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////////////////////////////////////////////////////////////////////////////////
// Scorched3D (c) 2000-2011
//
// This file is part of Scorched3D.
//
// Scorched3D is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// Scorched3D is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
////////////////////////////////////////////////////////////////////////////////
#include <coms/ComsSyncCheckMessage.h>
#include <common/Logger.h>
#include <common/OptionsTransient.h>
#include <engine/Simulator.h>
#ifndef S3D_SERVER
#include <client/ScorchedClient.h>
#endif
#include <server/ScorchedServer.h>
#include <target/TargetContainer.h>
#include <target/TargetState.h>
#include <target/TargetLife.h>
#include <tank/TankState.h>
#include <tank/TankScore.h>
#include <tank/Tank.h>
#include <landscapemap/LandscapeMaps.h>
#include <set>
ComsMessageType ComsSyncCheckMessage::ComsSyncCheckMessageType("ComsSyncCheckMessageType");
ComsSyncCheckMessage::ComsSyncCheckMessage() :
ComsMessage(ComsSyncCheckMessageType)
{
}
ComsSyncCheckMessage::ComsSyncCheckMessage(unsigned int syncId,
ScorchedContext &context) :
ComsMessage(ComsSyncCheckMessageType),
syncId_(syncId)
{
// Send the height map data
{
HeightMap &map = context.getLandscapeMaps().getGroundMaps().getHeightMap();
for (int y=0; y<map.getMapHeight(); y++)
{
for (int x=0; x<map.getMapWidth(); x++)
{
fixed height = map.getHeight(x, y);
landscapeBuffer_.addToBuffer(height);
FixedVector &normal = map.getNormal(x, y);
landscapeBuffer_.addToBuffer(normal);
}
}
}
if (context.getLandscapeMaps().getRoofMaps().getRoofOn())
{
HeightMap &map = context.getLandscapeMaps().getRoofMaps().getRoofMap();
for (int y=0; y<map.getMapHeight(); y++)
{
for (int x=0; x<map.getMapWidth(); x++)
{
fixed height = map.getHeight(x, y);
roofBuffer_.addToBuffer(height);
FixedVector &normal = map.getNormal(x, y);
roofBuffer_.addToBuffer(normal);
}
}
}
// Send target data
std::map<unsigned int, Target *> &possibletargets =
context.getTargetContainer().getTargets();
std::map<unsigned int, Target *>::iterator itor;
targetsBuffer_.addToBuffer((int) possibletargets.size());
for (itor = possibletargets.begin();
itor != possibletargets.end();
++itor)
{
Target *target = (*itor).second;
targetsBuffer_.addToBuffer(target->getPlayerId());
targetsBuffer_.addToBuffer((int) target->getType());
NetBuffer tmpBuffer;
target->writeMessage(tmpBuffer);
targetsBuffer_.addToBuffer(tmpBuffer);
}
// Add sync checks
syncChecks_ = context.getSimulator().getSyncCheck();
}
ComsSyncCheckMessage::~ComsSyncCheckMessage()
{
}
bool ComsSyncCheckMessage::writeMessage(NetBuffer &buffer)
{
buffer.addToBuffer(syncId_);
buffer.addToBuffer(landscapeBuffer_);
buffer.addToBuffer(roofBuffer_);
buffer.addToBuffer(targetsBuffer_);
int checks = (int) syncChecks_.size();
buffer.addToBuffer(checks);
std::vector<std::string>::iterator itor;
for (itor = syncChecks_.begin();
itor != syncChecks_.end();
++itor)
{
buffer.addToBuffer(*itor);
}
return true;
}
bool ComsSyncCheckMessage::readMessage(NetBufferReader &reader)
{
if (!reader.getFromBuffer(syncId_)) return false;
if (!reader.getFromBuffer(landscapeBuffer_)) return false;
if (!reader.getFromBuffer(roofBuffer_)) return false;
if (!reader.getFromBuffer(targetsBuffer_)) return false;
int checks = 0;
if (!reader.getFromBuffer(checks)) return false;
for (int c=0; c<checks; c++)
{
std::string check;
if (!reader.getFromBuffer(check)) return false;
syncChecks_.push_back(check);
}
return true;
}
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