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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include <FUiCtrlMessageBox.h>
#include "common/config-manager.h"
#include "common/file.h"
#include "engines/engine.h"
#include "graphics/font.h"
#include "graphics/fontman.h"
#include "graphics/fonts/bdf.h"
#include "backends/saves/default/default-saves.h"
#include "backends/events/default/default-events.h"
#include "backends/audiocd/default/default-audiocd.h"
#include "backends/mutex/mutex.h"
#include "backends/fs/fs-factory.h"
#include "backends/timer/bada/timer.h"
#include "backends/platform/bada/form.h"
#include "backends/platform/bada/system.h"
#include "backends/platform/bada/graphics.h"
#include "backends/platform/bada/audio.h"
using namespace Osp::Base;
using namespace Osp::Base::Runtime;
using namespace Osp::Ui::Controls;
#define DEFAULT_CONFIG_FILE "/Home/scummvm.ini"
#define RESOURCE_PATH "/Res"
#define MUTEX_BUFFER_SIZE 5
//
// BadaFilesystemFactory
//
class BadaFilesystemFactory : public FilesystemFactory {
AbstractFSNode *makeRootFileNode() const;
AbstractFSNode *makeCurrentDirectoryFileNode() const;
AbstractFSNode *makeFileNodePath(const Common::String &path) const;
};
AbstractFSNode *BadaFilesystemFactory::makeRootFileNode() const {
return new BadaFilesystemNode("/");
}
AbstractFSNode *BadaFilesystemFactory::makeCurrentDirectoryFileNode() const {
return new BadaFilesystemNode("/Home");
}
AbstractFSNode *BadaFilesystemFactory::makeFileNodePath(const Common::String &path) const {
AppAssert(!path.empty());
return new BadaFilesystemNode(path);
}
//
// BadaSaveFileManager
//
struct BadaSaveFileManager : public DefaultSaveFileManager {
bool removeSavefile(const Common::String &filename);
};
bool BadaSaveFileManager::removeSavefile(const Common::String &filename) {
Common::String savePathName = getSavePath();
checkPath(Common::FSNode(savePathName));
if (getError().getCode() != Common::kNoError) {
return false;
}
// recreate FSNode since checkPath may have changed/created the directory
Common::FSNode savePath(savePathName);
Common::FSNode file = savePath.getChild(filename);
String unicodeFileName;
StringUtil::Utf8ToString(file.getPath().c_str(), unicodeFileName);
switch (Osp::Io::File::Remove(unicodeFileName)) {
case E_SUCCESS:
return true;
case E_ILLEGAL_ACCESS:
setError(Common::kWritePermissionDenied, "Search or write permission denied: " +
file.getName());
break;
default:
setError(Common::kPathDoesNotExist, "removeSavefile: '" + file.getName() +
"' does not exist or path is invalid");
break;
}
return false;
}
//
// BadaMutexManager
//
struct BadaMutexManager : public MutexManager {
BadaMutexManager();
~BadaMutexManager();
OSystem::MutexRef createMutex();
void lockMutex(OSystem::MutexRef mutex);
void unlockMutex(OSystem::MutexRef mutex);
void deleteMutex(OSystem::MutexRef mutex);
private:
Mutex *buffer[MUTEX_BUFFER_SIZE];
};
BadaMutexManager::BadaMutexManager() {
for (int i = 0; i < MUTEX_BUFFER_SIZE; i++) {
buffer[i] = NULL;
}
}
BadaMutexManager::~BadaMutexManager() {
for (int i = 0; i < MUTEX_BUFFER_SIZE; i++) {
if (buffer[i] != NULL) {
delete buffer[i];
}
}
}
OSystem::MutexRef BadaMutexManager::createMutex() {
Mutex *mutex = new Mutex();
mutex->Create();
for (int i = 0; i < MUTEX_BUFFER_SIZE; i++) {
if (buffer[i] == NULL) {
buffer[i] = mutex;
break;
}
}
return (OSystem::MutexRef) mutex;
}
void BadaMutexManager::lockMutex(OSystem::MutexRef mutex) {
Mutex *m = (Mutex *)mutex;
m->Acquire();
}
void BadaMutexManager::unlockMutex(OSystem::MutexRef mutex) {
Mutex *m = (Mutex *)mutex;
m->Release();
}
void BadaMutexManager::deleteMutex(OSystem::MutexRef mutex) {
Mutex *m = (Mutex *)mutex;
for (int i = 0; i < MUTEX_BUFFER_SIZE; i++) {
if (buffer[i] == m) {
buffer[i] = NULL;
}
}
delete m;
}
//
// BadaEventManager
//
struct BadaEventManager : public DefaultEventManager {
BadaEventManager(Common::EventSource *boss);
void init();
int shouldQuit() const;
};
BadaEventManager::BadaEventManager(Common::EventSource *boss) :
DefaultEventManager(boss) {
}
void BadaEventManager::init() {
DefaultEventManager::init();
// theme and vkbd should have now loaded - clear the splash screen
BadaSystem *system = (BadaSystem *)g_system;
BadaGraphicsManager *graphics = system->getGraphics();
if (graphics) {
graphics->setReady();
graphics->updateScreen();
}
}
int BadaEventManager::shouldQuit() const {
BadaSystem *system = (BadaSystem *)g_system;
return DefaultEventManager::shouldQuit() || system->isClosing();
}
//
// BadaSystem
//
BadaSystem::BadaSystem(BadaAppForm *appForm) :
_appForm(appForm),
_audioThread(0),
_epoch(0) {
}
result BadaSystem::Construct(void) {
logEntered();
_fsFactory = new BadaFilesystemFactory();
if (!_fsFactory) {
return E_OUT_OF_MEMORY;
}
return E_SUCCESS;
}
BadaSystem::~BadaSystem() {
logEntered();
}
result BadaSystem::initModules() {
logEntered();
_mutexManager = new BadaMutexManager();
if (!_mutexManager) {
return E_OUT_OF_MEMORY;
}
_timerManager = new BadaTimerManager();
if (!_timerManager) {
return E_OUT_OF_MEMORY;
}
_savefileManager = new BadaSaveFileManager();
if (!_savefileManager) {
return E_OUT_OF_MEMORY;
}
_graphicsManager = (GraphicsManager *)new BadaGraphicsManager(_appForm);
if (!_graphicsManager) {
return E_OUT_OF_MEMORY;
}
// depends on _graphicsManager when ENABLE_VKEYBD enabled
_eventManager = new BadaEventManager(this);
if (!_eventManager) {
return E_OUT_OF_MEMORY;
}
_audioThread = new AudioThread();
if (!_audioThread) {
return E_OUT_OF_MEMORY;
}
_mixer = _audioThread->Construct(this);
if (!_mixer) {
return E_OUT_OF_MEMORY;
}
_audiocdManager = (AudioCDManager *)new DefaultAudioCDManager();
if (!_audiocdManager) {
return E_OUT_OF_MEMORY;
}
if (IsFailed(_audioThread->Start())) {
AppLog("Failed to start audio thread");
return E_OUT_OF_MEMORY;
}
logLeaving();
return E_SUCCESS;
}
void BadaSystem::initBackend() {
logEntered();
// use the mobile device theme
ConfMan.set("gui_theme", "/Res/scummmobile");
// allow bada virtual keypad pack to be found
ConfMan.set("vkeybdpath", "/Res/vkeybd_bada");
ConfMan.set("vkeybd_pack_name", "vkeybd_bada");
// set default save path to writable area
if (!ConfMan.hasKey("savepath")) {
ConfMan.set("savepath", "/Home/Share");
}
// default to no auto-save
if (!ConfMan.hasKey("autosave_period")) {
ConfMan.setInt("autosave_period", 0);
}
ConfMan.registerDefault("fullscreen", true);
ConfMan.registerDefault("aspect_ratio", false);
ConfMan.setBool("confirm_exit", false);
Osp::System::SystemTime::GetTicks(_epoch);
if (E_SUCCESS != initModules()) {
AppLog("initModules failed");
} else {
OSystem::initBackend();
}
// replace kBigGUIFont using the large font from the scummmobile theme
Common::File fontFile;
Common::String fileName = "/Res/scummmobile/helvB14-iso-8859-1.fcc";
BadaFilesystemNode file(fileName);
if (file.exists()) {
Common::SeekableReadStream *stream = file.createReadStream();
if (stream) {
if (fontFile.open(stream, fileName)) {
Graphics::BdfFont *font = Graphics::BdfFont::loadFromCache(fontFile);
if (font) {
// use this font for the vkbd and on-screen messages
FontMan.setFont(Graphics::FontManager::kBigGUIFont, font);
}
}
}
}
logLeaving();
}
void BadaSystem::addSysArchivesToSearchSet(Common::SearchSet &s, int priority) {
// allow translations.dat and game .DAT files to be found
s.addDirectory(RESOURCE_PATH, RESOURCE_PATH, priority);
}
void BadaSystem::destroyBackend() {
closeAudio();
delete _graphicsManager;
_graphicsManager = 0;
delete _savefileManager;
_savefileManager = 0;
delete _fsFactory;
_fsFactory = 0;
delete _mixer;
_mixer = 0;
delete _audiocdManager;
_audiocdManager = 0;
delete _timerManager;
_timerManager = 0;
delete _eventManager;
_eventManager = 0;
delete _mutexManager;
_mutexManager = 0;
}
bool BadaSystem::pollEvent(Common::Event &event) {
return _appForm->pollEvent(event);
}
uint32 BadaSystem::getMillis() {
long long result, ticks = 0;
Osp::System::SystemTime::GetTicks(ticks);
result = ticks - _epoch;
return result;
}
void BadaSystem::delayMillis(uint msecs) {
if (!_appForm->isClosing()) {
Thread::Sleep(msecs);
}
}
void BadaSystem::updateScreen() {
if (_graphicsManager != NULL) {
_graphicsManager->updateScreen();
}
}
void BadaSystem::getTimeAndDate(TimeDate &td) const {
DateTime currentTime;
if (E_SUCCESS == Osp::System::SystemTime::GetCurrentTime(currentTime)) {
td.tm_sec = currentTime.GetSecond();
td.tm_min = currentTime.GetMinute();
td.tm_hour = currentTime.GetHour();
td.tm_mday = currentTime.GetDay();
td.tm_mon = currentTime.GetMonth();
td.tm_year = currentTime.GetYear();
}
}
void BadaSystem::fatalError() {
systemError("ScummVM: Fatal internal error.");
}
void BadaSystem::exitSystem() {
if (_appForm) {
closeAudio();
closeGraphics();
_appForm->exitSystem();
}
}
void BadaSystem::logMessage(LogMessageType::Type type, const char *message) {
if (type == LogMessageType::kError) {
systemError(message);
} else {
AppLog(message);
}
}
Common::SeekableReadStream *BadaSystem::createConfigReadStream() {
BadaFilesystemNode file(DEFAULT_CONFIG_FILE);
return file.createReadStream();
}
Common::WriteStream *BadaSystem::createConfigWriteStream() {
BadaFilesystemNode file(DEFAULT_CONFIG_FILE);
return file.createWriteStream();
}
void BadaSystem::closeAudio() {
if (_audioThread) {
_audioThread->Stop();
_audioThread->Join();
delete _audioThread;
_audioThread = 0;
}
}
void BadaSystem::closeGraphics() {
if (_graphicsManager) {
delete _graphicsManager;
_graphicsManager = 0;
}
}
void BadaSystem::setMute(bool on) {
// only change mute after eventManager init() has completed
if (_audioThread) {
BadaGraphicsManager *graphics = getGraphics();
if (graphics && graphics->isReady()) {
_audioThread->setMute(on);
}
}
}
int BadaSystem::setVolume(bool up, bool minMax) {
int level = -1;
if (_audioThread) {
level = _audioThread->setVolume(up, minMax);
}
return level;
}
//
// create the ScummVM system
//
BadaAppForm *systemStart(Osp::App::Application *app) {
logEntered();
BadaAppForm *appForm = new BadaAppForm();
if (!appForm) {
AppLog("Failed to create appForm");
return NULL;
}
if (E_SUCCESS != appForm->Construct() ||
E_SUCCESS != app->GetAppFrame()->GetFrame()->AddControl(*appForm)) {
delete appForm;
AppLog("Failed to construct appForm");
return NULL;
}
return appForm;
}
//
// display a fatal error notification
//
void systemError(const char *message) {
AppLog("Fatal system error: %s", message);
ArrayList *args = new ArrayList();
args->Construct();
args->Add(*(new String(message)));
Application::GetInstance()->SendUserEvent(USER_MESSAGE_EXIT_ERR, args);
if (g_system) {
BadaSystem *system = (BadaSystem *)g_system;
system->exitSystem();
}
}
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