;
if ((effect != 3) && (effect != 5))
{
track->start_period = track->period = period;
track->pitch = track->finetune_rate / period;
track->position = 0;
track->note_hit = 1;
}
}
if ((effect) || (param))
{
#ifdef DEBUG
printf("effect %02X param %02X period %02X track %p\n",
effect,param,period,track);
#endif
switch (effect)
{
/* Set the three periodtable amounts for each */
/* half note pitch for arpeggio */
case 0: for (i=12;i<48;i++)
if (track->period >= period_set[i]) break;
track->arp[0] = period_set[i];
track->arp[1] = period_set[i+(param & 0x0F)];
track->arp[2] = period_set[i+((param & 0xF0) >> 4)];
track->arpindex = 0;
track->effect |= EFF_ARPEGGIO;
break;
case 1: track->effect |= EFF_PORT_UP;
if (param)
track->port_up = param;
break;
case 2: track->effect |= EFF_PORT_DOWN;
if (param)
track->port_down = param;
break;
/* Sets up portamento to for new note */
case 3: if (param)
track->port_inc = param;
track->effect |= EFF_PORT_TO;
break;
/* Initialize vibrato effect */
case 4: if (param & 0x0F)
track->vib_depth = param & 0x0F;
if (param & 0xF0)
track->vib_rate = (param & 0xF0) >> 4;
if (period)
track->vibpos = 0;
track->effect |= EFF_VIBRATO;
break;
/* Choose and offset starting into the sample */
case 9: if (!param)
param = track->oldsampofs;
track->oldsampofs = param;
track->position = ((uint16)param) << 8;
break;
case 5: track->effect |= EFF_PORT_TO;
case 6: if (effect == 6)
track->effect |= EFF_VIBRATO;
case 0x0A: track->vol_slide = ((param & 0xF0) >> 4) - (param & 0x0F);
#ifdef DEBUG
printf("vol slide %d param %02X\n",track->vol_slide,param);
#endif
track->effect |= EFF_VOL_SLIDE;
break;
/* Jump to a different position */
case 0x0B: if (!loop_mod) break;
order_pos = param;
row = 64;
break;
/* Set volume of this track */
case 0x0C: if (param > 64) track->volume = 64;
else track->volume = param;
break;
/* Jumps to specified pattern-position in next song position */
case 0x0D: break_row = ((param & 0xF0) >> 4) * 10 + (param & 0x0F);
row = 64;
break;
case 0x0E: i = param & 0xF0;
param &= 0x0F;
switch (i)
{
case 1: track->period += param;
if (track->period > track->period_high_limit)
track->period = track->period_high_limit;
track->pitch = track->finetune_rate / track->period;
break;
case 2: track->period -= param;
if (track->period < track->period_low_limit)
track->period = track->period_low_limit;
track->pitch = track->finetune_rate / track->period;
break;
}
break;
/* Set song speed */
case 0x0F: if (param)
{
#ifdef GUS
gus_set_speed(param);
#endif /* GUS */
if (param < 32)
{
tempo = param;
tempo_wait = param;
break;
}
bpm = param;
bpm_samples = mixspeed / ((103 * param) >> 8);
/* 103 */
}
break;
}
}
}
void startplaying(int loud)
{
uint16 i;
track_info_ptr track;
uint32 pitch_const;
int16 j;
int8 *vol_adj = loud ? loud_vol_adj : normal_vol_adj;
order_pos = 0;
tempo_wait = tempo = mod.tempo;
bpm = mod.bpm;
row = 64;
break_row = 0;
bpm_samples = mixspeed / ((24*bpm)/60);
/* 24*DEF_BPM */
track = tracks;
for (i=0;i<MAX_TRACKS;i++)
{
track->samples = 0;
track->position = 0;
track->length = 0;
track->repeat = 0;
track->replen = 0;
track->volume = 0;
track->error = 0;
track->period = 0;
track->pitch = 0;
track->effect = 0;
track->portto = 0;
track->vibpos = 0;
track->oldsampofs = 0;
track->oldperiod = 1;
track->arp[0] = 0;
track->arp[1] = 0;
track->arp[2] = 0;
track->arpindex = 0;
track++;
}
buf_ptr = 0;
buf_len = 0;
if (mod.s3m)
{
for (i=0;i<MAX_SAMPLES;i++)
{
mod.finetune_rate[i] =
(((428l * mod.finetune_value[i]) << 8) / mixspeed);
mod.period_low_limit[i] = 0xE;
mod.period_high_limit[i] = 0x6B0;
/*
printf("mod period low limit %d %u %u %u\n",i,mod.period_low_limit[i],
min_length,mod.finetune_rate[i]);
uint32 min_period;
uint16 min_length;
if (mod.sample_length[i])
{
min_length = mod.sample_length[i];
if (mod.repeat_length[i] > 2)
min_length = mod.repeat_length[i];
min_period = (mod.finetune_rate[i] / min_length)+1;
if (min_period < 40)
min_period = 40;
mod.period_low_limit[i] = min_period;
}
*/
}
} else
{
for (i=0;i<MAX_SAMPLES;i++)
{
mod.finetune_rate[i] = (((((uint32)428ul) * ((uint32)MIDCRATE))
<< 8) / (uint32)mixspeed);
mod.period_low_limit[i] = 113;
mod.period_high_limit[i] = 856;
}
}
if (bit16)
{
if (mod.tracks < 5)
for (j=0;j<16640;j++)
vol.vol_table16[j] = (vol_adj[(j >> 8)] * ((j-0x80) & 0xFF));
else
for (j=0;j<16640;j++)
{
vol.vol_table16[j] = (vol_adj[(j >> 8)] * ((j-0x80) & 0xFF)) >> 1;
}
} else
{
if (mod.tracks < 5)
for (j=0;j<16640;j++)
vol.vol_table[j] = (vol_adj[(j >> 8)] * (int)((char)j) ) >> 8;
else
for (j=0;j<16640;j++)
vol.vol_table[j] = (vol_adj[(j >> 8)] * (int)((char)j) ) >> 9;
}
}
void dump_mod(song_data *data)
{
int16 i;
for (i=0;i<128;i++)
if (data->patterns[i])
{
free(data->patterns[i]);
data->patterns[i] = NULL;
}
for (i=0;i<MAX_SAMPLES;i++)
if (data->samples[i])
{
free(data->samples[i]);
data->samples[i] = NULL;
}
}
void print_name_nice(char *string, int len)
{
while ((len>0) && (*string))
{
if ((*string < ' ') || (*string > '~'))
putchar(' ');
else putchar(*string);
string++;
len--;
}
while (len>0)
{
putchar(' ');
len--;
}
}
int load_mod(char *filename, song_data *data, int8 noprint)
{
FILE *fp;
char **voice_31 = (char **) voice_31_list;
int i,voices;
int nopat = 0,len;
int pattern_len = 1024;
mod_voice mod_v;
song_15 song_v;
char id[5];
for (i=0;i<MAX_SAMPLES;i++)
{
data->samples[i] = NULL;
data->sample_length[i] = 0;
}
if (!(fp=fopen(filename,"rb")))
{
#ifdef DEBUG
printf("Could not open file '%s'\n",filename);
#endif
return (1);
}
fseek(fp, 1080, SEEK_SET);
if (fread((void *)id,sizeof(char),4,fp) != 4)
{
#ifdef DEBUG
printf("Could not read file id\n");
#endif
fclose(fp);
return (1);
}
fseek(fp, 0, SEEK_SET);
id[4] = 0;
#ifdef DEBUG
printf("Module ID = %s\n",id);
#endif
while (*voice_31)
if (memcmp((void *)*voice_31,(void *)id,4)) voice_31++;
else break;
if (fread(data->name,sizeof(char),20,fp) != 20)
{
#ifdef DEBUG
printf("Error loading name of mod!\n");
#endif
fclose(fp);
return (1);
}
data->name[19] = 0;
if (!noprint)
{
printf("Protracker Module name = \"");
print_name_nice(data->name,20);
printf("\"\n");
}
data->tracks = 4;
data->track_shift = 4;
if (*voice_31)
{
if (*voice_31 == voice_8chn)
data->tracks = 8;
if (*voice_31 == voice_6chn)
data->tracks = 6;
voices = 31;
} else voices = 15;
pattern_len = ((uint16)data->tracks) << 8;
/********************************************
* load instruments *
********************************************/
for (i=0;i<voices;i++)
{
if (fread(&mod_v,sizeof(mod_voice),1,fp) != 1)
{
#ifdef DEBUG
printf("Could not load voice #%d\n",i);
#endif
fclose(fp);
return (1);
}
data->sample_length[i] = big_endian(mod_v.sample_length) << 1;
data->finetune_value[i] = mod_v.finetune_value;
data->volume[i] = mod_v.volume;
data->repeat_point[i] = big_endian(mod_v.repeat_point) << 1;
data->repeat_length[i] = big_endian(mod_v.repeat_length) << 1;
/*
if (data->repeat_length[i] > data->sample_length[i])
data->repeat_length[i] = data->sample_length[i];
*/
if (data->repeat_point[i] > data->sample_length[i])
data->repeat_point[i] = data->sample_length[i];
if ((data->repeat_point[i] + data->repeat_length[i]) >
data->sample_length[i])
data->repeat_length[i] = data->sample_length[i] - data->repeat_point[i];
if (!noprint)
{
printf("%-2d %05u ",i,data->sample_length[i]);
#ifdef DEBUG
printf(" %05u %05u ",data->repeat_point[i],data->repeat_length[i]);
#endif
print_name_nice(mod_v.sample_name,22);
printf(" ");
if (i & 0x01) printf("\n");
}
}
if (!noprint)
printf("\n");
if (fread(&song_v,sizeof(song_15),1,fp) != 1)
{
#ifdef DEBUG
printf("Could not load song data\n");
#endif
fclose(fp);
return (1);
}
data->song_length_patterns = song_v.song_length_patterns;
data->song_repeat_patterns = song_v.song_repeat_patterns;
for (i=0;i<256;i++) data->positions[i] = song_v.positions[i];
if (voices != 15) fseek(fp,4,SEEK_CUR);
if (data->song_repeat_patterns > data->song_length_patterns)
data->song_repeat_patterns = data->song_length_patterns;
for (i=0;i<128;i++)
{
if (nopat < data->positions[i])
nopat = data->positions[i];
data->patterns[i] = NULL;
}
for (i=0;i<=nopat;i++)
{
#ifdef DEBUG
printf("Loading pattern %d\n",i);
#endif
data->patterns[i] = (int8*) malloc(pattern_len);
if (data->patterns[i])
{
if (!fread((void *)data->patterns[i],pattern_len,1,fp))
{
#ifdef DEBUG
printf("Error reading pattern %d\n",i);
#endif
fclose(fp);
dump_mod(data);
return (1);
}
} else
{
#ifdef DEBUG
printf("Could not allocate memory for pattern %d\n",i);
#endif
fclose(fp);
dump_mod(data);
return (1);
}
}
for (i=0;i<voices;i++)
{
if (data->sample_length[i])
{
#ifdef DEBUG
printf("Loading sample %d length %u\n",i,data->sample_length[i]);
#endif
data->samples[i] = (int8 *) malloc(data->sample_length[i]);
if (data->samples[i])
{
if ((len=fread((void *)data->samples[i],sizeof(char),
data->sample_length[i],fp)) !=
data->sample_length[i])
{
#ifdef DEBUG
printf("Error reading sample %d %u\n",i,len);
#endif
fclose(fp);
dump_mod(data);
return (1);
}
#ifdef GUS
if ((gus_dev != -1) && data->sample_length[i])
{
struct patch_info *patch;
patch = (struct patch_info *)
malloc( sizeof(*patch) + (uint16)data->sample_length[i]);
patch->key = GUS_PATCH;
patch->device_no = gus_dev;
patch->instr_no = i;
if (data->repeat_length[i] >= 4)
patch->mode = WAVE_LOOPING;
else
patch->mode = 0;
patch->len = data->sample_length[i];
patch->loop_start = data->repeat_point[i];
patch->loop_end = data->repeat_point[i] + data->repeat_length[i];
patch->base_note = 261630; /* middle C */
patch->base_freq = base_freq_table[data->finetune_value[i] & 0xf];
patch->low_note = 0;
patch->high_note = 20000000;
patch->volume = 120;
patch->panning = 16;
/* ok, now copy the data into patch->data */
memcpy(patch->data,data->samples[i],data->sample_length[i]);
gus_patch_load(patch,i);
/* there was some sample volume adjustment stuff here */
free(patch);
}
#endif /* GUS */
} else
{
#ifdef DEBUG
printf("Could not allocate memory for sample %d\n",i);
#endif
fclose(fp);
dump_mod(data);
return (1);
}
}
}
#ifdef DEBUG
printf("Length of file = %lu\n",ftell(fp));
fseek(fp,0,SEEK_END);
printf("Total length = %lu\n",ftell(fp));
#endif
fclose(fp);
data->tempo = options.def_tempo;
data->bpm = options.def_bpm;
data->s3m = 0;
return (0);
}
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