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#pragma once
#include <string>
#include <memory>
#include <vector>
namespace satdump
{
/*
Some functionalities need to take over the entire window
*/
class Application
{
protected:
const std::string app_id;
virtual void drawUI();
public:
Application(std::string id);
~Application();
void drawWindow();
void draw();
public:
static std::string getID();
virtual std::string get_name() = 0;
static std::shared_ptr<Application> getInstance();
};
struct AddGUIApplicationEvent
{
std::vector<std::shared_ptr<Application>> &applications;
};
};
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