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/*-----------------------------------------------------------------------------------*/
#include <string.h>
#ifdef __STDC__
#include <stdlib.h>
#else
#include <malloc.h>
#endif
#include "../os_specific/sci_mem_alloc.h" /* MALLOC */
#include "mysearch.h"
/*-----------------------------------------------------------------------------------*/
typedef struct {
int used;
ENTRY entry;
} _ENTRY;
/*-----------------------------------------------------------------------------------*/
static _ENTRY * htable = NULL;
static unsigned hsize;
static unsigned filled;
/*-----------------------------------------------------------------------------------*/
/*
* For the used double hash method the table size has to be a prime. To
* correct the user given table size we need a prime test. This trivial
* algorithm is adequate because
* a) the code is (most probably) only called once per program run and
* b) the number is small because the table must fit in the core
*/
static int isprime(unsigned number)
{
/* no even number will be passed */
unsigned div = 3;
while (div*div < number && number%div != 0)
div += 2;
return number%div != 0;
}
/*-----------------------------------------------------------------------------------*/
/*
* Before using the hash table we must allocate memory for it.
* Test for an existing table are done. We allocate one element
* more as the found prime number says. This is done for more effective
* indexing as explained in the comment for the hsearch function.
* The contents of the table is zeroed, especially the field used
* becomes zero.
*/
int myhcreate(unsigned nel)
{
/* There is still another table active. Return with error. */
if (htable != NULL)
return 0;
/* Change nel to the first prime number not smaller as nel. */
nel |= 1; /* make odd */
while (!isprime(nel)) nel += 2;
hsize = nel;
filled = 0;
/* allocate memory and zero out */
if ((htable = (_ENTRY *)CALLOC(hsize+1, sizeof(_ENTRY))) == NULL)
return 0;
/* everything went alright */
return 1;
}
/*-----------------------------------------------------------------------------------*/
/*
* After using the hash table it has to be destroyed. The used memory can
* be freed and the local static variable can be marked as not used.
*/
void myhdestroy()
{
/* free used memory */
FREE(htable);
/* the sign for an existing table is an value != NULL in htable */
htable = NULL;
}
/*-----------------------------------------------------------------------------------*/
/*
* This is the search function. It uses double hashing with open adressing.
* The argument item.key has to be a pointer to an zero terminated, most
* probably strings of chars. The function for generating a number of the
* strings is simple but fast. It can be replaced by a more complex function
* like ajw (see [Aho,Sethi,Ullman]) if the needs are shown.
*
* We use an trick to speed up the lookup. The table is created by hcreate
* with one more element available. This enables us to use the index zero
* special. This index will never be used because we store the first hash
* index in the field used where zero means not used. Every other value
* means used. The used field can be used as a first fast comparison for
* equality of the stored and the parameter value. This helps to prevent
* unnecessary expensive calls of strcmp.
*/
ENTRY* myhsearch(ENTRY item,SCIACTION action)
{
register unsigned hval;
register unsigned hval2;
register unsigned count;
register unsigned len = strlen(item.key);
register unsigned idx;
/*
* If table is full and another entry should be entered return with
* error.
*/
if (action == SCIENTER && filled == hsize)
return NULL;
/* Compute an value for the given string. Perhaps use a better method. */
hval = len;
count = len;
while (count-- > 0) {
hval <<= 4;
hval += item.key[count];
}
/* First hash function: simply take the modul but prevent zero. */
hval %= hsize;
if (hval == 0) hval++;
/* The first index tried. */
idx = hval;
if (htable[idx].used) {
/* Further action might be required according to the action value. */
if (htable[idx].used == hval &&
strcmp(item.key, htable[idx].entry.key) == 0) {
if (action == SCIENTER)
htable[idx].entry.data = item.data;
return &htable[idx].entry;
}
/* Second hash function, as suggested in [Knuth] */
hval2 = 1 + hval % (hsize-2);
do {
/*
* Because hsize is prime this guarantees to step through all
* available indeces.
*/
if (idx <= hval2)
idx = hsize+idx-hval2;
else
idx -= hval2;
/* If entry is found use it. */
if (htable[idx].used == hval &&
strcmp(item.key, htable[idx].entry.key) == 0) {
if (action == SCIENTER)
htable[idx].entry.data = item.data;
return &htable[idx].entry;
}
} while (htable[idx].used);
}
/* An empty bucket has been found. */
if (action == SCIENTER) {
htable[idx].used = hval;
htable[idx].entry = item;
filled++;
return &htable[idx].entry;
} else
return NULL;
}
/*-----------------------------------------------------------------------------------*/
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