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#ifndef BISECTWINDOW_H
#define BISECTWINDOW_H
#include <QDialog>
#include "can_structs.h"
namespace Ui {
class BisectWindow;
}
class BisectWindow : public QDialog
{
Q_OBJECT
public:
explicit BisectWindow(const QVector<CANFrame> *frames, QWidget *parent = 0);
~BisectWindow();
void showEvent(QShowEvent*);
signals:
void sendCANFrame(const CANFrame *, int);
void sendFrameBatch(const QList<CANFrame> *);
private slots:
void updatedFrames(int numFrames);
void handleSaveButton();
void handleReplaceButton();
void handleCalculateButton();
void updateFrameNumSlider();
void updatePercentSlider();
void updateFrameNumText();
void updatePercentText();
void updateSectionsText();
private:
Ui::BisectWindow *ui;
const QVector<CANFrame> *modelFrames;
QVector<CANFrame> splitFrames;
QList<int> foundID;
void refreshIDList();
void refreshFrameNumbers();
bool eventFilter(QObject *obj, QEvent *event);
};
#endif // BISECTWINDOW_H
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