File: grid3d.C

package info (click to toggle)
saods9 8.0.1+repack-2
  • links: PTS, VCS
  • area: main
  • in suites: bullseye, buster, sid
  • size: 20,052 kB
  • sloc: cpp: 67,186; tcl: 65,707; ansic: 3,983; xml: 1,375; sh: 468; makefile: 120; perl: 68
file content (162 lines) | stat: -rw-r--r-- 4,411 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
// Copyright (C) 1999-2018
// Smithsonian Astrophysical Observatory, Cambridge, MA, USA
// For conditions of distribution and use, see copyright notice in "copyright"

#include "grid3d.h"
#include "context.h"
#include "frame3dbase.h"
#include "fitsimage.h"
#include "wcsast.h"

extern Grid3dBase* astGrid3dPtr;

Grid3d::Grid3d(Widget* p, Coord::CoordSystem sys, Coord::SkyFrame sky, 
	       Coord::SkyFormat format, GridType t, 
	       const char* o, const char* v) 
  : Grid(sys, sky, format, t, v), Grid3dBase(p,o)
{}

Grid3d::~Grid3d()
{}

int Grid3d::doit(RenderMode rm)
{
  Frame3dBase* pp = (Frame3dBase*)parent_;

  mx_ = pp->refToWidget3d;
  rx_ =
    Matrix3d(pp->wcsOrientationMatrix) *
    Matrix3d(pp->orientationMatrix) *
    RotateZ3d(-pp->wcsRotation) *
    RotateZ3d(-pp->rotation) *
    RotateY3d(pp->az_) * 
    RotateX3d(pp->el_);

  matrix_ = pp->widgetToCanvas;
  pixmap_ = pp->pixmap;
  gridGC_ = pp->gridGC_;
  renderMode_ = rm;

  Context* context = pp->keyContext;
  FitsImage* fits = context->fits;
  if (!fits)
    return 1;

  astClearStatus; // just to make sure
  astBegin; // start memory management

  AstFrameSet* frameSet = astFrameSet(astFrame(3,"Domain=Ref"),"");
  matrixMap(frameSet,fits->refToImage3d,"Domain=IMAGE");

  switch (system_) {
  case Coord::IMAGE:
  case Coord::PHYSICAL:
  case Coord::AMPLIFIER:
  case Coord::DETECTOR:
    break;
  default:
    {
      if (!fits->wcsInv()) {
	astEnd; // now, clean up memory
	return 1;
      }

      AstFrameSet* ast = (AstFrameSet*)astCopy(fits->ast_);
      wcsSystem(ast,system_);
      if (fits->hasWCSEqu(system_))
	wcsSkyFrame(ast,sky_);
      
      int naxes = astGetI(ast,"Naxes");
      switch (naxes) {
      case 1:
      case 2:
	{
	  AstFrame* zbase = astFrame(1,"%s","");
	  AstFrame* zcurr = astFrame(1,"%s","");
	  AstMapping* zmap = (AstMapping*)astUnitMap(1,"%s","");

	  AstFrame* wcsbase = (AstFrame*)astGetFrame(ast,AST__BASE);
	  AstFrame* wcscurr = (AstFrame*)astGetFrame(ast,AST__CURRENT);
	  AstMapping* wcsmap = (AstMapping*)astGetMapping(ast,AST__BASE,AST__CURRENT);

	  AstCmpFrame* cmpwcsbase = astCmpFrame(wcsbase,zbase,"%s","");
	  AstCmpFrame* cmpwcscurr = astCmpFrame(wcscurr,zcurr,"%s","");
	  AstCmpMap* cmpwcsmap = astCmpMap(wcsmap,zmap,0,"%s","");

	  ast = astFrameSet(cmpwcsbase,"%s","");
	  astAddFrame(ast, AST__CURRENT, cmpwcsmap, cmpwcscurr);
	}
	break;
      case 3:
	break;
      case 4:
	{
	  int pick[3] = {1, 2, 3};
	  AstMapping* map =NULL;
	  AstFrame* perm =NULL;
	  
	  astInvert(ast);
	  perm = (AstFrame*)astPickAxes(ast, 3, pick, &map);
	  astAddFrame(ast, AST__CURRENT, map, perm);
	  astInvert(ast);
	  
	  perm = (AstFrame*)astPickAxes(ast, 3, pick, &map);
	  astAddFrame(ast, AST__CURRENT, map, perm);
	}
	break;
      }

      // add wcs to frameset
      // this will link frameset to wcs with unitMap
      int id = astGetI(ast,"Current");
      int nf = astGetI(frameSet,"NFrame");
      astInvert(ast);
      astAddFrame(frameSet, AST__CURRENT, astUnitMap(3,"%s",""), ast);
      astSetI(frameSet,"Current",id+nf);
    }
  }

  astSet(frameSet,"Title=%s", " ");

  // create astPlot
  float gbox[6];
  double pbox[6];

  // params is a BBOX in DATA coords 0-n
  FitsBound* params = fits->getDataParams(context->secMode());
  FitsZBound* zparams = context->getDataParams(context->secMode());
  Vector3d ll = Vector3d(params->xmin,params->ymin,zparams->zmin);
  Vector3d ur = Vector3d(params->xmax,params->ymax,zparams->zmax);

  pbox[0] = gbox[0] = ll[0];
  pbox[1] = gbox[1] = ll[1];
  pbox[2] = gbox[2] = ll[2];
  pbox[3] = gbox[3] = ur[0];
  pbox[4] = gbox[4] = ur[1];
  pbox[5] = gbox[5] = ur[2];

  // and now create astGrid
  astGrid3dPtr = this;
  renderMode_ = rm;

  AstPlot3D* plot = astPlot3D(frameSet, gbox, pbox, option_);
  astGrid(plot);

  astEnd; // now, clean up memory
  astGrid3dPtr =NULL;
  return 1;
}

void Grid3d::matrixMap(void* frameSet, Matrix3d& mx, const char* str)
{
  double ss[] = {mx.matrix(0,0),mx.matrix(1,0),mx.matrix(2,0),
		 mx.matrix(0,1),mx.matrix(1,1),mx.matrix(2,1),
		 mx.matrix(0,2),mx.matrix(1,2),mx.matrix(2,2)};
  double tt[] = {mx.matrix(3,0),mx.matrix(3,1),mx.matrix(3,2)};

  AstMatrixMap* mm = astMatrixMap(3,3,0,ss,"%s","");
  AstShiftMap* sm = astShiftMap(3,tt,"%s","");
  AstCmpMap* cmp = astCmpMap(mm,sm,1,"%s","");

  astAddFrame((AstFrameSet*)frameSet, AST__CURRENT, cmp, astFrame(3, "%s", str));
}