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sm_SOURCES = sm.c
sm_CFLAGS = $(DEPS_CFLAGS)
sm_LDADD = $(DEPS_LIBS)
execgamesdir= $(prefix)/games
execgames_PROGRAMS=sm
sm.desktop: sm.desktop.in
sed -e s%@BINPATH@%${execgamesdir}% <$< >$@
desktopdir = $(datadir)/applications
desktop_DATA = sm.desktop
icondir = $(datadir)/icons/hicolor/48x48/apps
dist_icon_DATA = sm.png
gtk_update_icon_cache = gtk-update-icon-cache -f -t $(datadir)/icons/hicolor
install-data-hook: update-icon-cache
uninstall-hook: update-icon-cache
update-icon-cache:
@-if test -z "$(DESTDIR)"; then \
echo "Updating Gtk icon cache."; \
$(gtk_update_icon_cache); \
else \
echo "*** Icon cache not updated. After (un)install, run this:"; \
echo "*** $(gtk_update_icon_cache)"; \
fi
dist_man_MANS = sm.6
# some of these files are just added to make the Debian packaging based on the
# same VCS painless... (otherwise dpkg would try to add these files as patches)
EXTRA_DIST = sm.py sm.desktop.in sm.html sm.webapp webapp.html README.Win32 sm.ico sm.rc sm-128.png sm.svg gtkzoom.h gtkzoom.c sm-fsmi-ka.jpg
CLEANFILES = sm.desktop
if WIN32
AM_LDFLAGS = -Wl,--subsystem,windows
sm_LDADD += sm-icon.o
INSTALLER_BASE = screen-message-setup-@PACKAGE_VERSION@
INSTALLER = $(INSTALLER_BASE).exe
CLEANFILES += setup.iss $(INSTALLER)
sm-icon.o: sm.rc
$(WINDRES) $< $@
$(INSTALLER): setup.iss sm.exe README.Win32
"$(WINE)" "$(ISCC)" /O. "/F$(INSTALLER_BASE)" $<
installer: $(INSTALLER)
endif
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