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/*
Unix SMB/Netbios implementation.
Version 1.9.
simple bitmap functions
Copyright (C) Andrew Tridgell 1992-1998
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "includes.h"
#define BITMAP_ALIGN 32
#define UINT32_BITS 32
#define UINT32_ALLONE (0xffffffffUL)
/* these functions provide a simple way to allocate integers from a
pool without repitition */
static int find_bitmap_one( uint32 bitmaps );
/****************************************************************************
allocate a bitmap of the specified size
****************************************************************************/
struct bitmap *bitmap_allocate(int n)
{
size_t structsize, bitmapsize;
struct bitmap *bm;
structsize = sizeof(*bm);
bitmapsize = ( sizeof( bm->b[0] ) * ( n + UINT32_BITS-1 )/ UINT32_BITS );
bm = (struct bitmap *)malloc( structsize + bitmapsize );
if (!bm) {
return NULL;
}
bm->n = n;
bm->b = (uint32 *)(bm+1);
memset( bm->b, 0, bitmapsize );
return bm;
}
/****************************************************************************
free a bitmap.
****************************************************************************/
void bitmap_free(struct bitmap *bm)
{
if (!bm)
return;
SAFE_FREE(bm->b);
SAFE_FREE(bm);
}
/****************************************************************************
set a bit in a bitmap
****************************************************************************/
BOOL bitmap_set(struct bitmap *bm, unsigned i)
{
if (i >= bm->n) {
DEBUG(0,("Setting invalid bitmap entry %d (of %d)\n",
i, bm->n));
return False;
}
bm->b[i/UINT32_BITS] |= (1<<(i%UINT32_BITS));
return True;
}
/****************************************************************************
clear a bit in a bitmap
****************************************************************************/
BOOL bitmap_clear(struct bitmap *bm, unsigned i)
{
if (i >= bm->n) {
DEBUG(0,("clearing invalid bitmap entry %d (of %d)\n",
i, bm->n));
return False;
}
bm->b[i/UINT32_BITS] &= ~(1<<(i%UINT32_BITS));
return True;
}
/****************************************************************************
query a bit in a bitmap
****************************************************************************/
BOOL bitmap_query(struct bitmap *bm, unsigned i)
{
if (i >= bm->n) return False;
if (bm->b[i/UINT32_BITS] & (1<<(i%UINT32_BITS))) {
return True;
}
return False;
}
/****************************************************************************
find a zero bit in a bitmap starting at the specified offset, with
wraparound
****************************************************************************/
int bitmap_find(struct bitmap *bm, unsigned ofs)
{
uint32 ofs_negimage;
uint32 cur_negimage;
int ofsseg, ofsoff;
int iseg;
int result;
if ( ofs >= bm->n ) {
ofs = 0;
}
ofsseg = ofs / UINT32_BITS;
ofsoff = ofs % UINT32_BITS;
/* first, we have to treat first segment special */
ofs_negimage = ( ~( bm->b[ofsseg] ));
cur_negimage = ofs_negimage & ( UINT32_ALLONE << ofsoff );
ofs_negimage = ofs_negimage & ( ~( UINT32_ALLONE << ofsoff ));
result = find_bitmap_one( cur_negimage );
if ( result >= 0 ) {
if ( result + ( ofsseg * UINT32_BITS ) < bm->n ) {
return result + ( ofsseg * UINT32_BITS );
}
}
for ( iseg = ofsseg+1;
iseg < (( bm->n + UINT32_BITS - 1) / UINT32_BITS ); iseg++ ) {
result = find_bitmap_one( ~(bm->b[iseg]) );
if ( result >= 0 ) {
/* This is bit special case. you might be over-running */
if ( result + ( iseg * UINT32_BITS ) < bm->n ) {
return result + ( iseg * UINT32_BITS );
}
}
}
for ( iseg = 0; iseg < ofsseg; iseg++ ) {
result = find_bitmap_one( ~(bm->b[iseg]) );
if ( result >= 0 ) {
return result + ( iseg * UINT32_BITS );
}
}
/* finally look at first segment again */
if ( ofs_negimage ) {
result = find_bitmap_one( ofs_negimage );
if ( result >= 0 ) {
return result + ( ofsseg * UINT32_BITS );
}
}
return -1;
}
/*
* find bit with 1, from LSB.
*
* I first saw this hack at X11R3's source code. I don't know where it
* came from. --- Kenichi Okuyama.
*/
static int find_bitmap_one( uint32 bitmaps )
{
uint32 only_lsb_is_one;
int result;
/* Somebody, tell me if you know. Who first found this ? */
only_lsb_is_one = bitmaps & (( ~bitmaps )+ 1 );
if ( only_lsb_is_one ) {
result = 0;
if ( !( only_lsb_is_one & 0xffff )) {
result += 16;
only_lsb_is_one >>= 16;
}
if ( !( only_lsb_is_one & 0xff )) {
result += 8;
only_lsb_is_one >>= 8;
}
if ( !( only_lsb_is_one & 0xf )) {
result += 4;
only_lsb_is_one >>= 4;
}
if ( !( only_lsb_is_one & 0x3 )) {
result += 2;
only_lsb_is_one >>= 2;
}
if ( !( only_lsb_is_one & 0x1 )) {
result += 1;
only_lsb_is_one >>= 1;
}
return result;
}
return -1;
}
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