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/* Copyright (c) 1993-2008 by Richard Kelsey and Jonathan Rees.
See file COPYING. */
#define _WIN32_WINNT 0x0400 /* for QueueUserAPC */
#include <winsock2.h>
#include <mswsock.h>
#include <windows.h>
#include <ws2tcpip.h>
#include <stdio.h>
#include <errno.h> /* for errno, (POSIX?/ANSI) */
#include "scheme48vm.h"
#include "event.h"
#include "fd-io.h"
extern int s48_utf_8of16_to_utf_16(const unsigned char* utf_8of16,
LPWSTR utf_16,
int* errorp);
enum stream_descriptor_type {
STREAM_FILE_REGULAR, /* overlapped I/O works */
STREAM_FILE_SPECIAL, /* overlapped I/O doesn't work */
STREAM_SOCKET
};
typedef struct
{
HANDLE thread_handle; /* parameter */
HANDLE file_handle; /* parameter */
HANDLE check_semaphore; /* parameter */
HANDLE abort_semaphore; /* parameter */
/* in */
psbool abort;
char* buffer;
size_t requested;
PAPCFUNC callback;
HANDLE callback_thread;
/* out */
size_t available; /* bytes written, readers only */
psbool eof; /* readers only */
psbool error;
DWORD error_code;
} file_thread_data_t;
typedef struct {
/* so we can pass this as LPOVERLAPPED; must be at the beginning */
OVERLAPPED overlap;
long fd;
/* for successive calls in the main thread;
only set and read from there */
psbool checking;
CHAR* buffer;
CHAR* current;
size_t current_size, max_size;
} callback_data_t;
typedef struct {
enum stream_descriptor_type type;
psbool is_free;
union {
struct {
HANDLE handle;
DWORD current_offset;
DWORD current_offset_high;
psbool eof; /* readers only */
} file_regular_data;
struct {
file_thread_data_t thread_data;
} file_special_data;
struct {
SOCKET socket;
WSABUF wsabuf;
SOCKET hatched_socket;
/* callback to set socket hatched by connect/accept */
PAPCFUNC hatch_callback;
} socket_data;
};
callback_data_t callback_data;
} stream_descriptor_t;
/* This is the same as DEFAULT-BUFFER-SIZE in rts/port-buffer.scm */
#define FILE_CALLBACK_BUFFER_INITIAL_SIZE 4096
/* If things work smoothly, this will never have to do anything. */
static void
maybe_grow_callback_data_buffer(callback_data_t* callback_data,
size_t new_max_size)
{
if (new_max_size <= callback_data->max_size)
return;
callback_data->buffer = realloc(callback_data->buffer, new_max_size);
if (callback_data->buffer == NULL)
{
fprintf(stderr,
"failed to allocate memory for stream buffer\n");
exit(1);
}
callback_data->max_size = new_max_size;
}
#define STREAM_DESCRIPTORS_INITIAL_SIZE 1024
stream_descriptor_t* stream_descriptors;
size_t stream_descriptors_max_size;
static void
setup_stream_descriptor(stream_descriptor_t* stream_descriptor, long fd)
{
stream_descriptor->is_free = PSTRUE;
stream_descriptor->callback_data.fd = fd;
stream_descriptor->callback_data.buffer = NULL;
}
static void
initialize_stream_descriptors(void)
{
stream_descriptors = malloc(sizeof(stream_descriptor_t) *
STREAM_DESCRIPTORS_INITIAL_SIZE);
if (stream_descriptors == NULL)
{
fprintf(stderr,
"failed to allocate memory for stream descriptors\n");
exit(1);
}
{
size_t i = 0;
while (i < STREAM_DESCRIPTORS_INITIAL_SIZE)
{
setup_stream_descriptor(&(stream_descriptors[i]), i);
++i;
}
}
stream_descriptors_max_size = STREAM_DESCRIPTORS_INITIAL_SIZE;
}
/* We might want to do some sort of freelist thing later. */
static void
grow_stream_descriptors(void)
{
size_t stream_descriptors_previous_max_size = stream_descriptors_max_size;
stream_descriptors_max_size += STREAM_DESCRIPTORS_INITIAL_SIZE;
stream_descriptors = realloc(stream_descriptors,
stream_descriptors_max_size);
if (stream_descriptors == NULL)
{
fprintf(stderr,
"Failed to allocate memory for stream descriptor\n");
exit(1);
}
{
size_t i = stream_descriptors_previous_max_size;
while (i < stream_descriptors_max_size)
{
setup_stream_descriptor(&(stream_descriptors[i]), i);
++i;
}
}
}
static void
initialize_stream_descriptor(stream_descriptor_t* stream_descriptor,
enum stream_descriptor_type type)
{
stream_descriptor->type = type;
stream_descriptor->is_free = PSFALSE;
/* #### this should probably move to the caller */
switch (type)
{
case STREAM_FILE_REGULAR:
stream_descriptor->file_regular_data.current_offset_high = 0;
stream_descriptor->file_regular_data.current_offset = 0;
stream_descriptor->file_regular_data.eof = PSFALSE;
break;
}
stream_descriptor->callback_data.current_size = 0;
if (stream_descriptor->callback_data.buffer == NULL)
{
stream_descriptor->callback_data.current
= stream_descriptor->callback_data.buffer
= malloc(FILE_CALLBACK_BUFFER_INITIAL_SIZE);
if (stream_descriptor->callback_data.buffer == NULL)
{
fprintf(stderr,
"Failed to allocate memory for stream buffer\n");
exit(1);
}
stream_descriptor->callback_data.max_size
= FILE_CALLBACK_BUFFER_INITIAL_SIZE;
stream_descriptor->callback_data.current_size = 0;
}
stream_descriptor->callback_data.checking = PSFALSE;
}
static void
deallocate_fd(long fd)
{
stream_descriptors[fd].is_free = PSTRUE;
}
static long
allocate_fd(enum stream_descriptor_type type)
{
size_t i = 0;
while ((i < stream_descriptors_max_size)
&& (!(stream_descriptors[i].is_free)))
++i;
if (i == stream_descriptors_max_size)
grow_stream_descriptors();
initialize_stream_descriptor(&(stream_descriptors[i]), type);
return i;
}
/* Windows allows doing fully asynchronous I/O on files and sockets.
However, Windows still doesn't fit the Scheme 48 model completely.
Here are the notable mismatches:
- Scheme 48 uses longs uniformly to represent stream descriptors.
Windows uses different types for files and sockets (HANDLE and SOCKET)
- Scheme 48 reads first, sees that it can't complete immediately,
queues up that it wants to read, then tries to read again.
In Windows, you request a read, and a callback will get called
*with the data*.
- For writes we're better off because the model of Scheme 48
actually fits Windows quite closely. */
int
ps_open_fd(char *filename, psbool is_input, long *status)
{
#define FILE_NAME_SIZE 1024
#define PERMISSION 0666 /* read and write for everyone */
HANDLE handle;
char filename_temp[FILE_NAME_SIZE];
char *expanded;
WCHAR filename_utf16[FILE_NAME_SIZE];
extern char *s48_expand_file_name(char *, char *, int);
expanded = s48_expand_file_name(filename, filename_temp, FILE_NAME_SIZE);
if (expanded == NULL)
return -1;
s48_utf_8of16_to_utf_16(expanded, filename_utf16, NULL);
handle = CreateFileW(filename_utf16,
is_input ? GENERIC_READ : GENERIC_WRITE,
is_input ? FILE_SHARE_READ : FILE_SHARE_WRITE,
NULL,
is_input ? OPEN_EXISTING : CREATE_ALWAYS,
FILE_ATTRIBUTE_NORMAL | FILE_FLAG_OVERLAPPED,
NULL);
if (handle == INVALID_HANDLE_VALUE)
{
*status = (long) GetLastError();
return -1;
}
else
{
long fd = allocate_fd(STREAM_FILE_REGULAR);
stream_descriptor_t* stream_descriptor = &(stream_descriptors[fd]);
callback_data_t* callback_data = &(stream_descriptor->callback_data);
*status = NO_ERRORS;
/* here, things are always regular */
stream_descriptor->file_regular_data.handle = handle;
callback_data->overlap.Offset = 0;
callback_data->overlap.OffsetHigh = 0;
return fd;
}
}
/*
* This is for I/O streams that do not support overlapped I/O or a
* select-like operations. (Stdin/out/error don't support overlapped
* I/O; pipes don't support select.) The ideas are stolen from
* MzScheme; the help of Matthew Flatt is gratefully acknowledged.
*
* Each such stream has an associated threads which carries out I/O
* actions on behalf of some other thread. Upon completion, an
* asynchronous procedure call to a procedure specified by the caller
* is registered.
*/
/*
* This controls the text encoding used.
*/
static BOOL is_STD_INPUT_console,
is_STD_OUTPUT_console,
is_STD_ERROR_console;
/* defined and initialized in event.c */
extern HANDLE s48_main_thread;
DWORD WINAPI
reader_thread_proc(LPVOID lpParameter)
{
DWORD n_read;
stream_descriptor_t* stream_descriptor = (stream_descriptor_t*)lpParameter;
callback_data_t* callback_data = &(stream_descriptor->callback_data);
long fd = callback_data->fd;
file_thread_data_t* thread_data
= &(stream_descriptor->file_special_data.thread_data);
DWORD file_type = GetFileType(thread_data->file_handle);
BOOL is_console = ((fd == STDIN_FD()) && is_STD_INPUT_console);
while ((!thread_data->eof) && (!thread_data->error))
{
/* this comes from the main thread */
WaitForSingleObject(thread_data->check_semaphore, INFINITE);
/* printf("[reader_thread_proc: waited for semaphore]\n"); */
if (thread_data->abort)
break;
/* printf("[reader_thread_proc:want %ld bytes\n", (long) thread_data->requested); */
if (is_console ?
ReadConsoleW(thread_data->file_handle, thread_data->buffer,
thread_data->requested / 2, &n_read, NULL)
: ReadFile(thread_data->file_handle, thread_data->buffer,
thread_data->requested, &n_read, NULL))
{
thread_data->error = PSFALSE;
/*
* Windows reports in terms of characters, not bytes.
*/
thread_data->available = (is_console ? (n_read * 2) : n_read);
/* kludge: pressing Ctrl-C looks like EOF on stdin */
if ((n_read == 0) && (file_type != FILE_TYPE_CHAR))
thread_data->eof = PSTRUE;
}
else
{
thread_data->error = PSTRUE;
thread_data->error_code = GetLastError();
}
/* printf("[reader_thread_proc:got %ld bytes]\n", (long) n_read); */
/* notify */
if (!QueueUserAPC(thread_data->callback,
thread_data->callback_thread,
(DWORD) stream_descriptor))
{
fprintf(stderr, "QueueUserAPC failed\n");
exit(-1);
}
}
/* clean up */
if (CloseHandle(thread_data->check_semaphore))
thread_data->error = PSFALSE;
else
{
thread_data->error = PSTRUE;
thread_data->error_code = GetLastError();
}
/* notify */
ReleaseSemaphore(thread_data->abort_semaphore, 1, NULL);
ExitThread(0);
return 0;
}
/* #### most of this is the same as reader_thread_proc #### */
DWORD WINAPI
writer_thread_proc(LPVOID lpParameter)
{
DWORD n_written;
stream_descriptor_t* stream_descriptor = (stream_descriptor_t*)lpParameter;
callback_data_t* callback_data = &(stream_descriptor->callback_data);
long fd = callback_data->fd;
file_thread_data_t* thread_data
= &(stream_descriptor->file_special_data.thread_data);
BOOL is_console = (((fd == STDOUT_FD()) && is_STD_OUTPUT_console)
|| ((fd == STDERR_FD()) && is_STD_ERROR_console));
while (!thread_data->error)
{
/* this comes from the main thread */
WaitForSingleObject(thread_data->check_semaphore, INFINITE);
/* printf("[writer_thread_proc: waited for semaphore]\n"); */
if (thread_data->abort)
break;
/* printf("[writer_thread_proc:want %ld bytes\n", (long) thread_data->requested); */
if (is_console ?
WriteConsoleW(thread_data->file_handle, thread_data->buffer,
thread_data->requested / 2, &n_written, NULL)
: WriteFile(thread_data->file_handle, thread_data->buffer,
thread_data->requested, &n_written, NULL))
{
thread_data->error = PSFALSE;
/*
* Windows reports in terms of characters, not bytes.
*/
thread_data->available = (is_console ? (n_written * 2) : n_written);
}
else
{
thread_data->error = PSTRUE;
thread_data->error_code = GetLastError();
}
/* printf("[writer_thread_proc:got %ld bytes]\n", (long) n_written); */
/* notify */
if (!QueueUserAPC(thread_data->callback,
thread_data->callback_thread,
(DWORD) stream_descriptor))
{
fprintf(stderr, "QueueUserAPC failed\n");
exit(-1);
}
}
/* clean up */
if (CloseHandle(thread_data->check_semaphore))
thread_data->error = PSFALSE;
else
{
thread_data->error = PSTRUE;
thread_data->error_code = GetLastError();
}
/* notify */
ReleaseSemaphore(thread_data->abort_semaphore, 1, NULL);
ExitThread(0);
return 0;
}
extern HANDLE s48_create_mutex_semaphore();
static void
start_reader_slash_writer_thread(HANDLE file_handle,
stream_descriptor_t* stream_descriptor,
LPTHREAD_START_ROUTINE thread_proc)
{
file_thread_data_t* thread_data = &(stream_descriptor->file_special_data.thread_data);
HANDLE thread_handle;
DWORD id;
thread_data->abort = PSFALSE;
thread_data->available = 0;
thread_data->error = PSFALSE;
thread_data->eof = PSFALSE;
thread_data->file_handle = file_handle;
thread_data->check_semaphore = s48_create_mutex_semaphore();
thread_data->abort_semaphore = s48_create_mutex_semaphore();
thread_handle = CreateThread(NULL, /* lpThreadAttributes */
4096, /* dwStackSize, */
(LPTHREAD_START_ROUTINE)thread_proc,
stream_descriptor,
0, /* dwCreationFlags, */
&id);
if (thread_handle == NULL)
{
fprintf(stderr, "CreateThread failed in start_reader_slash_writer_thread\n");
free(thread_data);
exit(-1);
}
thread_data->thread_handle = thread_handle;
}
static void
open_special_fd(HANDLE handle, size_t fd,
psbool is_input, BOOL is_redirected)
{
stream_descriptor_t* stream_descriptor;
if (fd >= stream_descriptors_max_size)
grow_stream_descriptors();
if (!(stream_descriptors[fd].is_free))
{
fprintf(stderr, "fd %d isn't available\n", fd);
exit(-1);
}
stream_descriptor = &(stream_descriptors[fd]);
initialize_stream_descriptor(stream_descriptor, STREAM_FILE_SPECIAL);
start_reader_slash_writer_thread(handle,
stream_descriptor,
is_input
? (LPTHREAD_START_ROUTINE)reader_thread_proc
: (LPTHREAD_START_ROUTINE)writer_thread_proc);
}
int
ps_close_fd(long fd)
{
stream_descriptor_t* stream_descriptor = &(stream_descriptors[fd]);
int status;
switch (stream_descriptor->type)
{
case STREAM_FILE_REGULAR:
{
HANDLE handle = stream_descriptor->file_regular_data.handle;
if (CloseHandle(handle))
status = NO_ERRORS;
else
status = (int) GetLastError();
break;
}
case STREAM_FILE_SPECIAL:
{
file_thread_data_t* thread_data =
&(stream_descriptor->file_special_data.thread_data);
thread_data->abort = PSTRUE;
ReleaseSemaphore(thread_data->check_semaphore, 1, NULL);
/* wait for completion */
WaitForSingleObject(thread_data->abort_semaphore, INFINITE);
status = thread_data->error ? thread_data->error_code : NO_ERRORS;
break;
}
case STREAM_SOCKET:
{
SOCKET socket = stream_descriptor->socket_data.socket;
if (closesocket(socket) == 0)
status = NO_ERRORS;
else
status = (int) WSAGetLastError();
break;
}
}
deallocate_fd(fd);
return status;
}
extern psbool s48_is_pending(long);
extern void s48_add_ready_fd(long, psbool, psbool, long);
/* This is called as the result of a completed read operation; either
from the overlapped I/O completion routine, or from the callback
from the reader thread. */
static void
read_done(DWORD dwErr,
size_t bytes_read,
stream_descriptor_t* stream_descriptor)
{
callback_data_t* callback_data = &(stream_descriptor->callback_data);
long fd = callback_data->fd;
/* ### need to do offset_high as well */
stream_descriptor->callback_data.current_size = bytes_read;
stream_descriptor->callback_data.current =
stream_descriptor->callback_data.buffer;
if (stream_descriptor->type == STREAM_FILE_REGULAR)
{
stream_descriptor->file_regular_data.current_offset += bytes_read;
/* #### need to do offset_high as well */
stream_descriptor->file_regular_data.eof
= ((dwErr == ERROR_HANDLE_EOF) ? PSTRUE : PSFALSE);
}
if (callback_data->checking) /* ps_check_fd */
callback_data->checking = PSFALSE;
if (s48_is_pending(fd))
{
if ((dwErr != 0) && (dwErr != ERROR_HANDLE_EOF))
s48_add_ready_fd(fd, PSTRUE, PSTRUE, dwErr);
else
s48_add_ready_fd(fd, PSTRUE, PSFALSE, (long)0); /* *not* bytes_read */
}
}
/* for regular files; from overlapped I/O */
static VOID WINAPI
read_completed(DWORD dwErr, DWORD cbBytesRead, LPOVERLAPPED lpOverLap)
{
callback_data_t* callback_data = (callback_data_t*) lpOverLap;
long fd = callback_data->fd;
stream_descriptor_t* stream_descriptor = &(stream_descriptors[fd]);
read_done(dwErr, (size_t)cbBytesRead, stream_descriptor);
}
/* for special files; from QueueUserAPC */
static VOID CALLBACK
read_callback(DWORD dwParam)
{
stream_descriptor_t* stream_descriptor = (stream_descriptor_t*)dwParam;
file_thread_data_t* thread_data
= &(stream_descriptor->file_special_data.thread_data);
read_done(thread_data->error ? thread_data->error_code : NO_ERRORS,
(size_t)thread_data->available,
stream_descriptor);
}
/* from sockets */
static VOID CALLBACK
recv_completed(DWORD dwErr, DWORD cbBytesRead, LPOVERLAPPED lpOverLap, DWORD dwFlags)
{
read_completed(dwErr, cbBytesRead, lpOverLap);
}
psbool
ps_check_fd(long fd, psbool is_read, long *status)
{
stream_descriptor_t* stream_descriptor = &(stream_descriptors[fd]);
callback_data_t* callback_data = &(stream_descriptor->callback_data);
*status = NO_ERRORS;
if (!is_read)
/* conservative */
return stream_descriptor->callback_data.current_size == 0;
/* from now on, we know is_read is true */
if (stream_descriptor->callback_data.current_size > 0)
/* the buffer is non-empty */
return PSTRUE;
switch (stream_descriptor->type) {
case STREAM_FILE_REGULAR:
{
/* we might consider always returning true here */
HANDLE handle = stream_descriptor->file_regular_data.handle;
callback_data->overlap.Offset = stream_descriptor->file_regular_data.current_offset;
callback_data->overlap.OffsetHigh = stream_descriptor->file_regular_data.current_offset_high;
callback_data->checking = PSTRUE;
if (ReadFileEx(handle,
(LPVOID)callback_data->buffer,
(DWORD)1,
(LPOVERLAPPED)callback_data,
read_completed))
return PSFALSE;
else
{
DWORD last_error = GetLastError();
if (last_error != ERROR_HANDLE_EOF)
*status = (int) last_error;
return PSTRUE;
}
}
case STREAM_FILE_SPECIAL:
{
file_thread_data_t* thread_data = &(stream_descriptor->file_special_data.thread_data);
if (thread_data->eof)
return PSTRUE;
if (thread_data->error)
{
*status = thread_data->error_code;
return PSTRUE;
}
if (callback_data->checking)
return PSFALSE;
/* get the reader thread started */
callback_data->checking = PSTRUE;
thread_data->buffer = stream_descriptor->callback_data.buffer;
thread_data->requested = 1;
thread_data->callback = read_callback;
thread_data->callback_thread = s48_main_thread;
ReleaseSemaphore(thread_data->check_semaphore, 1, NULL);
return PSFALSE;
}
case STREAM_SOCKET:
{
SOCKET socket = stream_descriptor->socket_data.socket;
DWORD numberOfBytesRecvd;
DWORD flags = 0;
int wsa_status;
int block;
/* just making sure */
callback_data->overlap.Offset = 0;
callback_data->overlap.OffsetHigh = 0;
stream_descriptor->socket_data.wsabuf.len = 1;
stream_descriptor->socket_data.wsabuf.buf = (char*)callback_data->buffer;
/* just making sure */
callback_data->overlap.Offset = 0;
callback_data->overlap.OffsetHigh = 0;
callback_data->overlap.hEvent = NULL; /* this is hopefully invalid */
block = 1; /* non-blocking */
ioctlsocket(socket, FIONBIO, &block);
wsa_status = WSARecv(socket,
(LPWSABUF)&stream_descriptor->socket_data.wsabuf,
1,
&numberOfBytesRecvd,
&flags,
(LPOVERLAPPED)callback_data,
recv_completed);
if ((wsa_status == 0)
&& (numberOfBytesRecvd == 0))
return PSTRUE;
if ((wsa_status == 0)
|| (WSAGetLastError() == WSA_IO_PENDING))
return PSFALSE;
else
{
*status = WSAGetLastError();
return 0;
}
}
}
return PSFALSE; /* shouldn't happen */
}
/* waitp doesn't mean it should wait---it only means that the read
shouldn't be registered anywhere if this is false.
If EOF has been reached (i.e. no characters can be read),
*eofp is set.
If the read operation is queued up for asynchronous completion,
*pending is set.
Returns number of characters actually read. (This may be 0.)
*/
long
ps_read_fd(long fd, char *buffer, long max, psbool waitp,
psbool *eofp, psbool *pending, long *status)
{
stream_descriptor_t* stream_descriptor = &(stream_descriptors[fd]);
callback_data_t* callback_data = &(stream_descriptor->callback_data);
/* for the normal return */
*eofp = PSFALSE;
*pending = PSFALSE;
*status = NO_ERRORS;
if (callback_data->checking) /* ps_check_fd is active */
return 0;
/* there's still stuff in the buffer */
if (callback_data->current_size > 0)
{
/* we want more than what's in the buffer */
if (max >= (long)callback_data->current_size)
{
size_t size = callback_data->current_size;
memcpy(buffer, callback_data->current, size);
callback_data->current_size = 0;
callback_data->current = stream_descriptor->callback_data.buffer;
return size;
}
else
/* less; shouldn't happen */
{
memcpy(buffer, callback_data->current, max);
callback_data->current += max;
callback_data->current_size -= max;
return max;
}
}
switch (stream_descriptor->type)
{
case STREAM_FILE_REGULAR:
{
HANDLE handle = stream_descriptor->file_regular_data.handle;
if (stream_descriptor->file_regular_data.eof)
{
*eofp = PSTRUE;
return 0;
}
/* There's nothing in the buffer---need to do an actual read. */
maybe_grow_callback_data_buffer(callback_data, (size_t)max);
callback_data->overlap.Offset = stream_descriptor->file_regular_data.current_offset;
callback_data->overlap.OffsetHigh = stream_descriptor->file_regular_data.current_offset_high;
if (ReadFileEx(handle,
(LPVOID)callback_data->buffer,
(DWORD)max,
(LPOVERLAPPED)callback_data,
read_completed))
{
/* success */
if (waitp)
{
if (!s48_add_pending_fd(fd, PSTRUE))
*status = ERROR_OUTOFMEMORY;
else
*pending = PSTRUE;
}
return 0;
}
else
{
DWORD last_error = GetLastError();
if (last_error == ERROR_HANDLE_EOF)
{
*eofp = PSTRUE;
return 0;
}
/* failure */
*status = (int) last_error;
return 0;
}
}
case STREAM_FILE_SPECIAL:
{
file_thread_data_t* thread_data =
&(stream_descriptor->file_special_data.thread_data);
if (thread_data->eof)
{
*eofp = PSTRUE;
return 0;
}
/* There's nothing in the buffer---need to do an actual read. */
maybe_grow_callback_data_buffer(callback_data, (size_t)max);
if (waitp)
{
if (!s48_add_pending_fd(fd, PSTRUE))
{
*status = ERROR_OUTOFMEMORY;
return 0;
}
thread_data->buffer = callback_data->buffer;
thread_data->requested = max;
thread_data->callback_thread = s48_main_thread;
thread_data->callback = read_callback;
ReleaseSemaphore(thread_data->check_semaphore, 1, NULL);
*pending = PSTRUE;
}
return 0;
}
case STREAM_SOCKET:
{
SOCKET socket = stream_descriptor->socket_data.socket;
DWORD numberOfBytesRecvd;
DWORD flags = 0;
int wsa_status;
int block;
/* There's nothing in the buffer---need to do an actual read. */
maybe_grow_callback_data_buffer(callback_data, (size_t)max);
/* just making sure */
callback_data->overlap.Offset = 0;
callback_data->overlap.OffsetHigh = 0;
stream_descriptor->socket_data.wsabuf.len = max;
stream_descriptor->socket_data.wsabuf.buf = (char*)callback_data->buffer;
block = 1; /* non-blocking */
ioctlsocket(socket, FIONBIO, &block);
wsa_status = WSARecv(socket,
(LPWSABUF)&stream_descriptor->socket_data.wsabuf,
1,
&numberOfBytesRecvd,
&flags,
(LPOVERLAPPED)callback_data,
recv_completed);
if ((wsa_status == 0)
&& (numberOfBytesRecvd == 0))
*eofp = PSTRUE;
if ((wsa_status == 0)
|| (WSAGetLastError() == WSA_IO_PENDING))
{
if (waitp)
{
if (!s48_add_pending_fd(fd, PSTRUE))
*status = ERROR_OUTOFMEMORY;
else
*pending = PSTRUE;
}
return 0;
}
else
{
*status = WSAGetLastError();
return 0;
}
}
}
return 0; /* shouldn't happen */
}
static VOID WINAPI
write_done(DWORD dwErr,
size_t bytes_written,
stream_descriptor_t* stream_descriptor)
{
callback_data_t* callback_data = &(stream_descriptor->callback_data);
long fd = callback_data->fd;
if ((bytes_written != 0) && (s48_is_pending(fd)))
{
switch (stream_descriptor->type) {
case STREAM_FILE_REGULAR:
{
stream_descriptor->file_regular_data.current_offset += bytes_written;
/* ### need to do offset_high as well */
break;
}
}
if (dwErr != 0)
s48_add_ready_fd(fd, PSFALSE, PSTRUE, dwErr);
else
s48_add_ready_fd(fd, PSFALSE, PSFALSE, (long)bytes_written);
}
}
/* for regular files; from overlapped I/O */
static VOID WINAPI
write_completed(DWORD dwErr, DWORD cbWritten, LPOVERLAPPED lpOverLap)
{
callback_data_t* callback_data = (callback_data_t*) lpOverLap;
long fd = callback_data->fd;
stream_descriptor_t* stream_descriptor = &(stream_descriptors[fd]);
write_done(dwErr, (size_t)cbWritten, stream_descriptor);
}
/* for special files; from QueueUserAPC */
static VOID CALLBACK
write_callback(DWORD dwParam)
{
stream_descriptor_t* stream_descriptor = (stream_descriptor_t*)dwParam;
file_thread_data_t* thread_data
= &(stream_descriptor->file_special_data.thread_data);
write_done(thread_data->error ? thread_data->error_code : 0,
(size_t)thread_data->available,
stream_descriptor);
}
/* for sockets */
static VOID CALLBACK
send_completed(DWORD dwErr, DWORD cbTransferred, LPOVERLAPPED lpOverLap, DWORD dwFlags)
{
write_completed(dwErr, cbTransferred, lpOverLap);
}
long
ps_write_fd(long fd, char *buffer, long max, psbool *pending, long *status)
{
stream_descriptor_t* stream_descriptor = &(stream_descriptors[fd]);
callback_data_t* callback_data = &(stream_descriptor->callback_data);
maybe_grow_callback_data_buffer(callback_data, (size_t)max);
memcpy(callback_data->buffer, buffer, (size_t)max);
switch (stream_descriptor->type)
{
case STREAM_FILE_REGULAR:
{
HANDLE handle = stream_descriptor->file_regular_data.handle;
callback_data->overlap.Offset = stream_descriptor->file_regular_data.current_offset;
callback_data->overlap.OffsetHigh = stream_descriptor->file_regular_data.current_offset_high;
if (WriteFileEx(handle,
(LPVOID)callback_data->buffer,
(DWORD)max,
(LPOVERLAPPED)callback_data,
write_completed))
{
if (!s48_add_pending_fd(fd, PSFALSE))
{
*status = ERROR_OUTOFMEMORY;
return 0;
}
*pending = PSTRUE;
*status = NO_ERRORS;
}
else
{
*pending = PSFALSE;
*status = (int) GetLastError();
}
return 0; /* we always wait for the callback */
}
case STREAM_FILE_SPECIAL:
{
file_thread_data_t* thread_data =
&(stream_descriptor->file_special_data.thread_data);
thread_data->buffer = callback_data->buffer;
thread_data->requested = max;
thread_data->callback_thread = s48_main_thread;
thread_data->callback = write_callback;
ReleaseSemaphore(thread_data->check_semaphore, 1, NULL);
if (!s48_add_pending_fd(fd, PSFALSE))
{
*status = ERROR_OUTOFMEMORY;
return 0;
}
*pending = PSTRUE;
*status = NO_ERRORS;
return 0; /* the thread needs to do the work */
}
case STREAM_SOCKET:
{
SOCKET socket = stream_descriptor->socket_data.socket;
DWORD numberOfBytesSent;
DWORD flags = 0;
int wsa_status;
/* just making sure */
callback_data->overlap.Offset = 0;
callback_data->overlap.OffsetHigh = 0;
stream_descriptor->socket_data.wsabuf.len = max;
stream_descriptor->socket_data.wsabuf.buf = (char*)callback_data->buffer;
wsa_status = WSASend(socket,
(LPWSABUF)&stream_descriptor->socket_data.wsabuf,
1,
&numberOfBytesSent,
flags,
(LPOVERLAPPED)callback_data,
send_completed);
if ((wsa_status == 0)
| (WSAGetLastError() == WSA_IO_PENDING))
{
/* success */
if (!s48_add_pending_fd(fd, PSFALSE))
{
*status = ERROR_OUTOFMEMORY;
return 0;
}
*pending = PSTRUE;
*status = NO_ERRORS;
}
else
{
*pending = PSFALSE;
*status = (int) WSAGetLastError();
}
return 0; /* we always wait for the callback */
}
}
return 0; /* shouldn't happen */
}
long
ps_io_buffer_size(void)
{
return 4096;
}
psbool
ps_io_crlf_p(void)
{
return PSTRUE;
}
char *
ps_console_encoding(long fd_as_long)
{
if (fd_as_long == STDIN_FD())
return is_STD_INPUT_console ? "UTF-16LE" : "ISO8859-1";
else if (fd_as_long == STDOUT_FD())
return is_STD_OUTPUT_console ? "UTF-16LE" : "ISO8859-1";
else if (fd_as_long == STDERR_FD())
return is_STD_ERROR_console ? "UTF-16LE" : "ISO8859-1";
else
return NULL;
}
long
ps_abort_fd_op(long fd_as_long)
{
int fd = (int)fd_as_long;
stream_descriptor_t* stream_descriptor = &(stream_descriptors[fd]);
psbool pending_p = s48_is_pending(fd);
if (!s48_remove_fd(fd))
fprintf(stderr, "Error: ps_abort_fd_op, no pending operation on fd %d\n",
fd);
switch (stream_descriptor->type)
{
case STREAM_FILE_REGULAR:
{
HANDLE handle = stream_descriptor->file_regular_data.handle;
CancelIo(handle);
/* flush any pending completion routines */
if (pending_p)
while (SleepEx(0, TRUE) == IO_COMPLETION_EVENT)
;
break;
}
case STREAM_SOCKET:
{
SOCKET socket = stream_descriptor->socket_data.socket;
CancelIo((HANDLE) socket);
/* flush any pending completion routines */
if (pending_p)
while (SleepEx(0, TRUE) == IO_COMPLETION_EVENT)
;
break;
}
}
return 0; /* because we do not actually do any I/O in parallel the
status is always zero: no characters transfered. */
}
/*
* This checks that fd's destined for output channels are marked
* as nonblocking. Stdout and stderr are a special case because
* we do not want to screw up the shell, if we were invoked from
* one.
*/
s48_value
s48_add_channel(s48_value mode, s48_value id, long fd)
{
/* back to the VM */
return s48_really_add_channel(mode, id, fd);
}
void
s48_fd_io_init()
{
DWORD numberOfEventsRead; /* dummy, actually */
CONSOLE_CURSOR_INFO consoleCursorInfo; /* dummy, too */
HANDLE handle;
initialize_stream_descriptors();
/* these Unix-style indices are hard-wired into the VM */
handle = GetStdHandle(STD_INPUT_HANDLE);
/*
* PeekConsoleInput returns non-zero if we're indeed looking at a
* console, zero if a handle has been redirected. We need this info
* to decide whether to use the console I/O functions and Unicode.
*/
is_STD_INPUT_console = PeekConsoleInput(handle, NULL, 0, &numberOfEventsRead);
open_special_fd(handle, 0, PSTRUE, is_STD_INPUT_console);
handle = GetStdHandle(STD_OUTPUT_HANDLE);
/*
* Similarly for GetConsoleCursorInfo.
*/
is_STD_OUTPUT_console = GetConsoleCursorInfo(handle, &consoleCursorInfo);
open_special_fd(handle, 1, PSFALSE, is_STD_OUTPUT_console);
handle = GetStdHandle(STD_ERROR_HANDLE);
is_STD_ERROR_console = GetConsoleCursorInfo(handle, &consoleCursorInfo);
open_special_fd(handle, 2, PSFALSE, is_STD_ERROR_console);
}
/*
* An interface to Windows Sockets 2
*/
/*
* Windows Sockets 2 is a mumbojumbo of Berkeley sockets, and
* Microsoft's own stuff thrown in. Of course, the two halves use
* different naming conventions, and things are generally confusing.
* Moreover, socket handles and file handles are distinct (at least
* partially), so we can't use the file operations we want on sockets.
*/
/* Henry Cejtin says that 5 is the largest safe number for this, at least on Unix. */
#define LISTEN_QUEUE_SIZE 5
extern void s48_init_socket(void);
static s48_value s48_socket(s48_value udp_p, s48_value input_p),
s48_bind(s48_value socket_channel, s48_value number),
s48_socket_number(s48_value socket_channel),
s48_listen(s48_value socket_channel),
s48_accept(s48_value socket_channel, s48_value retry_p),
s48_connect(s48_value socket_channel,
s48_value machine,
s48_value port,
s48_value retry_p),
s48_dup_socket_channel(s48_value socket_fd),
s48_close_socket_half(s48_value socket_channel,
s48_value input_p),
s48_get_host_by_name(s48_value machine),
s48_get_host_by_name_result(s48_value event_uid),
s48_get_host_by_address(s48_value address),
s48_get_host_by_address_result(s48_value event_uid),
s48_get_host_name(void);
/* Forward declaration. */
static s48_value dup_socket_channel(long socket_fd);
/*
* Start up the sockets stuff and install all exported functions.
*/
void
s48_init_socket(void)
{
WORD wVersionRequested;
WSADATA wsaData;
/* This is the *highest* version we can use. Great. */
wVersionRequested = MAKEWORD(2, 0);
if (WSAStartup(wVersionRequested, &wsaData) != 0)
{
fprintf(stderr, "Windows Sockets startup failed.\n");
exit(-1);
}
S48_EXPORT_FUNCTION(s48_socket);
S48_EXPORT_FUNCTION(s48_bind);
S48_EXPORT_FUNCTION(s48_socket_number);
S48_EXPORT_FUNCTION(s48_listen);
S48_EXPORT_FUNCTION(s48_accept);
S48_EXPORT_FUNCTION(s48_connect);
S48_EXPORT_FUNCTION(s48_dup_socket_channel);
S48_EXPORT_FUNCTION(s48_close_socket_half);
S48_EXPORT_FUNCTION(s48_get_host_by_name);
S48_EXPORT_FUNCTION(s48_get_host_by_name_result);
S48_EXPORT_FUNCTION(s48_get_host_by_address);
S48_EXPORT_FUNCTION(s48_get_host_by_address_result);
S48_EXPORT_FUNCTION(s48_get_host_name);
}
static void
raise_windows_error(DWORD id)
{
#define ERROR_BUFFER_SIZE 512
WCHAR buf[ERROR_BUFFER_SIZE + 1];
for (;;)
{
if (FormatMessageW(FORMAT_MESSAGE_FROM_SYSTEM,
NULL, /* lpSource */
id,
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
buf, ERROR_BUFFER_SIZE,
NULL)) /* arguments ... */
{
char buf_utf8[ERROR_BUFFER_SIZE * 3 + 1];
WideCharToMultiByte(CP_UTF8,
0, /* dwFlags */
buf,
-1,
buf_utf8,
ERROR_BUFFER_SIZE * 3,
NULL, /* lpDefaultChar */
NULL /* lpUsedDefaultChar */
);
s48_raise_string_os_error(buf_utf8);
}
else
/* risky, but we assume some amount of sanity on the side of
the Windows implementors---haha */
id = GetLastError();
}
#undef ERROR_BUFFER_SIZE
}
#define S48_MAX_HOST_NAME_LENGTH NI_MAXHOST
struct gethostbyname_handshake
{
long event_uid;
char host_name[S48_MAX_HOST_NAME_LENGTH + 1]; /* is enough */
int errno_val;
int host_length;
char* host_addr;
};
/*
* Only one call can be active at any given time:
* We expect mutual exclusion at the Scheme end
*/
static DWORD WINAPI
gethostbyname_thread(LPVOID void_handshake)
{
struct gethostbyname_handshake *handshake = void_handshake;
struct addrinfo *address_info;
struct addrinfo hints;
hints.ai_family = PF_INET;
hints.ai_socktype = SOCK_STREAM;
hints.ai_protocol = IPPROTO_TCP;
hints.ai_flags = AI_CANONNAME;
hints.ai_addrlen = 0;
hints.ai_canonname = NULL;
hints.ai_addr = NULL;
hints.ai_next = NULL;
/* ####
* Unicode note: GetAddrInfoW exists, but Mike doesn't know
* if just passing in IDNA (which we'll need to do eventually
* anyway) works aas well.
*/
handshake->errno_val = getaddrinfo(handshake->host_name,
NULL, /* servname */
&hints,
&address_info);
if (handshake->errno_val == 0)
{
handshake->host_length = sizeof(struct in_addr);
handshake->host_addr = malloc(handshake->host_length);
if (handshake->host_addr == NULL)
handshake->errno_val = ERROR_NOT_ENOUGH_MEMORY;
else
handshake->errno_val = 0;
memcpy(handshake->host_addr,
(void *)&(((struct sockaddr_in*)address_info->ai_addr)->sin_addr),
handshake->host_length);
}
freeaddrinfo(address_info);
s48_note_external_event((long) handshake->event_uid);
ExitThread(0);
return 0;
}
static s48_value
s48_get_host_by_name(s48_value machine)
{
DWORD id;
HANDLE thread_handle;
struct gethostbyname_handshake* handshake;
int machine_length = S48_BYTE_VECTOR_LENGTH(machine);
if (machine_length > S48_MAX_HOST_NAME_LENGTH)
s48_raise_argument_type_error(machine);
handshake = malloc(sizeof(struct gethostbyname_handshake));
if (handshake == NULL)
s48_raise_out_of_memory_error();
memcpy(handshake->host_name, s48_extract_byte_vector(machine), machine_length);
handshake->host_name[machine_length] = '\0';
handshake->event_uid = s48_external_event_uid();
thread_handle = CreateThread(NULL, /* lpThreadAttributes */
4096, /* dwStackSize */
(LPTHREAD_START_ROUTINE)gethostbyname_thread,
(LPVOID) handshake, /* lpParameter */
0, /* dwCreationFlags, */
&id);
{
s48_value sch_event_uid = S48_UNSPECIFIC;
s48_value sch_handshake = S48_UNSPECIFIC;
s48_value sch_result;
S48_DECLARE_GC_PROTECT(2);
S48_GC_PROTECT_2(sch_event_uid, sch_handshake);
sch_event_uid = s48_enter_integer(handshake->event_uid);
sch_handshake = s48_enter_pointer(handshake);
sch_result = s48_cons(sch_event_uid, sch_handshake);
S48_GC_UNPROTECT();
return sch_result;
}
}
static s48_value
s48_get_host_by_name_result(s48_value sch_handshake)
{
struct gethostbyname_handshake* handshake
= s48_extract_pointer(sch_handshake);
s48_unregister_external_event_uid(handshake->event_uid);
if (handshake->errno_val)
{
int errno_val = handshake->errno_val;
free(handshake);
s48_raise_os_error(errno_val);
return S48_UNSPECIFIC; /* make Visual C++ happy */
}
else
{
s48_value sch_result
= s48_enter_byte_vector(handshake->host_addr, handshake->host_length);
free(handshake->host_addr);
free(handshake);
return sch_result;
}
}
/*
* Get the name of the `sch_addr''s host. If we can't get the real
* host name we use the numbers-and-dots representation of the
* address.
*/
struct gethostbyaddr_handshake
{
long event_uid;
struct in_addr address;
char host_name[S48_MAX_HOST_NAME_LENGTH + 1];
int errno_val;
};
static DWORD WINAPI
gethostbyaddr_thread(LPVOID void_handshake)
{
struct gethostbyaddr_handshake *handshake = void_handshake;
struct sockaddr_in address;
memset(&address, 0, sizeof(address));
address.sin_family = AF_INET;
address.sin_addr = handshake->address;
handshake->errno_val
= getnameinfo((const struct sockaddr *)&address,
sizeof(address),
handshake->host_name, S48_MAX_HOST_NAME_LENGTH,
NULL, 0, 0);
s48_note_external_event((long) handshake->event_uid);
ExitThread(0);
return 0;
}
static s48_value
s48_get_host_by_address(s48_value sch_addr)
{
DWORD id;
HANDLE thread_handle;
struct gethostbyaddr_handshake* handshake;
handshake = malloc(sizeof(struct gethostbyaddr_handshake));
if (handshake == NULL)
s48_raise_out_of_memory_error();
memcpy(&(handshake->address),
(char *) s48_extract_byte_vector(sch_addr), sizeof(struct in_addr));
handshake->event_uid = s48_external_event_uid();
thread_handle = CreateThread(NULL, /* lpThreadAttributes */
4096, /* dwStackSize */
(LPTHREAD_START_ROUTINE)gethostbyaddr_thread,
handshake, /* lpParameter */
0, /* dwCreationFlags, */
&id);
{
s48_value sch_event_uid = S48_UNSPECIFIC;
s48_value sch_handshake = S48_UNSPECIFIC;
s48_value sch_result;
S48_DECLARE_GC_PROTECT(2);
S48_GC_PROTECT_2(sch_event_uid, sch_handshake);
sch_event_uid = s48_enter_integer(handshake->event_uid);
sch_handshake = s48_enter_pointer(handshake);
sch_result = s48_cons(sch_event_uid, sch_handshake);
S48_GC_UNPROTECT();
return sch_result;
}
}
static s48_value
s48_get_host_by_address_result(s48_value sch_handshake)
{
struct gethostbyaddr_handshake* handshake
= s48_extract_pointer(sch_handshake);
s48_value sch_result;
s48_unregister_external_event_uid(handshake->event_uid);
if (handshake->errno_val)
{
int errno_val = handshake->errno_val;
free(handshake);
s48_raise_os_error(errno_val);
return S48_UNSPECIFIC; /* make Visual C++ happy */
}
else
{
sch_result = s48_enter_string_latin_1(handshake->host_name);
free(handshake);
return sch_result;
}
}
/*
* Create an internet-domain stream (reliable, sequenced) socket.
* We return an input channel on success and raise an exception on failure.
* The socket has been made non-blocking.
*/
static s48_value
s48_socket(s48_value udp_p, s48_value input_p)
{
int mode;
long fd;
s48_value channel;
stream_descriptor_t* stream_descriptor;
SOCKET socket = WSASocket(AF_INET,
(udp_p == S48_FALSE)
? SOCK_STREAM
: SOCK_DGRAM,
0, /* protocol */
NULL,
0, /* reserved */
WSA_FLAG_OVERLAPPED);
if (socket == INVALID_SOCKET)
raise_windows_error(WSAGetLastError());
mode = (input_p == S48_FALSE)
? S48_CHANNEL_STATUS_SPECIAL_OUTPUT
: S48_CHANNEL_STATUS_SPECIAL_INPUT;
fd = allocate_fd(STREAM_SOCKET);
stream_descriptor = &(stream_descriptors[fd]);
stream_descriptor->socket_data.socket = socket;
channel = s48_add_channel(mode, s48_enter_string_latin_1("socket"), fd);
if (!S48_CHANNEL_P(channel))
{
ps_close_fd(fd);
s48_raise_scheme_exception(s48_extract_fixnum(channel), 0);
};
return channel;
}
/*
* Given an internet-domain stream socket and a port number, bind
* the socket to the port and prepare to receive connections.
* If the port number is #f, then we bind the socket to any available
* port.
*
* Nothing useful is returned.
*/
static s48_value
s48_bind(s48_value channel, s48_value port_number)
{
int socket_fd;
unsigned short port;
int status;
SOCKET socket;
struct sockaddr_in address;
stream_descriptor_t* stream_descriptor;
S48_CHECK_CHANNEL(channel);
socket_fd = S48_UNSAFE_EXTRACT_FIXNUM(S48_UNSAFE_CHANNEL_OS_INDEX(channel));
stream_descriptor = &(stream_descriptors[socket_fd]);
socket = stream_descriptor->socket_data.socket;
if (port_number == S48_FALSE)
port = 0;
else
port = (unsigned short)s48_extract_fixnum(port_number);
memset(&address, 0, sizeof(address));
address.sin_family = AF_INET;
address.sin_addr.s_addr = htonl(INADDR_ANY);
address.sin_port = htons(port);
status = bind(socket,
(struct sockaddr *)&address,
sizeof(address));
if (status == SOCKET_ERROR)
raise_windows_error(WSAGetLastError());
return S48_UNSPECIFIC;
}
/*
* Return the port number associated with an internet stream socket.
*/
static s48_value
s48_socket_number(s48_value channel)
{
int socket_fd;
int status;
int len;
struct sockaddr_in address;
stream_descriptor_t* stream_descriptor;
SOCKET socket;
S48_CHECK_CHANNEL(channel);
socket_fd = S48_UNSAFE_EXTRACT_FIXNUM(S48_UNSAFE_CHANNEL_OS_INDEX(channel));
stream_descriptor = &(stream_descriptors[socket_fd]);
socket = stream_descriptor->socket_data.socket;
address.sin_addr.s_addr = htonl(INADDR_ANY);
len = sizeof(address);
status = getsockname(socket, (struct sockaddr *)&address, &len);
if (status == SOCKET_ERROR)
raise_windows_error(WSAGetLastError());
return s48_enter_fixnum(ntohs(address.sin_port));
}
static s48_value
s48_listen(s48_value channel)
{
int socket_fd;
int status;
stream_descriptor_t* stream_descriptor;
SOCKET socket;
S48_CHECK_CHANNEL(channel);
socket_fd = S48_UNSAFE_EXTRACT_FIXNUM(S48_UNSAFE_CHANNEL_OS_INDEX(channel));
stream_descriptor = &(stream_descriptors[socket_fd]);
socket = stream_descriptor->socket_data.socket;
status = listen(socket, LISTEN_QUEUE_SIZE);
if (status == SOCKET_ERROR)
raise_windows_error(WSAGetLastError());
return S48_UNSPECIFIC;
}
/*
* Given an internet-domain stream socket which has been bound
* accept a connection and return the resulting socket as a pair of channels
* (after marking it non-blocking).
*
* If the accept fails because the client hasn't connected yet, then we
* return #f.
*
* If it fails for any other reason, then an exception is raised.
*/
/*
* This guy finally registers the completed accept.
*/
static VOID CALLBACK
accept_callback(DWORD dwParam)
{
stream_descriptor_t* stream_descriptor = (stream_descriptor_t*)dwParam;
callback_data_t* callback_data = &(stream_descriptor->callback_data);
s48_add_ready_fd(callback_data->fd, PSTRUE, PSFALSE, (long)0);
}
/*
* This guy just waits for the event triggered by an accept,
* and notifies the VM.
*/
static DWORD WINAPI
hatch_thread_proc(LPVOID lpParameter)
{
stream_descriptor_t* stream_descriptor = (stream_descriptor_t*)lpParameter;
callback_data_t* callback_data = &(stream_descriptor->callback_data);
WaitForSingleObject(callback_data->overlap.hEvent, INFINITE);
if (!QueueUserAPC(stream_descriptor->socket_data.hatch_callback,
s48_main_thread,
(DWORD)stream_descriptor))
{
fprintf(stderr, "QueueUserAPC failed\n");
exit(-1);
}
return 0;
}
static s48_value
s48_accept(s48_value channel, s48_value retry_p)
{
long socket_fd;
BOOL status;
s48_value input_channel;
stream_descriptor_t* stream_descriptor;
callback_data_t* callback_data;
SOCKET socket;
SOCKET accept_socket;
DWORD bytecount;
S48_CHECK_CHANNEL(channel);
socket_fd = S48_UNSAFE_EXTRACT_FIXNUM(S48_UNSAFE_CHANNEL_OS_INDEX(channel));
stream_descriptor = &(stream_descriptors[socket_fd]);
callback_data = &(stream_descriptor->callback_data);
socket = stream_descriptor->socket_data.socket;
if (retry_p == S48_FALSE)
/* first time */
{
callback_data->overlap.Offset = 0; /* just making sure */
callback_data->overlap.OffsetHigh = 0;
callback_data->overlap.hEvent = CreateEvent(NULL, /* no security attributes */
TRUE, /* manual reset */
FALSE, /* nonsignaled */
NULL); /* name */
accept_socket = WSASocket(AF_INET,
SOCK_STREAM,
0, /* protocol */
NULL,
0, /* reserved */
WSA_FLAG_OVERLAPPED);
if (accept_socket == INVALID_SOCKET)
raise_windows_error(WSAGetLastError());
stream_descriptor->socket_data.hatched_socket = accept_socket;
maybe_grow_callback_data_buffer(callback_data,
/* it's what the manual says: */
sizeof(struct sockaddr_in) + 16
+ sizeof(struct sockaddr_in) + 16);
status = AcceptEx(socket,
accept_socket,
callback_data->buffer,
0,
sizeof(struct sockaddr_in) + 16,
sizeof(struct sockaddr_in) + 16,
&bytecount,
&callback_data->overlap);
}
else
/* rebound */
{
DWORD numberOfBytesTransferred;
if (GetOverlappedResult((HANDLE)socket,
&callback_data->overlap,
&numberOfBytesTransferred,
FALSE)) /* don't block */
{
accept_socket = stream_descriptor->socket_data.hatched_socket;
status = TRUE;
}
else if (GetLastError() == ERROR_IO_INCOMPLETE)
return S48_FALSE; /* still not done */
else
raise_windows_error(GetLastError());
}
/*
* Check for a connection.
*/
if (status)
/* success */
{
long accept_socket_fd = allocate_fd(STREAM_SOCKET);
stream_descriptor_t* accept_stream_descriptor = &(stream_descriptors[accept_socket_fd]);
accept_stream_descriptor->socket_data.socket = accept_socket;
CloseHandle(callback_data->overlap.hEvent);
/* We just need to do it, or things behave ... unexpectedly.
* Go figure.
*/
if (setsockopt(accept_socket,
SOL_SOCKET,
SO_UPDATE_ACCEPT_CONTEXT,
(char *)&socket,
sizeof(socket))
!= 0)
raise_windows_error(WSAGetLastError());
input_channel = s48_add_channel(S48_CHANNEL_STATUS_INPUT,
s48_enter_string_latin_1("socket connection"),
accept_socket_fd);
if (!S48_CHANNEL_P(input_channel))
{
ps_close_fd(accept_socket_fd);
s48_raise_scheme_exception(s48_extract_fixnum(input_channel), 0);
};
return input_channel;
}
if (WSAGetLastError() == ERROR_IO_PENDING)
{
DWORD id;
HANDLE thread_handle;
if (!s48_add_pending_fd(socket_fd, PSTRUE))
s48_raise_out_of_memory_error();
stream_descriptor->socket_data.hatch_callback = accept_callback;
thread_handle = CreateThread(NULL, /* lpThreadAttributes */
4096, /* dwStackSize */
(LPTHREAD_START_ROUTINE)hatch_thread_proc,
stream_descriptor,
0, /* dwCreationFlags, */
&id);
return S48_FALSE;
}
raise_windows_error(WSAGetLastError());
/* not reachable: */
return S48_FALSE;
}
/*
* Given an internet-domain stream socket, a machine name and a port number,
* connect the socket to that machine/port.
*
* If this succeeds, it returns an output channel for the connection.
* If it fails because the connect would block, add the socket to the
* pending queue (for output) and return #f.
* If it fails for any other reason, raise an exception.
*/
/*
* We need to jump through the same hoops as with s48_accept.
*/
static VOID CALLBACK
connect_callback(DWORD dwParam)
{
stream_descriptor_t* stream_descriptor = (stream_descriptor_t*)dwParam;
callback_data_t* callback_data = &(stream_descriptor->callback_data);
s48_add_ready_fd(callback_data->fd, PSFALSE, PSFALSE, (long)0);
}
static s48_value
s48_connect(s48_value channel,
s48_value sch_address,
s48_value port,
s48_value retry_p)
{
long socket_fd;
unsigned short port_number;
struct sockaddr_in address;
stream_descriptor_t* stream_descriptor;
callback_data_t* callback_data;
SOCKET socket;
int status;
S48_CHECK_CHANNEL(channel);
socket_fd = S48_UNSAFE_EXTRACT_FIXNUM(S48_UNSAFE_CHANNEL_OS_INDEX(channel));
stream_descriptor = &(stream_descriptors[socket_fd]);
callback_data = &(stream_descriptor->callback_data);
socket = stream_descriptor->socket_data.socket;
S48_CHECK_FIXNUM(port);
port_number = (unsigned short)S48_UNSAFE_EXTRACT_FIXNUM(port);
memset((void *)&address, 0, sizeof(address));
address.sin_family = AF_INET;
if (S48_BYTE_VECTOR_LENGTH(sch_address) > sizeof(address))
s48_raise_range_error(s48_enter_fixnum(S48_BYTE_VECTOR_LENGTH(sch_address)),
S48_UNSAFE_ENTER_FIXNUM(0),
s48_enter_fixnum(sizeof(address)));
memcpy((void *)&address.sin_addr,
(void *)s48_extract_byte_vector(sch_address),
S48_BYTE_VECTOR_LENGTH(sch_address));
address.sin_port = htons(port_number);
/*
* Try the connection. If it works we make an output channel and return it.
* The original socket channel will be used as the input channel.
*/
/*
* ConnectEx, which works like AcceptEx, only exists on the very
* latest Windows versions.
*/
status = WSAConnect(socket,
(const struct sockaddr*)&address,
sizeof(address),
NULL, /* lpCallerData */
NULL, /* lpCalleeData */
NULL, /* lpSQOS */
NULL); /* lpGQOS */
/*
* Check for errors. If we need to wait we set up a callback
* and return #F to tell the Scheme procedure to try again.
*/
if (status == 0)
/* success */
{
S48_STOB_SET(channel, S48_CHANNEL_STATUS_OFFSET, S48_CHANNEL_STATUS_INPUT);
return dup_socket_channel(socket_fd);
}
else if (WSAGetLastError() == WSAEWOULDBLOCK)
{
DWORD id;
HANDLE thread_handle;
if (!s48_add_pending_fd(socket_fd, PSFALSE))
s48_raise_out_of_memory_error();
stream_descriptor->socket_data.hatch_callback = connect_callback;
thread_handle = CreateThread(NULL, /* lpThreadAttributes */
4096, /* dwStackSize */
(LPTHREAD_START_ROUTINE)hatch_thread_proc,
stream_descriptor,
0, /* dwCreationFlags, */
&id);
callback_data->overlap.hEvent = CreateEvent(NULL, /* no security attributes */
TRUE, /* manual reset */
FALSE, /* nonsignaled */
NULL); /* name */
if (WSAEventSelect(socket, callback_data->overlap.hEvent, FD_ACCEPT)
!= 0)
raise_windows_error(WSAGetLastError());
return S48_FALSE;
}
else
raise_windows_error(WSAGetLastError());
/* not reachable */
return S48_FALSE;
}
/*
* dup() `socket_fd' and return an output channel holding the result.
*
* We have to versions, one for calling from C and one for calling from Scheme.
*/
static s48_value
s48_dup_socket_channel(s48_value channel)
{
int socket_fd;
S48_CHECK_CHANNEL(channel);
socket_fd = S48_UNSAFE_EXTRACT_FIXNUM(S48_UNSAFE_CHANNEL_OS_INDEX(channel));
return dup_socket_channel(socket_fd);
}
static s48_value
dup_socket_channel(long socket_fd)
{
long output_fd;
SOCKET output_socket;
s48_value output_channel;
stream_descriptor_t* stream_descriptor = &(stream_descriptors[socket_fd]);
callback_data_t* callback_data = &(stream_descriptor->callback_data);
SOCKET socket = stream_descriptor->socket_data.socket;
stream_descriptor_t* output_stream_descriptor;
int buf_size;
WSAPROTOCOL_INFO protocolInfo;
if (WSADuplicateSocket(socket,
GetCurrentProcessId(),
&protocolInfo)
== SOCKET_ERROR)
raise_windows_error(WSAGetLastError());
output_socket = WSASocket(AF_INET,
SOCK_STREAM,
0, /* protocol */
&protocolInfo,
0, /* reserved */
WSA_FLAG_OVERLAPPED);
if (output_socket == INVALID_SOCKET)
raise_windows_error(WSAGetLastError());
buf_size = 0;
setsockopt(output_socket,
SOL_SOCKET, SO_SNDBUF,
(const char*)buf_size,
sizeof(buf_size));
output_fd = allocate_fd(STREAM_SOCKET);
output_stream_descriptor = &(stream_descriptors[output_fd]);
output_stream_descriptor->socket_data.socket = output_socket;
output_channel = s48_add_channel(S48_CHANNEL_STATUS_OUTPUT,
s48_enter_string_latin_1("socket connection"),
output_fd);
if (!S48_CHANNEL_P(output_channel))
{
ps_close_fd(output_fd);
s48_raise_scheme_exception(s48_extract_fixnum(output_channel), 0);
}
return output_channel;
}
/*
* Close half of a socket; if `input_p' is true we close the input half,
* otherwise the output half. This horribleness is forced upon us by
* Windows's use of bidirectional file descriptors.
*/
static s48_value
s48_close_socket_half(s48_value channel, s48_value input_p)
{
long socket_fd;
stream_descriptor_t* stream_descriptor;
callback_data_t* callback_data;
SOCKET socket;
S48_CHECK_CHANNEL(channel);
socket_fd = S48_UNSAFE_EXTRACT_FIXNUM(S48_UNSAFE_CHANNEL_OS_INDEX(channel));
stream_descriptor = &(stream_descriptors[socket_fd]);
callback_data = &(stream_descriptor->callback_data);
socket = stream_descriptor->socket_data.socket;
/* We ignore `endpoint is not connected' errors, as we just want to get
the file descriptor closed. */
if ((shutdown(socket,
S48_EXTRACT_BOOLEAN(input_p) ? SD_RECEIVE : SD_SEND)
== SOCKET_ERROR)
&& (WSAGetLastError() != WSAENOTCONN))
raise_windows_error(WSAGetLastError());
return S48_TRUE;
}
/*
* Get the name of the local machine.
*/
static s48_value
s48_get_host_name(void)
{
char mbuff[4096]; /* we don't have MAXHOSTNAMELEN on Windows */
/* #### Unicode? IDNA? */
if (gethostname(mbuff, sizeof(mbuff)) == SOCKET_ERROR)
raise_windows_error(WSAGetLastError());
return s48_enter_string_latin_1(mbuff);
}
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