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/*
* Copyright (C) 1999,2000,2001 Frank Hale
* frankhale@yahoo.com
* http://sapphire.sourceforge.net/
*
* Updated: 3 Nov 2001
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "sapphire.hh"
IconMenu::IconMenu() :
BaseMenu()
{
setMenuTitle("Icons");
update_all();
wm->addToExtraMenuList(this);
}
IconMenu::~IconMenu(void)
{
}
void IconMenu::insert(char *name, Client *c)
{
BaseMenuItem *item = new BaseMenuItem();
if(name==NULL) {
char *noname = "no name";
name = noname;
}
item->name = new char[strlen(name)+1];
strcpy(item->name, name);
item->client = c;
// defaults
item->icon = None;
item->sub = None;
item->isSelected=False;
item->exec = "";
item->function = 0;
item->item_x = item->item_y = 0;
getMenuItemList()->insert(item);
}
void IconMenu::addIcon(char *name, Client *c)
{
insert(name, c);
update_all();
}
// if I wanted all sub menus to have the same button behavior I would declare
// a class derived from BaseMenu which would only define the button functions
// and then derive the main menu and sub menus from that so all menus would
// have the same behavior when the items were clicked.
//
// With the code the way it is now only the first main menu will have the button
// behavior defined by these functions.
void IconMenu::handle_button1_press(BaseMenuItem *curr)
{
if (curr)
{
curr->client->unhide(curr->client);
hide(this);
remove(curr);
update_all();
}
}
void IconMenu::handle_button1_release(BaseMenuItem *curr)
{
}
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