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// Copyright (C) 1999-2018
// Smithsonian Astrophysical Observatory, Cambridge, MA, USA
// For conditions of distribution and use, see copyright notice in "copyright"
#ifndef __vectorstr_h__
#define __vectorstr_h__
#include "vector.h"
#include <iostream>
using namespace std;
extern int parseSection(char*, Vector*, Vector*);
class VectorStr {
public:
char* c[2];
public:
VectorStr() {c[0]=NULL; c[1]=NULL;}
~VectorStr();
VectorStr(const char*, const char*);
VectorStr(const VectorStr&);
VectorStr(const Vector&);
VectorStr& operator=(const VectorStr&);
VectorStr& operator=(const Vector&);
const char* operator[](int i) const {return c[i];} // return element
char** cc() {return c;} // return vector
};
ostream& operator<<(ostream&, const VectorStr&);
class VectorStr3d {
public:
char* c[3];
public:
VectorStr3d() {c[0]=NULL; c[1]=NULL; c[2]=NULL;}
~VectorStr3d();
VectorStr3d(const char*, const char*, const char*);
VectorStr3d(const VectorStr3d&);
VectorStr3d(const Vector3d&);
VectorStr3d& operator=(const VectorStr3d&);
VectorStr3d& operator=(const Vector3d&);
const char* operator[](int i) const {return c[i];} // return element
char** cc() {return c;} // return vector
};
ostream& operator<<(ostream&, const VectorStr3d&);
#endif
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