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############################################################
### Comment Editor window
namespace eval ::commenteditor {
namespace export open close update storeComment addNag
# List of colors and types used to mark a square
variable colorList {} markTypeList {}
lappend colorList red orange yellow \
green blue darkBlue \
purple white black
# Each list is a set of buttons in the dialog menu:
lappend markTypeList [list full circle disk x + - = ? !]
lappend markTypeList [list 1 2 3 4 5 6 7 8 9]
# IO state of the comment editor
variable State
array set State [list isOpen 0 \
markColor red markType full text "" \
pending ""]
proc addMark {args} {eval ::board::mark::add $args}
proc delMark {args} {eval ::board::mark::remove $args}
}
proc ::commenteditor::addNag {nag} {
if {![winfo exists .commentWin]} { return }
.commentWin.nf.tf.text insert end "$nag "
::commenteditor::storeComment
::pgn::Refresh 1
}
proc makeCommentWin {} {
if {[winfo exists .commentWin]} {
# ::commenteditor::close
focus .
destroy .commentWin
} else {
::commenteditor::Open
}
}
proc ::commenteditor::toggleboard { } {
if {$::commenteditor::showboard == 1} {
pack forget .commentWin.markFrame
set ::commenteditor::showboard 0
} else {
pack .commentWin.markFrame -fill both -expand 1 -padx 1 -anchor n -before .commentWin.nf -side left
set ::commenteditor::showboard 1
}
}
# ::commenteditor::Open --
#
proc ::commenteditor::Open {} {
global commentWin highcolor helpMessage
variable colorList
variable markTypeList
variable State
set commentWin 1
set State(isOpen) 1
if {[winfo exists .commentWin]} {
focus .commentWin.cf.text
return
}
set w .commentWin
::createToplevel $w
setWinLocation $w
set mark [ttk::frame $w.markFrame]
if {$::commenteditor::showboard == 1} { pack $mark -side left -fill both -expand 1 -padx 1 -anchor n }
# Comment frame:
ttk::frame $w.cf
text $w.cf.text -width $::winWidth($w) -height $::winHeight($w) -background white -wrap word -font font_Regular \
-yscrollcommand ".commentWin.cf.scroll set" -setgrid 1
ttk::scrollbar $w.cf.scroll -command ".commentWin.cf.text yview"
ttk::label $w.cf.label -font font_Bold -textvar ::tr(Comment)
bindFocusColors $w.cf.text
bind $w.cf.text <Alt-KeyRelease-c> { .commentWin.b.close invoke }
bind $w.cf.text <Alt-KeyRelease-s> { .commentWin.b.store invoke }
bind $w.cf.text <FocusOut> { ::commenteditor::storeComment }
bind $w <Control-a> {::commenteditor::storeComment; sc_var create; updateBoard -pgn}
bind $w.cf.text <Alt-Left> {::commenteditor::storeComment; ::move::Back}
bind $w.cf.text <Alt-Right> {::commenteditor::storeComment; ::move::Forward}
# switch to the NAG entry
bind $w.cf.text <Alt-n> { focus .commentWin.nf.tf.text }
bind $w.cf.text <Alt-b> { ::commenteditor::toggleboard }
# NAG frame:
ttk::frame $w.nf -width 100
ttk::frame $w.nf.tf
ttk::entry $w.nf.tf.text -width 20 -background white
bindFocusColors $w.nf.tf.text
bind $w.nf.tf.text <Alt-KeyRelease-c> { .commentWin.b.close invoke }
# switch to the edit frame
bind $w.nf.tf.text <Alt-n> { focus .commentWin.cf.text }
set nagbox $w.nf.tf.text
set nagbuttons $w.nf.b
ttk::frame $w.nf.b
set i 0
set row 0
set column 0
foreach {nag description} {
! GoodMove
? PoorMove
!! ExcellentMove
?? Blunder
!? InterestingMove
?! DubiousMove
+-- WhiteCrushing
--+ BlackCrushing
+- WhiteDecisiveAdvantage
-+ BlackDecisiveAdvantage
+/- WhiteClearAdvantage
-/+ BlackClearAdvantage
+= WhiteSlightAdvantage
=+ BlackSlightAdvantage
= Equality
~ Unclear
N Novelty
D Diagram
} {
ttk::button $nagbuttons.b$i -takefocus 0 -text "$nag" -width 2 -command [namespace code [list addNag "$nag"]]
# set helpMessage(E,$nagbuttons.b$i) $description
::utils::tooltip::Set $nagbuttons.b$i $description
grid $nagbuttons.b$i -row [expr {$i % 2}] -column [expr {int($i / 2)}] -padx 2 -pady 2
incr i
}
ttk::label $w.nf.label -font font_Bold -textvar ::tr(AnnotationSymbols)
pack $w.nf -side top -pady 1 -expand 0
#addHorizontalRule $w
ttk::button $w.nf.tf.clear -textvar ::tr(Clear) -command {
.commentWin.nf.tf.text delete 0 end
::commenteditor::storeComment
::pgn::Refresh 1
updateBoard
}
set helpMessage(E,$w.nf.tf.clear) {Clear all symbols for this move}
pack $w.nf.label -side top -expand 0
pack $w.nf.tf -side top
pack $w.nf.tf.text -side left
pack $w.nf.tf.clear -side right -padx 20 -pady 5
pack $w.nf.b -side top
ttk::frame $w.b
pack $w.b -side bottom -ipady 4 -expand 0 -padx 1
pack $w.cf -side top -expand 1 -fill both
pack $w.cf.label -side top -pady 2
pack $w.cf.scroll -side right -fill y
pack $w.cf.text -side right -expand 1 -fill both
# Main buttons:
ttk::button $w.b.showboard -image tb_coords -command { ::commenteditor::toggleboard }
dialogbutton $w.b.clear -textvar ::tr(Clear) -command [namespace code [list ClearComments .commentWin]]
set helpMessage(E,$w.b.clear) {Clear this comment}
dialogbutton $w.b.revert -textvar ::tr(Revert) -command ::commenteditor::Refresh
set helpMessage(E,$w.b.revert) {Revert to the stored comment}
dialogbutton $w.b.store -textvar ::tr(Store) -command [namespace code {storeComment; ::pgn::Refresh 1; updateBoard}]
set helpMessage(E,$w.b.store) {Store this comment in the game}
ttk::frame $w.b.space -width 10
dialogbutton $w.b.close -textvar ::tr(Close) -command { focus .; destroy .commentWin}
set helpMessage(E,$w.b.close) {Close the comment editor window}
pack $w.b.close $w.b.space $w.b.store $w.b.revert $w.b.clear $w.b.showboard -side right -padx 1
### Insert-mark frame
ttk::label $mark.header -font font_Bold -text $::tr(InsertMark:)
pack $mark.header -side top -ipady 1 -fill x -padx 1
# pack [ttk::frame $mark.usage] -side bottom -pady 1 -expand true
# pack [ttk::label $mark.usage.text -text [string trim $::tr(InsertMarkHelp)] -justify left]
::utils::tooltip::Set $mark.header [string trim $::tr(InsertMarkHelp)]
# Subframes for insert board and two button rows:
pack [ttk::frame [set colorButtons $mark.colorButtons]] -side top -pady 1 -anchor n
pack [ttk::frame [set insertBoard $mark.insertBoard]] -side top -pady 1
pack [ttk::frame [set typeButtons $mark.typeButtons]] -side top -pady 1 -anchor s
# Left subframe: color (radio)buttons
foreach color $colorList {
image create photo markColor_$color -width 18 -height 18
markColor_$color put $color -to 1 1 16 16
radiobutton $colorButtons.c$color -image markColor_$color -variable [namespace current]::State(markColor) \
-value $color -takefocus 0 -command [namespace code [list SetMarkColor $color]] -indicatoron 0
pack $colorButtons.c$color -side left -padx 0 -pady 3
}
# Central subframe: a small board
set board [::board::new $insertBoard.board 25]
::board::showMarks $board 1
set ::board::_mark($board) $::board::_mark(.main.board)
::board::update $board
pack $board -side top
for {set square 0} {$square < 64} {incr square} {
::board::bind $board $square <ButtonPress-1> [namespace code [list InsertMark $board $square]]
::board::bind $board $square <ButtonRelease-1> [namespace code [list ButtonReleased $board %b %X %Y]]
::board::bind $board $square <ButtonPress-$::MB3> [namespace code [list InsertMark $board [expr {$square + 64}]]]
}
# Right subframe: type/shape (pseudo-radio)buttons
set size 20 ;# button/rectangle size
pack [set types [ttk::frame $typeButtons.all]] -side left -padx 10
set row 0
foreach buttons $markTypeList {
set column 0
foreach shape $buttons {
set color [::board::defaultColor [expr {($column + $row) % 2}]]
# Create and draw a button:
set button [ttk::frame $types.button_${shape} -class PseudoButton]
grid $button -row $row -column $column -padx 1 -pady 1
# The "board" is a 1x1 board, containing one single square.
set board1x1 [canvas $button.bd -height $size -width $size -highlightthickness 0 -borderwidth 1 -relief raised]
$board1x1 create rectangle 0 0 $size $size -fill $color -outline "" -tag [list sq0 button${shape}]
::board::mark::add $types.button_${shape} $shape 0 $State(markColor) "false"
pack $board1x1
bind $board1x1 <Button-1> [namespace code [list SetMarkType $board $shape]]
incr column
} ;# foreach shape
incr row
} ;# foreach button_line
# "Press" button:
SetMarkType $board $State(markType)
# Add bindings at the end, especially <Configure>
bind $w <F1> {helpWindow Comment}
bind $w <Control-n> {helpWindow NAGs}
bind $w <Destroy> [namespace code {set commentWin 0; set State(isOpen) 0}]
bind $w <Configure> "recordWinSize $w"
### Start editing
::setTitle $w "Scid: [tr {Comment editor}]"
wm iconname $w "Scid: [tr {Comment editor}]"
::commenteditor::Refresh
focus $w.cf.text
::createToplevelFinalize $w
}
# ::commenteditor::SetMarkColor --
#
# Called when a color is selected.
#
# Arguments:
# color The selected color.
# Results:
# TODO
#
proc ::commenteditor::SetMarkColor {color} {
variable markTypeList
variable State
set path .commentWin.markFrame.typeButtons.all
set square 0 ;# square number of a 1x1-board
foreach buttons $markTypeList {
foreach shape $buttons {
set button $path.button_${shape}
if {$shape == "square"} {
$button.bd itemconfigure sq$square \
-fill $color -outline $color
} else {
$button.bd delete mark
addMark $button $shape $square $color "false"
}
}
}
set State(markColor) $color
}
# ::commenteditor::SetMarkType --
#
# Arguments:
# board The frame variable of the board.
# type The selected type/shape, e.g. "circle", "1", etc.
# Results:
# TODO
#
proc ::commenteditor::SetMarkType {board type} {
variable State
set cur_type $State(markType)
set path .commentWin.markFrame.typeButtons.all
$path.button_${cur_type}.bd configure -relief raised
$path.button_${type}.bd configure -relief sunken
set State(markType) $type
}
# ::commenteditor::InsertMark --
#
# Called when a square is selected on the insert board.
#
# Arguments:
# board The frame variable of the board.
# from Number (0-63) of the selected square
# (+64 if right mouse button used).
# to Number of destination square (0-63) if an
# arrow is to be drawn (+64 if right mouse button).
# Results:
# TODO
#
proc ::commenteditor::InsertMark {board square} {
variable State
set textwin .commentWin.cf.text
if {![string length $State(pending)]} {
set State(pending) $square
return
}
# Right mouse click results in square-no + 64:
set from [expr {$State(pending) % 64}]
set to [expr {$square % 64}]
set key $::board::mark::Command
array set tag [list remove 0 value {}]
if {$square == $State(pending)} {
if {$square >= 64} { return }
if {[lsearch [$textwin tag names] $square] >= 0} {
array set tag [list remove 1 value $square]
delMark $board $square
} else {
set tag(value) $square
addMark $board $State(markType) $square $State(markColor)
set to [::board::san $square]
set State(text) "\[%$key $State(markType),$to,$State(markColor)\]"
}
} else {
if {($square & 64) != ($State(pending) & 64)} {
if {$square < 64} { set State(pending) $square }
return
}
if {[lsearch [$textwin tag names] ${from}:${to}] >= 0} {
set tag(remove) 1
set tag(value) [list ${from}:${to} ${to}:${from}]
delMark $board $from $to
} else {
set tag(value) [list ${from}:${to} ${to}:${from}]
addMark $board arrow $from $to $State(markColor)
set from [::board::san $from]
set to [::board::san $to]
set State(text) "\[%$key arrow,$from,$to,$State(markColor)\]"
}
}
set State(pending) ""
if {$tag(remove)} {
set remove [lindex $tag(value) 0]
if [llength [$textwin tag range $remove]] {
$textwin delete $remove.first $remove.last
}
eval $textwin tag delete $tag(value)
} else {
$textwin insert insert $State(text) $tag(value)
}
}
# ::commenteditor::ClearComments --
#
# Called when the 'Clear' button is pressed.
#
# Arguments:
# win The window variable.
# Results:
# Clears text area and chess board of the comment editor.
#
proc ::commenteditor::ClearComments {win} {
${win}.cf.text delete 0.0 end
set board ${win}.markFrame.insertBoard.board
::board::setmarks $board ""
::board::update $board
}
# ::commenteditor::ButtonReleased --
#
# Auxiliary routine:
# Called when a button is released over a square.
#
# Arguments:
# board The frame variable of the board.
# button The number (%b) of the button that was released.
# x_root The x-coodinate (%X) from the event.
# y_root The y-coodinate (%Y) from the event.
# Results:
#
proc ::commenteditor::ButtonReleased {board button x_root y_root} {
set square [::board::getSquare $board $x_root $y_root]
if {$square < 0} {
set $State(pending) ""
return
}
if {$button != 1} {set square [expr {$square + 64}]}
InsertMark $board $square
}
# ::commenteditor::storeComment --
#
# Set the comment of the current position to
# the text of the commenteditor.
#
proc ::commenteditor::storeComment {} {
if {![winfo exists .commentWin]} { return }
set nag [sc_pos getNags]
if {$nag == "0"} { set nag "" }
if { $nag != [.commentWin.nf.tf.text get] } {
sc_pos clearNags
foreach i [split [.commentWin.nf.tf.text get] " "] {
sc_pos addNag $i
}
}
# The "end-1c" below is because Tk adds a newline to text contents:
set newComment [.commentWin.cf.text get 1.0 end-1c]
set oldComment [sc_pos getComment]
if {[string compare $oldComment $newComment]} {
sc_pos setComment $newComment
updateStatusBar
::pgn::Refresh 1
updateBoard
}
}
# ::commenteditor::Refresh --
#
# (Re)builds textwindow and board of the comment editor.
#
proc ::commenteditor::Refresh {} {
if {![winfo exists .commentWin]} { return }
set nag [sc_pos getNags]
.commentWin.nf.tf.text configure -state normal
.commentWin.nf.tf.text delete 0 end
if {$nag != "0"} {
.commentWin.nf.tf.text insert end $nag
}
# if at vstart, disable NAG codes
if {[sc_pos isAt vstart]} {
set state "disabled"
} else {
set state "normal"
}
foreach c [winfo children .commentWin.nf.tf] {
$c configure -state $state
}
foreach c [winfo children .commentWin.nf.b] {
$c configure -state $state
}
# Rewrite text window, tag embedded commands,
# and draw marks according to text window commands.
set text .commentWin.cf.text
set board .commentWin.markFrame.insertBoard.board
set comment [sc_pos getComment]
set offset 0
::board::setmarks $board $comment
$text delete 1.0 end
foreach {mark pos} [::board::mark::getEmbeddedCmds $comment] {
foreach {type square arg color} $mark {begin end} $pos {break} ;# set
set square [::board::sq $square]
regsub -all -- {[^[:alnum:]]} $color {_} _color
switch -- $type {
arrow { set arg [::board::sq $arg]
set tags [list ${square}:${arg} ${arg}:${square} \
${square}:${arg}:$_color]
}
default { set tags [list $square ${square}:$type:$_color] }
}
$text insert insert [string range $comment $offset [expr {$begin-1}]]
$text insert insert [string range $comment $begin $end] $tags
set offset [expr {$end + 1}]
}
$text insert insert [string range $comment $offset end]
::board::update $board [sc_pos board]
}
### End of namespace ::commenteditor
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